Each round, the player with the most Malice becomes the Killer and everyone else plays a Survivor. You pick a character, vote a map, then drop into a timed round. Survivors repair generators (wire puzzles that shave time off the clock), use role kits to evade, stun, or support, and try to still be standing when the timer hits zero. The Killer hunts with a unique ability kit and wins by eliminating every Survivor before that clock ends.
Survivors win if anyone is left alive when time runs out. The Killer wins by wiping the lobby first. After the round, you bank Player Points and EXP, unlock more characters or cosmetics, and requeue.
- Creator
- Forsaken Dev Team
- Game Created
- July 28, 2024
- Last Updated On
- October 24, 2026
- Age Requirement
- All Ages
- Genre
- Survival
- Subgenre
- 1 vs All
- Supported Devices
- DesktopMobileTabletConsoleVR
Game data
Killers:
Killers are the hunter role in Forsaken: one player per match tries to wipe the survivor team before generators and escapes open the way out. Slasher and c00lkidd are free. Unlock the other public killers in the shop with Player Points earned from rounds. Each kit brings its own health, speeds, terror radius, passives, and abilities, so the real choice is how you want to apply pressure: pure chase, map control, mind games, or a long snowball.
Maps:
Forsaken maps shape public rounds through their size, sightlines, and hazards. Five generators remain the core objective, but Horror Hotel and BrandonWorks also add map tasks that open areas. Planet Voss and Yorick's Resting Place are disabled in public rotation. Open outdoor maps, mixed structures, dense compact floors, and multi-level fortresses each change how you route a chase.
Emotes:
Emotes are Forsaken dances and taunts you put on the wheel (G on PC, Emotes button on mobile). Shop moves use Player Points; VIP and other packs, skin dances, achievements, character milestones, and seasonal events unlock the rest. The wheel holds eight slots by default, and the 2x Emote Wheel gamepass expands it to 16.
Survivors:
Survivors are your playable kit in Forsaken: each one has a role, health, and a small set of passives and abilities. Survivalists keep themselves alive for generators, Sentinels stun or block the killer, and Supports heal, shield, build, or trap for the team. Most characters unlock with Player Points from matches, three starters are free, and Jane Doe is a lobby quest instead of a shop price. Compare role, unlock path, and kit before you spend so your lobby has peel, sustain, and self-survive covered.
Skins:
Skins in Forsaken are cosmetic looks locked to one survivor or killer. You buy most of them with Player Points, unlock free Milestone I–IV skins by leveling that character to 25 / 50 / 75 / 100, and earn special skins from achievements, set ownership, collab badges in other Roblox games, or art contests. Seasonal shops use holiday currency, and a few looks sit behind Earth Day or VIP gamepasses. They never change combat stats, so pick them for style, custom SFX, and how your main looks in a round.
Items:
Forsaken matches spawn the speed-boosting Bloxy Cola and the round-saving Medkit, and both carry real rules: colas anti-stack within thirty seconds and weaken in Last Man Standing. Private servers unlock the rest of the toybox, from guns and the Gravity Gun to fake prank versions of both match items. Knowing those spawn spots is genuine match knowledge; the rest is sandbox fun.
Status Effects:
Forsaken's status effects are the rules under every chase: stacking debuffs like Bleeding (2 damage a second, capped at V and a 10 HP floor) and Azure's aura-revealing Atropa, alongside survivor buffs and neutral states. Each effect lists exactly which killer or mechanic applies it, turning the roster into a threat guide per matchup. The scrapped section preserves removed effects as balance history.
NPCs:
Forsaken's lobby NPCs are its personality layer: gag characters like the trick-performing Glebus, callback pairs like Greg forever awaiting Pizza Guy's delivery, and quiet lore carriers like the Envelope and the riddling Demophon. Each entry records what the character does or says, including the removed seasonal cast and ARG figures the community still mines for clues.
Collectibles
Milestones:
Forsaken milestone rewards belong to each character’s level track: Milestone I at 25, II at 50, III at 75, and IV at 100. Eight Survivors earn a unique emote at level 100. Two Time gets Nightshade, and Chance gets Fool plus Coin Trick.
Forsaken Controls
| Action | Desktop |
|---|---|
| Move | W A S D |
| Jump | Space |
| Sprint | Shift |
| Primary attack / main action | Mouse 1 |
| Emote | G |
Forsaken Gameplay Tips
- Treat stamina like a second health bar. Do not empty it mid-chase; a short walk to regen beats eating free hits while you can only walk.
- Generators change the clock. Survivors should keep gens moving when it is safe; Killers should interrupt them without camping every pile all match.
- Mix roles when the lobby allows. Pair Survivalist mobility with Sentinel peels and Support heals instead of five of the same kit.
- Spend Player Points on a Survivor and a Killer you actually like before deep cosmetic grinds. Free starters like Noob, Shedletsky, Elliot, Slasher, and c00lkidd are enough to learn both sides.
Forsaken Events
Recent updates, live events, and completed event history for Forsaken.
Helperbot Survivor
CompletedStarts (PT): Oct 16, 2026, 4:00 PM.Ends (PT): Oct 23, 2026, 4:00 PM
Summer Games BONUS WEEK
CompletedStarts (PT): Sep 25, 2026, 4:00 PM.Ends (PT): Oct 8, 2026, 4:00 PM
WEEK 2 SUMMER GAMES
CompletedStarts (PT): Sep 4, 2026, 4:00 PM.Ends (PT): Sep 12, 2026, 4:00 PM
🌴 SUMMER GAMES
CompletedStarts (PT): Aug 29, 2026, 1:00 PM.Ends (PT): Oct 8, 2026, 4:00 PM
🪻Azure’s Arrival...
CompletedStarts (PT): Jul 17, 2026, 3:00 PM.Ends (PT): Jul 24, 2026, 3:00 PM
Guest 1337 Revamp ⚙️
CompletedStarts (PT): May 17, 2026, 1:00 PM.Ends (PT): May 24, 2026, 1:00 PM
Kitchen Showdown Update
CompletedStarts (PT): Apr 1, 2026, 5:40 PM.Ends (PT): Apr 8, 2026, 4:00 PM
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