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All 7 Killers in Forsaken

Updated on (1 day ago)

Killers are the hunter side in Forsaken. One player takes that role each match and tries to wipe the survivor team before generators and escapes line up. You unlock more kits in the shop with Player Points from rounds, then pick how you want to apply pressure: straight chase, map control, mind games, or a long snowball.

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Rushdown

2 items

Straight chase kits that want short paths and constant hits. Slasher is the free machete starter with bleed tools and Raging Pace burst. c00lkidd trades health for tempo, wall-piercing shots, and Pizza Delivery pressure. Start here if you want to learn spacing before map puzzles.

Slasher

The free starter killer and Jason redesign. Close-range machete pressure with bleeding, a helpless-inflicting Behead, a heavy Gashing Wound combo, and Raging Pace for burst chase speed and aura reads.

Difficulty
2/5
Price (Player Points)
Free
Playstyle
Rushdown
Health
1,250
Walk speed
9
Sprint speed
28
Terror radius
45 studs
Passives
None listed
Abilities
Slash, Behead, Gashing Wound, Raging Pace
Signature
Raging Pace

c00lkidd

A fast, aggressive unlock built around wall-piercing Corrupt Nature shots, a burning Walkspeed Override lunge, and Pizza Delivery bots that chase and reveal survivors. Low health, high tempo.

Difficulty
3/5
Price (Player Points)
900
Playstyle
Aggressive rushdown
Health
800
Walk speed
7.75
Sprint speed
28
Terror radius
60 studs
Passives
None listed
Abilities
Punch, Corrupt Nature, Walkspeed Override, Pizza Delivery
Signature
Walkspeed Override
ImageNameDescriptionDifficultyPrice (Player Points)PlaystyleHealthWalk speedSprint speedTerror radiusPassivesAbilitiesSignature
SlasherThe free starter killer and Jason redesign. Close-range machete pressure with bleeding, a helpless-inflicting Behead, a heavy Gashing Wound combo, and Raging Pace for burst chase speed and aura reads.2/5FreeRushdown1,25092845 studsNone listedSlash, Behead, Gashing Wound, Raging PaceRaging Pace
c00lkiddA fast, aggressive unlock built around wall-piercing Corrupt Nature shots, a burning Walkspeed Override lunge, and Pizza Delivery bots that chase and reveal survivors. Low health, high tempo.3/5900Aggressive rushdown8007.752860 studsNone listedPunch, Corrupt Nature, Walkspeed Override, Pizza DeliveryWalkspeed Override

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Control

2 items

Killers who reshape routes instead of only winning pure foot races. John Doe plants spikes, shadows, and a corruption trail, then uses 404 Error to retarget living survivors. 1x1x1x1 zones with Poison and Glitched, pulls with Entanglement, and can turn downs into hostile minions. Strong when survivors fixate on one generator line.

John Doe

A tanky trapper who reshapes routes with Corrupt Energy spikes, Digital Footprint shadows, and a corruption trail passive. 404 Error reveals living survivors so pressure can be redirected cleanly.

Difficulty
5/5
Price (Player Points)
1,000
Playstyle
Map control and traps
Health
1,500
Walk speed
9
Sprint speed
27.25
Terror radius
60 studs
Passives
Natural Malevolence, Unstoppable
Abilities
Slash, Corrupt Energy, Digital Footprint, 404 Error
Signature
Digital Footprint

1x1x1x1

A zoner who applies Poison and Glitched through Daemonshanks, pulls targets with Entanglement, scouts with Unstable Eye, and can reanimate downed survivors as hostile minions with Rejuvenate the Rotten.

Difficulty
4/5
Price (Player Points)
1,250
Playstyle
Zoner and snowballer
Health
1,100
Walk speed
8
Sprint speed
27
Terror radius
60 studs
Passives
None listed
Abilities
Slash, Mass Infection, Entanglement, Unstable Eye, Rejuvenate the Rotten
Signature
Mass Infection
ImageNameDescriptionDifficultyPrice (Player Points)PlaystyleHealthWalk speedSprint speedTerror radiusPassivesAbilitiesSignature
John DoeA tanky trapper who reshapes routes with Corrupt Energy spikes, Digital Footprint shadows, and a corruption trail passive. 404 Error reveals living survivors so pressure can be redirected cleanly.5/51,000Map control and traps1,500927.2560 studsNatural Malevolence, UnstoppableSlash, Corrupt Energy, Digital Footprint, 404 ErrorDigital Footprint
1x1x1x1A zoner who applies Poison and Glitched through Daemonshanks, pulls targets with Entanglement, scouts with Unstable Eye, and can reanimate downed survivors as hostile minions with Rejuvenate the Rotten.4/51,250Zoner and snowballer1,10082760 studsNone listedSlash, Mass Infection, Entanglement, Unstable Eye, Rejuvenate the RottenMass Infection

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Deception

2 items

Mind-game and stealth kits that win by bad information. Noli stacks Hallucination, fakes generators, and curves Void Rush to punish greedy paths. Nosferatu is the expensive silent option: levitation, invis tools, Bloodhook reels, and Ascension flight into a dive finish. Both punish loud survivors more than raw panic sprinting.

Noli

A high-difficulty trickster who stacks Hallucination, plants fake generators, curves Void Rush dashes, pulls with Nova, and teleports to generators with Observant to force disoriented survivors into bad fights.

Difficulty
5/5
Price (Player Points)
1,100
Playstyle
Trickster ambush
Health
1,111
Walk speed
8
Sprint speed
27.5
Terror radius
80 studs
Passives
Hallucinations, Prankster
Abilities
Stab, Void Rush, Nova, Observant
Signature
Void Rush

Nosferatu

The most expensive public killer. Silent levitation, invisibility tools, a Bloodhook reel minigame, blood-trail Cataclysm paths, and Ascension bat flight into a diving Dismount finish define a high skill-ceiling stealth kit.

Difficulty
4/5
Price (Player Points)
1,922
Playstyle
Stealth and mobility
Health
1,750
Walk speed
7.5
Sprint speed
27.5
Terror radius
60 studs
Passives
Levitation
Abilities
Lacerate, Bloodhook, Cataclysm, Hunter's Feast, Ascension
Signature
Ascension
ImageNameDescriptionDifficultyPrice (Player Points)PlaystyleHealthWalk speedSprint speedTerror radiusPassivesAbilitiesSignature
NoliA high-difficulty trickster who stacks Hallucination, plants fake generators, curves Void Rush dashes, pulls with Nova, and teleports to generators with Observant to force disoriented survivors into bad fights.5/51,100Trickster ambush1,111827.580 studsHallucinations, PranksterStab, Void Rush, Nova, ObservantVoid Rush
NosferatuThe most expensive public killer. Silent levitation, invisibility tools, a Bloodhook reel minigame, blood-trail Cataclysm paths, and Ascension bat flight into a diving Dismount finish define a high skill-ceiling stealth kit.4/51,922Stealth and mobility1,7507.527.560 studsLevitationLacerate, Bloodhook, Cataclysm, Hunter's Feast, AscensionAscension

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Attrition

1 items

Guest 666 (Sixer) is the long-form snowball. Spread Hemorrhage, farm Blood Orbs to cut cooldowns, then convert a full Blood meter into Blood Hunt darkness that amps the kit and lights up survivors. Weak if you never bank the meter; scary if the match lasts long enough for the economy to come online.

Guest 666

Also called Sixer. Spreads Hemorrhage, farms Blood Orbs to cut cooldowns, then converts a full Blood meter into Blood Hunt darkness that amplifies the kit and highlights survivors across the map.

Difficulty
3/5
Price (Player Points)
1,666
Playstyle
Attrition and snowball
Health
2,500
Walk speed
9
Sprint speed
27
Terror radius
80 studs
Passives
Manic Fixation, Bloodhound, Hellforged Will
Abilities
Carving Slash, Eviscerate, Demonic Pursuit, Infernal Cry, Blood Rush / Blood Hunt
Signature
Blood Hunt
ImageNameDescriptionDifficultyPrice (Player Points)PlaystyleHealthWalk speedSprint speedTerror radiusPassivesAbilitiesSignature
Guest 666Also called Sixer. Spreads Hemorrhage, farms Blood Orbs to cut cooldowns, then converts a full Blood meter into Blood Hunt darkness that amplifies the kit and highlights survivors across the map.3/51,666Attrition and snowball2,50092780 studsManic Fixation, Bloodhound, Hellforged WillCarving Slash, Eviscerate, Demonic Pursuit, Infernal Cry, Blood Rush / Blood HuntBlood Hunt

Forsaken is a round-based asymmetrical match: survivors fix generators and try to leave, and the killer is the single hunter trying to stop that plan. Your job as killer is simple to say and hard to do. Cut loops, break groups, and finish downs before the map opens up.

Unlocking a main

Slasher sits free in the shop, so every new killer player can start there. Everyone else costs Player Points, the currency you earn by playing rounds (not Robux). Price climbs as kits get weirder or tankier, so treat expensive unlocks as long-term mains, not impulse buys after one bad lobby.

Difficulty stars on the cards are a real skill tax, not flavor text. A low star kit can still win if you learn spacing. A five-star kit will throw free matches until you know when to hold tools and when to force a chase.

How the playstyle groups differ

GroupHow you winBest whenSoft spot
RushdownClose range, tempo, direct hitsYou like pure chase and short cooldownsGets punished by long kites and bad pathing
ControlTraps, zones, forced routesSurvivors clump or tunnel one generatorNeeds setup time and map reading
DeceptionFakes, stealth, bad informationSurvivors greed gens or trust audioFalls apart if you waste tools in open sight
AttritionStacks, meters, late power spikesMatches go long and you can farm resourcesWeak early if you never convert the snowball

Use the table as a shop filter. If you hate planting traps, skip Control for now. If you love mind games more than raw swing speed, lean Deception.

Building your first games

  • Start on Slasher to learn machete timing, Behead setups, and when Raging Pace is a chase tool versus a panic button.
  • Move to c00lkidd when you want faster map cross and tools that still work through walls or from range.
  • Unlock John Doe or 1x1x1x1 when you are ready to plan map routes while you chase.
  • Save Noli and Nosferatu for when you already know survivor habits; their kits punish greeds and bad info more than raw face-checks.
  • Guest 666 is the long game: spread status, bank Blood resources, then cash into Blood Hunt when the lobby is still upright enough to matter.

Survivor-side notes (so you counter your own mains)

Terror radius is the audio warning bubble around the killer. Bigger numbers mean survivors hear you earlier, so stealth kits still need smart approach angles. Rushdown players should expect loops and pallet respect. Control players should watch for survivors who refuse to walk into spikes and just leave the area. Deception falls off hard once survivors call fakes out loud. Attrition loses if the team finishes generators before the meter comes online.

Common mistakes

  • Spending a big Player Points unlock before you can win free matches on Slasher. Mechanics transfer; ego unlocks do not.
  • Tunneling one survivor while three generators pop. Downs only matter if the rest of the map still feels pressure.
  • Dumping signature tools the second they come off cooldown. Raging Pace, Blood Hunt, Ascension, and Void Rush win fights when the survivor is already out of resources, not as openers into full stamina.
  • Ignoring passives. John Doe trails, Noli hallucinations, Guest 666 Blood economy, and Nosferatu levitation change how you path every second, even between ability presses.
  • Treating VIP or private-server exclusives like shop goals. Public progress is Player Points and the playable shop roster.

Learn one kit deeply, then branch by the pressure style you actually enjoy. Stats on the cards tell you the frame; passives and signatures tell you the personality.

FAQ

Q.

What are killers in Forsaken?

Killers are the hunter role. One player becomes the killer each match and tries to down and eliminate survivors before the team finishes generators and escapes.

Q.

How do you unlock killers?

Buy them in the in-game shop with Player Points. Slasher is free. The other public killers cost Player Points you earn from playing rounds.

Q.

Are killer prices Robux?

No. Public killer unlocks use Player Points from matches, not Robux. Treat the price chip on each card as a PP cost.

Q.

Is Slasher the same as Jason?

Slasher is the free starter kit that replaced the older Jason presentation for copyright reasons. The close-range machete fantasy and core tools carry over under the Slasher name.

Q.

What does terror radius mean?

Terror radius is how far survivors can hear the killer's audio threat. A larger radius gives earlier warning; a smaller one helps you close without as much free info for the lobby.

Q.

Which killer should beginners buy first?

Play Slasher first while it is free and learn chase timing. c00lkidd is a natural next step if you want more aggression and map cross without jumping straight into five-star kits.

Q.

What does difficulty mean on a killer card?

Difficulty is how hard the kit is to play well, not a free power rank. Higher stars usually mean tighter timing, more setup, or more ways to waste tools if you spam them.

Q.

What is Guest 666's Blood Hunt?

Blood Hunt is Guest 666's payoff after farming Blood resources. When the meter is full, it darkens the match, strengthens the kit, and helps highlight survivors so the snowball can finish.

Q.

Do VIP or upcoming killers show up in the public shop?

No. Private-server exclusives and unreleased concepts sit outside the normal Player Points roster. Plan mains around the public shop killers you can actually unlock in normal play.

Q.

How should survivors counter different killer styles?

Loop and waste time against rushdown. Leave trap-heavy zones instead of walking into them. Call fakes and stick together against deception. Against attrition, finish generators early so the killer never converts a full resource spike.

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