Bloxodes

All 27 Units in Anime Squadron

Updated on (about 1 month ago)

Units are the center of Anime Squadron teams. Each one fills a job, such as damage, support, tanking, economy, speed farming, or early lane filling, so a good squad is built around roles instead of rarity alone.

How to use this collection

Role shows the unit's main job. Meta tier gives a quick strength estimate, while best use and investment priority explain when the unit is worth building. Passive and unlock route matter most when choosing which unit should get traits, gear, and upgrade items first.

View

section

Evolved and Secret Units

5 items

These are the biggest long-term targets. They usually need more planning than normal pulls, so treat them as goals to build toward while your current team handles Story, Raids, and Infinite.

Gometa (SSJ4)

Gometa (SSJ4)

Plan Gometa as the late-game fusion carry, not as a normal banner pull.

Rarity
Secret
Meta Tier
S
role
Main DPS
unlock route
Primal Fusion after the Primal Core checklist; requires maxed Goki (SSJ4 Full Power) and Vegata (SSJ4 Full Power).
Passive Name
Primal scaling
Passive Effect
Stacks damage, defense, dodge, and crit-chance growth from teammate deaths and kills.
Woo (Shadow)

Woo (Shadow)

A rare limited Secret with ramping shadow-soldier value in longer waves.

Rarity
Secret
Meta Tier
S
role
Summoner DPS
unlock route
Limited banner; available evidence points to an extremely rare chase with a possible pity path.
Passive Name
Shadow Extraction
Passive Effect
Skill activation grants a short dodge window and mana generation; kills can convert enemies into Shadow Soldiers.
Madora (Gunbai)

Madora (Gunbai)

A farmable Secret burn unit for raid and boss damage checks.

Rarity
Secret
Meta Tier
S
role
Burn DPS
unlock route
Ninja Village Act 4 boss route, with a low listed drop chance.
Passive Name
Burn and chakra overdrive
Passive Effect
Skill attacks apply Burn, and chakra overdrive improves damage and cooldown pressure.
Shanron (Omega)

Shanron (Omega)

A raid-focused Secret built around boss damage and corruption utility.

Rarity
Secret
Meta Tier
S
role
Boss Hunter
unlock route
Ultimate Evil Raid, with better odds on normal clears than hard-mode clears.
Passive Name
Calamity Dragon
Passive Effect
Deals extra boss damage and rotates elemental modes that add corruption, damage-over-time, or movement-slow pressure.
Puppeteer (Transcendent)

Puppeteer (Transcendent)

A resource-heavy evolved Secret that mixes frontline survival with wide AOE damage.

Rarity
Secret
Meta Tier
S
role
Hybrid DPS / Tank
unlock route
Evolve Puppeteer using Katakara challenge materials.
Passive Name
Transcendent strings
Passive Effect
Amplifies self damage and reduces incoming damage during active skill windows.

section

Damage Carries

3 items

Damage carries are the units you build around when the lane needs stronger clears or boss pressure. They are usually better trait and upgrade targets than short-term filler.

Rizzuto (Sage)

Rizzuto (Sage)

A support DPS that rewards stable lanes and Nature-focused setups.

Rarity
Mythic
Meta Tier
A
role
Support DPS
unlock route
Gacha / banner pull.
Passive Name
Sage Quietude
Passive Effect
Builds a charge meter that can grant damage and defense aura bonuses to Nature-type allies.
Vegata (SSJ4 Full Power)

Vegata (SSJ4 Full Power)

A Legendary fusion parent that can still carry mid-game lanes.

Rarity
Legendary
Meta Tier
A
role
DPS
unlock route
Gacha, then awaken from base Vegata into the SSJ4 Full Power form.
Passive Name
Galick Gun barrage
Passive Effect
Galick Gun barrage scales with wave count and attack speed.

Goki (SSJ4 Full Power)

The SSJ4 Goki line is both anti-air coverage and half of the Gometa plan.

Rarity
Mythic
Meta Tier
A
role
Anti-Air DPS
unlock route
Gacha, then awaken to SSJ4 with Eclipse God Stone and Gold.
Passive Name
Crimson Ape Spirit
Passive Effect
Below half HP, gains damage, ability damage, and lifesteal; also functions as a true anti-air path for flyer lanes.

section

Support and Utility

3 items

Support units make the rest of the team better. Cooldown help, healing, and defensive auras can matter more than raw damage when a lane is already close to working.

Shinks

Shinks

A support unit for protecting the main lane while carries ramp.

Rarity
Mythic
Meta Tier
S
role
Support
unlock route
Gacha / banner pull.
Passive Name
Defensive aura
Passive Effect
Gives nearby allies defensive support through damage reduction and dodge help.

Rudaus

A cooldown support unit for skill-heavy teams.

Rarity
Epic
Meta Tier
A
role
Utility / Support
unlock route
Gacha / banner pull.
Passive Name
Chantless Casting
Passive Effect
Reduces his own ability cooldown and gives nearby allies a smaller ability-cooldown reduction.

Mamosa

A healer that helps early lanes survive before endgame burst becomes the wall.

Rarity
Epic
Meta Tier
B
role
Utility / Support
unlock route
Gacha / campaign.
Passive Name
Healing Bloom
Passive Effect
Allies in range regenerate HP based on Mamosa's max HP.

section

Tanks and Survival

2 items

Tanks and bruisers help keep the run alive when enemies break through too quickly. They are most useful when damage units need more time to cast, ramp, or clear bosses.

Shield Hero

Shield Hero

A practical tank choice while building toward stronger endgame options.

Rarity
Legendary
Meta Tier
A
role
Tank / Utility
unlock route
Unlock path needs confirmation; listed paths include Battle Pass and gacha/campaign availability.
Passive Name
Damage interception
Passive Effect
Redirects or intercepts part of the damage aimed at allies.

Big Beard

A bruiser-style tank whose value comes from surviving at lower HP.

Rarity
Mythic
Meta Tier
B
role
Tank
unlock route
Gacha / campaign.
Passive Name
Titan's Resolve
Passive Effect
Missing HP increases Defense up to a cap.

section

Economy Units

1 items

Economy units help with Yen flow during a run. They are not a replacement for damage, but they can make expensive units and upgrades arrive early enough to matter.

Fastwagon

The dedicated Yen unit for speeding up deployments and upgrades.

Rarity
Epic
Meta Tier
A
role
Farm
unlock route
Gacha / early banner.
Passive Name
Fastwagon Foundation
Passive Effect
Increases money generation while alive and grants extra Yen on death.

section

Speed Farming Units

2 items

Speed farming units are useful when the goal is fast clears instead of hard boss survival. They can save time in easier stages even if they are not the final endgame carry.

Karashi (Sharingan)

Karashi (Sharingan)

A speed-clear unit for farming lower-pressure stages quickly.

Rarity
Mythic
Meta Tier
A
role
Speed
unlock route
Gacha / banner pull.
Passive Name
Marked follow-ups
Passive Effect
Marked targets take faster follow-up hits and added crit pressure.

Zemitsu

A fast early DPS that falls off once stronger damage units arrive.

Rarity
Epic
Meta Tier
B
role
DPS
unlock route
Gacha / basic banner.
Passive Name
Sleep Trigger
Passive Effect
Periodically enters Sleep Mode for damage, cooldown, and ability-cooldown boosts.

section

Early Fillers

11 items

Early filler units still have a purpose. They hold lanes, fill empty squad slots, and help new accounts push rewards while better carries, supports, and evolution targets are being built.

Ramuru

A starter-friendly DPS filler with limited long-term scaling.

Rarity
Epic
Meta Tier
C
role
DPS
unlock route
Gacha / basic banner.
Passive Name
Predator Instinct
Passive Effect
Kills absorb Max HP into Ramuru's damage up to a cap.
Choi

Choi

A low-priority early DPS placeholder.

Rarity
Rare
Meta Tier
C
role
DPS
unlock route
Basic gacha.
Passive Name
Short combo chain
Passive Effect
Simple combo chain without meaningful scaling hooks.
Tranks

Tranks

A filler hybrid whose brief crit stun is useful only while options are limited.

Rarity
Rare
Meta Tier
C
role
DPS
unlock route
Gacha / early campaign.
Passive Name
Crit stun
Passive Effect
Melee crits can briefly stun nearby targets.

Zaro

A bleed-focused DPS that works early but is not a long-term carry.

Rarity
Legendary
Meta Tier
C
role
DPS
unlock route
Gacha / campaign.
Passive Name
Crimson Slash
Passive Effect
Ability attacks apply Bleed that damages over time and reduces regeneration.

Shin

A burn-based early DPS that should be replaced by stronger carries.

Rarity
Legendary
Meta Tier
C
role
DPS
unlock route
Starter roster or basic gacha.
Passive Name
Scorch
Passive Effect
Ability attacks apply Burn, and repeated ability casts stack extra Burn damage up to a cap.
Igras

Igras

A starter unit to replace before any serious reroll spending.

Rarity
Common
Meta Tier
C
role
DPS
unlock route
Starter roster.
Passive Name
Basic dagger attacks
Passive Effect
Weak dagger attacks with no meaningful scaling hook.

Michigo

A low-priority DPS filler with a half-HP self-buff.

Rarity
Rare
Meta Tier
D
role
DPS
unlock route
Gacha / campaign.
Passive Name
Hollow Instinct
Passive Effect
At half HP, gains Speed and Damage until death.

Asto

A short-term filler whose defensive passive does not justify long-term investment.

Rarity
Rare
Meta Tier
D
role
DPS
unlock route
Gacha / campaign.
Passive Name
Anti Magic Body
Passive Effect
Takes reduced ability damage.

Goki

Base Goki is mainly useful as a stepping stone toward stronger forms.

Rarity
Rare
Meta Tier
D
role
DPS
unlock route
Gacha / basic banner.
Passive Name
Ki Overflow
Passive Effect
Every third attack gains extra ability damage.

Mab

A simple early DPS filler with every-third-attack damage.

Rarity
Rare
Meta Tier
D
role
DPS
unlock route
Gacha / campaign.
Passive Name
Esper Focus
Passive Effect
Every third attack deals extra damage.

Muffy

A low-priority brawler whose dodge passive is not enough for long-term investment.

Rarity
Rare
Meta Tier
D
role
DPS
unlock route
Gacha / campaign.
Passive Name
Gomu Gomu Reflex
Passive Effect
Gains a base Dodge chance.

Build around team jobs

A strong team needs more than one rare pull. Damage carries handle the main lane, supports help them cast or survive, tanks protect the back line, and economy units help expensive upgrades arrive sooner. A lower-tier unit can still matter if it solves the problem your current team has.

Plan evolved and secret units early

Evolved and Secret units are long-term goals. Some need parent units, raid clears, banner luck, or heavy account progress before they become realistic. Keep the base forms and support pieces that feed those goals, but avoid spending every reroll item on a temporary unit just because it is your best pull today.

FAQ

Q.

How many units are listed for Anime Squadron?

There are 27 listed Anime Squadron units, including early fillers, support units, economy units, damage carries, tanks, speed farming picks, and evolved or Secret targets.

Q.

Should I only use the highest-tier Anime Squadron units?

No. High-tier units are strong goals, but teams still need roles. A support, tank, or economy unit can be more useful than another damage unit if it fixes your current run.

Q.

Which units should get upgrades first?

Start with a main damage unit that clears your current content, then build the support, tank, economy, or speed unit that helps that carry do its job. Save heavy rerolls for units you expect to keep.

Q.

Why do early filler units matter?

Early fillers let new accounts keep lanes covered while stronger pulls are still missing. They should not take your best reroll items, but they can help you reach the rewards that unlock better teams.

Q.

What should I check before chasing an evolved or Secret unit?

Check the unlock route, parent-unit needs, role, and investment priority. A powerful target is easier to build when you already know which base units and team slots support it.

Comments
0 total

Checking your account...

0/1000
No comments yet. Be the first to share a tip.

Check out other catalogs from Anime Squadron

View all