Bloxodes

All 27 Units in Anime Squadron

Updated on June 22, 2026 (2 days ago)

Units are the center of Anime Squadron teams. Each one fills a job, such as damage, support, tanking, economy, speed farming, or early lane filling, so a good squad is built around roles instead of rarity alone.

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Unit role

Evolved and Secret Units

5 items

These are the biggest long-term targets. They usually need more planning than normal pulls, so treat them as goals to build toward while your current team handles Story, Raids, and Infinite.

Image unavailable for Gometa (SSJ4)

Secret

Gometa (SSJ4)

Role Main DPS • Meta Tier S

Plan Gometa as the late-game fusion carry, not as a normal banner pull.

unlock route
  • Primal Fusion after the Primal Core checklist
  • requires maxed Goki (SSJ4 Full Power) and Vegata (SSJ4 Full Power).
Passive Name
Primal scaling
Passive Effect
Stacks damage, defense, dodge, and crit-chance growth from teammate deaths and kills.
best use
Long-fight carry for Story, Raids, and Infinite once the account can support the fusion route.
Investment Priority
  • Endgame target
  • plan materials and parent-unit leveling before spending cubes elsewhere.
Image unavailable for Woo (Shadow)

Secret

Woo (Shadow)

Role Summoner DPS • Meta Tier S

A rare limited Secret with ramping shadow-soldier value in longer waves.

unlock route
  • Limited banner
  • available evidence points to an extremely rare chase with a possible pity path.
Passive Name
Shadow Extraction
Passive Effect
  • Skill activation grants a short dodge window and mana generation
  • kills can convert enemies into Shadow Soldiers.
best use
High-damage Infinite or long-wave unit when the player can afford a rare limited chase.
Investment Priority
Only chase after core economy and reliable carry slots are stable.
Image unavailable for Madora (Gunbai)

Secret

Madora (Gunbai)

Role Burn DPS • Meta Tier S

A farmable Secret burn unit for raid and boss damage checks.

unlock route
Ninja Village Act 4 boss route, with a low listed drop chance.
Passive Name
Burn and chakra overdrive
Passive Effect
Skill attacks apply Burn, and chakra overdrive improves damage and cooldown pressure.
best use
Boss-health pressure and raid fights where damage over time matters.
Investment Priority
Strong farm target when repeat boss clears are more realistic than banner luck.
Image unavailable for Shanron (Omega)

Secret

Shanron (Omega)

Role Boss Hunter • Meta Tier S

A raid-focused Secret built around boss damage and corruption utility.

unlock route
Ultimate Evil Raid, with better odds on normal clears than hard-mode clears.
Passive Name
Calamity Dragon
Passive Effect
Deals extra boss damage and rotates elemental modes that add corruption, damage-over-time, or movement-slow pressure.
best use
Raid and boss-focused teams, especially after Maximum Yen upgrades can handle the deploy cost.
Investment Priority
High for raid accounts, but delay on fresh accounts until economy can support it.
Image unavailable for Puppeteer (Transcendent)

Secret

Puppeteer (Transcendent)

Role Hybrid DPS / Tank • Meta Tier S

A resource-heavy evolved Secret that mixes frontline survival with wide AOE damage.

unlock route
Evolve Puppeteer using Katakara challenge materials.
Passive Name
Transcendent strings
Passive Effect
Amplifies self damage and reduces incoming damage during active skill windows.
best use
Stable long-run carry when a team needs both damage and frontline durability.
Investment Priority
High-end evolution target after the account has economy and one main carry.
ImageNameRarityDetailsunlock routePassive NamePassive Effectbest useInvestment PriorityCard Summary
Image unavailable for Gometa (SSJ4)
Gometa (SSJ4)SecretRole Main DPS • Meta Tier SPrimal Fusion after the Primal Core checklist; requires maxed Goki (SSJ4 Full Power) and Vegata (SSJ4 Full Power).Primal scalingStacks damage, defense, dodge, and crit-chance growth from teammate deaths and kills.Long-fight carry for Story, Raids, and Infinite once the account can support the fusion route.Endgame target; plan materials and parent-unit leveling before spending cubes elsewhere.Plan Gometa as the late-game fusion carry, not as a normal banner pull.
Image unavailable for Woo (Shadow)
Woo (Shadow)SecretRole Summoner DPS • Meta Tier SLimited banner; available evidence points to an extremely rare chase with a possible pity path.Shadow ExtractionSkill activation grants a short dodge window and mana generation; kills can convert enemies into Shadow Soldiers.High-damage Infinite or long-wave unit when the player can afford a rare limited chase.Only chase after core economy and reliable carry slots are stable.A rare limited Secret with ramping shadow-soldier value in longer waves.
Image unavailable for Madora (Gunbai)
Madora (Gunbai)SecretRole Burn DPS • Meta Tier SNinja Village Act 4 boss route, with a low listed drop chance.Burn and chakra overdriveSkill attacks apply Burn, and chakra overdrive improves damage and cooldown pressure.Boss-health pressure and raid fights where damage over time matters.Strong farm target when repeat boss clears are more realistic than banner luck.A farmable Secret burn unit for raid and boss damage checks.
Image unavailable for Shanron (Omega)
Shanron (Omega)SecretRole Boss Hunter • Meta Tier SUltimate Evil Raid, with better odds on normal clears than hard-mode clears.Calamity DragonDeals extra boss damage and rotates elemental modes that add corruption, damage-over-time, or movement-slow pressure.Raid and boss-focused teams, especially after Maximum Yen upgrades can handle the deploy cost.High for raid accounts, but delay on fresh accounts until economy can support it.A raid-focused Secret built around boss damage and corruption utility.
Image unavailable for Puppeteer (Transcendent)
Puppeteer (Transcendent)SecretRole Hybrid DPS / Tank • Meta Tier SEvolve Puppeteer using Katakara challenge materials.Transcendent stringsAmplifies self damage and reduces incoming damage during active skill windows.Stable long-run carry when a team needs both damage and frontline durability.High-end evolution target after the account has economy and one main carry.A resource-heavy evolved Secret that mixes frontline survival with wide AOE damage.

Unit role

Damage Carries

3 items

Damage carries are the units you build around when the lane needs stronger clears or boss pressure. They are usually better trait and upgrade targets than short-term filler.

Image unavailable for Rizzuto (Sage)

Mythic

Rizzuto (Sage)

Role Support DPS • Meta Tier A

A support DPS that rewards stable lanes and Nature-focused setups.

unlock route
Gacha / banner pull.
Passive Name
Sage Quietude
Passive Effect
Builds a charge meter that can grant damage and defense aura bonuses to Nature-type allies.
best use
Boss and mid-game damage support when the front line can keep aura setup stable.
Investment Priority
Good after Maximum Yen improves early deployment timing.
Image unavailable for Vegata (SSJ4 Full Power)

Legendary

Vegata (SSJ4 Full Power)

Role DPS • Meta Tier A

A Legendary fusion parent that can still carry mid-game lanes.

unlock route
Gacha, then awaken from base Vegata into the SSJ4 Full Power form.
Passive Name
Galick Gun barrage
Passive Effect
Galick Gun barrage scales with wave count and attack speed.
best use
Mid-game carry and required parent for the Gometa fusion route.
Investment Priority
Worth leveling even after it stops being the main lane carry because it feeds the fusion plan.
Goki (SSJ4 Full Power)

Mythic

Goki (SSJ4 Full Power)

Role Anti-Air DPS • Meta Tier A

The SSJ4 Goki line is both anti-air coverage and half of the Gometa plan.

unlock route
Gacha, then awaken to SSJ4 with Eclipse God Stone and Gold.
Passive Name
Crimson Ape Spirit
Passive Effect
  • Below half HP, gains damage, ability damage, and lifesteal
  • also functions as a true anti-air path for flyer lanes.
best use
Flyer lanes, mid-game damage, and required parent for Gometa fusion.
Investment Priority
High because it solves anti-air pressure and feeds the late-game fusion path.
ImageNameRarityDetailsunlock routePassive NamePassive Effectbest useInvestment PriorityCard Summary
Image unavailable for Rizzuto (Sage)
Rizzuto (Sage)MythicRole Support DPS • Meta Tier AGacha / banner pull.Sage QuietudeBuilds a charge meter that can grant damage and defense aura bonuses to Nature-type allies.Boss and mid-game damage support when the front line can keep aura setup stable.Good after Maximum Yen improves early deployment timing.A support DPS that rewards stable lanes and Nature-focused setups.
Image unavailable for Vegata (SSJ4 Full Power)
Vegata (SSJ4 Full Power)LegendaryRole DPS • Meta Tier AGacha, then awaken from base Vegata into the SSJ4 Full Power form.Galick Gun barrageGalick Gun barrage scales with wave count and attack speed.Mid-game carry and required parent for the Gometa fusion route.Worth leveling even after it stops being the main lane carry because it feeds the fusion plan.A Legendary fusion parent that can still carry mid-game lanes.
Goki (SSJ4 Full Power)
Goki (SSJ4 Full Power)MythicRole Anti-Air DPS • Meta Tier AGacha, then awaken to SSJ4 with Eclipse God Stone and Gold.Crimson Ape SpiritBelow half HP, gains damage, ability damage, and lifesteal; also functions as a true anti-air path for flyer lanes.Flyer lanes, mid-game damage, and required parent for Gometa fusion.High because it solves anti-air pressure and feeds the late-game fusion path.The SSJ4 Goki line is both anti-air coverage and half of the Gometa plan.

Unit role

Support and Utility

3 items

Support units make the rest of the team better. Cooldown help, healing, and defensive auras can matter more than raw damage when a lane is already close to working.

Image unavailable for Shinks

Mythic

Shinks

Role Support • Meta Tier S

A support unit for protecting the main lane while carries ramp.

unlock route
Gacha / banner pull.
Passive Name
Defensive aura
Passive Effect
Gives nearby allies defensive support through damage reduction and dodge help.
best use
Defensive support slot that buys time for upgrades and carry setup.
Investment Priority
Useful when a team has damage but needs wave control and survival help.
Rudaus

Epic

Rudaus

Role Utility / Support • Meta Tier A

A cooldown support unit for skill-heavy teams.

unlock route
Gacha / banner pull.
Passive Name
Chantless Casting
Passive Effect
Reduces his own ability cooldown and gives nearby allies a smaller ability-cooldown reduction.
best use
Cooldown support for lineups that depend on frequent skill casts.
Investment Priority
  • Test with the main DPS first
  • cooldown support is strongest when the carry benefits from it.
Mamosa

Epic

Mamosa

Role Utility / Support • Meta Tier B

A healer that helps early lanes survive before endgame burst becomes the wall.

unlock route
Gacha / campaign.
Passive Name
Healing Bloom
Passive Effect
Allies in range regenerate HP based on Mamosa's max HP.
best use
Early and mid-game protection while players learn Acts and stabilize lanes.
Investment Priority
  • Good temporary support
  • do not over-invest once boss damage outpaces healing.
ImageNameRarityDetailsunlock routePassive NamePassive Effectbest useInvestment PriorityCard Summary
Image unavailable for Shinks
ShinksMythicRole Support • Meta Tier SGacha / banner pull.Defensive auraGives nearby allies defensive support through damage reduction and dodge help.Defensive support slot that buys time for upgrades and carry setup.Useful when a team has damage but needs wave control and survival help.A support unit for protecting the main lane while carries ramp.
Rudaus
RudausEpicRole Utility / Support • Meta Tier AGacha / banner pull.Chantless CastingReduces his own ability cooldown and gives nearby allies a smaller ability-cooldown reduction.Cooldown support for lineups that depend on frequent skill casts.Test with the main DPS first; cooldown support is strongest when the carry benefits from it.A cooldown support unit for skill-heavy teams.
Mamosa
MamosaEpicRole Utility / Support • Meta Tier BGacha / campaign.Healing BloomAllies in range regenerate HP based on Mamosa's max HP.Early and mid-game protection while players learn Acts and stabilize lanes.Good temporary support; do not over-invest once boss damage outpaces healing.A healer that helps early lanes survive before endgame burst becomes the wall.

Unit role

Tanks and Survival

2 items

Tanks and bruisers help keep the run alive when enemies break through too quickly. They are most useful when damage units need more time to cast, ramp, or clear bosses.

Image unavailable for Shield Hero

Legendary

Shield Hero

Role Tank / Utility • Meta Tier A

A practical tank choice while building toward stronger endgame options.

unlock route
  • Unlock path needs confirmation
  • listed paths include Battle Pass and gacha/campaign availability.
Passive Name
Damage interception
Passive Effect
Redirects or intercepts part of the damage aimed at allies.
best use
Frontline survival slot for raids or stages where chip damage threatens the back line.
Investment Priority
Good practical tank before late-game fusion options are ready.
Big Beard

Mythic

Big Beard

Role Tank • Meta Tier B

A bruiser-style tank whose value comes from surviving at lower HP.

unlock route
Gacha / campaign.
Passive Name
Titan's Resolve
Passive Effect
Missing HP increases Defense up to a cap.
best use
Temporary bruiser or tank slot until stronger survival units are available.
Investment Priority
  • Low-to-medium
  • useful early, but not a primary endgame target.
ImageNameRarityDetailsunlock routePassive NamePassive Effectbest useInvestment PriorityCard Summary
Image unavailable for Shield Hero
Shield HeroLegendaryRole Tank / Utility • Meta Tier AUnlock path needs confirmation; listed paths include Battle Pass and gacha/campaign availability.Damage interceptionRedirects or intercepts part of the damage aimed at allies.Frontline survival slot for raids or stages where chip damage threatens the back line.Good practical tank before late-game fusion options are ready.A practical tank choice while building toward stronger endgame options.
Big Beard
Big BeardMythicRole Tank • Meta Tier BGacha / campaign.Titan's ResolveMissing HP increases Defense up to a cap.Temporary bruiser or tank slot until stronger survival units are available.Low-to-medium; useful early, but not a primary endgame target.A bruiser-style tank whose value comes from surviving at lower HP.

Unit role

Economy Units

1 items

Economy units help with Yen flow during a run. They are not a replacement for damage, but they can make expensive units and upgrades arrive early enough to matter.

Fastwagon

Epic

Fastwagon

Role Farm • Meta Tier A

The dedicated Yen unit for speeding up deployments and upgrades.

unlock route
Gacha / early banner.
Passive Name
Fastwagon Foundation
Passive Effect
Increases money generation while alive and grants extra Yen on death.
best use
Economy slot that helps expensive units come online earlier during waves.
Investment Priority
High for new accounts because income is harder to replace than raw damage.
ImageNameRarityDetailsunlock routePassive NamePassive Effectbest useInvestment PriorityCard Summary
Fastwagon
FastwagonEpicRole Farm • Meta Tier AGacha / early banner.Fastwagon FoundationIncreases money generation while alive and grants extra Yen on death.Economy slot that helps expensive units come online earlier during waves.High for new accounts because income is harder to replace than raw damage.The dedicated Yen unit for speeding up deployments and upgrades.

Unit role

Speed Farming Units

2 items

Speed farming units are useful when the goal is fast clears instead of hard boss survival. They can save time in easier stages even if they are not the final endgame carry.

Image unavailable for Karashi (Sharingan)

Mythic

Karashi (Sharingan)

Role Speed • Meta Tier A

A speed-clear unit for farming lower-pressure stages quickly.

unlock route
Gacha / banner pull.
Passive Name
Marked follow-ups
Passive Effect
Marked targets take faster follow-up hits and added crit pressure.
best use
Fast Act clearing and speed farming before enemy HP scales too high.
Investment Priority
  • Worth using when pulled early
  • lower priority than the main endgame carry path.
Zemitsu

Epic

Zemitsu

Role DPS • Meta Tier B

A fast early DPS that falls off once stronger damage units arrive.

unlock route
Gacha / basic banner.
Passive Name
Sleep Trigger
Passive Effect
Periodically enters Sleep Mode for damage, cooldown, and ability-cooldown boosts.
best use
Early speed-clear slot before stronger Mythic or Legendary DPS units replace it.
Investment Priority
Good early pull, but stop heavy investment once better DPS arrives.
ImageNameRarityDetailsunlock routePassive NamePassive Effectbest useInvestment PriorityCard Summary
Image unavailable for Karashi (Sharingan)
Karashi (Sharingan)MythicRole Speed • Meta Tier AGacha / banner pull.Marked follow-upsMarked targets take faster follow-up hits and added crit pressure.Fast Act clearing and speed farming before enemy HP scales too high.Worth using when pulled early; lower priority than the main endgame carry path.A speed-clear unit for farming lower-pressure stages quickly.
Zemitsu
ZemitsuEpicRole DPS • Meta Tier BGacha / basic banner.Sleep TriggerPeriodically enters Sleep Mode for damage, cooldown, and ability-cooldown boosts.Early speed-clear slot before stronger Mythic or Legendary DPS units replace it.Good early pull, but stop heavy investment once better DPS arrives.A fast early DPS that falls off once stronger damage units arrive.

Unit role

Early Fillers

11 items

Early filler units still have a purpose. They hold lanes, fill empty squad slots, and help new accounts push rewards while better carries, supports, and evolution targets are being built.

Ramuru

Epic

Ramuru

Role DPS • Meta Tier C

A starter-friendly DPS filler with limited long-term scaling.

unlock route
Gacha / basic banner.
Passive Name
Predator Instinct
Passive Effect
Kills absorb Max HP into Ramuru's damage up to a cap.
best use
Cheap early DPS filler until higher-tier units take the lane.
Investment Priority
  • Low
  • use briefly and recycle or bench after stronger pulls.
Image unavailable for Choi

Rare

Choi

Role DPS • Meta Tier C

A low-priority early DPS placeholder.

unlock route
Basic gacha.
Passive Name
Short combo chain
Passive Effect
Simple combo chain without meaningful scaling hooks.
best use
Early Act body when the player needs any lane filled.
Investment Priority
  • Low
  • replace at the first reliable B-tier or better pull.
Image unavailable for Tranks

Rare

Tranks

Role DPS • Meta Tier C

A filler hybrid whose brief crit stun is useful only while options are limited.

unlock route
Gacha / early campaign.
Passive Name
Crit stun
Passive Effect
Melee crits can briefly stun nearby targets.
best use
Temporary hybrid filler in early or mid Acts.
Investment Priority
  • Low
  • do not carry it into raid progression unless roster options are thin.
Zaro

Legendary

Zaro

Role DPS • Meta Tier C

A bleed-focused DPS that works early but is not a long-term carry.

unlock route
Gacha / campaign.
Passive Name
Crimson Slash
Passive Effect
Ability attacks apply Bleed that damages over time and reduces regeneration.
best use
Early lane DPS with bleed utility before better units replace it.
Investment Priority
  • Low-to-medium
  • useful early, but do not over-invest for endgame.
Shin

Legendary

Shin

Role DPS • Meta Tier C

A burn-based early DPS that should be replaced by stronger carries.

unlock route
Starter roster or basic gacha.
Passive Name
Scorch
Passive Effect
Ability attacks apply Burn, and repeated ability casts stack extra Burn damage up to a cap.
best use
Early DPS filler when burn pressure helps basic progression.
Investment Priority
  • Low
  • replace when stronger burn or burst units arrive.
Image unavailable for Igras

Common

Igras

Role DPS • Meta Tier C

A starter unit to replace before any serious reroll spending.

unlock route
Starter roster.
Passive Name
Basic dagger attacks
Passive Effect
Weak dagger attacks with no meaningful scaling hook.
best use
Starter body for the first pulls and first lanes.
Investment Priority
  • Very low
  • avoid Stat Cube spending.
Michigo

Rare

Michigo

Role DPS • Meta Tier D

A low-priority DPS filler with a half-HP self-buff.

unlock route
Gacha / campaign.
Passive Name
Hollow Instinct
Passive Effect
At half HP, gains Speed and Damage until death.
best use
Low-ceiling filler when no better lane unit is available.
Investment Priority
  • Very low
  • recycle or bench after better pulls.
Asto

Rare

Asto

Role DPS • Meta Tier D

A short-term filler whose defensive passive does not justify long-term investment.

unlock route
Gacha / campaign.
Passive Name
Anti Magic Body
Passive Effect
Takes reduced ability damage.
best use
Temporary early body with a defensive passive.
Investment Priority
  • Very low
  • do not spend major reroll items.
Goki

Rare

Goki

Role DPS • Meta Tier D

Base Goki is mainly useful as a stepping stone toward stronger forms.

unlock route
Gacha / basic banner.
Passive Name
Ki Overflow
Passive Effect
Every third attack gains extra ability damage.
best use
Base-form stepping stone toward the SSJ4 line, not a long-term carry.
Investment Priority
Low for combat, but keep progression needs in mind if pursuing Goki SSJ4 and Gometa.
Mab

Rare

Mab

Role DPS • Meta Tier D

A simple early DPS filler with every-third-attack damage.

unlock route
Gacha / campaign.
Passive Name
Esper Focus
Passive Effect
Every third attack deals extra damage.
best use
Early roster body while waiting for stronger DPS.
Investment Priority
  • Very low
  • replace quickly.
Muffy

Rare

Muffy

Role DPS • Meta Tier D

A low-priority brawler whose dodge passive is not enough for long-term investment.

unlock route
Gacha / campaign.
Passive Name
Gomu Gomu Reflex
Passive Effect
Gains a base Dodge chance.
best use
Early filler when the roster is still thin.
Investment Priority
  • Very low
  • never a priority cube target.
ImageNameRarityDetailsunlock routePassive NamePassive Effectbest useInvestment PriorityCard Summary
Ramuru
RamuruEpicRole DPS • Meta Tier CGacha / basic banner.Predator InstinctKills absorb Max HP into Ramuru's damage up to a cap.Cheap early DPS filler until higher-tier units take the lane.Low; use briefly and recycle or bench after stronger pulls.A starter-friendly DPS filler with limited long-term scaling.
Image unavailable for Choi
ChoiRareRole DPS • Meta Tier CBasic gacha.Short combo chainSimple combo chain without meaningful scaling hooks.Early Act body when the player needs any lane filled.Low; replace at the first reliable B-tier or better pull.A low-priority early DPS placeholder.
Image unavailable for Tranks
TranksRareRole DPS • Meta Tier CGacha / early campaign.Crit stunMelee crits can briefly stun nearby targets.Temporary hybrid filler in early or mid Acts.Low; do not carry it into raid progression unless roster options are thin.A filler hybrid whose brief crit stun is useful only while options are limited.
Zaro
ZaroLegendaryRole DPS • Meta Tier CGacha / campaign.Crimson SlashAbility attacks apply Bleed that damages over time and reduces regeneration.Early lane DPS with bleed utility before better units replace it.Low-to-medium; useful early, but do not over-invest for endgame.A bleed-focused DPS that works early but is not a long-term carry.
Shin
ShinLegendaryRole DPS • Meta Tier CStarter roster or basic gacha.ScorchAbility attacks apply Burn, and repeated ability casts stack extra Burn damage up to a cap.Early DPS filler when burn pressure helps basic progression.Low; replace when stronger burn or burst units arrive.A burn-based early DPS that should be replaced by stronger carries.
Image unavailable for Igras
IgrasCommonRole DPS • Meta Tier CStarter roster.Basic dagger attacksWeak dagger attacks with no meaningful scaling hook.Starter body for the first pulls and first lanes.Very low; avoid Stat Cube spending.A starter unit to replace before any serious reroll spending.
Michigo
MichigoRareRole DPS • Meta Tier DGacha / campaign.Hollow InstinctAt half HP, gains Speed and Damage until death.Low-ceiling filler when no better lane unit is available.Very low; recycle or bench after better pulls.A low-priority DPS filler with a half-HP self-buff.
Asto
AstoRareRole DPS • Meta Tier DGacha / campaign.Anti Magic BodyTakes reduced ability damage.Temporary early body with a defensive passive.Very low; do not spend major reroll items.A short-term filler whose defensive passive does not justify long-term investment.
Goki
GokiRareRole DPS • Meta Tier DGacha / basic banner.Ki OverflowEvery third attack gains extra ability damage.Base-form stepping stone toward the SSJ4 line, not a long-term carry.Low for combat, but keep progression needs in mind if pursuing Goki SSJ4 and Gometa.Base Goki is mainly useful as a stepping stone toward stronger forms.
Mab
MabRareRole DPS • Meta Tier DGacha / campaign.Esper FocusEvery third attack deals extra damage.Early roster body while waiting for stronger DPS.Very low; replace quickly.A simple early DPS filler with every-third-attack damage.
Muffy
MuffyRareRole DPS • Meta Tier DGacha / campaign.Gomu Gomu ReflexGains a base Dodge chance.Early filler when the roster is still thin.Very low; never a priority cube target.A low-priority brawler whose dodge passive is not enough for long-term investment.

Build around team jobs

A strong team needs more than one rare pull. Damage carries handle the main lane, supports help them cast or survive, tanks protect the back line, and economy units help expensive upgrades arrive sooner. A lower-tier unit can still matter if it solves the problem your current team has.

Plan evolved and secret units early

Evolved and Secret units are long-term goals. Some need parent units, raid clears, banner luck, or heavy account progress before they become realistic. Keep the base forms and support pieces that feed those goals, but avoid spending every reroll item on a temporary unit just because it is your best pull today.

FAQ

Q.

How many units are listed for Anime Squadron?

There are 27 listed Anime Squadron units, including early fillers, support units, economy units, damage carries, tanks, speed farming picks, and evolved or Secret targets.

Q.

Should I only use the highest-tier Anime Squadron units?

No. High-tier units are strong goals, but teams still need roles. A support, tank, or economy unit can be more useful than another damage unit if it fixes your current run.

Q.

Which units should get upgrades first?

Start with a main damage unit that clears your current content, then build the support, tank, economy, or speed unit that helps that carry do its job. Save heavy rerolls for units you expect to keep.

Q.

Why do early filler units matter?

Early fillers let new accounts keep lanes covered while stronger pulls are still missing. They should not take your best reroll items, but they can help you reach the rewards that unlock better teams.

Q.

What should I check before chasing an evolved or Secret unit?

Check the unlock route, parent-unit needs, role, and investment priority. A powerful target is easier to build when you already know which base units and team slots support it.

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