Awakening changes a base unit into a stronger target form after you gather its materials and pay the Gold cost. The key item is usually the stubborn part of the recipe, because progression always keeps one dramatic ingredient up its sleeve.
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Target rarity
Secret Awakenings
Secret targets are long-term upgrades with demanding recipes. Confirm the exact key item before committing shared materials.
Baras (Meteoric Burst)
Baras awakens into Baras (Meteoric Burst) after you pay Gold and turn in its listed materials.
- Target rarity
- Secret
- Element
- Water
- Base unit
- Baras
- Gold cost
- 7,500 Gold
- Key item
- Baras Eye
- Materials
- Baras Eye x1, Pelli x100, Behelit x100, Chakra Fragment x10
Berserker (Enraged)
Berserker awakens into Berserker (Enraged) after you pay Gold and turn in its listed materials.
- Target rarity
- Secret
- Element
- Unbound
- Base unit
- Berserker
- Gold cost
- 5,000 Gold
- Key item
- Dragon Slayer (Evo)
- Materials
- Black Sun Amber x15, Brand Ash x50, Behelit x200, Eclipse Stone x75
Falcon (Dark)
Falcon awakens into Falcon (Dark) after you pay Gold and turn in its listed materials.
- Target rarity
- Secret
- Element
- Curse
- Base unit
- Falcon
- Gold cost
- 5,000 Gold
- Key item
- Cavalry Saber
- Materials
- Cavalry Saber x1, Behelit x200, Black Sun Amber x15, White Behelit x50
Garu (Half Monster)
Garu awakens into Garu (Half Monster) after you pay Gold and turn in its listed materials.
- Target rarity
- Secret
- Element
- Water
- Base unit
- Garu
- Gold cost
- 7,500 Gold
- Key item
- Hunters Cloth
- Materials
- Pelli x100, Behelit x100, Chakra Fragment x10, King's Haki Residue x10
Gometa (SSJ4)
Goki (SSJ4 Full Power) awakens into Gometa (SSJ4) after you pay Gold and turn in its listed materials.
- Target rarity
- Secret
- Element
- Divine
- Base unit
- Goki (SSJ4 Full Power)
- Gold cost
- 5,000 Gold
- Key item
- Primal Core
- Materials
- Primal Core x1, Zeni x200, King's Haki Residue x10, Chakra Fragment x10
Madora (Gunbai)
Madora awakens into Madora (Gunbai) after you pay Gold and turn in its listed materials.
- Target rarity
- Secret
- Element
- Fire
- Base unit
- Madora
- Gold cost
- 5,000 Gold
- Key item
- Gunbai
- Materials
- Gunbai x1, Narutomaki x200, Fuin Script Paper x30, Headband x200
Puppeteer (Transcendent)
Puppeteer awakens into Puppeteer (Transcendent) after you pay Gold and turn in its listed materials.
- Target rarity
- Secret
- Element
- Curse
- Base unit
- Puppeteer
- Gold cost
- 7,500 Gold
- Key item
- Hogyoku Orb
- Materials
- Hogyoku Orb x1, Zeni x100, Headband x100, Pelli x100
Shanron (Omega)
Shanron awakens into Shanron (Omega) after you pay Gold and turn in its listed materials.
- Target rarity
- Secret
- Element
- Curse
- Base unit
- Shanron
- Gold cost
- 5,000 Gold
- Key item
- Dragonballs
- Materials
- Dragonballs x1, Zeni x200, King's Haki Residue x10, Chakra Fragment x10
Skeleton Knight (Resonance)
Skeleton Knight awakens into Skeleton Knight (Resonance) after you pay Gold and turn in its listed materials.
- Target rarity
- Secret
- Element
- Divine
- Base unit
- Skeleton Knight
- Gold cost
- 5,000 Gold
- Key item
- Sword Of Resonance
- Materials
- Black Sun Amber x15, Brand Ash x50, Behelit x200, Eclipse Stone x75
Woo (Shadow)
Woo awakens into Woo (Shadow) after you pay Gold and turn in its listed materials.
- Target rarity
- Secret
- Element
- Curse
- Base unit
- Woo
- Gold cost
- 5,000 Gold
- Key item
- Monarch Daggers
- Materials
- King's Haki Residue x5, Pelli x100, Monarch Daggers x1, Eclipse Godstone x5
| Image | Name | Description | Target rarity | Element | Base unit | Gold cost | Key item | Materials |
|---|---|---|---|---|---|---|---|---|
| Baras (Meteoric Burst) | Baras awakens into Baras (Meteoric Burst) after you pay Gold and turn in its listed materials. | Secret | Water | Baras | 7,500 Gold | Baras Eye | Baras Eye x1, Pelli x100, Behelit x100, Chakra Fragment x10 | |
| Berserker (Enraged) | Berserker awakens into Berserker (Enraged) after you pay Gold and turn in its listed materials. | Secret | Unbound | Berserker | 5,000 Gold | Dragon Slayer (Evo) | Black Sun Amber x15, Brand Ash x50, Behelit x200, Eclipse Stone x75 | |
| Falcon (Dark) | Falcon awakens into Falcon (Dark) after you pay Gold and turn in its listed materials. | Secret | Curse | Falcon | 5,000 Gold | Cavalry Saber | Cavalry Saber x1, Behelit x200, Black Sun Amber x15, White Behelit x50 | |
| Garu (Half Monster) | Garu awakens into Garu (Half Monster) after you pay Gold and turn in its listed materials. | Secret | Water | Garu | 7,500 Gold | Hunters Cloth | Pelli x100, Behelit x100, Chakra Fragment x10, King's Haki Residue x10 | |
| Gometa (SSJ4) | Goki (SSJ4 Full Power) awakens into Gometa (SSJ4) after you pay Gold and turn in its listed materials. | Secret | Divine | Goki (SSJ4 Full Power) | 5,000 Gold | Primal Core | Primal Core x1, Zeni x200, King's Haki Residue x10, Chakra Fragment x10 | |
| Madora (Gunbai) | Madora awakens into Madora (Gunbai) after you pay Gold and turn in its listed materials. | Secret | Fire | Madora | 5,000 Gold | Gunbai | Gunbai x1, Narutomaki x200, Fuin Script Paper x30, Headband x200 | |
| Puppeteer (Transcendent) | Puppeteer awakens into Puppeteer (Transcendent) after you pay Gold and turn in its listed materials. | Secret | Curse | Puppeteer | 7,500 Gold | Hogyoku Orb | Hogyoku Orb x1, Zeni x100, Headband x100, Pelli x100 | |
| Shanron (Omega) | Shanron awakens into Shanron (Omega) after you pay Gold and turn in its listed materials. | Secret | Curse | Shanron | 5,000 Gold | Dragonballs | Dragonballs x1, Zeni x200, King's Haki Residue x10, Chakra Fragment x10 | |
| Skeleton Knight (Resonance) | Skeleton Knight awakens into Skeleton Knight (Resonance) after you pay Gold and turn in its listed materials. | Secret | Divine | Skeleton Knight | 5,000 Gold | Sword Of Resonance | Black Sun Amber x15, Brand Ash x50, Behelit x200, Eclipse Stone x75 | |
| Woo (Shadow) | Woo awakens into Woo (Shadow) after you pay Gold and turn in its listed materials. | Secret | Curse | Woo | 5,000 Gold | Monarch Daggers | King's Haki Residue x5, Pelli x100, Monarch Daggers x1, Eclipse Godstone x5 |
Target rarity
Mythic Awakenings
Mythic targets provide focused progression routes and can prepare a roster for harder farms without requiring a Secret target first.
Big Beard (Father)
Big Beard awakens into Big Beard (Father) after you pay Gold and turn in its listed materials.
- Target rarity
- Mythic
- Element
- Water
- Base unit
- Big Beard
- Gold cost
- 5,000 Gold
- Key item
- Bisento
- Materials
- Bisento x1, Pelli x100, Meat x200, Stormwake Sailcloth x100
Caska (Resiliance)
Caska awakens into Caska (Resiliance) after you pay Gold and turn in its listed materials.
- Target rarity
- Mythic
- Element
- Nature
- Base unit
- Caska
- Gold cost
- 5,000 Gold
- Key item
- Caskas Sword
- Materials
- Black Sun Amber x5, Brand Ash x30, Behelit x100, Eclipse Stone x50
Goki (SSJ4 Full Power)
Goki (SSJ4) awakens into Goki (SSJ4 Full Power) after you pay Gold and turn in its listed materials.
- Target rarity
- Mythic
- Element
- Divine
- Base unit
- Goki (SSJ4)
- Gold cost
- 5,000 Gold
- Key item
- Power Pole
- Materials
- Power Pole x1, Eclipse Godstone x3, Limitbreak Obsidian x20, Zenkai Ore x100
Karashi (Sharingan)
Karashi awakens into Karashi (Sharingan) after you pay Gold and turn in its listed materials.
- Target rarity
- Mythic
- Element
- Divine
- Base unit
- Karashi
- Gold cost
- 5,000 Gold
- Key item
- Karashi's Book
- Materials
- Karashi's Book x1, Narutomaki x200, Chakra Fragment x3, Headband x100
Rizzuto (Sage)
Rizzuto awakens into Rizzuto (Sage) after you pay Gold and turn in its listed materials.
- Target rarity
- Mythic
- Element
- Nature
- Base unit
- Rizzuto
- Gold cost
- 5,000 Gold
- Key item
- Shuriken
- Materials
- Shuriken x1, Narutomaki x200, Shinobi Bone x100, Headband x100
Shinks (Emperor)
Shinks awakens into Shinks (Emperor) after you pay Gold and turn in its listed materials.
- Target rarity
- Mythic
- Element
- Unbound
- Base unit
- Shinks
- Gold cost
- 5,000 Gold
- Key item
- Gryphon
- Materials
- Pelli x100, Gryphon x1, King's Haki Residue x3, Stormwake Sailcloth x40
Vegata (SSJ4 Full Power)
Vegata (SSJ4) awakens into Vegata (SSJ4 Full Power) after you pay Gold and turn in its listed materials.
- Target rarity
- Mythic
- Element
- Curse
- Base unit
- Vegata (SSJ4)
- Gold cost
- 5,000 Gold
- Key item
- Scouter
- Materials
- Senzu x200, Zeni x100, Limitbreak Obsidian x30, Scouter x1
| Image | Name | Description | Target rarity | Element | Base unit | Gold cost | Key item | Materials |
|---|---|---|---|---|---|---|---|---|
| Big Beard (Father) | Big Beard awakens into Big Beard (Father) after you pay Gold and turn in its listed materials. | Mythic | Water | Big Beard | 5,000 Gold | Bisento | Bisento x1, Pelli x100, Meat x200, Stormwake Sailcloth x100 | |
| Caska (Resiliance) | Caska awakens into Caska (Resiliance) after you pay Gold and turn in its listed materials. | Mythic | Nature | Caska | 5,000 Gold | Caskas Sword | Black Sun Amber x5, Brand Ash x30, Behelit x100, Eclipse Stone x50 | |
| Goki (SSJ4 Full Power) | Goki (SSJ4) awakens into Goki (SSJ4 Full Power) after you pay Gold and turn in its listed materials. | Mythic | Divine | Goki (SSJ4) | 5,000 Gold | Power Pole | Power Pole x1, Eclipse Godstone x3, Limitbreak Obsidian x20, Zenkai Ore x100 | |
| Karashi (Sharingan) | Karashi awakens into Karashi (Sharingan) after you pay Gold and turn in its listed materials. | Mythic | Divine | Karashi | 5,000 Gold | Karashi's Book | Karashi's Book x1, Narutomaki x200, Chakra Fragment x3, Headband x100 | |
| Rizzuto (Sage) | Rizzuto awakens into Rizzuto (Sage) after you pay Gold and turn in its listed materials. | Mythic | Nature | Rizzuto | 5,000 Gold | Shuriken | Shuriken x1, Narutomaki x200, Shinobi Bone x100, Headband x100 | |
| Shinks (Emperor) | Shinks awakens into Shinks (Emperor) after you pay Gold and turn in its listed materials. | Mythic | Unbound | Shinks | 5,000 Gold | Gryphon | Pelli x100, Gryphon x1, King's Haki Residue x3, Stormwake Sailcloth x40 | |
| Vegata (SSJ4 Full Power) | Vegata (SSJ4) awakens into Vegata (SSJ4 Full Power) after you pay Gold and turn in its listed materials. | Mythic | Curse | Vegata (SSJ4) | 5,000 Gold | Scouter | Senzu x200, Zeni x100, Limitbreak Obsidian x30, Scouter x1 |
How to plan an awakening
Choose the target before you start farming. Check that you own the correct base unit, then separate the recipe into its key item and shared materials so one rare drop does not hide a pile of routine farming.
Farm shared materials on routes that help more than one planned target when possible. Save Gold alongside the item grind, since completing the recipe without the fee leaves your unit standing at the door.
Secret and Mythic targets
Target rarity describes the awakened form, not the starting unit. Secret routes often ask for rarer key items or larger shared-material totals, while Mythic routes can be useful stepping stones for a roster that still needs reliable damage and coverage.
Do not assume a similarly named form uses the same recipe. Follow the exact base-unit and target pair shown on the card, especially for the SSJ4 routes where the names are close enough to cause an expensive oops.
FAQ
Do I need the base unit before farming an awakening?
Yes. Each route starts from the named base unit, so confirm that unit and target pair before spending time on the recipe.
What is the key item in an awakening recipe?
It is the route-specific or most important named requirement. You still need every shared material and the listed Gold cost.
Can I use one material farm for several awakenings?
Often, yes. Shared materials such as Pelli, Behelit, Headband, or Zeni appear in more than one route, so planning several targets can make farming more efficient.






