Bloxodes

All 63 Stages in Anime Squadron

Updated on (about 1 month ago)

Stages split Anime Squadron progression across Story, Raid, Squadron, Challenge, Event, and world-boss routes. Matching the mode, world, and act to the boss you need saves a lot of wandering through menus with heroic confidence and no plan.

How to use this collection

Boss HP appears where a value is confirmed. Unknown means no value is established for that route, and it should not be read as zero.

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Mode

Story

40 items

Story routes move through the main worlds and provide the baseline progression path.

Story: Eclipse (Before) Act 1

Eclipse (Before) Act 1 is a story route led by Berserker; its boss HP is 1,100.

Mode
Story
World
Eclipse (Before)
Act
Act 1
Boss
Berserker
Boss HP
1,100
Best for
Story progression and material farming

Story: Eclipse (Before) Act 10

Eclipse (Before) Act 10 is a story route led by Falcon (Dark); its boss HP is 1,050.

Mode
Story
World
Eclipse (Before)
Act
Act 10
Boss
Falcon (Dark)
Boss HP
1,050
Best for
Story progression and material farming

Story: Eclipse (Before) Act 2

Eclipse (Before) Act 2 is a story route led by Berserker; its boss HP is 1,100.

Mode
Story
World
Eclipse (Before)
Act
Act 2
Boss
Berserker
Boss HP
1,100
Best for
Story progression and material farming

Story: Eclipse (Before) Act 3

Eclipse (Before) Act 3 is a story route led by Berserker; its boss HP is 1,100.

Mode
Story
World
Eclipse (Before)
Act
Act 3
Boss
Berserker
Boss HP
1,100
Best for
Story progression and material farming

Story: Eclipse (Before) Act 4

Eclipse (Before) Act 4 is a story route led by Skeleton Knight; its boss HP is 1,500.

Mode
Story
World
Eclipse (Before)
Act
Act 4
Boss
Skeleton Knight
Boss HP
1,500
Best for
Story progression and material farming

Story: Eclipse (Before) Act 5

Eclipse (Before) Act 5 is a story route led by Skeleton Knight; its boss HP is 1,500.

Mode
Story
World
Eclipse (Before)
Act
Act 5
Boss
Skeleton Knight
Boss HP
1,500
Best for
Story progression and material farming

Story: Eclipse (Before) Act 6

Eclipse (Before) Act 6 is a story route led by Skeleton Knight; its boss HP is 1,500.

Mode
Story
World
Eclipse (Before)
Act
Act 6
Boss
Skeleton Knight
Boss HP
1,500
Best for
Story progression and material farming

Story: Eclipse (Before) Act 7

Eclipse (Before) Act 7 is a story route led by Falcon; its boss HP is 700.

Mode
Story
World
Eclipse (Before)
Act
Act 7
Boss
Falcon
Boss HP
700
Best for
Story progression and material farming

Story: Eclipse (Before) Act 8

Eclipse (Before) Act 8 is a story route led by Falcon; its boss HP is 700.

Mode
Story
World
Eclipse (Before)
Act
Act 8
Boss
Falcon
Boss HP
700
Best for
Story progression and material farming

Story: Eclipse (Before) Act 9

Eclipse (Before) Act 9 is a story route led by Falcon (Dark); its boss HP is 1,050.

Mode
Story
World
Eclipse (Before)
Act
Act 9
Boss
Falcon (Dark)
Boss HP
1,050
Best for
Story progression and material farming

Story: GT City Act 1

GT City Act 1 is a story route led by Super Android; its boss HP is 500.

Mode
Story
World
GT City
Act
Act 1
Boss
Super Android
Boss HP
500
Best for
Story progression and material farming

Story: GT City Act 10

GT City Act 10 is a story route led by Shanron (Omega); its boss HP is 900.

Mode
Story
World
GT City
Act
Act 10
Boss
Shanron (Omega)
Boss HP
900
Best for
Story progression and material farming

Story: GT City Act 2

GT City Act 2 is a story route led by Super Android; its boss HP is 500.

Mode
Story
World
GT City
Act
Act 2
Boss
Super Android
Boss HP
500
Best for
Story progression and material farming

Story: GT City Act 3

GT City Act 3 is a story route led by Super Android; its boss HP is 500.

Mode
Story
World
GT City
Act
Act 3
Boss
Super Android
Boss HP
500
Best for
Story progression and material farming

Story: GT City Act 4

GT City Act 4 is a story route led by Super Beby 2; its boss HP is 500.

Mode
Story
World
GT City
Act
Act 4
Boss
Super Beby 2
Boss HP
500
Best for
Story progression and material farming

Story: GT City Act 5

GT City Act 5 is a story route led by Super Beby 2; its boss HP is 500.

Mode
Story
World
GT City
Act
Act 5
Boss
Super Beby 2
Boss HP
500
Best for
Story progression and material farming

Story: GT City Act 6

GT City Act 6 is a story route led by Super Beby 2; its boss HP is 928.

Mode
Story
World
GT City
Act
Act 6
Boss
Super Beby 2
Boss HP
928
Best for
Story progression and material farming

Story: GT City Act 7

GT City Act 7 is a story route led by Super Beby 2; its boss HP is 500.

Mode
Story
World
GT City
Act
Act 7
Boss
Super Beby 2
Boss HP
500
Best for
Story progression and material farming

Story: GT City Act 8

GT City Act 8 is a story route led by Shanron (Omega); its boss HP is 900.

Mode
Story
World
GT City
Act
Act 8
Boss
Shanron (Omega)
Boss HP
900
Best for
Story progression and material farming

Story: GT City Act 9

GT City Act 9 is a story route led by Shanron (Omega); its boss HP is 900.

Mode
Story
World
GT City
Act
Act 9
Boss
Shanron (Omega)
Boss HP
900
Best for
Story progression and material farming

Story: Marine Lobby Act 1

Marine Lobby Act 1 is a story route led by Muffy; its boss HP is 25.

Mode
Story
World
Marine Lobby
Act
Act 1
Boss
Muffy
Boss HP
25
Best for
Story progression and material farming

Story: Marine Lobby Act 10

Marine Lobby Act 10 is a story route led by Shinks (Emperor); its boss HP is 600.

Mode
Story
World
Marine Lobby
Act
Act 10
Boss
Shinks (Emperor)
Boss HP
600
Best for
Story progression and material farming

Story: Marine Lobby Act 2

Marine Lobby Act 2 is a story route led by Muffy; its boss HP is 25.

Mode
Story
World
Marine Lobby
Act
Act 2
Boss
Muffy
Boss HP
25
Best for
Story progression and material farming

Story: Marine Lobby Act 3

Marine Lobby Act 3 is a story route led by Muffy; its boss HP is 25.

Mode
Story
World
Marine Lobby
Act
Act 3
Boss
Muffy
Boss HP
25
Best for
Story progression and material farming

Story: Marine Lobby Act 4

Marine Lobby Act 4 is a story route led by Big Beard (Father); its boss HP is 1,050.

Mode
Story
World
Marine Lobby
Act
Act 4
Boss
Big Beard (Father)
Boss HP
1,050
Best for
Story progression and material farming

Story: Marine Lobby Act 5

Marine Lobby Act 5 is a story route led by Big Beard (Father); its boss HP is 1,050.

Mode
Story
World
Marine Lobby
Act
Act 5
Boss
Big Beard (Father)
Boss HP
1,050
Best for
Story progression and material farming

Story: Marine Lobby Act 6

Marine Lobby Act 6 is a story route led by Big Beard (Father); its boss HP is 1,050.

Mode
Story
World
Marine Lobby
Act
Act 6
Boss
Big Beard (Father)
Boss HP
1,050
Best for
Story progression and material farming

Story: Marine Lobby Act 7

Marine Lobby Act 7 is a story route led by Big Beard (Father); its boss HP is 1,050.

Mode
Story
World
Marine Lobby
Act
Act 7
Boss
Big Beard (Father)
Boss HP
1,050
Best for
Story progression and material farming

Story: Marine Lobby Act 8

Marine Lobby Act 8 is a story route led by Shinks (Emperor); its boss HP is 600.

Mode
Story
World
Marine Lobby
Act
Act 8
Boss
Shinks (Emperor)
Boss HP
600
Best for
Story progression and material farming

Story: Marine Lobby Act 9

Marine Lobby Act 9 is a story route led by Shinks (Emperor); its boss HP is 600.

Mode
Story
World
Marine Lobby
Act
Act 9
Boss
Shinks (Emperor)
Boss HP
600
Best for
Story progression and material farming

Story: Ninja Village Act 1

Ninja Village Act 1 is a story route led by Madora; its boss HP is 450.

Mode
Story
World
Ninja Village
Act
Act 1
Boss
Madora
Boss HP
450
Best for
Story progression and material farming

Story: Ninja Village Act 10

Ninja Village Act 10 is a story route led by Madora (Gunbai); its boss HP is 675.

Mode
Story
World
Ninja Village
Act
Act 10
Boss
Madora (Gunbai)
Boss HP
675
Best for
Story progression and material farming

Story: Ninja Village Act 2

Ninja Village Act 2 is a story route led by Madora; its boss HP is 450.

Mode
Story
World
Ninja Village
Act
Act 2
Boss
Madora
Boss HP
450
Best for
Story progression and material farming

Story: Ninja Village Act 3

Ninja Village Act 3 is a story route led by Madora; its boss HP is 450.

Mode
Story
World
Ninja Village
Act
Act 3
Boss
Madora
Boss HP
450
Best for
Story progression and material farming

Story: Ninja Village Act 4

Ninja Village Act 4 is a story route led by Karashi (Sharingan); its boss HP is 562.5.

Mode
Story
World
Ninja Village
Act
Act 4
Boss
Karashi (Sharingan)
Boss HP
562.5
Best for
Story progression and material farming

Story: Ninja Village Act 5

Ninja Village Act 5 is a story route led by Karashi (Sharingan); its boss HP is 562.5.

Mode
Story
World
Ninja Village
Act
Act 5
Boss
Karashi (Sharingan)
Boss HP
562.5
Best for
Story progression and material farming

Story: Ninja Village Act 6

Ninja Village Act 6 is a story route led by Karashi (Sharingan); its boss HP is 562.5.

Mode
Story
World
Ninja Village
Act
Act 6
Boss
Karashi (Sharingan)
Boss HP
562.5
Best for
Story progression and material farming

Story: Ninja Village Act 7

Ninja Village Act 7 is a story route led by Rizzuto (Sage); its boss HP is 750.

Mode
Story
World
Ninja Village
Act
Act 7
Boss
Rizzuto (Sage)
Boss HP
750
Best for
Story progression and material farming

Story: Ninja Village Act 8

Ninja Village Act 8 is a story route led by Rizzuto (Sage); its boss HP is 750.

Mode
Story
World
Ninja Village
Act
Act 8
Boss
Rizzuto (Sage)
Boss HP
750
Best for
Story progression and material farming

Story: Ninja Village Act 9

Ninja Village Act 9 is a story route led by Madora (Gunbai); its boss HP is 675.

Mode
Story
World
Ninja Village
Act
Act 9
Boss
Madora (Gunbai)
Boss HP
675
Best for
Story progression and material farming

Mode

Raid

8 items

Raid routes revisit worlds for focused drops and awakening-related farming.

Raid: Eclipse (Before) Act 1

Eclipse (Before) Act 1 is a raid route led by Falcon; its boss HP is 700.

Mode
Raid
World
Eclipse (Before)
Act
Act 1
Boss
Falcon
Boss HP
700
Best for
Raid rewards and awakening farming

Raid: Eclipse (Before) Act 2

Eclipse (Before) Act 2 is a raid route led by Falcon; its boss HP is 700.

Mode
Raid
World
Eclipse (Before)
Act
Act 2
Boss
Falcon
Boss HP
700
Best for
Raid rewards and awakening farming

Raid: Eclipse (Before) Act 3

Eclipse (Before) Act 3 is a raid route led by Falcon; its boss HP is 700.

Mode
Raid
World
Eclipse (Before)
Act
Act 3
Boss
Falcon
Boss HP
700
Best for
Raid rewards and awakening farming

Raid: Eclipse (Before) Act 4

Eclipse (Before) Act 4 is a raid route led by Falcon (Dark); its boss HP is 1,050.

Mode
Raid
World
Eclipse (Before)
Act
Act 4
Boss
Falcon (Dark)
Boss HP
1,050
Best for
Raid rewards and awakening farming

Raid: GT City Act 1

GT City Act 1 is a raid route led by Super Beby 2; its boss HP is 500.

Mode
Raid
World
GT City
Act
Act 1
Boss
Super Beby 2
Boss HP
500
Best for
Raid rewards and awakening farming

Raid: GT City Act 2

GT City Act 2 is a raid route led by Super Android; its boss HP is 500.

Mode
Raid
World
GT City
Act
Act 2
Boss
Super Android
Boss HP
500
Best for
Raid rewards and awakening farming

Raid: GT City Act 3

GT City Act 3 is a raid route led by Shanron; its boss HP is 600.

Mode
Raid
World
GT City
Act
Act 3
Boss
Shanron
Boss HP
600
Best for
Raid rewards and awakening farming

Raid: GT City Act 4

GT City Act 4 is a raid route led by Shanron (Omega); its boss HP is 900.

Mode
Raid
World
GT City
Act
Act 4
Boss
Shanron (Omega)
Boss HP
900
Best for
Raid rewards and awakening farming

Mode

Squadron

10 items

Squadron routes are separate team encounters tied to materials and key items.

Squadron: GT City Boss 1

GT City Boss 1 is a squadron route led by Shanron (Omega); its boss HP is 900.

Mode
Squadron
World
GT City
Act
Boss 1
Boss
Shanron (Omega)
Boss HP
900
Best for
Squadron drops and key items

Squadron: GT City Boss 2

GT City Boss 2 is a squadron route led by Vegata (SSJ4 Full Power); its boss HP is 525.

Mode
Squadron
World
GT City
Act
Boss 2
Boss
Vegata (SSJ4 Full Power)
Boss HP
525
Best for
Squadron drops and key items

Squadron: GT City Boss 3

GT City Boss 3 is a squadron route led by Goki (SSJ4 Full Power); its boss HP is 787.5.

Mode
Squadron
World
GT City
Act
Boss 3
Boss
Goki (SSJ4 Full Power)
Boss HP
787.5
Best for
Squadron drops and key items

Squadron: Marine Lobby Boss 1

Marine Lobby Boss 1 is a squadron route led by Muffy; its boss HP is 25.

Mode
Squadron
World
Marine Lobby
Act
Boss 1
Boss
Muffy
Boss HP
25
Best for
Squadron drops and key items

Squadron: Marine Lobby Boss 2

Marine Lobby Boss 2 is a squadron route led by Big Beard (Father); its boss HP is 1,050.

Mode
Squadron
World
Marine Lobby
Act
Boss 2
Boss
Big Beard (Father)
Boss HP
1,050
Best for
Squadron drops and key items

Squadron: Marine Lobby Boss 3

Marine Lobby Boss 3 is a squadron route led by Shinks (Emperor); its boss HP is 600.

Mode
Squadron
World
Marine Lobby
Act
Boss 3
Boss
Shinks (Emperor)
Boss HP
600
Best for
Squadron drops and key items

Squadron: Ninja Village Boss 1

Ninja Village Boss 1 is a squadron route led by Madora; its boss HP is 450.

Mode
Squadron
World
Ninja Village
Act
Boss 1
Boss
Madora
Boss HP
450
Best for
Squadron drops and key items

Squadron: Ninja Village Boss 2

Ninja Village Boss 2 is a squadron route led by Karashi (Sharingan); its boss HP is 562.5.

Mode
Squadron
World
Ninja Village
Act
Boss 2
Boss
Karashi (Sharingan)
Boss HP
562.5
Best for
Squadron drops and key items

Squadron: Ninja Village Boss 3

Ninja Village Boss 3 is a squadron route led by Rizzuto (Sage); its boss HP is 750.

Mode
Squadron
World
Ninja Village
Act
Boss 3
Boss
Rizzuto (Sage)
Boss HP
750
Best for
Squadron drops and key items

Squadron: Ninja Village Boss 4

Ninja Village Boss 4 is a squadron route led by Madora (Gunbai); its boss HP is 675.

Mode
Squadron
World
Ninja Village
Act
Boss 4
Boss
Madora (Gunbai)
Boss HP
675
Best for
Squadron drops and key items

Mode

Challenge

1 items

Challenge routes focus on a specific encounter and its reward pool.

Challenge: The Hero Hunter Act 1

The Hero Hunter Act 1 is a challenge route led by Garu; its boss HP is not confirmed.

Mode
Challenge
World
The Hero Hunter
Act
Act 1
Boss
Garu
Boss HP
Unknown
Best for
Focused challenge rewards

Mode

Event

1 items

Event routes belong to limited content, so check whether the encounter is active before farming.

Event: Cosmic Throne Hall Act 1

Cosmic Throne Hall Act 1 is a event route led by Baras; its boss HP is not confirmed.

Mode
Event
World
Cosmic Throne Hall
Act
Act 1
Boss
Baras
Boss HP
Unknown
Best for
Limited event route

Mode

World Bosses

3 items

World bosses are standalone encounters rather than normal numbered acts.

World Bosses: GT City World boss

GT City World boss is a world bosses route led by Shanron (Omega); its boss HP is 900.

Mode
World Bosses
World
GT City
Act
World boss
Boss
Shanron (Omega)
Boss HP
900
Best for
World boss encounter

World Bosses: Marine Lobby World boss

Marine Lobby World boss is a world bosses route led by Big Beard; its boss HP is 700.

Mode
World Bosses
World
Marine Lobby
Act
World boss
Boss
Big Beard
Boss HP
700
Best for
World boss encounter

World Bosses: Ninja Village World boss

Ninja Village World boss is a world bosses route led by Madora; its boss HP is 450.

Mode
World Bosses
World
Ninja Village
Act
World boss
Boss
Madora
Boss HP
450
Best for
World boss encounter

Which mode should you play?

Use Story for normal world progression and repeatable material farming. Move to Raid or Squadron when an awakening or key item points to those modes, and use Challenge routes for focused rewards that do not belong to the regular world path.

Event stages can be temporary, so confirm that the route is active in the game before building a farm around it. World bosses are separate encounters and should not be treated like normal numbered acts.

Read the route before building a team

World and act identify the exact destination, while Boss tells you the final named threat. Boss HP is a comparison clue, not a full difficulty rating, because enemy waves, modifiers, and your team matchups still decide whether a run feels easy.

A repeated boss name can appear in several acts or modes. Follow the complete route name instead of stopping at the boss, or you may clear the right enemy in the wrong place. That is still a victory, just not a useful one.

FAQ

Q.

Are Story and Raid versions of a world the same stage?

No. Mode is part of the route. The same world or boss can appear in different modes with a different purpose and reward path.

Q.

Does higher boss HP always mean a harder stage?

Not by itself. HP helps compare the listed bosses, but waves, modifiers, enemy types, and your team can change the real difficulty.

Q.

What does Unknown boss HP mean?

A boss HP value is not confirmed for that route. It does not mean the boss has zero health.

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