Bloxodes

All 3 Materials in 100 Days At Sea

Updated on (9 days ago)

Wood, Metal, and Glue keep the raft moving from a rough starter build to better structures and equipment. Wood and Metal come from sea debris and island runs, while Glue comes from processing Pirate or Ghost Pirate corpses. The harpoon gets you started, then Sawmills and Magnets take some of the busywork off your hands.

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Core crafting materials

3 items

These resources support the raft's craft-table progression. Wood and Metal are gathered from travel and island stops, while Glue comes from processing Pirate or Ghost Pirate corpses. Sawmills and Magnets are production tools, not separate materials.

Wood

Wood is an early raft-building resource gathered from floating debris and later produced by Sawmills.

Availability
Core resource
Source type
Ocean debris and raft production
Category
Core crafting material
Also known as
-
How to get
Harpoon wooden debris or furniture from the sea; later use Sawmills on the raft.
Farming method
Keep the harpoon loop running during travel, then use Sawmills after Bonfire Level 3.
Production method
Sawmill (Bonfire Level 3)
Main uses
Shared craft-table input for raft, structure, and equipment recipes.
Notes
The craft-table resource is called Wood; do not create separate rows for named debris objects.

Metal

Metal is a core crafting resource gathered from debris and islands before Magnets provide a passive supply.

Availability
Core resource
Source type
Ocean debris and island loot
Category
Core crafting material
Also known as
-
How to get
Harpoon metal debris or collect metal from islands; later use Magnets on the raft.
Farming method
Collect floating metal and island loot, then use Magnets after Bonfire Level 4.
Production method
Magnet (Bonfire Level 4)
Main uses
Shared craft-table input for raft, structure, and equipment recipes.
Notes
Guides may describe the pickup as metal scrap or metal debris; keep the canonical resource label as Metal until the live UI proves a separate item.

Glue

Glue is the combat-sourced craft material made by processing Pirate or Ghost Pirate corpses; it may also appear as Goo, Goop, or Green Gum.

Availability
Core resource
Source type
Combat-sourced material
Category
Core crafting material
Also known as
Goo, Goop, Green Gum
How to get
Put Pirate or Ghost Pirate corpses into the crafting machine.
Farming method
Collect Pirate or Ghost Pirate corpses after fights and process them in the crafting machine.
Production method
Crafting machine corpse processing
Main uses
Craft-table input for recipes that require Glue, including higher-tier structures and equipment.
Notes
Some guides and menus call this resource Goo, Goop, or Green Gum. Keep one Glue row and expose those terms as aliases.
NameDescriptionAvailabilitySource typeCategoryAlso known asHow to getFarming methodProduction methodMain usesNotes
WoodWood is an early raft-building resource gathered from floating debris and later produced by Sawmills.Core resourceOcean debris and raft productionCore crafting material-Harpoon wooden debris or furniture from the sea; later use Sawmills on the raft.Keep the harpoon loop running during travel, then use Sawmills after Bonfire Level 3.Sawmill (Bonfire Level 3)Shared craft-table input for raft, structure, and equipment recipes.The craft-table resource is called Wood; do not create separate rows for named debris objects.
MetalMetal is a core crafting resource gathered from debris and islands before Magnets provide a passive supply.Core resourceOcean debris and island lootCore crafting material-Harpoon metal debris or collect metal from islands; later use Magnets on the raft.Collect floating metal and island loot, then use Magnets after Bonfire Level 4.Magnet (Bonfire Level 4)Shared craft-table input for raft, structure, and equipment recipes.Guides may describe the pickup as metal scrap or metal debris; keep the canonical resource label as Metal until the live UI proves a separate item.
GlueGlue is the combat-sourced craft material made by processing Pirate or Ghost Pirate corpses; it may also appear as Goo, Goop, or Green Gum.Core resourceCombat-sourced materialCore crafting materialGoo, Goop, Green GumPut Pirate or Ghost Pirate corpses into the crafting machine.Collect Pirate or Ghost Pirate corpses after fights and process them in the crafting machine.Crafting machine corpse processingCraft-table input for recipes that require Glue, including higher-tier structures and equipment.Some guides and menus call this resource Goo, Goop, or Green Gum. Keep one Glue row and expose those terms as aliases.

How to gather each material

Wood is the easiest early target. Harpoon wooden debris while traveling and pick up island supplies when you stop. Once the Bonfire reaches Level 3, Sawmills give the raft a steadier Wood supply.

Metal comes from metal debris and island loot. Keep collecting it during island runs, then use Magnets after Bonfire Level 4 to pull in more without chasing every scrap by hand.

Glue is the combat-sourced material. Defeat Pirates or Ghost Pirates, collect their corpses, and put them into the crafting machine. Some menus or guides call Glue Goo, Goop, or Green Gum, so those names point to the same resource.

A simple farming loop

  • Keep the harpoon working during travel for Wood and Metal.
  • Check islands for extra Metal and other loose supplies.
  • Save Pirate and Ghost Pirate corpses for Glue processing instead of leaving them behind.
  • Build Sawmills and Magnets when their Bonfire levels unlock them, but remember they support gathering rather than replacing every resource route.

Where the materials go

These resources feed the craft table. Wood and Metal appear in common raft, structure, and equipment recipes, while Glue becomes more important in recipes that need the combat-sourced input. Keep a reserve before a long island run or a large build, because spending every scrap immediately makes the next upgrade a small logistical puzzle.

FAQ

Q.

Where do I get Wood in 100 Days At Sea?

Harpoon wooden debris floating in the sea and collect wood from island supplies. After Bonfire Level 3, Sawmills provide a steadier way to produce it on the raft.

Q.

How do I get Metal?

Harpoon metal debris and search islands for metal loot. Magnets become a useful production route after Bonfire Level 4.

Q.

What is Glue called in 100 Days At Sea?

Glue may also appear as Goo, Goop, or Green Gum. These names refer to the same craft-table material, so they belong under one resource.

Q.

How do I make Glue?

Defeat Pirates or Ghost Pirates, collect their corpses, and process them in the crafting machine.

Q.

What are materials used for?

Wood, Metal, and Glue are craft-table inputs for raft, structure, and equipment recipes. Glue is especially useful when a recipe needs the combat-sourced material.

Q.

When should I build Sawmills and Magnets?

Sawmills help with Wood after Bonfire Level 3, while Magnets help with Metal after Bonfire Level 4. Keep gathering by harpoon and island runs because the machines support those routes rather than replacing them completely.

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