Progress through Red Dead Revolver's fixed 27-mission Story Mode as Red Harlow and the other playable characters, moving through shootouts, duels, chases, and set pieces. Between chapters, Brimstone is the shop and interstitial stop for bounty cash, weapons, ammunition, upgrades, and other unlocks. Bounty Hunter adds chapter replay objectives and rewards, while Showdown remains the game's local multiplayer mode with separate character and level unlocks.
- Developer
- Rockstar San Diego
- Publisher
- Rockstar Games
- Release
- Rockstar page: 2004-05-03 · North American in-stores bulletin: 2004-05-04
- Platforms
- PlayStation 2, Xbox, PlayStation 4
Game data
Story Missions
Red Dead Revolver's Story Mode is a linear chain of frontier missions with score-screen bounties and Good/Excellent unlocks. Players move through the chapters by following the campaign route, then can revisit eligible chapters through the separate Bounty Hunter mode. Brimstone handles between-chapter shopping, while Showdown remains local multiplayer.
Weapons
Red Dead Revolver's Story Mode guns come from shops, story pickups and enemies. Knowing which chapter opens each sale keeps your money for the right guns, and a few of them only sell at one chapter start.
Collectibles
Bounty Hunter
Bounty Hunter replays the story chapters with one extra objective each, and clearing it pays out a Showdown character, Showdown stage, shop item or cheat. The cheats from the later chapters also work in Story mode, so the mode pays off well past its own runs.
Journal Entries
Sheriff Bartlett's Journal fills in with the characters, weapons, groups and places you meet in Red Dead Revolver. Entries open through chapter progress, Excellent ratings, Bounty Hunter replays and shop purchases. The shops take the most planning, since some items sell only at the start of a chapter.
Showdown Characters
Showdown is Red Dead Revolver's versus mode, and the roster grows as you play. Knowing how each character unlocks tells you which story chapter to aim for and when a shop purchase is the faster way in. Bounty Hunter mode and the story chapters both feed the roster.
Showdown Levels
Showdown is the local multiplayer mode of the original Red Dead Revolver. Each level is an arena you pick from the level select, and none of them come from Red Dead Online.
Red Dead Revolver Controls
| Action | Console |
|---|---|
| PS2: Move | Left stick |
| PS2: Camera / target | Right stick |
| PS2: Draw | L1 |
| PS2: Fire | L1 + R1 |
| PS2: Reload | Triangle |
| PS2: Switch weapon | L2 |
| PS2: Crouch | L3 |
| PS2: Zoom | R3 |
| Xbox: Move | Left stick |
| Xbox: Camera | Right stick |
| Xbox: Draw | Left trigger |
| Xbox: Armed attack / use | Right trigger |
| Xbox: Reload | Y |
| Xbox: Cycle weapon | Black |
| Xbox: Grab / attack | X |
| Xbox: Jump / roll by weapon state | A |
| Xbox: Punch / melee by weapon state | B |
| Xbox: Pause | Start |
Red Dead Revolver gameplay tips
- Learn the game's Dead Eye timing and drawing/dueling rhythm before relying on speed. A calm draw and deliberate shot placement are more useful than treating every duel like a normal firefight.
- Use cover and pay attention to your weapon state in fights. Jump, roll, punch, grab, and melee actions do not all behave the same way with every weapon.
- Treat Brimstone as a chapter interstitial and shop stop. Spend bounty cash when the next useful weapon, ammunition, upgrade, or unlock is available, but check what is available before spending everything.
- Check journal purchases before leaving the relevant chapter or shop window. The journal has 138 entries across 365 pages, with 15 available initially and 123 unlocked through play, and timing can make some entries missable.
- Use Excellent Ratings and Bounty Hunter objectives as replay targets after you know a chapter's basic route. They turn a finished mission into a second pass with something specific to chase.
- On later playthroughs, check which relevant unlocks and cash have carried over before planning your shop route. That lets you focus on the chapters and objectives still missing from the run.
































