The Butcher is a killer in Violence District, the Roblox game where one player hunts a team of survivors. You unlock her by spending 15,000 Screws in the in-game shop. Her kit pairs a chain that pulls survivors toward her with two traps that reveal anyone who steps on them.
| Name | Type | What it does |
|---|---|---|
| Your Heart Is Mine | Skill | Chain that catches survivors up to 50 studs away and pulls them in |
| Tendons | Skill | Two steel traps that injure and reveal whoever triggers one |
| Split The Pain | Perk | Sends part of a stun back to the survivor who caused it |
| Bloodhound | Perk | Reveals injured survivors using tokens and blood pools |
| Rotten Stench | Perk | Slows a hit survivor's repairs and reveals them when they pass a skill check |
How to Unlock The Butcher in Violence District
The Butcher costs 15,000 Screws, so that's the currency to save. The process is short:
- Open the shop from the lobby.
- Go to the killers section and select The Butcher.
- Unlock her for 15,000 Screws.

Screws come from playing. Killers earn them by scoring kills, and survivors earn them by finishing tasks, healing teammates and staying alive. Since both roles earn Screws, you don't need to pick a side to save up.

The Butcher's Chain Skill: Your Heart Is Mine
Your Heart Is Mine is her first skill and the way she catches survivors from a distance. The chain reaches up to 50 studs, and when it catches someone, that survivor becomes Silenced and tied to the line. Left alone, a caught survivor breaks free in about seven seconds, so the chain only holds someone if she follows up.
Once the chain is on a survivor, she can pull them toward her. The first pull comes after five seconds, when chain tension is high, and she can pull up to three times in a row. The third pull stuns for longer and breaks the chain.
The skill has a 15-second cooldown. That makes it a tool for one good opening rather than something to spam, so save the pulls for moments when a longer stun changes the outcome.

The Butcher's Trap Skill: Tendons
Tendons gives her two steel traps, and placing one takes about 2.5 seconds. A survivor who steps on a trap is injured and immobilized, and their location is revealed to her. Each trap takes 45 seconds to return after it's used, so holding one in reserve is a good habit.
Survivors have a few ways out. A trap that hasn't been triggered can be disarmed in about five seconds without getting caught. A trapped survivor can work free alone by passing skill checks over about 20 seconds, with each great check shaving off a second. A missed check cancels the attempt and reveals them again, so a teammate is the faster option, freeing them in about seven seconds.
Traps cannot be placed near hooks. Set them down in open floor space instead.
The Butcher's Perks: Split The Pain, Bloodhound and Rotten Stench
Her three perks match her chain-and-trap play. One punishes survivors who stun her, one finds injured people, and one slows their repairs.
Split The Pain reflects part of a stun back onto the survivor who caused it. When she's stunned, up to a third of that stun's length goes back to them. Survivors within her intent radius become Silenced for 10/20/30 seconds and have their auras revealed for 3/4/5 seconds, depending on perk tier, and while Silenced, their item recharge pauses. The perk has a 30-second cooldown.
Bloodhound works through tokens. She starts each match with one, can hold up to five, and earns more by landing attacks or using Your Heart Is Mine. Every 55/50/45 seconds, depending on perk tier, it consumes a token to reveal the most distant injured survivor for five seconds, so it helps her find someone to chase after injuring several survivors. Blood pools add another layer: passing one reveals where an injured survivor went for two seconds, every 15 seconds.
Rotten Stench slows the repairs of anyone she hits. A survivor takes a 10% repair penalty for up to 60 seconds. The first time they pass a good skill check during that time, their aura is revealed for six seconds with a sound cue, so you know who's been hit.









