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  4. Elements page 2

All 188 Elements and Their Properties in Oxygen Not Included - Page 2

Updated on November 1, 2026 (3 days ago)

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Showing 38 of 188 items.

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Phase

Solids

Continued from previous page

110 items

Showing 38 items on this page.

Regolith

A useful filter medium for Deodorizers and Water Sieves.

Material Category
Filtration Medium
Specific Heat Capacity
0.2 DTU/g/°C
Thermal Conductivity
1 DTU/(m·s·°C)
State Changes
Melts at 1409.85 °C into Magma.
Found or Produced
Found in Space biomes and on the Regolith Asteroid. Meteor showers deposit it, and small amounts occur around crashed satellites and on the Moo Asteroid.
Main Uses
Used as filtration material in Deodorizers and Water Sieves; Delecta Voles can eat it.
Pack
Base game

Rubber

Used to make Swimwear, Rubber Boots, and advanced insulated electrical cables.

Material Category
Miscellaneous
Specific Heat Capacity
1.8 DTU/g/°C
Thermal Conductivity
0.15 DTU/(m·s·°C)
State Changes
Turns into Carbon Dioxide at 220 °C.
Found or Produced
Vulcanizers turn Latex into Rubber.
Main Uses
Used to make Swimwear, Rubber Boots, and advanced insulated electrical cables.
Pack
The Aquatic Planet Pack

Rust

Rust Deoxidizers consume it to produce Oxygen, Chlorine, and Iron Ore.

Material Category
Consumable Ore
Specific Heat Capacity
0.449 DTU/g/°C
Thermal Conductivity
4 DTU/(m·s·°C)
State Changes
Melts at 1534.85 °C into Molten Iron.
Found or Produced
Occurs naturally in Rust biomes; Jawbos produce it.
Main Uses
Rust Deoxidizers consume it to produce Oxygen, Chlorine, and Iron Ore.
Pack
Base game

Salt

Used in Desalinizers, Emulsifiers, and Bleach Stone Hoppers, and in Salt Water and Table Salt recipes.

Material Category
Consumable Ore
Specific Heat Capacity
0.7 DTU/g/°C
Thermal Conductivity
0.444 DTU/(m·s·°C)
State Changes
Melts at 799.85 °C into Molten Salt.
Found or Produced
Occurs naturally in Ocean, Rust, and Beach biomes. Dasha Saltvines produce it, and Desalinizers recover it from Salt Water, Brine, or Polluted Brine.
Main Uses
Used in Desalinizers, Emulsifiers, and Bleach Stone Hoppers, and in Salt Water and Table Salt recipes.
Pack
Base game

Sand

A basic filter and glassmaking material with several recipe uses.

Material Category
Filtration Medium
Specific Heat Capacity
0.83 DTU/g/°C
Thermal Conductivity
2 DTU/(m·s·°C)
State Changes
Melts at 1712.85 °C into Molten Glass.
Found or Produced
Occurs mainly in Sandstone and Ocean biomes; sizable deposits also appear in Jungle biomes and on the Oasisse asteroid. Rock Crushers, Bleach Stone Hoppers, and some critters also produce it.
Main Uses
Used in Deodorizers, Water Sieves, and Glass Forges; Hatches can eat it and excrete Coal.
Pack
Base game

Sandstone

A common construction rock that Hatches can eat or Rock Crushers can turn into Sand.

Material Category
Raw Mineral
Specific Heat Capacity
0.8 DTU/g/°C
Thermal Conductivity
2.9 DTU/(m·s·°C)
State Changes
Melts at 926.85 °C into Magma.
Found or Produced
Occurs naturally in Sandstone biomes, including the starting biome on Terra.
Main Uses
Used for construction and can be crushed into Sand; Hatches can eat it.
Pack
Base game

Sedimentary Rock

A construction rock that Hatches can eat or Rock Crushers can turn into Sand.

Material Category
Raw Mineral
Specific Heat Capacity
0.2 DTU/g/°C
Thermal Conductivity
2 DTU/(m·s·°C)
State Changes
Melts at 926.85 °C into Magma.
Found or Produced
Occurs naturally in Marsh and Ocean biomes. Rock Crushers can also make it from Fossil.
Main Uses
Used for basic construction; Hatches can eat it and Rock Crushers can turn it into Sand.
Pack
Base game

Shale

A construction rock that Hatches can eat or Rock Crushers can turn into Sand.

Material Category
Raw Mineral
Specific Heat Capacity
0.25 DTU/g/°C
Thermal Conductivity
1.8 DTU/(m·s·°C)
State Changes
Melts at 826.85 °C into Magma.
Found or Produced
Occurs naturally in the Garden biome.
Main Uses
Used for construction; Hatches can eat it and Rock Crushers can turn it into Sand.
Pack
The Prehistoric Planet Pack

Siltstone

A construction rock that Hatches can eat or Rock Crushers can turn into Sand.

Material Category
Raw Mineral
Specific Heat Capacity
0.9 DTU/g/°C
Thermal Conductivity
2 DTU/(m·s·°C)
State Changes
Melts at 926.85 °C into Magma.
Found or Produced
Occurs naturally in Beach biomes.
Main Uses
Used for construction; Hatches can eat it and Rock Crushers can turn it into Sand.
Pack
The Aquatic Planet Pack

Slime

An organic resource used for Oxygen production, farming, and ranching.

Material Category
Organic
Specific Heat Capacity
0.2 DTU/g/°C
Thermal Conductivity
2 DTU/(m·s·°C)
State Changes
Changes into Dirt at 125 °C.
Found or Produced
Occurs mostly in Marsh biomes and in planetoids with the Slime Molds world trait. Pufts and Puft Princes excrete it; heating Mucin also produces it.
Main Uses
Algae Distillers and Plant Pulverizers process it; Dusk Caps need it to grow, and Hatches can eat it.
Pack
Base game

Snow

A cold-weather resource for Snow Tiles and Bonbon Tree farming.

Material Category
Liquefiable
Specific Heat Capacity
2.05 DTU/g/°C
Thermal Conductivity
0.545 DTU/(m·s·°C)
State Changes
Melts at -0.65 °C into Water.
Found or Produced
Occurs naturally in Tundra biomes. Ice Makers can make it from Water.
Main Uses
Use it to build Snow Tiles or grow Bonbon Trees.
Pack
Base game

Solid Carbon Dioxide

A solid material with little direct use in normal colony play.

Material Category
Liquefiable
Specific Heat Capacity
0.846 DTU/g/°C
Thermal Conductivity
1.46 DTU/(m·s·°C)
State Changes
Melts at -56.55 °C into Liquid Carbon Dioxide.
Found or Produced
It can be found naturally in worlds with the Frozen Core World Trait, replacing the bottom Magma with an extremely low temperature variant of the Tundra Biome. Cooling Liquid Carbon Dioxide produces Solid Carbon Dioxide.
Main Uses
-
Pack
Base game

Solid Chlorine

A solid material with little direct use in normal colony play.

Material Category
Liquefiable
Specific Heat Capacity
0.48 DTU/g/°C
Thermal Conductivity
0.75 DTU/(m·s·°C)
State Changes
Melts at -100.98 °C into Liquid Chlorine.
Found or Produced
Cooling Liquid Chlorine produces Solid Chlorine.
Main Uses
-
Pack
Base game

Solid Crude Oil

A solid fuel oil with little direct use in normal colony play.

Material Category
Liquefiable
Specific Heat Capacity
1.69 DTU/g/°C
Thermal Conductivity
2 DTU/(m·s·°C)
State Changes
Melts at -40.15 °C into Crude Oil.
Found or Produced
It can be found in Oily biomes on the Rime Asteroid and Sweet Ceres Asteroid. Cooling Crude Oil produces Solid Crude Oil.
Main Uses
-
Pack
Base game

Solid Ethanol

A frozen fuel that Ice-E Fans can use for cooling.

Material Category
Liquefiable
Specific Heat Capacity
2.46 DTU/g/°C
Thermal Conductivity
20 DTU/(m·s·°C)
State Changes
Melts at -114.05 °C into Ethanol.
Found or Produced
Cooling Ethanol produces Solid Ethanol.
Main Uses
Ice-E Fans use it for cooling.
Pack
Base game

Solid Gunk

A solid organic material with little direct use in normal colony play.

Material Category
Organic
Specific Heat Capacity
1.2 DTU/g/°C
Thermal Conductivity
1.5 DTU/(m·s·°C)
State Changes
Melts at -8.15 °C into Gunk.
Found or Produced
Cooling Gunk produces Solid Gunk.
Main Uses
-
Pack
The Bionic Booster Pack

Solid Hydrogen

A solid cryogenic material with little direct use in normal colony play.

Material Category
Liquefiable
Specific Heat Capacity
2.4 DTU/g/°C
Thermal Conductivity
1 DTU/(m·s·°C)
State Changes
Melts at -259.15 °C into Liquid Hydrogen.
Found or Produced
Cooling Liquid Hydrogen produces Solid Hydrogen.
Main Uses
-
Pack
Base game

Solid Mercury

As a Refined Metal, it can be used in any building that accepts Refined Metal.

Material Category
Refined Metal
Specific Heat Capacity
0.14 DTU/g/°C
Thermal Conductivity
8.3 DTU/(m·s·°C)
State Changes
Melts at -38.85 °C into Mercury.
Found or Produced
Cooling Mercury produces Solid Mercury.
Main Uses
As a Refined Metal, it can be used in any building that accepts Refined Metal.
Pack
The Frosty Planet Pack

Solid Methane

A solid fuel material with little direct use in normal colony play.

Material Category
Consumable Ore
Specific Heat Capacity
2.191 DTU/g/°C
Thermal Conductivity
0.03 DTU/(m·s·°C)
State Changes
Melts at -182.6 °C into Liquid Methane.
Found or Produced
Cooling Liquid Methane produces Solid Methane.
Main Uses
-
Pack
Base game

Solid Naphtha

A solid industrial material with little direct use in normal colony play.

Material Category
Liquefiable
Specific Heat Capacity
2.191 DTU/g/°C
Thermal Conductivity
0.2 DTU/(m·s·°C)
State Changes
Melts at -50.15 °C into Liquid Naphtha.
Found or Produced
Cooling Liquid Naphtha produces Solid Naphtha.
Main Uses
-
Pack
Base game

Solid Nuclear Waste

A radioactive solid that can power Radbolt Generators and support Pip farms.

Material Category
Miscellaneous
Specific Heat Capacity
7.44 DTU/g/°C
Thermal Conductivity
6 DTU/(m·s·°C)
State Changes
Melts at 26.85 °C into Liquid Nuclear Waste.
Found or Produced
Research Reactors produce it as a liquid. Radbolt Engines produce Nuclear Fallout that can condense into Liquid Nuclear Waste; Beetas leave a small amount of Solid Nuclear Waste when they die. Cooling Liquid Nuclear Waste also produces it.
Main Uses
In natural tile form, its radiation can power Radbolt Generators and support Pip farms.
Pack
Spaced Out!

Solid Oxygen

A solid oxidizer with little direct use in normal colony play.

Material Category
Liquefiable
Specific Heat Capacity
1.01 DTU/g/°C
Thermal Conductivity
1 DTU/(m·s·°C)
State Changes
Melts at -218.79 °C into Liquid Oxygen.
Found or Produced
Cooling Liquid Oxygen produces Solid Oxygen.
Main Uses
-
Pack
Base game

Solid Petroleum

A solid fuel with little direct use in normal colony play.

Material Category
Liquefiable
Specific Heat Capacity
1.76 DTU/g/°C
Thermal Conductivity
2 DTU/(m·s·°C)
State Changes
Melts at -57.15 °C into Petroleum.
Found or Produced
Cooling Petroleum produces Solid Petroleum.
Main Uses
-
Pack
Base game

Solid Resin

A solid organic material with little direct use in normal colony play.

Material Category
Organic
Specific Heat Capacity
1.3 DTU/g/°C
Thermal Conductivity
0.17 DTU/(m·s·°C)
State Changes
Melts at 20 °C into Resin.
Found or Produced
Cooling Resin produces Solid Resin.
Main Uses
-
Pack
Base game

Solid Sap

A fragile plant material with little direct use in normal colony play.

Material Category
Organic
Specific Heat Capacity
1.3 DTU/g/°C
Thermal Conductivity
0.17 DTU/(m·s·°C)
State Changes
Melts at 20 °C into Sap.
Found or Produced
Experiment 52B produces Sap; cooling Sap below its freezing point forms Solid Sap.
Main Uses
-
Pack
Spaced Out!

Solid Super Coolant

A manufactured material with little direct use in normal colony play.

Material Category
Manufactured Material
Specific Heat Capacity
8.44 DTU/g/°C
Thermal Conductivity
9.46 DTU/(m·s·°C)
State Changes
Melts at -271.15 °C into Super Coolant.
Found or Produced
Cooling Super Coolant produces Solid Super Coolant.
Main Uses
-
Pack
Base game

Solid Visco-Gel

A solid plastic building material for specialized constructions.

Material Category
Manufactured Material
Specific Heat Capacity
1.55 DTU/g/°C
Thermal Conductivity
0.45 DTU/(m·s·°C)
State Changes
Melts at -30.65 °C into Visco-Gel Fluid.
Found or Produced
Cooling Visco-Gel Fluid produces Solid Visco-Gel.
Main Uses
It can be used as a plastic building material for specialized constructions.
Pack
Base game

Steel

A strong building material that raises overheat limits and supports advanced equipment.

Material Category
Manufactured Material
Specific Heat Capacity
0.49 DTU/g/°C
Thermal Conductivity
54 DTU/(m·s·°C)
State Changes
Melts at 2426.85 °C into Molten Steel.
Found or Produced
Metal Refineries make it from Iron, Refined Carbon, and Lime. Cooling Molten Steel also produces Steel.
Main Uses
As a refined building material, it raises building overheat limits. It is also used for suits and advanced equipment.
Pack
Base game

Sucrose

Used in Electric Grills and Sugar Engines; Grubgrubs can eat it.

Material Category
Consumable Ore
Specific Heat Capacity
1.255 DTU/g/°C
Thermal Conductivity
0.15 DTU/(m·s·°C)
State Changes
Melts at 185.85 °C into Liquid Sucrose.
Found or Produced
When fed Sulfur, Sweetles produce Sucrose. Nectar can be heated or cooled down to produce Sucrose. Latex can be cooled down to produce Sucrose. Cooling Latex produces Sucrose.
Main Uses
Used in Electric Grills and Sugar Engines; Grubgrubs can eat it.
Pack
Spaced Out!

Sulfur

Used to fertilize Grubfruit plants and as an input for Fullerene; Grubgrubs and Sweetles can eat it.

Material Category
Miscellaneous
Specific Heat Capacity
0.7 DTU/g/°C
Thermal Conductivity
0.2 DTU/(m·s·°C)
State Changes
Melts at 115.2 °C into Liquid Sulfur.
Found or Produced
Occurs in warm Rust biomes; in Spaced Out!, it also occurs in Radioactive and Wasteland biomes. Sulfur Geysers emit Liquid Sulfur, and cooling Sour Gas produces it. Heating Galena produces Sulfur.
Main Uses
Used to fertilize Grubfruit plants and as an input for Fullerene; Grubgrubs and Sweetles can eat it.
Pack
Spaced Out!

Tallow

A grease used in food and industrial recipes, including Gear Balm and Biodiesel.

Material Category
Liquefiable
Specific Heat Capacity
2.19 DTU/g/°C
Thermal Conductivity
10 DTU/(m·s·°C)
State Changes
Melts at 80 °C into Biodiesel.
Found or Produced
Freezing Biodiesel produces it. Dead Spigot Seals also drop it in the Frosty Planet Pack.
Main Uses
Used in the Apothecary to make Gear Balm and can be processed into Biodiesel.
Pack
Base game

Thermium

Used in buildings that need a high overheat limit and in Molecular Forge recipes such as Plastium.

Material Category
Manufactured Material
Specific Heat Capacity
0.622 DTU/g/°C
Thermal Conductivity
220 DTU/(m·s·°C)
State Changes
Melts at 2676.85 °C into Molten Niobium 5% + Tungsten 95%.
Found or Produced
Molecular Forges make it from Niobium and Tungsten.
Main Uses
Used in buildings that need a high overheat limit and in Molecular Forge recipes such as Plastium.
Pack
Base game

Tungsten

As a Refined Metal, it can be used in any building that accepts Refined Metal.

Material Category
Refined Metal
Specific Heat Capacity
0.134 DTU/g/°C
Thermal Conductivity
60 DTU/(m·s·°C)
State Changes
Melts at 3421.85 °C into Molten Tungsten.
Found or Produced
Wolframite occurs naturally in Tundra biomes. Metal Refineries and Rock Crushers refine it into Tungsten; heating Thermium also produces it.
Main Uses
As a Refined Metal, it can be used in any building that accepts Refined Metal.
Pack
Base game

Uranium Ore

Used in Manual Radbolt Generators and radiation equipment, and processed into Enriched Uranium.

Material Category
Metal Ore
Specific Heat Capacity
1 DTU/g/°C
Thermal Conductivity
20 DTU/(m·s·°C)
State Changes
Melts at 132.85 °C into Liquid Uranium.
Found or Produced
Occurs naturally in Radioactive biomes.
Main Uses
Radiation Lamps and Manual Radbolt Generators use it. Uranium Centrifuges make Enriched Uranium from it, and Beeta Hives can mine it.
Pack
Spaced Out!

Wolframite

Metal Refineries process it into Tungsten; Rock Crushers can recover some Tungsten from it.

Material Category
Metal Ore
Specific Heat Capacity
0.134 DTU/g/°C
Thermal Conductivity
15 DTU/(m·s·°C)
State Changes
Melts at 2926.85 °C into Molten Tungsten.
Found or Produced
Occurs naturally in Tundra biomes.
Main Uses
Metal Refineries refine it into Tungsten; Rock Crushers recover some Tungsten. Smooth Hatches can excrete Tungsten from it, while Stone Hatches excrete Coal.
Pack
Base game

Wood

Used in buildings, burned in a Wood Burner, or processed into Ethanol and Refined Carbon.

Material Category
Organic
Specific Heat Capacity
2.3 DTU/g/°C
Thermal Conductivity
0.22 DTU/(m·s·°C)
State Changes
Turns into Carbon Dioxide when heated to 600 °C.
Found or Produced
Harvested from Arbor Trees and Floxes; Oakshell Molts can also yield it.
Main Uses
Used in buildings, burned in a Wood Burner, or processed into Ethanol and Refined Carbon; Hatches can also eat it for Coal.
Pack
Base game

Zinc

As a Refined Metal, it can be used in any building that accepts Refined Metal.

Material Category
Refined Metal
Specific Heat Capacity
0.388 DTU/g/°C
Thermal Conductivity
120 DTU/(m·s·°C)
State Changes
Melts at 419.5 °C into Molten Zinc.
Found or Produced
Zinc Ore occurs naturally in Beach and Reef biomes. Metal Refineries and Rock Crushers refine it into Zinc; Smooth Hatches also excrete Zinc.
Main Uses
As a Refined Metal, it can be used in any building that accepts Refined Metal.
Pack
The Aquatic Planet Pack

Zinc Ore

Metal Refineries process it into Zinc; Rock Crushers can recover some Zinc from it.

Material Category
Metal Ore
Specific Heat Capacity
0.388 DTU/g/°C
Thermal Conductivity
4 DTU/(m·s·°C)
State Changes
Melts at 419.5 °C into Molten Zinc.
Found or Produced
Occurs naturally in Beach and Reef biomes.
Main Uses
A Metal Ore for buildings that accept Metal Ore. Metal Refineries refine it into Zinc and Rock Crushers recover some Zinc; Smooth Hatches make Zinc from it, while Stone Hatches produce Coal.
Pack
The Aquatic Planet Pack
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