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  3. Oxygen Not Included>
  4. Critters

All 59 Critters and Their Drops in Oxygen Not Included

Updated on November 1, 2026 (3 days ago)

Critters are the animals that share the world of Oxygen Not Included with your Duplicants. They come in land, flying and water types, and most can be caught, tamed and raised on a ranch for eggs, meat, materials, light or power. Some are easy to live with, while a few are dangerous and need careful handling. Knowing what each kind eats, how it behaves and how to tame it will help you decide which critters belong in your colony.

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Critter Family

Hatch

4 items

Hatch

A burrowing critter that turns several food and mineral feeds into Coal.

Diet
Food, raw minerals, organic matter, and metal ore
Products
Coal
Drops
Meat (3,200 kcal)
Found
Sandstone Biome
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
10 to 40 °C
Baby Form
Hatchling
Pack
Base game

Stone Hatch

A rock-eating Hatch morph that produces Coal.

Diet
Sedimentary rock, igneous rock, obsidian, granite, basalt, and metal ores
Products
Coal
Drops
Meat (3,200 kcal)
Found
-
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
10 to 40 °C
Baby Form
Stone Hatchling
Pack
Base game

Sage Hatch

An organic matter eater that produces Coal.

Diet
Dirt, Slime, Algae, Fertilizer, Polluted Dirt, Polluted Mud, and food
Products
Coal
Drops
Meat (3,200 kcal)
Found
-
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
10 to 40 °C
Baby Form
Sage Hatchling
Pack
Base game

Smooth Hatch

A Hatch morph that refines metal ore into refined metal.

Diet
Metal ores, Gold Amalgam, and Wolframite
Products
Refined metal; the metal depends on the ore
Drops
Meat (3,200 kcal)
Found
-
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
10 to 40 °C
Baby Form
Smooth Hatchling
Pack
Base game

Critter Family

Shine Bug

7 items

Shine Bug

A small flying critter that gives light and decor when happy.

Diet
Phosphorite
Products
Light, +30 Decor, and 60 rads per cycle; eggs contain Resin
Drops
-
Found
Sandstone Biome, Radioactive Biome (Spaced Out!), Nectar Biome (The Frosty Planet Pack), Forest Biome
Ranch Space
6 tiles each; 16 per 96-tile stable.
Comfortable Temperature
10 to 40 °C
Baby Form
Shine Nymph
Pack
Base game

Sun Bug

A Shine Bug morph that glows orange when happy.

Diet
Phosphorite
Products
Orange light and decor when happy; 60 rads per cycle; eggs contain Resin
Drops
-
Found
-
Ranch Space
6 tiles each; 16 per 96-tile stable.
Comfortable Temperature
10 to 40 °C
Baby Form
Sun Nymph
Pack
Base game

Royal Bug

A Shine Bug morph that glows purple when happy.

Diet
Phosphorite
Products
Purple light and decor when happy; 60 rads per cycle; eggs contain Resin
Drops
-
Found
-
Ranch Space
6 tiles each; 16 per 96-tile stable.
Comfortable Temperature
10 to 40 °C
Baby Form
Royal Nymph
Pack
Base game

Coral Bug

A Shine Bug morph that glows pink when happy.

Diet
Phosphorite
Products
Pink light and decor when happy; 60 rads per cycle; eggs contain Resin
Drops
-
Found
-
Ranch Space
6 tiles each; 16 per 96-tile stable.
Comfortable Temperature
10 to 40 °C
Baby Form
Coral Nymph
Pack
Base game

Azure Bug

A Shine Bug morph that glows blue and eats Refined Phosphorus.

Diet
Phosphorite and Refined Phosphorus
Products
Blue light and decor when happy; 60 rads per cycle; eggs contain Resin
Drops
-
Found
-
Ranch Space
6 tiles each; 16 per 96-tile stable.
Comfortable Temperature
10 to 40 °C
Baby Form
Azure Nymph
Pack
Base game

Abyss Bug

A dark Shine Bug morph that eats Abyssalite and Refined Phosphorus.

Diet
Abyssalite and Refined Phosphorus
Products
No light; 60 rads per cycle; eggs contain Resin
Drops
-
Found
-
Ranch Space
6 tiles each; 16 per 96-tile stable.
Comfortable Temperature
10 to 40 °C
Baby Form
Abyss Nymph
Pack
Base game

Radiant Bug

A Shine Bug morph that emits extra-bright light when happy.

Diet
Diamond
Products
Extra-bright light and decor when happy; 60 rads per cycle; eggs contain Resin
Drops
-
Found
-
Ranch Space
6 tiles each; 16 per 96-tile stable.
Comfortable Temperature
10 to 40 °C
Baby Form
Radiant Nymph
Pack
Base game

Critter Family

Pip

2 items

Pip

A nonhostile critter that eats plants, produces Dirt, and buries seeds.

Diet
Arbor Tree and Thimble Reed
Products
Dirt; buries seeds in suitable soft tiles
Drops
Meat (1,600 kcal)
Found
Barren Biome, Forest Biome
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
10 to 40 °C
Baby Form
Pipsqueak
Pack
Base game

Cuddle Pip

A Pip morph that hugs nearby eggs and briefly gets a stronger effect when hugged by a Duplicant.

Diet
Arbor Tree and Thimble Reed
Products
Dirt; hugs eggs, speeding up incubation
Drops
Meat (1,600 kcal)
Found
-
Ranch Space
4 tiles each; 24 per 96-tile stable.
Comfortable Temperature
10 to 40 °C
Baby Form
Cuddle Pipsqueak
Pack
Base game

Critter Family

Drecko

2 items

Drecko

A grazing critter that grows shearable Reed Fiber in Hydrogen.

Diet
Pincha Pepperplant, Balm Lily, and Mealwood
Products
Phosphorite; Reed Fiber when sheared in Hydrogen
Drops
Meat (3,200 kcal)
Found
Jungle Biome, Rust Biome
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
10 to 60 °C
Baby Form
Drecklet
Pack
Base game

Glossy Drecko

A Drecko morph that grows Plastic scales in Hydrogen.

Diet
Mealwood and Bristle Blossom
Products
Phosphorite; Plastic when sheared in Hydrogen
Drops
Meat (3,200 kcal)
Found
-
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
20 to 50 °C
Baby Form
Glossy Drecklet
Pack
Base game

Critter Family

Pokeshell

3 items

Pokeshell

A shell-bearing critter that eats waste and leaves a crushable molt.

Diet
Polluted Dirt, Rot Piles, and Slime
Products
Sand; Pokeshell Molt
Drops
Raw Shellfish (1,200 kcal); Pokeshell Molt (60 kg)
Found
Ocean Biome
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
0 to 40 °C
Baby Form
Pokeshell Spawn
Pack
Base game

Oakshell

A Pokeshell morph whose molt can be crushed into Wood.

Diet
Polluted Dirt, Rot Piles, and Slime
Products
Sand; Oakshell Molt
Drops
Raw Shellfish (1,200 kcal); Oakshell Molt (500 kg)
Found
-
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
0 to 40 °C
Baby Form
Oakshell Spawn
Pack
Base game

Sanishell

A Pokeshell morph that cleans germs from the liquid around it.

Diet
Polluted Dirt, Rot Piles, and Slime
Products
Sand; removes germs from liquid it inhabits
Drops
Raw Shellfish (4,000 kcal)
Found
Reef Biome (The Aquatic Planet Pack)
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
0 to 40 °C
Baby Form
Sanishell Spawn
Pack
Base game

Critter Family

Puft

4 items

Puft

An airborne critter that turns Polluted Oxygen into Slime.

Diet
Polluted Oxygen
Products
Slime
Drops
Meat (1,600 kcal)
Found
Marsh Biome
Ranch Space
16 tiles each; 6 per 96-tile stable.
Comfortable Temperature
15 to 55 °C
Baby Form
Puftlet
Pack
Base game

Puft Prince

A Puft morph that excretes a solid from the gas it breathes.

Diet
Polluted Oxygen, Chlorine Gas, and Oxygen
Products
Slime, Bleach Stone, or Oxylite depending on the gas breathed
Drops
Meat (1,600 kcal)
Found
-
Ranch Space
16 tiles each; 6 per 96-tile stable.
Comfortable Temperature
20 to 40 °C
Baby Form
Puftlet Prince
Pack
Base game

Dense Puft

A Puft morph that condenses Oxygen into Oxylite.

Diet
Oxygen
Products
Oxylite
Drops
Meat (1,600 kcal)
Found
-
Ranch Space
16 tiles each; 6 per 96-tile stable.
Comfortable Temperature
0 to 60 °C
Baby Form
Dense Puftlet
Pack
Base game

Squeaky Puft

A Puft morph that turns Chlorine Gas into Bleach Stone.

Diet
Chlorine Gas
Products
Bleach Stone
Drops
Meat (1,600 kcal)
Found
Rust Biome
Ranch Space
16 tiles each; 6 per 96-tile stable.
Comfortable Temperature
0 to 60 °C
Baby Form
Squeaky Puftlet
Pack
Base game

Critter Family

Pacu

3 items

Pacu

An aquatic fish that can live in liquid and produces Polluted Dirt.

Diet
Algae, Seakomb, and seeds
Products
Polluted Dirt
Drops
Fish Fillet (1,000 kcal)
Found
Swampy Biome (Spaced Out!), Marsh Biome, Wetlands Biome (The Prehistoric Planet Pack)
Ranch Space
8 pool tiles each; 12 per 96-tile pool.
Comfortable Temperature
0 to 60 °C
Baby Form
Pacu Fry
Pack
Base game

Tropical Pacu

A brightly colored Pacu that lives in warm liquid pools.

Diet
Algae, Seakomb, and seeds
Products
Polluted Dirt; provides Decor in warm pools
Drops
Fish Fillet (1,000 kcal)
Found
Reef Biome (The Aquatic Planet Pack)
Ranch Space
8 pool tiles each; 12 per 96-tile pool.
Comfortable Temperature
30 to 80 °C
Baby Form
Tropical Fry
Pack
Base game

Gulp Fish

A cold-water Pacu morph that filters Polluted Water into Water.

Diet
Algae, Seakomb, and seeds
Products
Polluted Dirt; filters Polluted Water into Water
Drops
Fish Fillet (1,000 kcal)
Found
-
Ranch Space
8 pool tiles each; 12 per 96-tile pool.
Comfortable Temperature
-30 to 5 °C
Baby Form
Gulp Fry
Pack
Base game

Critter Family

Slickster

3 items

Slickster

A heat-loving critter that turns Carbon Dioxide into Crude Oil.

Diet
Carbon Dioxide
Products
Crude Oil
Drops
Meat (3,200 kcal)
Found
Oily Biome
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
50 to 140 °C
Baby Form
Slickster Larva
Pack
Base game

Molten Slickster

A hot Slickster morph that turns Carbon Dioxide into Petroleum.

Diet
Carbon Dioxide
Products
Petroleum
Drops
Meat (3,200 kcal)
Found
-
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
100 to 200 °C
Baby Form
Molten Larva
Pack
Base game

Longhair Slickster

A Slickster morph that eats Oxygen and is friendly to nearby Duplicants.

Diet
Oxygen
Products
No oil product; has a long coat and is friendly to nearby Duplicants
Drops
Meat (3,200 kcal)
Found
-
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
0 to 50 °C
Baby Form
Longhair Larva
Pack
Base game

Critter Family

Shove Vole

2 items

Shove Vole

A burrowing critter that eats Regolith, Dirt, and Iron Ore.

Diet
Regolith, Dirt, and Iron Ore
Products
Burrows through solid tiles
Drops
Meat (16,000 kcal)
Found
Regolith Biome (Spaced Out!), Space Biome
Ranch Space
0 tiles each; no room population cap.
Comfortable Temperature
-100 to 400 °C
Baby Form
Vole Pup
Pack
Base game

Delecta Vole

A Vole morph that grows shearable Tonic Root.

Diet
Regolith, Dirt, and Iron Ore
Products
Tonic Root grows on its body and can be sheared
Drops
Meat (8,000 kcal)
Found
-
Ranch Space
0 tiles each; no room population cap.
Comfortable Temperature
-100 to 100 °C
Baby Form
Delecta Vole Pup
Pack
Base game

Critter Family

Gassy Moo

2 items

Gassy Moo

An extraterrestrial grazer that produces Natural Gas and Brackene.

Diet
Gas Grass and Plant Husk
Products
Natural Gas; Brackene from milking
Drops
Meat (16,000 kcal)
Found
Moo Biome (Spaced Out!)
Ranch Space
16 tiles each; 6 per 96-tile stable.
Comfortable Temperature
-50 to 50 °C
Baby Form
None (does not lay eggs)
Pack
Base game

Husky Moo

A Moo morph that produces Carbon Dioxide and Biodiesel.

Diet
Gas Grass and Plant Husk
Products
Carbon Dioxide; Biodiesel from milking
Drops
Meat (16,000 kcal)
Found
-
Ranch Space
16 tiles each; 6 per 96-tile stable.
Comfortable Temperature
-50 to 50 °C
Baby Form
None (does not lay eggs)
Pack
Base game

Critter Family

Morb

1 items

Morb

A critter that appears in unhygienic places and cannot be ranched.

Diet
-
Products
Polluted Oxygen, often with Slimelung germs
Drops
Polluted Oxygen on death
Found
Jungle Biome
Ranch Space
Can't be ranched
Comfortable Temperature
30 to 100 °C
Baby Form
-
Pack
Base game

Critter Family

Plug Slug

3 items

Plug Slug

A ceiling-dwelling critter that generates Power at night.

Diet
Metal ores and Refined Metals
Products
Hydrogen; generates Power at night
Drops
Meat (3,200 kcal)
Found
Swampy Biome
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
10 to 40 °C
Baby Form
Plug Sluglet
Pack
Spaced Out!

Smog Slug

A Plug Slug morph that absorbs gas and releases it into pipes while sleeping.

Diet
Metal ores and Refined Metals
Products
Hydrogen; absorbs gases and releases them into pipes
Drops
Meat (3,200 kcal)
Found
-
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
-10 to 40 °C
Baby Form
Smog Sluglet
Pack
Spaced Out!

Sponge Slug

A Plug Slug morph that absorbs liquid and releases it into pipes while sleeping.

Diet
Metal ores and Refined Metals
Products
Hydrogen; absorbs liquids and releases them into pipes
Drops
Meat (3,200 kcal)
Found
-
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
-10 to 40 °C
Baby Form
Sponge Sluglet
Pack
Spaced Out!

Critter Family

Divergent

2 items

Sweetle

A Sulfur-eating critter that produces Sucrose and pollinates plants.

Diet
Sulfur
Products
Sucrose; pollinates nearby plants
Drops
Meat (1,600 kcal)
Found
Wasteland Biome
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
10 to 40 °C
Baby Form
Sweetle Larva
Pack
Spaced Out!

Grubgrub

A plant-tending critter that boosts growth and fruit size.

Diet
Sulfur and Sucrose
Products
Mud; pollinates plants and improves plant growth
Drops
Meat (4,800 kcal)
Found
-
Ranch Space
16 tiles each; 6 per 96-tile stable.
Comfortable Temperature
10 to 40 °C
Baby Form
Grubgrub Wormling
Pack
Spaced Out!

Critter Family

Beeta

1 items

Beeta

A hostile critter that gathers Uranium Ore for its hive.

Diet
Uranium Ore
Products
Delivers Uranium Ore to its hive; the hive makes Enriched Uranium
Drops
Nuclear Waste
Found
Radioactive Biome
Ranch Space
Can't be ranched
Comfortable Temperature
-50 to 0 °C
Baby Form
Beetiny (from a Beeta Hive)
Pack
Spaced Out!

Critter Family

Flox

2 items

Flox

A cold-weather grazer whose antlers can be sheared for Wood.

Diet
Pikeapple Bush, Pikeapple, Bristle Blossom, and Bristle Berry
Products
Dirt; antlers can be sheared for Wood
Drops
Meat (1,600 kcal)
Found
Ice Cave Biome
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
-30 to 10 °C
Baby Form
Flox Fawn
Pack
The Frosty Planet Pack

Shatter Flox

A Flox morph whose antlers can be sheared for Glass.

Diet
Pikeapple Bush, Pikeapple, Bristle Blossom, Bristle Berry, and Abyssalite
Products
Dirt; antlers can be sheared for Glass
Drops
Meat (1,600 kcal)
Found
-
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
-30 to 10 °C
Baby Form
Shatter Flox Fawn
Pack
The Frosty Planet Pack

Critter Family

Bammoth

2 items

Bammoth

A large grazer that produces Bammoth Patty and grows shearable Reed Fiber.

Diet
Plume Squash Plant, Plume Squash, Nosh Bean, Nosh Sprout, and Squash Fries
Products
Bammoth Patty; Reed Fiber when sheared
Drops
Meat (22,400 kcal)
Found
Cool Pool Biome
Ranch Space
16 tiles each; 6 per 96-tile stable.
Comfortable Temperature
30 to 70 °C
Baby Form
Bammini
Pack
The Frosty Planet Pack

Regal Bammoth

A Bammoth morph that produces a Regal Bammoth Crest.

Diet
Plume Squash Plant, Plume Squash, Nosh Bean, Nosh Sprout, and Squash Fries
Products
Bammoth Patty; Regal Bammoth Crest
Drops
Meat (22,400 kcal)
Found
-
Ranch Space
16 tiles each; 6 per 96-tile stable.
Comfortable Temperature
30 to 70 °C
Baby Form
Regal Bammini
Pack
The Frosty Planet Pack

Critter Family

Spigot Seal

1 items

Spigot Seal

A cold-climate critter that produces Ethanol and can drop Tallow when it dies.

Diet
Nectar and Sucrose
Products
Ethanol; Bonbon Tree Seed has a 20% chance per emission
Drops
Tallow (50 kg)
Found
Nectar Biome
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
-75 to 10 °C
Baby Form
Spigot Pup
Pack
The Frosty Planet Pack

Critter Family

Lumb

2 items

Lumb

A plant-eating critter that produces Peat and knocks harvestable items from nearby plants.

Diet
Ovagro Fig, Bristle Berry, and Bog Jelly
Products
Peat; stomping near plants knocks harvestable items loose
Drops
Tough Meat (12 kg)
Found
Garden Biome
Ranch Space
16 tiles each; 6 per 96-tile stable.
Comfortable Temperature
20 to 70 °C
Baby Form
Lumblet
Pack
The Prehistoric Planet Pack

Blum Lumb

A Lumb morph that produces Algae.

Diet
Ovagro Fig, Bristle Berry, and Bog Jelly
Products
Algae; stomping near plants knocks harvestable items loose
Drops
Tough Meat (12 kg)
Found
-
Ranch Space
16 tiles each; 6 per 96-tile stable.
Comfortable Temperature
20 to 70 °C
Baby Form
Blumblet
Pack
The Prehistoric Planet Pack

Critter Family

Mimika

1 items

Mimika

An airborne organism that helps nearby plants grow and later hardens into Mimillet.

Diet
-
Products
Spawned by Mimika Bud; hardens into Mimillet when its leaves dry
Drops
Mimillet (1 unit)
Found
Garden Biome
Ranch Space
Can't be ranched
Comfortable Temperature
10 to 45 °C
Baby Form
N/A (forms from Mimika Bud)
Pack
The Prehistoric Planet Pack

Critter Family

Rhex

1 items

Rhex

A carnivore that eats smaller critters and produces Brine Ice.

Diet
Hatch, Pip, Shove Vole, Slickster, Drecko, Lumb, Dartle, and Divergent
Products
Brine Ice; tail feathers can be sheared for Feather Fiber
Drops
Tough Meat (5 kg)
Found
Feather Biome
Ranch Space
16 tiles each; 6 per 96-tile stable.
Comfortable Temperature
-50 to 15 °C
Baby Form
Rhex Baby
Pack
The Prehistoric Planet Pack

Critter Family

Dartle

1 items

Dartle

A nonhostile critter that eats Dewdrips and produces Bleach Stone and Chlorine Gas.

Diet
Dewdrip
Products
Bleach Stone and Chlorine Gas
Drops
Meat (800 kcal)
Found
Feather Biome
Ranch Space
4 tiles each; 24 per 96-tile stable.
Comfortable Temperature
-40 to 20 °C
Baby Form
Dartlet
Pack
The Prehistoric Planet Pack

Critter Family

Jawbo

1 items

Jawbo

An aquatic carnivore that eats fish and produces Rust.

Diet
Pacu, other aquatic critters, Fish Fillet, and Cooked Seafood
Products
Rust
Drops
Jawbo Fillet (12,000 kcal)
Found
Wetlands Biome
Ranch Space
12 pool tiles each; 8 per 96-tile pool.
Comfortable Temperature
0 to 60 °C
Baby Form
Jawbo Fry
Pack
The Prehistoric Planet Pack

Critter Family

Gnit

1 items

Gnit

A hostile airborne critter that can feed Lura Plants.

Diet
-
Products
-
Drops
-
Found
Wetlands Biome
Ranch Space
Can't be ranched
Comfortable Temperature
5 to 65 °C
Baby Form
Gnit Larva
Pack
The Prehistoric Planet Pack

Critter Family

Blowter

1 items

Blowter

An aquatic critter that produces Oxygen after eating Waterweed leaves.

Diet
Waterweed and Lettuce
Products
Oxygen
Drops
Fish Fillet (1,000 kcal)
Found
Reef Biome
Ranch Space
8 pool tiles each; 12 per 96-tile pool.
Comfortable Temperature
0 to 60 °C
Baby Form
Blowter Fry
Pack
The Aquatic Planet Pack

Critter Family

Beakon

1 items

Beakon

An aquatic critter that eats Phosphorite and Starnacle and gives off light when happy.

Diet
Starnacle and Phosphorite
Products
Lime; emits 5,000 Lux when happy
Drops
Fish Fillet (1,000 kcal)
Found
Reef Biome
Ranch Space
8 pool tiles each; 12 per 96-tile pool.
Comfortable Temperature
0 to 60 °C
Baby Form
Beakon Fry
Pack
The Aquatic Planet Pack

Critter Family

Seaquine

1 items

Seaquine

An aquatic critter that can be milked for Ovolene.

Diet
Pearl
Products
Slime; Ovolene from the Aquatic Milking Station
Drops
Fish Fillet (1,000 kcal)
Found
Reef Biome
Ranch Space
8 pool tiles each; 12 per 96-tile pool.
Comfortable Temperature
0 to 60 °C
Baby Form
Seaquine Fry
Pack
The Aquatic Planet Pack

Critter Family

Orehull

1 items

Orehull

A shy aquatic critter that eats Kelpoles and can be sheared for Iron Ore.

Diet
Kelpole and Nori
Products
Polluted Mud; Iron Ore when sheared
Drops
Raw Shellfish (6,000 kcal)
Found
Kelp Forest Biome
Ranch Space
12 pool tiles each; 8 per 96-tile pool.
Comfortable Temperature
0 to 60 °C
Baby Form
Orehull Spawn
Pack
The Aquatic Planet Pack

Critter Family

Slogo

2 items

Slogo

A salt-eating critter that produces Dirt and a shell molt.

Diet
Salt
Products
Dirt, Mucin, and Slogo Molt when happy
Drops
Meat (800 kcal)
Found
Beach Biome
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
5 to 75 °C
Baby Form
Slogo Baby
Pack
The Aquatic Planet Pack

Gildgo

A hot Slogo morph that eats Sulfur and produces Obsidian.

Diet
Sulfur
Products
Obsidian, Mucin, and Gildgo Molt when happy
Drops
Meat (800 kcal)
Found
-
Ranch Space
12 tiles each; 8 per 96-tile stable.
Comfortable Temperature
60 to 115 °C
Baby Form
Gildgo Baby
Pack
The Aquatic Planet Pack

Critter Family

Kelpole

1 items

Kelpole

A small aquatic critter that grows along Tower Kelp.

Diet
-
Products
Spawns along Tower Kelp; Nori is harvested from it
Drops
Nori (10 kg)
Found
Kelp Forest Biome
Ranch Space
Can't be ranched
Comfortable Temperature
10 to 45 °C
Baby Form
N/A (spawns along Tower Kelp)
Pack
The Aquatic Planet Pack

Critter Family

Glo Squid

1 items

Glo Squid

A squid that eats Tublia, produces Abyssalite, and can be milked for Squid Ink.

Diet
Tublia
Products
Abyssalite; Squid Ink from milking
Drops
Calamari (9,600 kcal)
Found
Abyss Biome
Ranch Space
12 pool tiles each; 8 per 96-tile pool.
Comfortable Temperature
40 to 100 °C
Baby Form
Glo Squid Larva
Pack
The Aquatic Planet Pack

What Are Critters in Oxygen Not Included?

Critters are the non-Duplicant animals that roam the world you're building in, and they fall into three groups. Land critters walk or burrow, airborne critters float or fly, and aquatic critters live in water or other liquids. The base game has the first set, and the expansion packs add many more, including Plug Slugs, which need Spaced Out!. Some critters turn up on their own in the world, while others arrive as care packages from a Printing Pod.

What Critters Need to Stay Healthy

Every critter has a diet, a range of temperatures it can handle and a minimum amount of room. Wild critters can go without food, but a tame critter without enough food starves, loses happiness and dies after ten cycles. Temperatures outside its range cause frostbite or scalding and drag its happiness down as well.

Water matters just as much. Aquatic critters such as Pacu flop helplessly when there isn't enough liquid around them, and most other critters drown if they stay submerged in liquid they can't swim through for about 75 seconds. Happiness has four levels, from Miserable up to Happy, and it changes how quickly critters burn through food and how often they breed. Crowding, where too many critters share a space, brings a happiness penalty, so each room needs enough space for its residents.

Are Critters Dangerous?

Most critters leave Duplicants alone, and many only fight back once they're attacked. A few are a real threat. Pokeshells turn aggressive when they're guarding their eggs, and a group of them can beat a Duplicant to death. Beetas attack anything that isn't a Beeta, and Gnits are hostile flying critters.

Stone and Smooth Hatches hit hard enough to seriously injure or kill a lone Duplicant, so it's safer to wrangle them than to fight them. Morbs flee when attacked, but their germs carry Slimelung, which is a serious disease risk for Duplicants.

How to Catch Critters

Land critters are caught in a Critter Trap, a reusable trap that snares any non-flying critter that walks into it. Flying critters need an Airborne Critter Trap instead. Arming a trap takes a Duplicant with the Critter Ranching skill, and that same skill lets a Duplicant wrangle a critter directly without a trap.

Once a critter is caught, Duplicants carry it to a Critter Drop-Off, which releases it back into the world. You can cap how many critters the Drop-Off's room will hold. If eggs keep hatching past that cap, a Critter Pick-Up handles the extra critters.

How to Tame Critters and Start a Ranch

Most wild critters become tame after they're groomed at a Grooming Station two cycles (game days) in a row, and once they're tame, they stay that way. The Grooming Station is the core of a Stable, an enclosed room set up with a Ranching Building. Pacus and Jawbos are the exception, since they're tamed by feeding instead. Taming matters because a wild critter lays about one egg in its whole life, while a tame one that lives a full life can lay around fifteen. Eggs keep their parent's status, so breeding from tame critters keeps your line tame.

Every ranching task, including grooming, shearing, wrangling and moving critters, needs a Duplicant with the Critter Ranching skill. Each grooming session also gives a short happiness boost, which helps with breeding. Ranching runs into one common problem: eggs count toward a Stable's space. Too many eggs make it Cramped, and critters stop laying until the eggs are removed or hatch. Incubators can help a new ranch get going, since a rancher can lullaby an egg inside one to make it hatch up to five times faster. They don't increase the number of eggs, though, and filling a new ranch can still take 50 cycles or more.

Which Critters Are Worth Keeping?

The game points to Hatches, Shine Bugs and Pufts as the first critters to ranch, and they're a sensible place to start. Hatches are the food and coal critters. They eat solid minerals and turn much of it into coal, and a happy Hatch yields enough raw meat that roughly two per Duplicant covers their food. Smooth Hatches are the exception: they eat metal ore and give back refined metal.

Pufts are the air handlers. They breathe in gas and breathe out solids, so they can turn polluted oxygen into slime, oxygen into oxylite and chlorine into bleach stone. Oxylite can serve as a rocket oxidizer, which makes Dense Pufts especially useful. Shine Bugs are the light critters. They're fairly rare, but they give steady light and decor to the rooms around them, and their eggs can be cracked open for resin.

Pacu are the water-side food source. They turn algae and seeds into polluted dirt and leave fish fillets behind when they die. Plug Slugs hang from ceilings at night and power the exposed wires nearby, and Divergent critters boost any plants they touch.

FAQ

Q.

Can every critter be tamed?

No. Morbs, Beetas, Mimikas, Gnits and Kelpoles can't be tamed, so they can't be raised on a ranch at all.

Q.

How long do critters live?

Lifespans vary a lot by species. Pacus and most Shine Bugs live about 25 cycles, while Hatches live 100. Morbs have no lifecycle, so they don't age out.

Q.

Which critter is easiest to handle at the start?

Pufts are a good first critter. They don't fight back when attacked and flee instead, so they handle well while you learn the basics.

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