Showing 84 of 542 items.
Clan
Luna Coven
Arduhn
Arduhn's Mystic Hammer phases to New Moon, Battleborne builds Conduit on Slay, and Hierophant armors allies through Incant.
- Clan
- Luna Coven
- Card Type
- Unit (Champion)
- Unit Type
- Champion
- Rarity
- Champion
- Ember Cost
- 0
- Unit Size
- 2
- Attack
- 10
- Health
- 10
- Effect
- Champion upgrade paths — Mystic Hammer: Level 1 (10/30): Mageblade 2. ; Shadowcast (Cooldown: 3): Phase to New Moon.; New Moon: +50 Attack; Level 2 (25/45): Mageblade 2. ; Shadowcast (Cooldown: 3): Phase to New Moon.; New Moon: +100 Attack; Level 3 (50/90): Mageblade 2. ; Shadowcast (Cooldown: 3): Phase to New Moon.; New Moon: +150 Attack; Battleborne: Level 1 (20/12): Mageblade 2. ; Slay: Permanently gain Conduit 1; Level 2 (35/20): Mageblade 4. ; Slay: Permanently gain Conduit 1; Level 3 (50/30): Mageblade 6. ; Slay: Permanently gain Conduit 1; Hierophant: Level 1 (20/20): Mageblade 2. ; Incant: Apply Armor 2 to friendly units. Silent units gain +1 Attack; Level 2 (30/30): Mageblade 2. ; Incant: Apply Armor 3 to friendly units. Silent units gain +2 Attack; Level 3 (50/50): Mageblade 2. ; Incant: Apply Armor 4 to friendly units. Silent units gain +3 Attack
Astrologer
Astrologer gains 5 Attack through Mooncycle, defining its Selene role on the floor.
- Clan
- Luna Coven
- Card Type
- Unit
- Unit Type
- Selene
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 5
- Health
- 10
- Effect
- Mooncycle: +5 Attack.
Aurora Weaver
Aurora Weaver gains Conduit 1 through Mooncycle, lowering spell costs.
- Clan
- Luna Coven
- Card Type
- Unit
- Unit Type
- Selene
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 5
- Health
- 5
- Effect
- Mooncycle: Gain Conduit 1.
Bloody Moon
Bloody Moon deals 25 damage and gains 2 Ember after a kill.
- Clan
- Luna Coven
- Card Type
- Spell
- Rarity
- Common
- Ember Cost
- 2
- Effect
- Deal 25 damage.; Slay: Gain 2 Ember.
Celestial Storm
Celestial Storm damages all enemies and gains Attuned during Full Moon, reducing its Ember cost.
- Clan
- Luna Coven
- Card Type
- Spell
- Rarity
- Common
- Ember Cost
- 3
- Effect
- Deal 10 damage to enemy units.; Full Moon: Attuned.
Cosmic Bolt
Cosmic Bolt deals 35 damage, helping clear an enemy blocker.
- Clan
- Luna Coven
- Card Type
- Spell
- Rarity
- Uncommon
- Ember Cost
- 2
- Effect
- Attuned.; Deal 35 damage.
Coven's Spike
Coven's Spike applies 3X Conduit, lowering spell costs.
- Clan
- Luna Coven
- Card Type
- Spell
- Rarity
- Rare
- Ember Cost
- X
- Effect
- Consume.; Apply 3X Conduit.
Cover of Night
Cover of Night shifts through Moon phases to New Moon and applies +5 Attack and Stealth 1 to friendly units.
- Clan
- Luna Coven
- Card Type
- Spell
- Rarity
- Uncommon
- Ember Cost
- 1
- Effect
- Consume.; Phase to New Moon. Apply +5 Attack and Stealth 1 to friendly units.
Duality
Duality either damages an enemy or restores health to an ally, adapting to the floor’s needs.
- Clan
- Luna Coven
- Card Type
- Spell
- Rarity
- Rare
- Ember Cost
- 1
- Effect
- Attuned.; Deal 10 damage to an enemy unit or restore 10 health to a friendly unit.
Dusk Mantle
Dusk Mantle uses New Moon to titanskin 5.
- Clan
- Luna Coven
- Card Type
- Equipment
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- 10
- Effect
- New Moon: Titanskin 5.
Eclipse Chamber
Eclipse Chamber new Moon effects are always active and silent units gain +15 Attack on Resolve.
- Clan
- Luna Coven
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- New Moon effects are always active. Silent units gain +15 Attack on Resolve.
Ekka
Ekka's Celestial Spellweaver builds Conduit through Incant, Silver Empress's Lunar Echo copies recent spells, and Lunar Steward buffs Mooncycle allies.
- Clan
- Luna Coven
- Card Type
- Unit (Champion)
- Unit Type
- Champion
- Rarity
- Champion
- Ember Cost
- 0
- Unit Size
- 2
- Attack
- 5
- Health
- 5
- Effect
- Champion upgrade paths — Celestial Spellweaver: Level 1 (25/12): Conduit 6. ; Incant: Gain Conduit 1; Level 2 (30/12): Conduit 6. ; Incant: Gain Conduit 2; Level 3 (35/12): Conduit 6. ; Incant: Gain Conduit 3; Silver Empress: Level 1 (20/20): Lunar Echo (Cooldown: 2): Create an Ephemeral copy of a random spell played last turn.; Full Moon: +20 Conduit; Level 2 (25/25): Lunar Echo (Cooldown: 2): Create an Ephemeral copy of a random spell played last turn.; Full Moon: +40 Conduit; Level 3 (30/30): Lunar Echo (Cooldown: 2): Create an Ephemeral copy of a random spell played last turn.; Full Moon: +70 Conduit; Lunar Steward: Level 1 (10/10): Mooncycle: Apply +1 Attack and +1 Health to friendly units; Level 2 (15/15): Mooncycle: Apply +2 Attack and +2 Health to friendly units; Level 3 (20/20): Mooncycle: Apply +3 Attack and +3 Health to friendly units
Ethereal Seelie
A Fae that starts with Conduit and makes every Conduit you apply stack higher.
- Clan
- Luna Coven
- Card Type
- Unit
- Unit Type
- Fae
- Rarity
- Rare
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 5
- Health
- 5
- Effect
- Conduit 5. ; Apply +1 stack of Conduit each time it is applied.
- Unlock
- -
Fae's Blessing
Fae's Blessing restores 5 health and healing over max health applies Armor instead.
- Clan
- Luna Coven
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Restore 5 health. Healing over max health applies Armor instead.
- Unlock
- -
Glittering Draught
Glittering Draught restores 20 health and applies Conduit 4.
- Clan
- Luna Coven
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume.; Restore 20 health and apply Conduit 4.
- Unlock
- This is one of two Luna Coven cards that can be obtained through the Gremlin Looter event, the other being Silver Ink.
Gravity
Gravity hits the front enemy for 5 damage, while New Moon sends units down a floor.
- Clan
- Luna Coven
- Card Type
- Spell
- Rarity
- Common
- Ember Cost
- 1
- Effect
- Deal 5 damage.; New Moon: Descend.; Full Moon: Ascend.
Heavenfall
Heavenfall deals 80 damage on every floor during Full Moon, turning the spell into a train-wide hit.
- Clan
- Luna Coven
- Card Type
- Spell
- Rarity
- Rare
- Ember Cost
- 4
- Effect
- Deal 80 damage to enemy units.; Full Moon: Deal damage on all floors instead.
Hexscalation
Hexscalation moves units up a floor and applies Spell Weakness 2.
- Clan
- Luna Coven
- Card Type
- Spell
- Rarity
- Uncommon
- Ember Cost
- 1
- Effect
- Ascend. Apply Spell Weakness 2.
Luna Cyclestaff
Luna Cyclestaff uses Mooncycle to this equipment gains +1 Attack permanently.
- Clan
- Luna Coven
- Card Type
- Equipment
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Mooncycle: This equipment gains +1 Attack permanently.
Lunacy
Lunacy shifts through Moon phases X times and applies 1X Conduit.
- Clan
- Luna Coven
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- X
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Phase X times. Apply 1X Conduit.
Lunar Priestess
Lunar Priestess adds a Moon Ritual spell with Ephemeral to your hand on Resolve.
- Clan
- Luna Coven
- Card Type
- Unit
- Unit Type
- Selene
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 8
- Health
- 8
- Effect
- Resolve: Add a Moon Ritual spell with Ephemeral to your hand.
Meddler
A unit that changes the Moon phase when summoned and again with its Moonipulate ability.
- Clan
- Luna Coven
- Card Type
- Unit
- Unit Type
- Fae
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 6
- Health
- 3
- Effect
- Summon: Phase. Moonipulate (Cooldown: 2): Phase.
- Unlock
- -
Moon Pixie
A small Fae with Conduit that also grants Conduit to the unit it enchants.
- Clan
- Luna Coven
- Card Type
- Unit
- Unit Type
- Fae
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 3
- Health
- 3
- Effect
- Conduit 3. Enchant: Grant Conduit 3.
- Unlock
- -
Moon Ritual
Moon Ritual shifts the Moon phase and applies Conduit 1 to a friendly unit.
- Clan
- Luna Coven
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Common
- Ember Cost
- 0
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Phase. Apply Conduit 1 to a friendly unit.
- Unlock
- Starter card for Arduhn
Moonbeam
Moonbeam deals 20 damage to the front enemy unit X times.
- Clan
- Luna Coven
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- X
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Deal 20 damage to the front enemy unit X times.
Mooncaller
Mooncaller Mooncycle triggers an additional time, defining its Selene role on the floor.
- Clan
- Luna Coven
- Card Type
- Unit
- Unit Type
- Selene
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 3
- Health
- 5
- Effect
- Mooncycle triggers an additional time.
Moonguard
A unit with Mageblade that gains even more Mageblade during the New Moon.
- Clan
- Luna Coven
- Card Type
- Unit
- Unit Type
- Silent
- Rarity
- Rare
- Ember Cost
- 2
- Unit Size
- 2
- Attack
- 30
- Health
- 30
- Effect
- Mageblade 3. New Moon: Mageblade 3.
Moonlit Glaive
Equipment that gives its wearer Mageblade for spell-powered attacks.
- Clan
- Luna Coven
- Card Type
- Equipment
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 2
- Unit Size
- -
- Attack
- 5
- Health
- -
- Effect
- Mageblade 3.
Moonrise
Moonrise gains 1 Ember and shifts through Moon phases to Full Moon.
- Clan
- Luna Coven
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 0
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume.; Gain 1 Ember. Phase to Full Moon.
Nightingale
Nightingale gains Stealth and Multistrike during New Moon, hiding while attacking repeatedly.
- Clan
- Luna Coven
- Card Type
- Unit
- Unit Type
- Silent
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 10
- Health
- 5
- Effect
- Stealth 2. New Moon: Multistrike 2.
Planetarium
Planetarium grants friendly units Conduit 5, lowering spell costs.
- Clan
- Luna Coven
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Grant friendly units Conduit 5.
Ritual Tome
Ritual Tome applies Titanskin 2 to a friendly unit.
- Clan
- Luna Coven
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 2
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume.; Apply Titanskin 2 to a friendly unit.
Scrivener
Scrivener uses Spellweave every 2 turns to draw a non-starter spell and applies -1 Ember.
- Clan
- Luna Coven
- Card Type
- Unit
- Unit Type
- Selene
- Rarity
- Rare
- Ember Cost
- 2
- Unit Size
- 1
- Attack
- 15
- Health
- 8
- Effect
- Spellweave (Cooldown: 2): Draw a non-starter spell and apply -1 Ember.
Selene Acolyte
Selene Acolyte gains Sweep during Full Moon, while Mageblade adds Magic Power to its attacks.
- Clan
- Luna Coven
- Card Type
- Unit
- Unit Type
- Selene
- Rarity
- Uncommon
- Ember Cost
- 2
- Unit Size
- 2
- Attack
- 10
- Health
- 5
- Effect
- Mageblade 2.; Full Moon: Sweep.
Shadeguard
Shadeguard if it is New Moon, gain +10 Attack and +15 Health on Resolve.
- Clan
- Luna Coven
- Card Type
- Unit
- Unit Type
- Silent
- Rarity
- Uncommon
- Ember Cost
- 2
- Unit Size
- 3
- Attack
- 15
- Health
- 40
- Effect
- Resolve: If it is New Moon, gain +10 Attack and +15 Health.
Silent Sentinel
Silent Sentinel uses Spell Slam every 3 turns to restore to full health.
- Clan
- Luna Coven
- Card Type
- Unit
- Unit Type
- Silent
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 10
- Health
- 40
- Effect
- Spell Slam (Cooldown: 3): Restore to full health. Apply Spell Weakness 1 to enemy units.
Silver Ink
Silver Ink applies Attuned and +3 Magic Power to spells in your hand.
- Clan
- Luna Coven
- Card Type
- Spell
- Rarity
- Rare
- Ember Cost
- 3
- Effect
- Consume.; Apply Attuned and +3 Magic Power to spells in your hand.
- Unlock
- This is one of two Luna Coven cards that can be obtained through the Gremlin Looter event, the other being Glittering Draught.
Silver Strike
Silver Strike hits the front enemy, then doubles its damage across floors during Full Moon.
- Clan
- Luna Coven
- Card Type
- Spell
- Rarity
- Common
- Ember Cost
- 1
- Effect
- Deal 25 damage to the front enemy unit.; Full Moon: Deal damage twice instead.
- Unlock
- -
Stardust Invocation
Stardust Invocation changes the Moon phase and creates a temporary copy of a spell in your hand.
- Clan
- Luna Coven
- Card Type
- Spell
- Rarity
- Rare
- Ember Cost
- 1
- Effect
- Consume. Distinct.; Phase. Create an Ephemeral copy of a spell in your hand.
- Unlock
- -
Starstruck
Starstruck deals 5 damage and applies Dazed 1 through Full Moon.
- Clan
- Luna Coven
- Card Type
- Spell
- Rarity
- Common
- Ember Cost
- 1
- Effect
- Deal 5 damage.; Full Moon: Apply Dazed 1.
- Unlock
- -
Tidal Turning
Tidal Turning restores 10 health to friendly units and healing over max health applies Armor instead.
- Clan
- Luna Coven
- Card Type
- Spell
- Rarity
- Rare
- Ember Cost
- 3
- Effect
- Consume.; Restore 10 health to friendly units. Healing over max health applies Armor instead.
- Unlock
- -
Witchweave
Witchweave can damage an enemy or restore health to a friendly unit.
- Clan
- Luna Coven
- Card Type
- Spell
- Rarity
- Common
- Ember Cost
- 0
- Effect
- Deal 1 damage to an enemy unit or restore 1 Health to a friendly unit.
- Unlock
- Starter card for Ekka
Clan
Melting Remnant
A Fatal Melting
A Fatal Melting deals damage to enemy units equal to 3x the number of friendly unit deaths this battle.
- Clan
- Melting Remnant
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 2
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Deal damage to enemy units equal to 3x the number of friendly unit deaths this battle.
Big Sludge
Big Sludge gains Rage 5 when Harvest triggers.
- Clan
- Melting Remnant
- Card Type
- Unit
- Unit Type
- Wickless
- Rarity
- Rare
- Ember Cost
- 2
- Unit Size
- 3
- Attack
- 10
- Health
- 30
- Effect
- Harvest: Gain Rage 5.
Bounty Stalker
Bounty Stalker gains Burnout 1, so Burnout removes the unit after its countdown and Stealth 1.
- Clan
- Melting Remnant
- Card Type
- Unit
- Unit Type
- Wickless
- Rarity
- Rare
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 30
- Health
- 5
- Effect
- Burnout 1. Stealth 1.; Extinguish: +10 Attack permanently.
Crushing Demise
Crushing Demise kills a random non-boss enemy unit and kills a random friendly unit.
- Clan
- Melting Remnant
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Kill a random non-boss enemy unit.; Kill a random friendly unit.
Devourer of Death
Devourer of Death gains Soul 1 when Harvest triggers.
- Clan
- Melting Remnant
- Card Type
- Unit
- Unit Type
- Wickless
- Rarity
- Rare
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 0
- Health
- 5
- Effect
- Harvest: Gain Soul 1.; Extinguish: Deal damage to enemy units equal to 15x the Soul count.
Draff
Draff gains Burnout 1, so Burnout removes the unit after its countdown.
- Clan
- Melting Remnant
- Card Type
- Unit
- Unit Type
- Waxer
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 15
- Health
- 5
- Effect
- Burnout 1. Multistrike 1.
Dreg
Dreg gains Burnout 2, so Burnout removes the unit after its countdown.
- Clan
- Melting Remnant
- Card Type
- Unit
- Unit Type
- Waxer
- Rarity
- Common
- Ember Cost
- 0
- Unit Size
- 1
- Attack
- 12
- Health
- 3
- Effect
- Burnout 2.
- Unlock
- Starter card for Rector Flicker
Dripfall
Dripfall descends units and applies Dazed 1, delaying enemy attacks.
- Clan
- Melting Remnant
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Descend. Apply Dazed 1.
- Unlock
- -
Engulfed in Smoke
Engulfed in Smoke applies Stealth 2 to friendly units.
- Clan
- Melting Remnant
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 2
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Apply Stealth 2 to friendly units.
- Unlock
- -
Entombed Explosive
Entombed Explosive deals 65 damage to the front enemy unit when it dies.
- Clan
- Melting Remnant
- Card Type
- Unit
- Unit Type
- Tomb
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 0
- Health
- 1
- Effect
- Extinguish: Deal 65 damage to the front enemy unit.
Formless Child
Formless Child returns a random defeated unit to your hand and applies +40 Attack when it dies.
- Clan
- Melting Remnant
- Card Type
- Unit
- Unit Type
- Tomb
- Rarity
- Rare
- Ember Cost
- 2
- Unit Size
- 1
- Attack
- 0
- Health
- 1
- Effect
- Extinguish: Return a random defeated unit to your hand and apply +40 Attack.
Hallowed Drippings
Hallowed Drippings applies Burnout 5 and +5 Attack to friendly Burnout units.
- Clan
- Melting Remnant
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume.; Apply Burnout 5 and +5 Attack to friendly Burnout units.
Hallowed Halls
Hallowed Halls kills friendly units, then reforms random units onto this floor until its Capacity is filled.
- Clan
- Melting Remnant
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 3
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Kill friendly units.; Reform random units to this floor until it exceeds its Capacity.
Intent on Death
Intent on Death triggers a unit's Extinguish ability without killing it.
- Clan
- Melting Remnant
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume.; Trigger a unit's Extinguish ability without killing it.
Lady of the House
Lady of the House gains Burnout 3, so Burnout removes the unit after its countdown.
- Clan
- Melting Remnant
- Card Type
- Unit
- Unit Type
- Waxer
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 25
- Health
- 45
- Effect
- Burnout 3.; +5 Attack for every stack of Burnout.
Lady of the Reformed
Lady of the Reformed gains Burnout 3, so Burnout removes the unit after its countdown.
- Clan
- Melting Remnant
- Card Type
- Unit
- Unit Type
- Waxer
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 10
- Health
- 40
- Effect
- Burnout 3.; Revenge: Apply Burnout 1 to friendly Burnout units.
Legion of Wax
Legion of Wax summons 2 Twin of Wax and applies this unit's upgrades, equipment, and stat changes when it dies.
- Clan
- Melting Remnant
- Card Type
- Unit
- Unit Type
- Waxer
- Rarity
- Rare
- Ember Cost
- 2
- Unit Size
- 4
- Attack
- 16
- Health
- 16
- Effect
- Extinguish: Summon 2 Twin of Wax and apply this unit's upgrades, equipment, and stat changes.
Little Fade
Little Fade's Fire Light buffs allies on Extinguish, Eternal Flame returns through Burnout, and Little Icarus gains strength after dying.
- Clan
- Melting Remnant
- Card Type
- Unit (Champion)
- Unit Type
- Champion
- Rarity
- Champion
- Ember Cost
- 0
- Unit Size
- 1
- Attack
- 5
- Health
- 1
- Effect
- Champion upgrade paths — Fire Light: Level 1 (5/1): Extinguish: Add +5 Attack and +5 Health and Burnout 2 to friendly units; Level 2 (5/1): Extinguish: Add +12 Attack and +5 Health and Burnout 2 to friendly units; Level 3 (5/1): Extinguish: Add +20 Attack and +5 Health and Burnout 2 to friendly units; Eternal Flame: Level 1 (5/1): Quick. Endless. ; Extinguish: +15 Attack and +1 Health; Level 2 (5/1): Quick. Endless. ; Extinguish: +30 Attack and +2 Health; Level 3 (5/1): Quick. Endless. ; Extinguish: +60 Attack and +3 Health; Little Icarus: Level 1 (5/1): Spikes 7. ; Slay: Gain +2 Attack and Spikes 2 permanently; Level 2 (5/1): Spikes 7. ; Slay: Gain +3 Attack and Spikes 3 permanently; Level 3 (5/1): Spikes 7. ; Slay: Gain +4 Attack and Spikes 4 permanently
Memento Mori
Memento Mori deals damage to the front enemy unit equal to 10x the number of friendly unit deaths this battle.
- Clan
- Melting Remnant
- Card Type
- Spell
- Rarity
- Uncommon
- Ember Cost
- 3
- Effect
- Deal damage to the front enemy unit equal to 10x the number of friendly unit deaths this battle.
Memorial for the Melted
Memorial for the Melted gives friendly units Endless.
- Clan
- Melting Remnant
- Card Type
- Room
- Rarity
- Uncommon
- Ember Cost
- 1
- Effect
- Friendly units have Endless.
Molded
Molded reforms a unit, returning a fallen ally to the fight.
- Clan
- Melting Remnant
- Card Type
- Spell
- Rarity
- Common
- Ember Cost
- 1
- Effect
- Reform a unit.
Molten Encasement
Molten Encasement applies Stealth 2 to friendly units when it dies.
- Clan
- Melting Remnant
- Card Type
- Unit
- Unit Type
- Tomb
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 0
- Health
- 1
- Effect
- Extinguish: Apply Stealth 2 to friendly units.
Mortal Entrapment
Mortal Entrapment deals 25 damage and applies Dazed 3 to an already damaged unit.
- Clan
- Melting Remnant
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 3
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Attuned.; Deal 25 damage and apply Dazed 3 to an already damaged unit.
Paraffin Enforcer
Paraffin Enforcer applies Rage 3 to friendly Burnout units when it strikes.
- Clan
- Melting Remnant
- Card Type
- Unit
- Unit Type
- Wickless
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 15
- Health
- 25
- Effect
- Strike: Apply Rage 3 to friendly Burnout units.
Paraffin Thug
Paraffin Thug gains 30 Gold after a kill.
- Clan
- Melting Remnant
- Card Type
- Unit
- Unit Type
- Wickless
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 40
- Health
- 10
- Effect
- Slay: Gain 30 Gold.
- Unlock
- -
Primitive Mold
A spell that Reforms a random unit on the floor.
- Clan
- Melting Remnant
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Reform a random unit.
- Unlock
- Starter card for Little Fade
Purifying Cleanse
Purifying Cleanse restores 15 health and applies Burnout 3 to a friendly unit.
- Clan
- Melting Remnant
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Common
- Ember Cost
- 0
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Restore 15 health and apply Burnout 3 to a friendly unit.
- Unlock
- -
Rector Flicker
Rector Flicker's Burn Bright scales stats with Burnout, Accumulator grows through Harvest, and Dark Calling brings allies back with Reanimate.
- Clan
- Melting Remnant
- Card Type
- Unit (Champion)
- Unit Type
- Champion
- Rarity
- Champion
- Ember Cost
- 0
- Unit Size
- 2
- Attack
- 10
- Health
- 10
- Effect
- Champion upgrade paths — Burn Bright: Level 1 (50/50): Burnout 3; Level 2 (100/100): Burnout 3; Level 3 (200/200): Burnout 3; Accumulator: Level 1 (10/15): Harvest: +1 Attack and +5 Health; Level 2 (15/25): Harvest: +2 Attack and +10 Health; Level 3 (30/50): Harvest: +4 Attack and +20 Health; Dark Calling: Level 1 (15/15): Cryptcall (Cooldown: 1): Reform 2 random units and apply an additional +10 Attack; Level 2 (30/30): Cryptcall II (Cooldown: 1): Reform 2 random units and apply an additional +15 Attack; Level 3 (50/50): Cryptcall III (Cooldown: 1): Reform 2 random units and apply an additional +25 Attack
Remnant Host
Remnant Host summons 2 Draff units when it dies.
- Clan
- Melting Remnant
- Card Type
- Unit
- Unit Type
- Tomb
- Rarity
- Uncommon
- Ember Cost
- 0
- Unit Size
- 1
- Attack
- 0
- Health
- 1
- Effect
- Extinguish: Summon 2 Draff units.
Remnant Pact
Remnant Pact applies Endless to a friendly unit for the rest of the battle.
- Clan
- Melting Remnant
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume.; Apply Endless to a friendly unit for the rest of the battle.
Resin Blades
Resin Blades gains Burnout 1, so Burnout removes the unit after its countdown.
- Clan
- Melting Remnant
- Card Type
- Equipment
- Rarity
- Rare
- Ember Cost
- 2
- Effect
- Burnout 1.; Multistrike 1.; Return to hand when equipped unit is destroyed.
Resin Removal
Resin Removal removes all Debuff effects from friendly units and all Buff effects from enemy units.
- Clan
- Melting Remnant
- Card Type
- Spell
- Rarity
- Uncommon
- Ember Cost
- 2
- Effect
- Remove all Debuff effects from friendly units and all Buff effects from enemy units.
Sacred Wicks
A one-use spell that Reforms two random units at once.
- Clan
- Melting Remnant
- Card Type
- Spell
- Rarity
- Uncommon
- Ember Cost
- 0
- Effect
- Consume.; Reform 2 random units.
Sacrificial Resurrection
Sacrificial Resurrection consumes your hand to create a Draff with more Attack for each card consumed.
- Clan
- Melting Remnant
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 0
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume cards in hand. Add a Draff unit to your hand and apply +10 Attack for each card consumed.
Subsuming Blade
Subsuming Blade has Piercing, letting its attacks pass through Armor and deals 5 damage.
- Clan
- Melting Remnant
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Piercing.; Deal 5 damage.; Slay: Increase damage by 3 permanently.
Votivary
Votivary endless and draws +2 next turn when it dies.
- Clan
- Melting Remnant
- Card Type
- Unit
- Unit Type
- Waxer
- Rarity
- Uncommon
- Ember Cost
- 0
- Unit Size
- 1
- Attack
- 1
- Health
- 1
- Effect
- Endless.; Extinguish: Draw +2 next turn.
Waxen Spike
Waxen Spike applies +4X Attack and Burnout 4 to friendly units.
- Clan
- Melting Remnant
- Card Type
- Spell
- Rarity
- Rare
- Ember Cost
- X
- Effect
- Consume.; Apply +4X Attack and Burnout 4 to friendly units.
Wicked Blaze
Wicked Blaze reforms a unit and applies +10 Attack.
- Clan
- Melting Remnant
- Card Type
- Spell
- Rarity
- Uncommon
- Ember Cost
- 2
- Effect
- Reform a unit and apply +10 Attack.
Wicklash
Wicklash applies +10 Attack and Burnout 2 to a friendly unit.
- Clan
- Melting Remnant
- Card Type
- Spell
- Rarity
- Common
- Ember Cost
- 1
- Effect
- Apply +10 Attack and Burnout 2 to a friendly unit.
Wickless Baron
Wickless Baron gains 5 Attack and +5 Health when Harvest triggers.
- Clan
- Melting Remnant
- Card Type
- Unit
- Unit Type
- Wickless
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 5
- Health
- 15
- Effect
- Harvest: +5 Attack and +5 Health.
Wickless Recruitment
Wickless Recruitment removes all Burnout and Debuff effects on a unit.
- Clan
- Melting Remnant
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 0
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Remove all Burnout and Debuff effects on a unit.
Wickless Tycoon
Wickless Tycoon gains +10 Gold when Harvest triggers.
- Clan
- Melting Remnant
- Card Type
- Unit
- Unit Type
- Wickless
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 10
- Health
- 40
- Effect
- Harvest: gain +10 Gold.



