Showing 84 of 542 items.
Clan
Hellhorned
Alloy of the Ancients
Alloy of the Ancients applies Armor 30, absorbing incoming damage.
- Clan
- Hellhorned
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume.; Apply Armor 30.
Alpha Fiend
Alpha Fiend gains 15 Attack when it strikes.
- Clan
- Hellhorned
- Card Type
- Unit
- Unit Type
- Demon
- Rarity
- Uncommon
- Ember Cost
- 2
- Unit Size
- 3
- Attack
- 10
- Health
- 25
- Effect
- Strike: +15 Attack.
Apex Imp
Apex Imp turns Armor it gains into Rage, so defensive boosts also raise its Attack.
- Clan
- Hellhorned
- Card Type
- Unit
- Unit Type
- Demon Imp
- Rarity
- Rare
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 10
- Health
- 10
- Effect
- Armored: Gain Rage equal to gained Armor.; Summon: Gain Armor 5.
Battering Ram
Battering Ram deals damage to the front enemy unit equal to 4x Armor on friendly units.
- Clan
- Hellhorned
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 3
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Deal damage to the front enemy unit equal to 4x Armor on friendly units.
Branded Warrior
Branded Warrior gains Rage 5, so Rage boosts its Attack and applies Rage 5 to friendly units after a kill.
- Clan
- Hellhorned
- Card Type
- Unit
- Unit Type
- Demon
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 20
- Health
- 8
- Effect
- Rage 5.; Slay: Apply Rage 5 to friendly units.
Branding Rite
Branding Rite has Piercing, letting its attacks pass through Armor and deals 3 damage.
- Clan
- Hellhorned
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 2
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Piercing.; Deal 3 damage. Apply Armor 20.
Consumer of Crowns
Consumer of Crowns uses Warlord's Tithe every 0 turns to sacrifice Imp and attack immediately.
- Clan
- Hellhorned
- Card Type
- Unit
- Unit Type
- Demon
- Rarity
- Rare
- Ember Cost
- 4
- Unit Size
- 3
- Attack
- 100
- Health
- 40
- Effect
- Warlord's Tithe (Cooldown: 0): Sacrifice Imp. Attack immediately.
Dark Deal
Dark Deal deals 5 damage and applies Rage 7.
- Clan
- Hellhorned
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 0
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Deal 5 damage. Apply Rage 7.
Demon Fiend
Demon Fiend has Trample, carrying excess attack damage into the next enemy.
- Clan
- Hellhorned
- Card Type
- Unit
- Unit Type
- Demon
- Rarity
- Uncommon
- Ember Cost
- 4
- Unit Size
- 3
- Attack
- 60
- Health
- 60
- Effect
- Trample.
Deranged Brute
Deranged Brute makes Rage on friendly units adds +3 Attack per stack.
- Clan
- Hellhorned
- Card Type
- Unit
- Unit Type
- Demon
- Rarity
- Rare
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 10
- Health
- 25
- Effect
- Rage on friendly units adds +3 Attack per stack.
Enflame
Enflame applies Rage 6 and Armor 10, absorbing incoming damage.
- Clan
- Hellhorned
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 2
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Apply Rage 6 and Armor 10.
Fledgling Imp
Fledgling Imp applies Rage 5 to friendly units on Summon.
- Clan
- Hellhorned
- Card Type
- Unit
- Unit Type
- Imp
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 1
- Health
- 1
- Effect
- Summon: Apply Rage 5 to friendly units.
Fortified Pauldrons
Equipment that gives Armor and keeps adding more Armor each time the unit resolves.
- Clan
- Hellhorned
- Card Type
- Equipment
- Rarity
- Common
- Ember Cost
- 0
- Effect
- Armor 6.; Resolve: Gain Armor 6.
Horn Break
Horn Break has Piercing, letting its attacks pass through Armor and deals 8 damage, twice.
- Clan
- Hellhorned
- Card Type
- Spell
- Rarity
- Common
- Ember Cost
- 1
- Effect
- Piercing.; Deal 8 damage, twice.
Hornbreaker Prince
Hornbreaker Prince's Brawler path combines Armor and Multistrike, Reaper builds Attack through Slay, and Wrathful pairs Armor with Rage.
- Clan
- Hellhorned
- Card Type
- Unit (Champion)
- Unit Type
- Champion
- Rarity
- Champion
- Ember Cost
- 0
- Unit Size
- 2
- Attack
- 6
- Health
- 6
- Effect
- Champion upgrade paths — Brawler: Level 1 (6/6): Armor 10. ; Multistrike 1; Level 2 (6/6): Armor 15. ; Multistrike 2; Level 3 (6/6): Armor 20. ; Multistrike 4; Reaper: Level 1 (30/6): Slay: +15 Attack.; Culling (Cooldown: 6): Attack immediately; Level 2 (60/12): Slay: +25 Attack.; Culling II (Cooldown: 3): Attack immediately; Level 3 (120/24): Slay: +50 Attack.; Culling III (Cooldown: 1): Attack immediately; Wrathful: Level 1 (25/25): Slay: Gain Armor 10. ; Revenge: Gain Rage 4; Level 2 (35/50): Slay: Gain Armor 15. ; Revenge: Gain Rage 5; Level 3 (45/75): Slay: Gain Armor 25. ; Revenge: Gain Rage 6
Horned Warrior
Horned Warrior has Multistrike 1, allowing extra attacks each round.
- Clan
- Hellhorned
- Card Type
- Unit
- Unit Type
- Demon
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 15
- Health
- 8
- Effect
- Multistrike 1.
Imp-in-a-Box
Imp-in-a-Box adds 2 random Imp units to your hand.
- Clan
- Hellhorned
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 0
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume.; Add 2 random Imp units to your hand.
Imp-olate
Imp-olate deals damage to the front enemy unit equal to 25x the number of Imp units in your deck.
- Clan
- Hellhorned
- Card Type
- Spell
- Rarity
- Rare
- Ember Cost
- 1
- Effect
- Deal damage to the front enemy unit equal to 25x the number of Imp units in your deck.
Imp-portant Work
Imp-portant Work sacrifices an Imp to gain Ember and draw a card.
- Clan
- Hellhorned
- Card Type
- Spell
- Rarity
- Uncommon
- Ember Cost
- 0
- Effect
- Sacrifice Imp.; Gain 1 Ember. Draw 1.
Imp-pressive
Imp-pressive sacrifices Imp and deals 50 damage to the front enemy unit.
- Clan
- Hellhorned
- Card Type
- Spell
- Rarity
- Uncommon
- Ember Cost
- 1
- Effect
- Attuned. Sacrifice Imp.; Deal 50 damage to the front enemy unit.
Impish Scholar
Impish Scholar returns a random consumed spell to your hand on Summon.
- Clan
- Hellhorned
- Card Type
- Unit
- Unit Type
- Imp
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 1
- Health
- 1
- Effect
- Summon: Return a random consumed spell to your hand.
Inferno
Inferno pierces Armor while dealing heavy damage to every unit on the floor.
- Clan
- Hellhorned
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 3
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Piercing.; Deal 120 damage to all units.
Last Stand
Last Stand doubles the amount of Rage on friendly units.
- Clan
- Hellhorned
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 3
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume.; Double the amount of Rage on friendly units.
March of Shields
March of Shields advances units and applies Armor 12.
- Clan
- Hellhorned
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Advance. Apply Armor 12.
Molting Imp
Molting Imp deals 10 damage across all enemy units on Summon.
- Clan
- Hellhorned
- Card Type
- Unit
- Unit Type
- Imp
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 1
- Health
- 1
- Effect
- Summon: Deal 10 damage to enemy units.
Onehorn's Tome
Onehorn's Tome applies Fragile and Multistrike 1 to a friendly unit.
- Clan
- Hellhorned
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 4
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume.; Apply Fragile and Multistrike 1 to a friendly unit.
Pyre Chomper
Pyre Chomper gains 4 Ember on Summon, defining its Imp role on the floor.
- Clan
- Hellhorned
- Card Type
- Unit
- Unit Type
- Imp
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 1
- Health
- 1
- Effect
- Summon: Gain 4 Ember.
- Unlock
- -
Queen's Impling
Queen's Impling deals 16 damage to the front enemy unit on Summon.
- Clan
- Hellhorned
- Card Type
- Unit
- Unit Type
- Imp
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 1
- Health
- 1
- Effect
- Summon: Deal 16 damage to the front enemy unit.
- Unlock
- Starter card for Shardtail Queen
Rage Room
Rage Room gives friendly units the ability to gain Rage 2 on Strike and Revenge.
- Clan
- Hellhorned
- Card Type
- Room
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Friendly units gain Rage 2 on Strike and Revenge.
- Unlock
- -
Rage Serum
Rage Serum applies Rage 5, strengthening the unit’s attacks.
- Clan
- Hellhorned
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 0
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume.; Apply Rage 5.
Railbeater
A heavily armored Demon whose strikes leave enemies open to melee attacks.
- Clan
- Hellhorned
- Card Type
- Unit
- Unit Type
- Demon
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 10
- Health
- 10
- Effect
- Armor 30.; Strike: Apply Melee Weakness 1.
Reinforce
Reinforce doubles the amount of Armor on a unit.
- Clan
- Hellhorned
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 3
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume.; Double the amount of Armor on a unit.
Ritual of Battle
Ritual of Battle applies Rage 12, strengthening the unit’s attacks.
- Clan
- Hellhorned
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Common
- Ember Cost
- 3
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Apply Rage 12.
Shardtail Queen
Shardtail Queen's Imp Parade creates cheaper Imps, Royalty grows Attack through Rally, and Imperialist sacrifices Imps for floor-wide damage.
- Clan
- Hellhorned
- Card Type
- Unit (Champion)
- Unit Type
- Champion
- Rarity
- Champion
- Ember Cost
- 0
- Unit Size
- 2
- Attack
- 10
- Health
- 10
- Effect
- Champion upgrade paths — Imp Parade: Level 1 (30/15): Resolve: Add a Queen's Impling to your hand. ; Imp units cost -1 Ember on this floor; Level 2 (60/20): Resolve: Add a Fledgling Imp to your hand. ; Imp units cost -1 Ember on this floor; Level 3 (120/25): Resolve: Add a Fledgling Imp and a Welder Helper to your hand. ; Imp units cost -1 Ember on this floor; Royalty: Level 1 (10/15): Rally: +10 Attack; Level 2 (15/30): Rally: +15 Attack; Level 3 (25/60): Rally: +25 Attack; Imperialist: Level 1 (10/20): Imp Toss (Cooldown: 1): Kill all Imp units. Deal 20 damage per Imp to enemy units; Level 2 (20/40): Imp Toss (Cooldown: 1): Kill all Imp units. Deal 40 damage per Imp to enemy units; Level 3 (50/80): Imp Toss (Cooldown: 1): Kill all Imp units. Deal 60 damage per Imp to enemy units
Spike of the Hellhorned
Spike of the Hellhorned applies 4X Rage and 4X Armor.
- Clan
- Hellhorned
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- X
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume.; Apply 4X Rage and 4X Armor.
Steelworker
Steelworker applies Armor 6 to friendly units on Resolve.
- Clan
- Hellhorned
- Card Type
- Unit
- Unit Type
- Demon
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 10
- Health
- 15
- Effect
- Resolve: Apply Armor 6 to friendly units.
- Unlock
- -
Tiresome Climb
Tiresome Climb moves units up a floor and applies Dazed 2.
- Clan
- Hellhorned
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 2
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Ascend. Apply Dazed 2.
- Unlock
- -
Torch
Torch deals direct damage to the front enemy, helping remove a weak blocker.
- Clan
- Hellhorned
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Deal 3 damage.
- Unlock
- Starter card for Hornbreaker Prince
Transcendimp
Transcendimp repeats all Summon effects triggered so far this battle.
- Clan
- Hellhorned
- Card Type
- Unit
- Unit Type
- Imp
- Rarity
- Rare
- Ember Cost
- 2
- Unit Size
- 1
- Attack
- 1
- Health
- 1
- Effect
- When played, repeat all Summon effects triggered so far this battle.
Vent
Vent hits all enemies for damage multiplied by the Ember you spend.
- Clan
- Hellhorned
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Common
- Ember Cost
- X
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Deal 5X damage to enemy units.
Welder Helper
Welder Helper applies Armor 20 to the front friendly unit on Summon.
- Clan
- Hellhorned
- Card Type
- Unit
- Unit Type
- Imp
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 1
- Health
- 1
- Effect
- Summon: Apply Armor 20 to the front friendly unit.
Clan
Lazarus League
Acid Shower
Acid Shower applies Unstable 10 and deals 1 damage across all enemy units.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Apply Unstable 10 and deal 1 damage to enemy units.
Baron Grael
Baron Grael's Living Armory buffs allies, Learning Limb improves attached gear, and It Hungers consumes Assistants for Attack.
- Clan
- Lazarus League
- Card Type
- Unit (Champion)
- Unit Type
- Champion
- Rarity
- Champion
- Ember Cost
- 0
- Unit Size
- 2
- Attack
- 5
- Health
- 10
- Effect
- Champion upgrade paths — Living Armory: Level 1 (8/10): Equipped: Apply +8 Attack attack to friendly units; Level 2 (16/20): Equipped: Apply +16 Attack attack to friendly units; Level 3 (24/40): Equipped: Apply +24 Attack attack to friendly units; Learning Limb: Level 1 (15/25): Artificer: The attached equipment gains 3 Attack permanently; Level 2 (30/40): Artificer: The attached equipment gains 6 Attack permanently; Level 3 (60/60): Artificer: The attached equipment gains 9 Attack permanently; It Hungers: Level 1 (10/20): Devour (Cooldown: 1): Sacrifice Assistant.; Gain their Attack; Level 2 (15/40): Devour II (Cooldown: 1): Sacrifice Assistant.; Gain twice their Attack; Level 3 (20/80): Devour III (Cooldown: 1): Sacrifice Assistant.; Gain three times their Attack
Brain Transfer
Brain Transfer sacrifices an ally to pass its Attack and all buffs and debuffs to the front ally.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 2
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Sacrifice.; Transfer Attack and all Buff and Debuff effects to front friendly unit.
Combustion Suit
Combustion Suit applies Unstable 5 to enemy units when it strikes.
- Clan
- Lazarus League
- Card Type
- Equipment
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 1
- Unit Size
- -
- Attack
- 10
- Health
- 10
- Effect
- Strike: Apply Unstable 5 to enemy units.
Double-Edged Bearer
Double-Edged Bearer uses Graft to double-Edged Arms, defining its Assistant role on the floor.
- Clan
- Lazarus League
- Card Type
- Unit
- Unit Type
- Assistant
- Rarity
- Rare
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 0
- Health
- 1
- Effect
- Graft: Double-Edged Arms.
Electricity Chamber
Electricity Chamber gives friendly units the ability to gain Spikes 8 on Summon and Reanimate.
- Clan
- Lazarus League
- Card Type
- Room
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Friendly units gain Spikes 8 on Summon and Reanimate.
Erratic Assistant
Erratic Assistant uses Graft to scissor Hands, defining its Assistant role on the floor.
- Clan
- Lazarus League
- Card Type
- Unit
- Unit Type
- Assistant
- Rarity
- Common
- Ember Cost
- 0
- Unit Size
- 1
- Attack
- 0
- Health
- 1
- Effect
- Graft: Scissor Hands.
- Unlock
- Starter card for Baron Grael
Explosive Reaction
Explosive Reaction applies Unstable 25 and deals 5 damage.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Common
- Ember Cost
- 2
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Apply Unstable 25.; Deal 5 damage.
- Unlock
- -
Faulty Body
Faulty Body applies Fragile and Spikes 40 to a friendly unit.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume.; Apply Fragile and Spikes 40 to a friendly unit.
- Unlock
- -
Forevermore Serum
Forevermore Serum applies Reanimate 1, returning the unit after it dies.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume.; Apply Reanimate 1.
Horrify
Horrify retreat and applies Dazed 1, delaying enemy attacks.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Retreat. Apply Dazed 1.
Hulking Mass
An armored unit that regains its full Armor every time it is Reanimated.
- Clan
- Lazarus League
- Card Type
- Unit
- Unit Type
- Monstrosity
- Rarity
- Uncommon
- Ember Cost
- 2
- Unit Size
- 3
- Attack
- 15
- Health
- 20
- Effect
- Armor 40.; Reanimated: Gain Armor 40.
Hydra Armed Horror
Hydra Armed Horror discards its equipment when equipped, gaining Multistrike for repeated attacks.
- Clan
- Lazarus League
- Card Type
- Unit
- Unit Type
- Monstrosity
- Rarity
- Rare
- Ember Cost
- 2
- Unit Size
- 2
- Attack
- 15
- Health
- 15
- Effect
- Equipped: The equipment is removed. Gain Multistrike 1.
Insatiable Hunger
Insatiable Hunger gives friendly units the ability to gain Lifesteal 2.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Friendly units gain Lifesteal 2.
It's Alive!
It's Alive! advances units and applies Lifesteal 1 and +7 Attack.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Advance. Apply Lifesteal 1 and +7 Attack.
Makeshift Golem
An armored Monstrosity that hands Armor to the rest of the floor when it dies.
- Clan
- Lazarus League
- Card Type
- Unit
- Unit Type
- Monstrosity
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 12
- Health
- 12
- Effect
- Armor 12.; Extinguish: Apply Armor 12 to friendly units.
Meathook
Meathook uses Hookhand every 2 turns to advance units and applies Dazed 1.
- Clan
- Lazarus League
- Card Type
- Unit
- Unit Type
- Monstrosity
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 25
- Health
- 15
- Effect
- Hookhand (Cooldown: 2): Advance. Apply Dazed 1.
Minds Of Their Own
Minds Of Their Own equipped friendly units attack immediately.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 3
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Equipped friendly units attack immediately.
Mix-a-Lot
Mix-a-Lot mixes 5 times, randomly selecting each infusion.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 3
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Mix 5 times, randomly selecting each infusion.
Mixology
Mixology mixes two random infusions, giving the spell a different effect each time.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 2
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Mix twice.
Nine-Lived Nightmare
Nine-Lived Nightmare gains Reanimate 8, so Reanimate returns the unit after it dies.
- Clan
- Lazarus League
- Card Type
- Unit
- Unit Type
- Monstrosity
- Rarity
- Rare
- Ember Cost
- 2
- Unit Size
- 1
- Attack
- 1
- Health
- 1
- Effect
- Reanimate 8.
Orechi
Orechi's Brewmaster mixes stronger concoctions, Reanimator builds Reanimate and Unstable, and Mad Scientist spreads Unstable through Incant.
- Clan
- Lazarus League
- Card Type
- Unit (Champion)
- Unit Type
- Champion
- Rarity
- Champion
- Ember Cost
- 0
- Unit Size
- 2
- Attack
- 0
- Health
- 5
- Effect
- Champion upgrade paths — Brewmaster: Level 1 (20/20): Small Concoction (Cooldown: 3): Mix; Level 2 (45/35): Medium Concoction (Cooldown: 3): Mix twice; Level 3 (75/40): Huge Concoction (Cooldown: 3): Mix three times; Reanimator: Level 1 (15/6): Resolve: Gain Reanimate 1 and Unstable 6; Level 2 (20/12): Reanimate 1. ; Resolve: Gain Reanimate 1 and Unstable 12; Level 3 (20/16): Reanimate 2. ; Resolve: Gain Reanimate 1 and Unstable 18; Mad Scientist: Level 1 (15/25): Incant: Apply Unstable 4 to enemy units; Level 2 (15/45): Incant: Apply Unstable 8 to enemy units; Level 3 (15/70): Incant: Apply Unstable 16 to enemy units
Organ Harvester
Organ Harvester gains Reanimate 1 after a kill.
- Clan
- Lazarus League
- Card Type
- Equipment
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 2
- Unit Size
- -
- Attack
- 10
- Health
- -
- Effect
- Slay: Gain Reanimate 1.
Overworked Assistant
Overworked Assistant gains Reanimate 1, so Reanimate returns the unit after it dies.
- Clan
- Lazarus League
- Card Type
- Unit
- Unit Type
- Assistant
- Rarity
- Common
- Ember Cost
- 0
- Unit Size
- 1
- Attack
- 3
- Health
- 9
- Effect
- Reanimate 1.; Incant: Gain Unstable 4.
Pincushion
Pincushion gains 3 Attack and +3 Health permanently when equipped.
- Clan
- Lazarus League
- Card Type
- Unit
- Unit Type
- Monstrosity
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 12
- Health
- 12
- Effect
- Equipped: +3 Attack and +3 Health permanently.
- Unlock
- -
Plague Doctor
Plague Doctor applies Unstable equal to the damage dealt when it strikes.
- Clan
- Lazarus League
- Card Type
- Unit
- Unit Type
- Assistant
- Rarity
- Uncommon
- Ember Cost
- 2
- Unit Size
- 1
- Attack
- 9
- Health
- 9
- Effect
- Strike: Apply Unstable equal to the damage dealt.
- Unlock
- For the Celestial Alcove event, see Plague Doctor (event). Plague Doctor is an uncommon Lazarus League banner unit
Potion Kit
Equipment whose Brew ability lets its wearer Mix every few turns.
- Clan
- Lazarus League
- Card Type
- Equipment
- Unit Type
- -
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- -
- Attack
- 8
- Health
- 4
- Effect
- Brew (Cooldown: 3): Mix.
- Unlock
- -
Pseudoscience
Pseudoscience randomly applies either Lifesteal 2, Reanimate 1 or Spikes 6.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Randomly apply either Lifesteal 2, Reanimate 1 or Spikes 6.
Pufferflesh
Pufferflesh uses Graft to spiky Skin, defining its Assistant role on the floor.
- Clan
- Lazarus League
- Card Type
- Unit
- Unit Type
- Assistant
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 0
- Health
- 1
- Effect
- Graft: Spiky Skin.
Reanimation Lab
Reanimation Lab gives friendly units the ability to gain +7 Attack and +7 Health on Summon and Reanimate.
- Clan
- Lazarus League
- Card Type
- Room
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Friendly units gain +7 Attack and +7 Health on Summon and Reanimate.
Reforming Ooze
Reforming Ooze gains Reanimate 1, so Reanimate returns the unit after it dies and gains 6 Attack permanently when Reanimated.
- Clan
- Lazarus League
- Card Type
- Unit
- Unit Type
- Monstrosity
- Rarity
- Rare
- Ember Cost
- 1
- Unit Size
- 2
- Attack
- 7
- Health
- 15
- Effect
- Reanimate 1.; Reanimated: +6 Attack permanently.
Replicator Ray
Replicator Ray strips equipment from a friendly unit, then creates a copy of that unit.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 3
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume.; Remove equipment from a friendly unit. Copy the unit.
Risky Operation
Risky Operation reduces friendly unit to 1 health and applies +10 Attack and Lifesteal 2.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Reduce friendly unit to 1 health. Apply +10 Attack and Lifesteal 2.
Sanguine Assistant
Sanguine Assistant uses Graft to vampire's Tooth, defining its Assistant role on the floor.
- Clan
- Lazarus League
- Card Type
- Unit
- Unit Type
- Assistant
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 0
- Health
- 1
- Effect
- Graft: Vampire's Tooth.
- Unlock
- -
Scrap for Parts
Scrap for Parts sacrifices a unit, draws another, and gives it Attack without an Ember cost.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume. Sacrifice.; Draw a unit and apply +40 Attack and 0 Ember.
- Unlock
- -
Secret Ingredient
Secret Ingredient mixes one random infusion, so its exact effect varies from use to use.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- -
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Mix.
- Unlock
- Starter card for Orechi
Spike of the League
Spike of the League applies Reanimate 1X, returning the unit after it dies.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- X
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume.; Apply Reanimate 1X.
Surgical Strike
Surgical Strike pierces Armor, damages the front enemy, and creates an Ephemeral copy after a kill.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Piercing.; Deal 4 damage.; Slay: Add a copy of this card with Ephemeral to your hand.
Test Subject Alpha
Test Subject Alpha has Quick, so it attacks before enemies and sweeps every enemy on its floor when it attacks.
- Clan
- Lazarus League
- Card Type
- Unit
- Unit Type
- Monstrosity
- Rarity
- Uncommon
- Ember Cost
- 3
- Unit Size
- 2
- Attack
- 5
- Health
- 10
- Effect
- Quick. Sweep.
Tome of Horrors
Tome of Horrors applies Unstable 50 and Reanimate 1.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Rare
- Ember Cost
- 3
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Consume.; Apply Unstable 50 and Reanimate 1.
Twisted Assistant
Twisted Assistant uses Graft to twisted Back, defining its Assistant role on the floor.
- Clan
- Lazarus League
- Card Type
- Unit
- Unit Type
- Assistant
- Rarity
- Common
- Ember Cost
- 1
- Unit Size
- 1
- Attack
- 0
- Health
- 1
- Effect
- Graft: Twisted Back.
Weaponized Prosthetic
Weaponized Prosthetic removes equipment from a unit and applies +30 Attack.
- Clan
- Lazarus League
- Card Type
- Spell
- Unit Type
- -
- Rarity
- Uncommon
- Ember Cost
- 1
- Unit Size
- -
- Attack
- -
- Health
- -
- Effect
- Remove equipment from a unit. Apply +30 Attack.



