Bloxodes

All 38 Simulated Sea Cards in Lineage Piece

Updated on (10 days ago)

Simulated Sea cards are the buffs you buy while you run Monument Isle's roguelite mode. Isolation stays open to any kit. Tidal Striker and Blade Rifter push melee or swords so hard they start charging a tax.

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Isolation

20 items

Isolation is the general deck. It boosts melee, weapon, crit, cooldown, health, fragments, or total damage with no weapon lock. There is no Isolation stack card, so you pick the stats you need instead of filling the pack for a prize. Rest rooms sell and upgrade these at the Card Shop and Card Upgrade NPCs, and higher seas raise the price.

Close Exile

A small Isolation melee bump. Easy early pick if your run is still leaning on unarmed hits.

Deck
Isolation
Buff
+10% Melee DMG
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Scavenger's Solitude

A small fragment-farm card. Take it when you need more shop currency later in the run.

Deck
Isolation
Buff
+10% Fragments Gain
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Focused Solitude

A modest crit-rate bump that works on any Isolation draft. Useful before you chase bigger crit-damage cards.

Deck
Isolation
Buff
+10% Crit Chance
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Ashen Blade

A small sword bump inside the general deck. Fine if you are mixed, but Blade Rifter still specializes harder.

Deck
Isolation
Buff
+10% Weapon DMG
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Stagnant Time

A light cooldown cut. Helps skills come back a little faster without locking you into melee or sword.

Deck
Isolation
Buff
-5% Cooldown
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Silent Impact

A mid Isolation crit-damage card. Pairs well if you already have some crit chance.

Deck
Isolation
Buff
+20% Crit DMG
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Self-Reliance

A flat total-damage bump. Safe on any Isolation line because it does not care about melee or weapon type.

Deck
Isolation
Buff
+10% Total DMG
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Lone Rhythm

Speeds up basic attacks. Handy when your run is still leaning on auto hits between skills.

Deck
Isolation
Buff
+12.5% Basic Attack Speed
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Hollow Shell

A small Isolation health card. Use it to stay upright through later rooms without changing your damage plan.

Deck
Isolation
Buff
+12.5% HP
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Recluse Wrath

A skill-damage bump in the general deck. Stronger when your kit is already skill-heavy.

Deck
Isolation
Buff
+20% Skill DMG
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Isolation Sanctuary

A larger Isolation health card. Better than Hollow Shell when elite or boss rooms are starting to sting.

Deck
Isolation
Buff
+30% HP
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Forbidden Mastery

Boosts mastery damage. Pick it when your mastery skills are carrying the room clears.

Deck
Isolation
Buff
+25% Mastery DMG
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Abyss Force

A stronger total-damage Isolation card than Self-Reliance. Still weapon-agnostic.

Deck
Isolation
Buff
+15% Total DMG
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Temporal Distortion

A bigger cooldown cut than Stagnant Time. Helps any Isolation draft that lives on skills.

Deck
Isolation
Buff
-10% Cooldown
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Void Collector

A larger fragment-gain card. Better late-run shopping fuel than Scavenger's Solitude.

Deck
Isolation
Buff
+25% Fragments Gain
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Phantom Motion

The bigger Isolation attack-speed card. Stacks the same idea as Lone Rhythm at a higher value.

Deck
Isolation
Buff
+22.5% Basic Attack Speed
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Calamity of Solitude

A large Isolation crit-damage card. Worth more if you already stacked crit chance.

Deck
Isolation
Buff
+65% Crit DMG
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Singularity Aura

The biggest Isolation fragment card. Use it when you still need shop money for later rooms.

Deck
Isolation
Buff
+50% Fragments Gain
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Sovereign Void

The largest Isolation total-damage card. A general finisher that helps any build in the deck.

Deck
Isolation
Buff
+75% Total DMG
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Desolate Eye

The largest Isolation crit-chance card. Isolation has no deck-stack card, so this is a raw stat closer.

Deck
Isolation
Buff
+40% Crit Chance
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
ImageNameDescriptionDeckBuffHow to get
Close ExileA small Isolation melee bump. Easy early pick if your run is still leaning on unarmed hits.Isolation+10% Melee DMGBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Scavenger's SolitudeA small fragment-farm card. Take it when you need more shop currency later in the run.Isolation+10% Fragments GainBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Focused SolitudeA modest crit-rate bump that works on any Isolation draft. Useful before you chase bigger crit-damage cards.Isolation+10% Crit ChanceBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Ashen BladeA small sword bump inside the general deck. Fine if you are mixed, but Blade Rifter still specializes harder.Isolation+10% Weapon DMGBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Stagnant TimeA light cooldown cut. Helps skills come back a little faster without locking you into melee or sword.Isolation-5% CooldownBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Silent ImpactA mid Isolation crit-damage card. Pairs well if you already have some crit chance.Isolation+20% Crit DMGBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Self-RelianceA flat total-damage bump. Safe on any Isolation line because it does not care about melee or weapon type.Isolation+10% Total DMGBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Lone RhythmSpeeds up basic attacks. Handy when your run is still leaning on auto hits between skills.Isolation+12.5% Basic Attack SpeedBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Hollow ShellA small Isolation health card. Use it to stay upright through later rooms without changing your damage plan.Isolation+12.5% HPBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Recluse WrathA skill-damage bump in the general deck. Stronger when your kit is already skill-heavy.Isolation+20% Skill DMGBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Isolation SanctuaryA larger Isolation health card. Better than Hollow Shell when elite or boss rooms are starting to sting.Isolation+30% HPBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Forbidden MasteryBoosts mastery damage. Pick it when your mastery skills are carrying the room clears.Isolation+25% Mastery DMGBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Abyss ForceA stronger total-damage Isolation card than Self-Reliance. Still weapon-agnostic.Isolation+15% Total DMGBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Temporal DistortionA bigger cooldown cut than Stagnant Time. Helps any Isolation draft that lives on skills.Isolation-10% CooldownBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Void CollectorA larger fragment-gain card. Better late-run shopping fuel than Scavenger's Solitude.Isolation+25% Fragments GainBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Phantom MotionThe bigger Isolation attack-speed card. Stacks the same idea as Lone Rhythm at a higher value.Isolation+22.5% Basic Attack SpeedBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Calamity of SolitudeA large Isolation crit-damage card. Worth more if you already stacked crit chance.Isolation+65% Crit DMGBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Singularity AuraThe biggest Isolation fragment card. Use it when you still need shop money for later rooms.Isolation+50% Fragments GainBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Sovereign VoidThe largest Isolation total-damage card. A general finisher that helps any build in the deck.Isolation+75% Total DMGBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Desolate EyeThe largest Isolation crit-chance card. Isolation has no deck-stack card, so this is a raw stat closer.Isolation+40% Crit ChanceBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

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Tidal Striker

9 items

Tidal Striker is the melee package. Early cards add melee, skill speed, or cooldown without a tax. Later ones trade health, weapon damage, or damage reduction for bigger punches. Oceanic Resonance adds +10% Melee DMG for every Tidal Striker card you keep, so Isolation filler does not grow that stack.

Fluid Flow

A small Tidal Striker skill-speed opener. Starts the melee deck without a health or weapon trade.

Deck
Tidal Striker
Buff
+10% Skill Speed
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Tidal Impact

A clean early melee-damage card. No downside, so it is a simple Tidal Striker pickup.

Deck
Tidal Striker
Buff
+15% Melee DMG
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Ebb and Flow

Mostly a cooldown card with a small melee kicker. Good when Tidal skills need to cycle faster.

Deck
Tidal Striker
Buff
-20% Cooldown and +5% Melee DMG
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Whirlpool Vortex

A Tidal mix of crit damage and skill damage. Stronger if your melee kit is already using skills often.

Deck
Tidal Striker
Buff
+15% Crit DMG and +25% Skill DMG
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Tsunami Drive

A large melee spike that cuts a lot of HP. Only take it if you can survive the health trade.

Deck
Tidal Striker
Buff
+35% Melee DMG and -30% HP
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Unarmed Torrent

Melee-only commitment. It hurts sword damage, so skip it if you still want weapon hits.

Deck
Tidal Striker
Buff
+25% Melee DMG and -25% Weapon DMG
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Poseidon's Domain

The largest raw Tidal melee card. You lose damage reduction, so you hit harder and take more.

Deck
Tidal Striker
Buff
+75% Melee DMG and -25% DMG Reduction
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Abalath's Punch

A chance-based melee multiplier. It can spike hits, but it is not a guaranteed damage increase.

Deck
Tidal Striker
Buff
35% chance to deal x1.5 Melee DMG during each attack
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Oceanic Resonance

The Tidal Striker stack card. It gets better the more Tidal cards you keep in the run.

Deck
Tidal Striker
Buff
+10% Melee DMG for every Tidal Striker card you have
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
ImageNameDescriptionDeckBuffHow to get
Fluid FlowA small Tidal Striker skill-speed opener. Starts the melee deck without a health or weapon trade.Tidal Striker+10% Skill SpeedBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Tidal ImpactA clean early melee-damage card. No downside, so it is a simple Tidal Striker pickup.Tidal Striker+15% Melee DMGBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Ebb and FlowMostly a cooldown card with a small melee kicker. Good when Tidal skills need to cycle faster.Tidal Striker-20% Cooldown and +5% Melee DMGBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Whirlpool VortexA Tidal mix of crit damage and skill damage. Stronger if your melee kit is already using skills often.Tidal Striker+15% Crit DMG and +25% Skill DMGBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Tsunami DriveA large melee spike that cuts a lot of HP. Only take it if you can survive the health trade.Tidal Striker+35% Melee DMG and -30% HPBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Unarmed TorrentMelee-only commitment. It hurts sword damage, so skip it if you still want weapon hits.Tidal Striker+25% Melee DMG and -25% Weapon DMGBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Poseidon's DomainThe largest raw Tidal melee card. You lose damage reduction, so you hit harder and take more.Tidal Striker+75% Melee DMG and -25% DMG ReductionBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Abalath's PunchA chance-based melee multiplier. It can spike hits, but it is not a guaranteed damage increase.Tidal Striker35% chance to deal x1.5 Melee DMG during each attackBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Oceanic ResonanceThe Tidal Striker stack card. It gets better the more Tidal cards you keep in the run.Tidal Striker+10% Melee DMG for every Tidal Striker card you haveBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

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Blade Rifter

9 items

Blade Rifter is the sword package. It leans on weapon damage, with a few skill, crit, and cooldown cards mixed in. Blade Nexus adds +10% Weapon DMG for every Blade Rifter card you keep. Distanced Tear and Heavy Distortion only make sense if you are done punching.

Flashing Void

A small Blade Rifter opener with weapon damage and a little crit chance.

Deck
Blade Rifter
Buff
+10% Weapon DMG and +5% Crit Chance
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Spatial Edge

A clean weapon-damage bump. No tradeoff, so it is an easy sword-deck pickup.

Deck
Blade Rifter
Buff
+15% Weapon DMG
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Rift Slasher

A skill-damage card inside the sword deck. Useful when your weapon kit still leans on skills.

Deck
Blade Rifter
Buff
+10% Skill DMG
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Heavy Distortion

A large weapon spike that also lengthens cooldown. Take it for sword damage, not for skill cycling.

Deck
Blade Rifter
Buff
+10% Cooldown and +35% Weapon DMG
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Distanced Tear

A sword-only trade. It cuts melee damage, so skip it if you still want unarmed hits.

Deck
Blade Rifter
Buff
-25% Melee DMG and +25% Weapon DMG
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Flowing Void

Weapon damage plus a small cooldown cut. A cleaner Blade Rifter pickup than Heavy Distortion.

Deck
Blade Rifter
Buff
-5% Cooldown and +20% Weapon DMG
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Dimensional Reset

A chance to refresh skills after mastery. Strong if your sword kit is built around mastery casts.

Deck
Blade Rifter
Buff
After you use Mastery Skills, 20% chance to reset all skill cooldowns
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Overflowing Horizon

Turns overflow crit rate into crit damage. Only matters once your crit chance is already over 100%.

Deck
Blade Rifter
Buff
Every 1% Crit Rate above 100% converts to 2% Crit DMG
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Blade Nexus

The Blade Rifter stack card. Weapon damage grows with each Blade Rifter card in the run.

Deck
Blade Rifter
Buff
+10% Weapon DMG for every Blade Rifter card you have
How to get
Buy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
ImageNameDescriptionDeckBuffHow to get
Flashing VoidA small Blade Rifter opener with weapon damage and a little crit chance.Blade Rifter+10% Weapon DMG and +5% Crit ChanceBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Spatial EdgeA clean weapon-damage bump. No tradeoff, so it is an easy sword-deck pickup.Blade Rifter+15% Weapon DMGBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Rift SlasherA skill-damage card inside the sword deck. Useful when your weapon kit still leans on skills.Blade Rifter+10% Skill DMGBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Heavy DistortionA large weapon spike that also lengthens cooldown. Take it for sword damage, not for skill cycling.Blade Rifter+10% Cooldown and +35% Weapon DMGBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Distanced TearA sword-only trade. It cuts melee damage, so skip it if you still want unarmed hits.Blade Rifter-25% Melee DMG and +25% Weapon DMGBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Flowing VoidWeapon damage plus a small cooldown cut. A cleaner Blade Rifter pickup than Heavy Distortion.Blade Rifter-5% Cooldown and +20% Weapon DMGBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Dimensional ResetA chance to refresh skills after mastery. Strong if your sword kit is built around mastery casts.Blade RifterAfter you use Mastery Skills, 20% chance to reset all skill cooldownsBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Overflowing HorizonTurns overflow crit rate into crit damage. Only matters once your crit chance is already over 100%.Blade RifterEvery 1% Crit Rate above 100% converts to 2% Crit DMGBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.
Blade NexusThe Blade Rifter stack card. Weapon damage grows with each Blade Rifter card in the run.Blade Rifter+10% Weapon DMG for every Blade Rifter card you haveBuy or upgrade it during a Simulated Sea run. Start the mode from Monument Isle. Rest rooms have the Card Shop and Card Upgrade NPCs, and higher seas raise card and upgrade prices.

Pick the deck that matches your hits

Isolation is the flexible draft when your kit still mixes punches, swords, and skills. Tidal Striker is the melee commit. Blade Rifter is the sword commit. The specialist decks each have a stack card that only counts cards from that same deck.

If you fight withDraft
Punches and kicksTidal Striker
SwordsBlade Rifter
Mixed hits, crit, or shop moneyIsolation

Do not split a Tidal or Blade run with Isolation just because Isolation looks safer. The stack card is picky. It only counts its own deck.

Read the downside first

Some later Tidal and Blade cards pay a big melee or weapon bump, then take HP, weapon damage, damage reduction, melee, or cooldown. Those are fine when you already live on that damage type. They are a wipe if you still need the stat they tax.

Chance cards only help when they proc. Overflowing Horizon does nothing until your crit rate is already over 100%. Fragment-gain cards only matter if you still need shop money for later rooms.

Common mistakes

  • Mixing decks and expecting the stack card to count everything
  • Buying a melee tax card while you still swing a sword
  • Buying a sword tax card while you still punch
  • Taking a huge HP or defense cut before later seas can punish it
  • Spending early fragments on shop-money cards when you already have enough

FAQ

Q.

How do you get Simulated Sea cards in Lineage Piece?

Start Simulated Sea from Monument Isle, then buy or upgrade cards in Rest rooms. The Card Shop sells the next card. The Card Upgrade NPC strengthens one you already have. Higher seas raise both prices.

Q.

Where do you start Simulated Sea?

Monument Isle. Talk to the Simulated Sea NPC there to enter the mode, then shop in Rest rooms as you move through Sea 1 to Sea 5.

Q.

Which Simulated Sea deck should you pick?

Isolation if your kit is mixed or you need crit, cooldown, health, or fragments. Tidal Striker if you live on melee. Blade Rifter if you live on swords. Stay in one specialist deck if you want that deck's stack card.

Q.

Does Isolation have a stack card?

No. Isolation has no card that grows with every Isolation card. Tidal Striker has Oceanic Resonance. Blade Rifter has Blade Nexus.

Q.

What does Oceanic Resonance do?

It adds +10% Melee DMG for every Tidal Striker card you have. Isolation and Blade Rifter cards do not count toward that bonus.

Q.

What does Blade Nexus do?

It adds +10% Weapon DMG for every Blade Rifter card you have. Isolation and Tidal Striker cards do not count toward that bonus.

Q.

What are fragments used for?

Fragments are the shop money inside a Simulated Sea run. You spend them at the Rest-room Card Shop and Card Upgrade NPCs. Isolation cards like Scavenger's Solitude, Void Collector, and Singularity Aura raise how many you earn.

Q.

What is the best Simulated Sea card?

There is no single best card. Sovereign Void is the biggest Isolation total-damage bump. Poseidon's Domain is the biggest Tidal melee bump, but it cuts damage reduction. Blade Nexus is the Blade Rifter stack. Pick the card that matches how you already hit.

Q.

Why do some cards lower your HP or damage?

Those are trade cards. Tsunami Drive and Poseidon's Domain buy melee with HP or damage reduction. Unarmed Torrent cuts weapon damage. Distanced Tear cuts melee. Heavy Distortion lengthens cooldown. Take them only if you can live with the tax.

Q.

Can you upgrade Simulated Sea cards?

Yes. Rest rooms have a Card Upgrade NPC. Higher seas make those upgrades cost more, so save fragments if a later sea is the plan.

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