Showing 23 of 406 items.
Character
Perfection
Self Transfiguration
The special reshapes the user's arms, changing M1s, front dash, and Focus Strike per mode.
- Type
- Special
Stockpile
Two flesh hammers batter the opponent with a pair of launching hits.
- Type
- Skill
- Damage
- 12, 6 per swing
- Cooldown
- 12s
Soul Fire
A transfigured arm fires three human bullets that fade at range.
- Type
- Skill
- Damage
- 12, 4 per bullet
- Cooldown
- 12s
Focus Strike
A cursed-energy torso strike with pushback stun that leaves M1 count untouched.
- Type
- Skill
- Damage
- 10
- Cooldown
- 15s
Body Repel
Four transfigured humans merge into a ram that flattens everything on its path.
- Type
- Skill
- Damage
- 14
- Cooldown
- 20s
Essence Of The Soul
A shout, a slam, and a swarm of transfigured humans floods out.
- Type
- Awakening
- Damage
- 15
Awakening Black Flash
The awakened Awakening-button lunge: i-frames into a Black Flash punch attempt.
- Type
- Awakening Ability
- Damage
- 10
- Cooldown
- 15s (shared with Idle Transfiguration)
Self Transfiguration
The awakened arm-mode special, now also changing Body Disfigure's variant per mode.
- Type
- Special
Idle Transfiguration
Readies Idle Transfiguration: the first touch marks, and only then can the technique take hold.
- Type
- Skill
- Damage
- 15 for the first hit, x3 max HP for second hit
- Cooldown
- 15s, none on kill (shared with the Awakening Black Flash)
Body Disfigure: Drill Splitter
Regular-arm Body Disfigure: hoofed feet deliver a harsh dropkick with a follow-up.
- Type
- Skill
- Damage
- 35, 10 for kick, 25 for drill
- Cooldown
- 15s
Spike Wrath
A blob form lashes spikes onto targets within 25 studs and slams the caught.
- Type
- Skill
- Damage
- 25 for slam
- Cooldown
- 25s
Embodiment of Self Perfection
Tiny mouth-arms form the domain handsign, opening a void of grasping hands.
- Type
- Domain Expansion
- Damage
- Insta-kill
- Cooldown
- 120s
Instant Spirit Body Of Distorted Killing
Landing the Awakening Black Flash twice fills the rainbow bar and unlocks the Super Awakening.
- Type
- Super Awakening
Sinister Spurs
Super form passive: razor joints speed up and sharpen M1s, which now pull the user toward targets.
- Type
- Passive
Widespread Strikes
Eight afterimages circle the user's position with full i-frames while they reposition.
- Type
- Skill
- Damage
- 56.55
- Cooldown
- 20s
Face Blitz
A dashing face-grab that bounces the target three times before a jumping finish.
- Type
- Skill
- Damage
- 27.5, 10 for grab, 17.5 for slam
- Cooldown
- 10s
Crushing Rushdown
Aimed tendrils at up to 70 studs drag the target in for a shoving juggle that ends tossed upward.
- Type
- Skill
- Damage
- 16.65, 3 for grab, 6.15 for run, 7.5 for toss
- Cooldown
- 15s
Crushing Rushdown
Anyone you crash the dragged target into gets ragdolled and launched, once per victim.
- Type
- Skill
- Damage
- 15 for crash
- Cooldown
- 15s
Head Splitter
A slow block-like stance that answers any strike by jolting behind the attacker for a spinning punish.
- Type
- Counter
- Damage
- 100
- Cooldown
- 40s
Blade Mode
Finisher: blade-mode arms bisect the target into even halves.
- Type
- Finisher
- Damage
- 6.5
- Cooldown
- 8s
Focus Strike
Finisher: the landed punch holds the enemy while Idle Transfiguration remakes them into transfigured humans.
- Type
- Finisher
- Damage
- Insta-kill
- Cooldown
- 15s
Distorted Dash
Finisher: the dash's slices catch up all at once and the body comes apart.
- Type
- Finisher
- Damage
- Insta-kill
Widespread Strikes
Finisher: the slicing ends with a screamed KOKUSEN and a Black Flash.
- Type
- Finisher
- Damage
- 10 for black flash
- Cooldown
- 20s

