Bloxodes

All 21 Weapons in Evade

Updated on (1 day ago)

Combat weapons in Evade sit outside the normal item shop. Guns, blades, and event explosives come from VIP Server Panel tools, private-server commands, or certain special rounds and gamemodes, then get used against nextbots, rebels, and (in a few modes) other players.

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Exclusive Firearms

9 items

These guns are exclusive combat tools, not shop purchases. Expect VIP Server Panel access, private-server commands, or special rounds and modes such as Randomizer, Military Incursion, Imposter, Player Nextbots, and Interloper Mission. Damage is usually aimed at nextbots and rebels; player hits are often limited outside modes like Team Deathmatch.

Silenced Pistol

Quiet semi-auto pistol used against nextbots and rebels. Not sold in the item shop; appears from special rounds or VIP tools.

Status
Exclusive
Type
Firearm
Availability
VIP Server Panel, Randomizer (Legacy), Military Incursion, Player Nextbots, Interloper Mission
Damage
18 (shot), 50 (shove)
Ammo
17/85
Firerate
0.15s
Firing mode
Semi-automatic
Range
High
Notes
Also known as the Maxim-9 style silenced pistol. Most reserve ammo among common exclusive handguns.

AK-47

Full-auto rifle with solid magazine depth for exclusive combat. Obtained from VIP panel tools or legacy special rounds, not the cash shop.

Status
Exclusive
Type
Firearm
Availability
VIP Server Panel, Randomizer (Legacy), Imposter (Legacy)
Damage
20 (shot), 50 (shove)
Ammo
30/180
Firerate
0.1s
Firing mode
Automatic
Range
Medium
Notes
Does not damage players in Randomizer and Armed Incursion except in Team Deathmatch.

Makarov

Compact exclusive pistol with modest damage and limited mag size. VIP panel or legacy Randomizer only.

Status
Exclusive
Type
Firearm
Availability
VIP Server Panel, Randomizer (Legacy)
Damage
20 (shot), 50 (shove)
Ammo
12/120
Firerate
0.17s
Firing mode
Automatic
Range
Low
Notes
Shove can deal 50 body and 200 head damage per wiki.

Silenced SMG

Silenced automatic SMG for exclusive combat and rebel loadouts. Comes from VIP tools or certain special rounds, not the item shop.

Status
Exclusive
Type
Firearm
Availability
VIP Server Panel, Randomizer (Legacy), Military Incursion on Player Nextbots, Interloper Mission
Damage
12 (shot), 50 (shove)
Ammo
30/240
Firerate
-
Firing mode
Automatic
Range
High
Notes
Wiki body and infobox disagree on magazine and reserve counts; listed ammo follows the page infobox. Firerate omitted because the infobox value is not reliable for automatic fire.

Revolver

High per-shot exclusive revolver with a small cylinder. Private-server tools and commands only.

Status
Exclusive
Type
Firearm
Availability
VIP Server Panel, commands
Damage
50–75
Ammo
6/60
Firerate
0.9s
Firing mode
Semi-automatic
Range
Medium
Notes
-

M1 Garand

Semi-auto exclusive rifle aimed at 3D nextbots and rebels at longer range. Private-server only.

Status
Exclusive
Type
Firearm
Availability
VIP Server Panel, commands
Damage
25–40
Ammo
8/48
Firerate
0.3s
Firing mode
Semi-automatic
Range
High
Notes
Primarily damages 3D nextbots and rebels; player damage mainly in Team Deathmatch per wiki.

Shotgun

Close-range exclusive shotgun for VIP servers. Strong up close; exact damage scales with distance.

Status
Exclusive
Type
Firearm
Availability
VIP Server Panel
Damage
Distance-based
Ammo
6/12
Firerate
2s
Firing mode
Semi-automatic
Range
Low
Notes
Also used by Rebel Shotgunner NPCs. Exact numeric damage not published on the wiki infobox.

Sniper Equipment

Long-range exclusive sniper for VIP play and Interloper Mission. High damage with a small magazine.

Status
Exclusive
Type
Firearm
Availability
VIP Server Panel, Interloper Mission
Damage
100–120
Ammo
4/16
Firerate
1.5s
Firing mode
Semi-automatic
Range
High
Notes
Also used by Rebel Sniper. Strong against 3D nextbots and rebels; headshots can drop rebels immediately.

RPG

Explosive exclusive launcher with very limited ammo. VIP panel only; among the strongest exclusive weapons.

Status
Exclusive
Type
Firearm
Availability
VIP Server Panel
Damage
100–200
Ammo
1/3
Firerate
0.2s
Firing mode
Semi-automatic
Range
High
Notes
Also used by Rebel Engineer.
ImageNameDescriptionStatusTypeAvailabilityDamageAmmoFirerateFiring modeRangeNotes
Silenced PistolQuiet semi-auto pistol used against nextbots and rebels. Not sold in the item shop; appears from special rounds or VIP tools.ExclusiveFirearmVIP Server Panel, Randomizer (Legacy), Military Incursion, Player Nextbots, Interloper Mission18 (shot), 50 (shove)17/850.15sSemi-automaticHighAlso known as the Maxim-9 style silenced pistol. Most reserve ammo among common exclusive handguns.
AK-47Full-auto rifle with solid magazine depth for exclusive combat. Obtained from VIP panel tools or legacy special rounds, not the cash shop.ExclusiveFirearmVIP Server Panel, Randomizer (Legacy), Imposter (Legacy)20 (shot), 50 (shove)30/1800.1sAutomaticMediumDoes not damage players in Randomizer and Armed Incursion except in Team Deathmatch.
MakarovCompact exclusive pistol with modest damage and limited mag size. VIP panel or legacy Randomizer only.ExclusiveFirearmVIP Server Panel, Randomizer (Legacy)20 (shot), 50 (shove)12/1200.17sAutomaticLowShove can deal 50 body and 200 head damage per wiki.
Silenced SMGSilenced automatic SMG for exclusive combat and rebel loadouts. Comes from VIP tools or certain special rounds, not the item shop.ExclusiveFirearmVIP Server Panel, Randomizer (Legacy), Military Incursion on Player Nextbots, Interloper Mission12 (shot), 50 (shove)30/240-AutomaticHighWiki body and infobox disagree on magazine and reserve counts; listed ammo follows the page infobox. Firerate omitted because the infobox value is not reliable for automatic fire.
RevolverHigh per-shot exclusive revolver with a small cylinder. Private-server tools and commands only.ExclusiveFirearmVIP Server Panel, commands50–756/600.9sSemi-automaticMedium-
M1 GarandSemi-auto exclusive rifle aimed at 3D nextbots and rebels at longer range. Private-server only.ExclusiveFirearmVIP Server Panel, commands25–408/480.3sSemi-automaticHighPrimarily damages 3D nextbots and rebels; player damage mainly in Team Deathmatch per wiki.
ShotgunClose-range exclusive shotgun for VIP servers. Strong up close; exact damage scales with distance.ExclusiveFirearmVIP Server PanelDistance-based6/122sSemi-automaticLowAlso used by Rebel Shotgunner NPCs. Exact numeric damage not published on the wiki infobox.
Sniper EquipmentLong-range exclusive sniper for VIP play and Interloper Mission. High damage with a small magazine.ExclusiveFirearmVIP Server Panel, Interloper Mission100–1204/161.5sSemi-automaticHighAlso used by Rebel Sniper. Strong against 3D nextbots and rebels; headshots can drop rebels immediately.
RPGExplosive exclusive launcher with very limited ammo. VIP panel only; among the strongest exclusive weapons.ExclusiveFirearmVIP Server Panel100–2001/30.2sSemi-automaticHighAlso used by Rebel Engineer.

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Exclusive Melee

5 items

Close-range VIP blades and tools with no magazine to manage. Knife and Crowbar are the simple swings; Corruptor and Skeletal Corruptor hit far harder and can leap into headshots. Skeletal Corruptor also appears in Skeleton Infection.

Knife

Exclusive melee knife for VIP servers. Fast close-range hits with unlimited uses.

Status
Exclusive
Type
Melee
Availability
VIP Server Panel
Damage
40
Ammo
Firerate
0.3s
Firing mode
Melee (cut / stab)
Range
Very low
Notes
Also used by Rebel Stalker. Can provoke players as well as nextbots and rebels.

Crowbar

Simple exclusive melee crowbar for VIP servers. Lower damage and slower swing than the knife.

Status
Exclusive
Type
Melee
Availability
VIP Server Panel
Damage
20
Ammo
-
Firerate
2s
Firing mode
Melee
Range
-
Notes
-

Machete

Exclusive VIP melee machete. Stats page still incomplete for damage on the community wiki.

Status
Exclusive
Type
Melee
Availability
VIP Server Panel
Damage
-
Ammo
Firerate
0.5s
Firing mode
Melee
Range
Very low
Notes
Damage not published (wiki lists TBA).

Corruptor

High-damage exclusive blade. Once tied to Infection; now given through the VIP Server Panel.

Status
Exclusive
Type
Melee
Availability
VIP Server Panel (Infection gamemode removed)
Damage
250 body, 500 headshot
Ammo
-
Firerate
1.15s
Firing mode
Melee (on click)
Range
-
Notes
Close swings can leap toward the target for a guaranteed headshot. Cannot aim down sights.

Skeletal Corruptor

Purple Corruptor variant for VIP play and Skeleton Infection. Same 250/500 damage profile as Corruptor.

Status
Exclusive
Type
Melee
Availability
VIP Server Panel, Skeleton Infection
Damage
250 body, 500 headshot
Ammo
-
Firerate
1.15s
Firing mode
Melee (on click)
Range
-
Notes
Shares the Corruptor model family with different coloring.
ImageNameDescriptionStatusTypeAvailabilityDamageAmmoFirerateFiring modeRangeNotes
KnifeExclusive melee knife for VIP servers. Fast close-range hits with unlimited uses.ExclusiveMeleeVIP Server Panel400.3sMelee (cut / stab)Very lowAlso used by Rebel Stalker. Can provoke players as well as nextbots and rebels.
CrowbarSimple exclusive melee crowbar for VIP servers. Lower damage and slower swing than the knife.ExclusiveMeleeVIP Server Panel20-2sMelee--
MacheteExclusive VIP melee machete. Stats page still incomplete for damage on the community wiki.ExclusiveMeleeVIP Server Panel-0.5sMeleeVery lowDamage not published (wiki lists TBA).
CorruptorHigh-damage exclusive blade. Once tied to Infection; now given through the VIP Server Panel.ExclusiveMeleeVIP Server Panel (Infection gamemode removed)250 body, 500 headshot-1.15sMelee (on click)-Close swings can leap toward the target for a guaranteed headshot. Cannot aim down sights.
Skeletal CorruptorPurple Corruptor variant for VIP play and Skeleton Infection. Same 250/500 damage profile as Corruptor.ExclusiveMeleeVIP Server Panel, Skeleton Infection250 body, 500 headshot-1.15sMelee (on click)-Shares the Corruptor model family with different coloring.

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Special & Event

1 items

Hot Gift is a timed explosive present from the Exploding Gifts ruleset. Hold it for about 10-15 seconds and it detonates for solid damage. Public gift rounds moved off, so access is exclusive or VIP again.

Hot Gift

Burning present that explodes after you hold it for about 10–15 seconds. Event combat tool now limited to exclusive/VIP access.

Status
Exclusive
Type
Explosive
Availability
VIP Server Panel, Exploding Gifts (moved off public servers)
Damage
100
Ammo
-
Firerate
-
Firing mode
Timed explosive (10–15s hold)
Range
-
Notes
Also called Exploding Present. Similar role to Pot of Gold in Oddball.
ImageNameDescriptionStatusTypeAvailabilityDamageAmmoFirerateFiring modeRangeNotes
Hot GiftBurning present that explodes after you hold it for about 10–15 seconds. Event combat tool now limited to exclusive/VIP access.ExclusiveExplosiveVIP Server Panel, Exploding Gifts (moved off public servers)100--Timed explosive (10–15s hold)-Also called Exploding Present. Similar role to Pot of Gold in Oddball.

section

Removed

6 items

Retired exclusive or staff weapons that are not part of normal current loadouts. Useful for history and old showcases, not for planning a farm path.

Plasma Rifle

Removed VIP plasma rifle with projectile shots. No longer available in normal exclusive tool lists.

Status
Removed
Type
Firearm
Availability
Removed (was VIP Set Global Weapon)
Damage
38 (shot), 50 (shove)
Ammo
50/200
Firerate
0.1s
Firing mode
Automatic
Range
-
Notes
After Xmas 2023, projectiles stopped moving while broken. Body text also cites ~35 damage per projectile.

Plasma Pistol

Removed plasma handgun with a charged projectile shot. Historical exclusive only.

Status
Removed
Type
Firearm
Availability
Removed
Damage
18 max, 45 charged, 50 shove
Ammo
30/90
Firerate
0.4s
Firing mode
Automatic / charge shot
Range
-
Notes
Hold fire to charge a slow 45-damage projectile.

Boltshot

Removed staff-exclusive gold upgrade of the Plasma Pistol. Not obtainable for normal players.

Status
Removed
Type
Firearm
Availability
Removed (staff exclusive)
Damage
124
Ammo
30/90
Firerate
0.5s
Firing mode
Automatic
Range
-
Notes
-

Silenced Makarov

Removed broken silenced Makarov left over from the original Silenced Pistol model. Shots do not work correctly.

Status
Removed
Type
Firearm
Availability
Removed
Damage
20 listed (shots broken); 50 shove
Ammo
12/120
Firerate
0.1s
Firing mode
Semi-automatic
Range
-
Notes
Only shove reliably deals damage. No proper viewmodel or ammo UI while broken.

Gravity Hammer

Removed staff-only hammer that one-shot any nextbot with extreme damage. Not available to players.

Status
Removed
Type
Melee
Availability
Removed (staff exclusive)
Damage
100000
Ammo
Infinity
Firerate
-
Firing mode
Melee (on click)
Range
Low
Notes
-

Blood Blade

Removed staff-only red blade with Corruptor-class damage. Historical admin weapon only.

Status
Removed
Type
Melee
Availability
Removed (staff exclusive)
Damage
250 body, 500 headshot
Ammo
Infinity
Firerate
0.5s
Firing mode
Melee (on click)
Range
Low
Notes
-
ImageNameDescriptionStatusTypeAvailabilityDamageAmmoFirerateFiring modeRangeNotes
Plasma RifleRemoved VIP plasma rifle with projectile shots. No longer available in normal exclusive tool lists.RemovedFirearmRemoved (was VIP Set Global Weapon)38 (shot), 50 (shove)50/2000.1sAutomatic-After Xmas 2023, projectiles stopped moving while broken. Body text also cites ~35 damage per projectile.
Plasma PistolRemoved plasma handgun with a charged projectile shot. Historical exclusive only.RemovedFirearmRemoved18 max, 45 charged, 50 shove30/900.4sAutomatic / charge shot-Hold fire to charge a slow 45-damage projectile.
BoltshotRemoved staff-exclusive gold upgrade of the Plasma Pistol. Not obtainable for normal players.RemovedFirearmRemoved (staff exclusive)12430/900.5sAutomatic--
Silenced MakarovRemoved broken silenced Makarov left over from the original Silenced Pistol model. Shots do not work correctly.RemovedFirearmRemoved20 listed (shots broken); 50 shove12/1200.1sSemi-automatic-Only shove reliably deals damage. No proper viewmodel or ammo UI while broken.
Gravity HammerRemoved staff-only hammer that one-shot any nextbot with extreme damage. Not available to players.RemovedMeleeRemoved (staff exclusive)100000Infinity-Melee (on click)Low-
Blood BladeRemoved staff-only red blade with Corruptor-class damage. Historical admin weapon only.RemovedMeleeRemoved (staff exclusive)250 body, 500 headshotInfinity0.5sMelee (on click)Low-

The cash shop sells lights, utilities, and powers. It does not sell rifles, pistols, or exclusive melee. If you want a real gun in public play, you are usually waiting on a special round that hands one out, not grinding cash for a weapon slot.

How you actually get weapons

Most exclusive arms are private-server tools. On a VIP server, the panel (and related commands such as tool / Set Global Weapon) can equip firearms and melee that normal lobby cash never unlocks.

Public play still sees a subset through special rounds and modes:

  • Randomizer (legacy) and Imposter (legacy) can drop familiar exclusives such as the AK-47, Silenced Pistol, or Makarov.
  • Military Incursion, Player Nextbots, and Interloper Mission surface silenced arms and sniper gear on specific loadouts.
  • Skeleton Infection is the public home of the Skeletal Corruptor alongside VIP access.
  • Exploding Gifts once put Hot Gift on public servers; that route has moved off, so the present is exclusive/VIP again.

If a card lists several places under Availability, treat that as “any of these,” not “all of these at once.”

What the stats are for

Cards compare damage, ammo, firerate, firing mode, and range so you can pick the right tool for the fight in front of you.

  • High-mag automatic rifles (AK-47, Silenced SMG) reward holding space and spraying nextbots or rebels without constant reloads.
  • Semi-auto handguns trade volume for control; the Silenced Pistol is the quiet, high-reserve sidearm most players meet first in special rounds.
  • Revolver, Sniper Equipment, and RPG punch harder per shot but leave you with tiny magazines. Miss, and you are standing still with almost no second chance.
  • Shotgun damage is distance-based on the community wiki, so it is a close-range VIP pick, not a hallway sniper.
  • Melee is infinite (or “none” ammo) but forces you into nextbot range. Knife is the fast baseline; Crowbar hits softer and slower; Corruptor and Skeletal Corruptor hit like admin toys (250 body / 500 headshot) with a leap-to-headshot swing.

Some weapons mainly hurt nextbots and rebels. Player damage is often limited or mode-gated (Team Deathmatch is the usual exception). Do not assume every exclusive gun is free PvP power in a normal evade run.

VIP vs special-round mindset

On VIP servers you can test the full exclusive kit: Sniper Equipment, RPG, Shotgun, Revolver, M1 Garand, both Corruptors, and the rest of the panel list. On public servers you play the mode’s rules. Randomizer luck, Incursion loadouts, or Skeleton Infection decide what you hold.

Removed arms (plasma set, Silenced Makarov, Gravity Hammer, Blood Blade, Boltshot) are historical. They are not something you farm toward in current normal play. Silenced Makarov is especially broken: listed shot damage is unreliable; shove is what still works.

Quick picks

SituationLean toward
Special-round gun you already knowSilenced Pistol, AK-47, Makarov
VIP crowd control with ammo depthAK-47, Silenced SMG
VIP long range / heavy hitSniper Equipment, RPG, Revolver
Close VIP melee without ammo worryKnife, then Corruptor if you want overkill
Event meme explosiveHot Gift (hold 10-15s, then boom)

Machete still has no published damage on the wiki, so treat it as a VIP flavor blade rather than a number you can plan around.

FAQ

Q.

Can you buy guns in the Evade item shop?

No. The shop sells lights, utilities, and powers. Combat firearms and exclusive melee come from VIP Server Panel tools, commands, special rounds, or specific gamemodes.

Q.

How do you get a gun without a VIP server?

Watch for special rounds and modes that hand out exclusives. Legacy Randomizer and Imposter, Military Incursion, Player Nextbots, Interloper Mission, and Skeleton Infection (for Skeletal Corruptor) are the public routes listed on the cards. Luck and the mode’s rules decide what you receive.

Q.

Do exclusive weapons damage other players?

Often they are tuned for nextbots and rebels. Some guns explicitly avoid player damage in Randomizer or Armed Incursion-style rules, with Team Deathmatch as a common exception. Check each weapon’s notes when PvP matters.

Q.

What is the difference between VIP panel weapons and removed weapons?

Exclusive status means the tool still belongs to VIP / special-mode access. Removed means it left normal exclusive lists or was staff-only and is no longer something you equip in current normal play.

Q.

Why is Shotgun damage listed as distance-based?

The community wiki does not publish a fixed numeric damage curve for the exclusive Shotgun. It is a close-range VIP firearm, and output scales with how near the target is.

Q.

Is Stun Baton a weapon here?

No. Stun Baton is a purchasable power that stuns nextbots. It belongs with utilities and powers, not this exclusive combat list.

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