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  3. Evade>
  4. Weapons

All 21 Weapons in Evade

Updated on October 21, 2026 (3 days ago)

Combat weapons in Evade sit outside the normal item shop. Guns, blades, and event explosives come from VIP Server Panel tools, private-server commands, or certain special rounds and gamemodes, then get used against nextbots, rebels, and (in a few modes) other players.

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section

Exclusive Firearms

9 items

These guns are exclusive combat tools, not cash shop purchases. VIP Server Panel and private-server commands are the standard routes. Randomizer can provide the Silenced Pistol and other weapons; Imposter arms one player with an AK-47. Many weapons target nextbots and rebels, while player damage depends on round rules.

Silenced Pistol

Quiet semi-auto pistol used against nextbots and rebels. Not sold in the item shop; appears from special rounds or VIP tools.

Status
Exclusive
Type
Firearm
Availability
VIP Server Panel, Randomizer
Damage
18 (shot), 50 (shove)
Ammo
17/85
Firerate
0.15s
Firing mode
Semi-automatic
Range
High

AK-47

Full-auto rifle with a 30-round magazine and access through VIP Server Panel, Randomizer, and Imposter.

Status
Exclusive
Type
Firearm
Availability
VIP Server Panel, Randomizer, Imposter
Damage
20 (shot), 50 (shove)
Ammo
30/180
Firerate
0.1s
Firing mode
Automatic
Range
Medium

Makarov

Compact full-auto pistol with a 12-round magazine and low range.

Status
Exclusive
Type
Firearm
Availability
VIP Server Panel, Randomizer
Damage
20 (shot), 50 (shove)
Ammo
12/120
Firerate
0.17s
Firing mode
Automatic
Range
Low

Silenced SMG

Silenced automatic firearm with a 30-round magazine and high range.

Status
Exclusive
Type
Firearm
Availability
VIP Server Panel, Randomizer
Damage
12 (shot), 50 (shove)
Ammo
30/240
Firerate
-
Firing mode
Automatic
Range
High

Revolver

High per-shot exclusive revolver with a small cylinder. Private-server tools and commands only.

Status
Exclusive
Type
Firearm
Availability
VIP Server Panel, commands
Damage
50–75
Ammo
6/60
Firerate
0.9s
Firing mode
Semi-automatic
Range
Medium

M1 Garand

Semi-auto exclusive rifle aimed at 3D nextbots and rebels at longer range. Private-server only.

Status
Exclusive
Type
Firearm
Availability
VIP Server Panel, commands
Damage
25–40
Ammo
8/48
Firerate
0.3s
Firing mode
Semi-automatic
Range
High

Shotgun

Close-range exclusive shotgun for VIP servers. Strong up close; exact damage scales with distance.

Status
Exclusive
Type
Firearm
Availability
VIP Server Panel
Damage
Distance-based
Ammo
6/12
Firerate
2s
Firing mode
Semi-automatic
Range
Low

Sniper Equipment

Long-range exclusive sniper with high damage and a four-round magazine. VIP Server Panel access.

Status
Exclusive
Type
Firearm
Availability
VIP Server Panel
Damage
100–120
Ammo
4/16
Firerate
1.5s
Firing mode
Semi-automatic
Range
High

RPG

Explosive exclusive launcher with very limited ammo. VIP panel only; among the strongest exclusive weapons.

Status
Exclusive
Type
Firearm
Availability
VIP Server Panel
Damage
100–200
Ammo
1/3
Firerate
0.2s
Firing mode
Semi-automatic
Range
High

section

Exclusive Melee

5 items

Close-range VIP blades and tools with no magazine to manage. Knife and Crowbar are simple swings; Corruptor and Skeletal Corruptor hit harder and can leap into headshots.

Knife

Exclusive melee knife for VIP servers. Fast close-range hits with unlimited uses.

Status
Exclusive
Type
Melee
Availability
VIP Server Panel
Damage
40
Ammo
∞
Firerate
0.3s
Firing mode
Melee (cut / stab)
Range
Very low

Crowbar

Simple exclusive melee crowbar for VIP servers. Lower damage and slower swing than the knife.

Status
Exclusive
Type
Melee
Availability
VIP Server Panel
Damage
20
Ammo
-
Firerate
2s
Firing mode
Melee
Range
-

Machete

Exclusive VIP melee machete with unlimited uses and a 0.5 second swing.

Status
Exclusive
Type
Melee
Availability
VIP Server Panel
Damage
-
Ammo
∞
Firerate
0.5s
Firing mode
Melee
Range
Very low

Corruptor

High-damage exclusive blade. Once tied to Infection; now given through the VIP Server Panel.

Status
Exclusive
Type
Melee
Availability
VIP Server Panel (Infection gamemode removed)
Damage
250 body, 500 headshot
Ammo
-
Firerate
1.15s
Firing mode
Melee (on click)
Range
-

Skeletal Corruptor

Purple Corruptor variant with 250 body and 500 headshot damage.

Status
Exclusive
Type
Melee
Availability
VIP Server Panel
Damage
250 body, 500 headshot
Ammo
-
Firerate
1.15s
Firing mode
Melee (on click)
Range
-

section

Special & Event

1 items

Hot Gift is a timed explosive present for VIP play. Hold it for about 10 to 15 seconds to detonate it.

Hot Gift

Burning present that explodes after you hold it for about 10–15 seconds. Event combat tool now limited to exclusive/VIP access.

Status
Exclusive
Type
Explosive
Availability
VIP Server Panel
Damage
100
Ammo
-
Firerate
-
Firing mode
Timed explosive (10–15s hold)
Range
-

section

Removed

6 items

Retired exclusive or staff weapons that do not appear in normal current loadouts.

Plasma Rifle

Removed VIP plasma rifle with projectile shots. No longer available in normal exclusive tool lists.

Status
Removed
Type
Firearm
Availability
Removed (was VIP Set Global Weapon)
Damage
38 (shot), 50 (shove)
Ammo
50/200
Firerate
0.1s
Firing mode
Automatic
Range
-

Plasma Pistol

Removed plasma handgun with a charged projectile shot. Historical exclusive only.

Status
Removed
Type
Firearm
Availability
Removed
Damage
18 max, 45 charged, 50 shove
Ammo
30/90
Firerate
0.4s
Firing mode
Automatic / charge shot
Range
-

Boltshot

Removed staff-exclusive gold upgrade of the Plasma Pistol. Not obtainable for normal players.

Status
Removed
Type
Firearm
Availability
Removed (staff exclusive)
Damage
124
Ammo
30/90
Firerate
0.5s
Firing mode
Automatic
Range
-

Silenced Makarov

Removed broken silenced Makarov left over from the original Silenced Pistol model. Shots do not work correctly.

Status
Removed
Type
Firearm
Availability
Removed
Damage
20 (shots broken); 50 shove
Ammo
12/120
Firerate
0.1s
Firing mode
Semi-automatic
Range
-

Gravity Hammer

Removed staff-only hammer that one-shot any nextbot with extreme damage. Not available to players.

Status
Removed
Type
Melee
Availability
Removed (staff exclusive)
Damage
100000
Ammo
Infinity
Firerate
-
Firing mode
Melee (on click)
Range
Low

Blood Blade

Removed staff-only red blade with Corruptor-class damage. Historical admin weapon only.

Status
Removed
Type
Melee
Availability
Removed (staff exclusive)
Damage
250 body, 500 headshot
Ammo
Infinity
Firerate
0.5s
Firing mode
Melee (on click)
Range
Low

The cash shop sells lights, utilities, and powers. It does not sell rifles, pistols, or exclusive melee. If you want a real gun in public play, you are usually waiting on a special round that hands one out, not grinding cash for a weapon slot.

How you actually get weapons

Most exclusive arms are private-server tools. On a VIP server, the panel (and related commands such as tool / Set Global Weapon) can equip firearms and melee that normal lobby cash never unlocks.

Public special rounds provide a few weapons:

  • Randomizer can provide the Silenced Pistol and other weapons.
  • Imposter gives one player an AK-47.
  • Other exclusive weapons use VIP Server Panel tools or private-server commands.
  • Hot Gift and Skeletal Corruptor are available through VIP Server Panel tools.

A weapon may have more than one access route.

What the stats are for

Weapon performance depends on damage, ammo, firerate, firing mode, and range.

  • High-mag automatic rifles (AK-47, Silenced SMG) reward holding space and spraying nextbots or rebels without constant reloads.
  • Semi-auto handguns trade volume for control; the Silenced Pistol is the quiet, high-reserve sidearm most players meet first in special rounds.
  • Revolver, Sniper Equipment, and RPG punch harder per shot but leave you with tiny magazines. Miss, and you are standing still with almost no second chance.
  • Shotgun damage is distance-based, so it is a close-range VIP pick, not a hallway sniper.
  • Melee is infinite (or “none” ammo) but forces you into nextbot range. Knife is the fast baseline; Crowbar hits softer and slower; Corruptor and Skeletal Corruptor hit like admin toys (250 body / 500 headshot) with a leap-to-headshot swing.

Some weapons mainly hurt nextbots and rebels. Player damage is often limited or mode-gated (Team Deathmatch is the usual exception). Do not assume every exclusive gun is free PvP power in a normal evade run.

VIP vs special-round mindset

VIP servers let you test exclusive equipment such as Sniper Equipment, RPG, Shotgun, Revolver, M1 Garand, and both Corruptors. In public rounds, Randomizer can assign weapons and Imposter gives one player an AK-47.

Removed arms (plasma set, Silenced Makarov, Gravity Hammer, Blood Blade, Boltshot) are historical. They are not something you farm toward in current normal play. Silenced Makarov is especially broken: its shots are unreliable, and shove is its only dependable attack.

Quick picks

SituationLean toward
Special-round gun you already knowSilenced Pistol, AK-47, Makarov
VIP crowd control with ammo depthAK-47, Silenced SMG
VIP long range / heavy hitSniper Equipment, RPG, Revolver
Close VIP melee without ammo worryKnife, then Corruptor if you want overkill
Event meme explosiveHot Gift (hold 10-15s, then boom)

FAQ

Q.

Can you buy guns in the Evade item shop?

No. The shop sells lights, utilities, and powers. Combat firearms and exclusive melee come from VIP Server Panel tools, commands, special rounds, or specific gamemodes.

Q.

How do you get a gun without a VIP server?

Public special rounds provide some weapons. Randomizer can provide the Silenced Pistol and other weapons, while Imposter gives one player an AK-47. Some exclusive weapons are available only through VIP Server Panel tools or private-server commands.

Q.

Do exclusive weapons damage other players?

It depends on the round. Randomizer weapons do not damage players, while Imposter’s AK-47 can.

Q.

What is the difference between VIP panel weapons and removed weapons?

Exclusive weapons remain available through VIP Server Panel tools or current special rounds. Removed weapons cannot be equipped in normal current play.

Q.

How does Shotgun damage change with range?

Shotgun damage scales with distance, so it is most effective at close range.

Q.

Is Stun Baton an exclusive weapon?

No. Stun Baton is a purchasable power in Evade’s Utilities system.

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