Combat weapons in Evade sit outside the normal item shop. Guns, blades, and event explosives come from VIP Server Panel tools, private-server commands, or certain special rounds and gamemodes, then get used against nextbots, rebels, and (in a few modes) other players.
section
Exclusive Firearms
These guns are exclusive combat tools, not cash shop purchases. VIP Server Panel and private-server commands are the standard routes. Randomizer can provide the Silenced Pistol and other weapons; Imposter arms one player with an AK-47. Many weapons target nextbots and rebels, while player damage depends on round rules.
Silenced Pistol
Quiet semi-auto pistol used against nextbots and rebels. Not sold in the item shop; appears from special rounds or VIP tools.
- Status
- Exclusive
- Type
- Firearm
- Availability
- VIP Server Panel, Randomizer
- Damage
- 18 (shot), 50 (shove)
- Ammo
- 17/85
- Firerate
- 0.15s
- Firing mode
- Semi-automatic
- Range
- High
AK-47
Full-auto rifle with a 30-round magazine and access through VIP Server Panel, Randomizer, and Imposter.
- Status
- Exclusive
- Type
- Firearm
- Availability
- VIP Server Panel, Randomizer, Imposter
- Damage
- 20 (shot), 50 (shove)
- Ammo
- 30/180
- Firerate
- 0.1s
- Firing mode
- Automatic
- Range
- Medium
Makarov
Compact full-auto pistol with a 12-round magazine and low range.
- Status
- Exclusive
- Type
- Firearm
- Availability
- VIP Server Panel, Randomizer
- Damage
- 20 (shot), 50 (shove)
- Ammo
- 12/120
- Firerate
- 0.17s
- Firing mode
- Automatic
- Range
- Low
Silenced SMG
Silenced automatic firearm with a 30-round magazine and high range.
- Status
- Exclusive
- Type
- Firearm
- Availability
- VIP Server Panel, Randomizer
- Damage
- 12 (shot), 50 (shove)
- Ammo
- 30/240
- Firerate
- -
- Firing mode
- Automatic
- Range
- High
Revolver
High per-shot exclusive revolver with a small cylinder. Private-server tools and commands only.
- Status
- Exclusive
- Type
- Firearm
- Availability
- VIP Server Panel, commands
- Damage
- 50–75
- Ammo
- 6/60
- Firerate
- 0.9s
- Firing mode
- Semi-automatic
- Range
- Medium
M1 Garand
Semi-auto exclusive rifle aimed at 3D nextbots and rebels at longer range. Private-server only.
- Status
- Exclusive
- Type
- Firearm
- Availability
- VIP Server Panel, commands
- Damage
- 25–40
- Ammo
- 8/48
- Firerate
- 0.3s
- Firing mode
- Semi-automatic
- Range
- High
Shotgun
Close-range exclusive shotgun for VIP servers. Strong up close; exact damage scales with distance.
- Status
- Exclusive
- Type
- Firearm
- Availability
- VIP Server Panel
- Damage
- Distance-based
- Ammo
- 6/12
- Firerate
- 2s
- Firing mode
- Semi-automatic
- Range
- Low
Sniper Equipment
Long-range exclusive sniper with high damage and a four-round magazine. VIP Server Panel access.
- Status
- Exclusive
- Type
- Firearm
- Availability
- VIP Server Panel
- Damage
- 100–120
- Ammo
- 4/16
- Firerate
- 1.5s
- Firing mode
- Semi-automatic
- Range
- High
RPG
Explosive exclusive launcher with very limited ammo. VIP panel only; among the strongest exclusive weapons.
- Status
- Exclusive
- Type
- Firearm
- Availability
- VIP Server Panel
- Damage
- 100–200
- Ammo
- 1/3
- Firerate
- 0.2s
- Firing mode
- Semi-automatic
- Range
- High
section
Exclusive Melee
Close-range VIP blades and tools with no magazine to manage. Knife and Crowbar are simple swings; Corruptor and Skeletal Corruptor hit harder and can leap into headshots.
Knife
Exclusive melee knife for VIP servers. Fast close-range hits with unlimited uses.
- Status
- Exclusive
- Type
- Melee
- Availability
- VIP Server Panel
- Damage
- 40
- Ammo
- ∞
- Firerate
- 0.3s
- Firing mode
- Melee (cut / stab)
- Range
- Very low
Crowbar
Simple exclusive melee crowbar for VIP servers. Lower damage and slower swing than the knife.
- Status
- Exclusive
- Type
- Melee
- Availability
- VIP Server Panel
- Damage
- 20
- Ammo
- -
- Firerate
- 2s
- Firing mode
- Melee
- Range
- -
Machete
Exclusive VIP melee machete with unlimited uses and a 0.5 second swing.
- Status
- Exclusive
- Type
- Melee
- Availability
- VIP Server Panel
- Damage
- -
- Ammo
- ∞
- Firerate
- 0.5s
- Firing mode
- Melee
- Range
- Very low
Corruptor
High-damage exclusive blade. Once tied to Infection; now given through the VIP Server Panel.
- Status
- Exclusive
- Type
- Melee
- Availability
- VIP Server Panel (Infection gamemode removed)
- Damage
- 250 body, 500 headshot
- Ammo
- -
- Firerate
- 1.15s
- Firing mode
- Melee (on click)
- Range
- -
Skeletal Corruptor
Purple Corruptor variant with 250 body and 500 headshot damage.
- Status
- Exclusive
- Type
- Melee
- Availability
- VIP Server Panel
- Damage
- 250 body, 500 headshot
- Ammo
- -
- Firerate
- 1.15s
- Firing mode
- Melee (on click)
- Range
- -
section
Special & Event
Hot Gift is a timed explosive present for VIP play. Hold it for about 10 to 15 seconds to detonate it.
Hot Gift
Burning present that explodes after you hold it for about 10–15 seconds. Event combat tool now limited to exclusive/VIP access.
- Status
- Exclusive
- Type
- Explosive
- Availability
- VIP Server Panel
- Damage
- 100
- Ammo
- -
- Firerate
- -
- Firing mode
- Timed explosive (10–15s hold)
- Range
- -
section
Removed
Retired exclusive or staff weapons that do not appear in normal current loadouts.
Plasma Rifle
Removed VIP plasma rifle with projectile shots. No longer available in normal exclusive tool lists.
- Status
- Removed
- Type
- Firearm
- Availability
- Removed (was VIP Set Global Weapon)
- Damage
- 38 (shot), 50 (shove)
- Ammo
- 50/200
- Firerate
- 0.1s
- Firing mode
- Automatic
- Range
- -
Plasma Pistol
Removed plasma handgun with a charged projectile shot. Historical exclusive only.
- Status
- Removed
- Type
- Firearm
- Availability
- Removed
- Damage
- 18 max, 45 charged, 50 shove
- Ammo
- 30/90
- Firerate
- 0.4s
- Firing mode
- Automatic / charge shot
- Range
- -
Boltshot
Removed staff-exclusive gold upgrade of the Plasma Pistol. Not obtainable for normal players.
- Status
- Removed
- Type
- Firearm
- Availability
- Removed (staff exclusive)
- Damage
- 124
- Ammo
- 30/90
- Firerate
- 0.5s
- Firing mode
- Automatic
- Range
- -
Silenced Makarov
Removed broken silenced Makarov left over from the original Silenced Pistol model. Shots do not work correctly.
- Status
- Removed
- Type
- Firearm
- Availability
- Removed
- Damage
- 20 (shots broken); 50 shove
- Ammo
- 12/120
- Firerate
- 0.1s
- Firing mode
- Semi-automatic
- Range
- -
Gravity Hammer
Removed staff-only hammer that one-shot any nextbot with extreme damage. Not available to players.
- Status
- Removed
- Type
- Melee
- Availability
- Removed (staff exclusive)
- Damage
- 100000
- Ammo
- Infinity
- Firerate
- -
- Firing mode
- Melee (on click)
- Range
- Low
Blood Blade
Removed staff-only red blade with Corruptor-class damage. Historical admin weapon only.
- Status
- Removed
- Type
- Melee
- Availability
- Removed (staff exclusive)
- Damage
- 250 body, 500 headshot
- Ammo
- Infinity
- Firerate
- 0.5s
- Firing mode
- Melee (on click)
- Range
- Low
The cash shop sells lights, utilities, and powers. It does not sell rifles, pistols, or exclusive melee. If you want a real gun in public play, you are usually waiting on a special round that hands one out, not grinding cash for a weapon slot.
How you actually get weapons
Most exclusive arms are private-server tools. On a VIP server, the panel (and related commands such as tool / Set Global Weapon) can equip firearms and melee that normal lobby cash never unlocks.
Public special rounds provide a few weapons:
- Randomizer can provide the Silenced Pistol and other weapons.
- Imposter gives one player an AK-47.
- Other exclusive weapons use VIP Server Panel tools or private-server commands.
- Hot Gift and Skeletal Corruptor are available through VIP Server Panel tools.
A weapon may have more than one access route.
What the stats are for
Weapon performance depends on damage, ammo, firerate, firing mode, and range.
- High-mag automatic rifles (AK-47, Silenced SMG) reward holding space and spraying nextbots or rebels without constant reloads.
- Semi-auto handguns trade volume for control; the Silenced Pistol is the quiet, high-reserve sidearm most players meet first in special rounds.
- Revolver, Sniper Equipment, and RPG punch harder per shot but leave you with tiny magazines. Miss, and you are standing still with almost no second chance.
- Shotgun damage is distance-based, so it is a close-range VIP pick, not a hallway sniper.
- Melee is infinite (or “none” ammo) but forces you into nextbot range. Knife is the fast baseline; Crowbar hits softer and slower; Corruptor and Skeletal Corruptor hit like admin toys (250 body / 500 headshot) with a leap-to-headshot swing.
Some weapons mainly hurt nextbots and rebels. Player damage is often limited or mode-gated (Team Deathmatch is the usual exception). Do not assume every exclusive gun is free PvP power in a normal evade run.
VIP vs special-round mindset
VIP servers let you test exclusive equipment such as Sniper Equipment, RPG, Shotgun, Revolver, M1 Garand, and both Corruptors. In public rounds, Randomizer can assign weapons and Imposter gives one player an AK-47.
Removed arms (plasma set, Silenced Makarov, Gravity Hammer, Blood Blade, Boltshot) are historical. They are not something you farm toward in current normal play. Silenced Makarov is especially broken: its shots are unreliable, and shove is its only dependable attack.
Quick picks
| Situation | Lean toward |
|---|---|
| Special-round gun you already know | Silenced Pistol, AK-47, Makarov |
| VIP crowd control with ammo depth | AK-47, Silenced SMG |
| VIP long range / heavy hit | Sniper Equipment, RPG, Revolver |
| Close VIP melee without ammo worry | Knife, then Corruptor if you want overkill |
| Event meme explosive | Hot Gift (hold 10-15s, then boom) |
FAQ
Can you buy guns in the Evade item shop?
No. The shop sells lights, utilities, and powers. Combat firearms and exclusive melee come from VIP Server Panel tools, commands, special rounds, or specific gamemodes.
How do you get a gun without a VIP server?
Public special rounds provide some weapons. Randomizer can provide the Silenced Pistol and other weapons, while Imposter gives one player an AK-47. Some exclusive weapons are available only through VIP Server Panel tools or private-server commands.
Do exclusive weapons damage other players?
It depends on the round. Randomizer weapons do not damage players, while Imposter’s AK-47 can.
What is the difference between VIP panel weapons and removed weapons?
Exclusive weapons remain available through VIP Server Panel tools or current special rounds. Removed weapons cannot be equipped in normal current play.
How does Shotgun damage change with range?
Shotgun damage scales with distance, so it is most effective at close range.
Is Stun Baton an exclusive weapon?
No. Stun Baton is a purchasable power in Evade’s Utilities system.









