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  4. Skills page 3

All 261 Skills, Ultimates and Basic Attacks in Aniimo - Page 3

Updated on November 1, 2026 (about 4 hours ago)

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Showing 63 of 261 items.

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Element

Grass

39 items

Breaking Roar

Tuckin's ultimate. A shockwave roar with its Hummin units.

Element
Grass
Slot
Ultimate
Type
Physical
Power (Might)
165
EP cost
-
Learned by
Tuckin
What it does
Restores its Hummin units to their maximum number, then roars with them to release a massive shockwave at the target.

Butterfly Dance

Somniwing's ultimate. A big EP refill.

Element
Grass
Slot
Ultimate
Type
Utility
Power (Might)
-
EP cost
-
Learned by
Somniwing
What it does
Flies up and uses its power of rejuvenation to recover 36 EP.

Dancing Petals

Irisal's ultimate. A storm of petals aimed at one target.

Element
Grass
Slot
Ultimate
Type
Magical
Power (Might)
187
EP cost
-
Learned by
Irisal
What it does
Spins and releases a storm of petals to attack a target.

Elegant Waltz

Thornblade's ultimate. A rapid run of thorn-blade stabs.

Element
Grass
Slot
Ultimate
Type
Physical
Power (Might)
172
EP cost
-
Learned by
Thornblade
What it does
Repeatedly stabs a target with its thorn blade.

Florae Descent

Irisalis's ultimate. A diving phantom that leaves a clone behind.

Element
Grass
Slot
Ultimate
Type
Magical
Power (Might)
240
EP cost
-
Learned by
Irisalis
What it does
Condenses energy into a massive phantom that dives down and slams the ground for area damage, leaving an Irisalis clone that lasts 30 seconds. The clone can coexist with the one from Irisalis Shadow. Recasting the ultimate resets the clone.

Lotus Bloom

Leafy's ultimate. A healing cocoon with a Grass boost.

Element
Grass
Slot
Ultimate
Type
Utility
Power (Might)
-
EP cost
-
Learned by
Leafy
What it does
Forms a lotus cocoon that bursts open, instantly healing the whole team for 15% of the user's max HP. It also grants the team a 15% Grass Elemental Boost for 30 seconds.

Rose Garden

Melloblum's ultimate. A magic circle that boosts Grass crit damage.

Element
Grass
Slot
Ultimate
Type
Utility
Power (Might)
-
EP cost
-
Learned by
Melloblum
What it does
Creates a magic circle beneath itself. Allies within range gain 70% increased Grass critical damage for 30 seconds.

Sonic Boom

Pomawk's ultimate. A sonic blast around itself.

Element
Grass
Slot
Ultimate
Type
Magical
Power (Might)
176
EP cost
-
Learned by
Pomawk
What it does
Unleashes a sonic blast around itself and instantly fills Volume.

Blasting Roses

Tracking petals with a 35% crit boost.

Element
Grass
Slot
Skill
Type
Magical
Power (Might)
40
EP cost
20
Learned by
Melloblum
What it does
Releases petals that track and attack the target. The skill gains an extra 35% Crit Rate.

Cyclone of Leaves

A leaf cyclone that lays down turf as it moves.

Element
Grass
Slot
Skill
Type
Magical
Power (Might)
33
EP cost
10
Learned by
Leafy
What it does
Swipes its tail and releases a cyclone of leaves that moves forward and attacks targets. Turf forms around the user and along the cyclone's path for 20 seconds.

Energy Orb

A charged orb that hits harder the longer you hold it.

Element
Grass
Slot
Skill
Type
Magical
Power (Might)
30
EP cost
10
Learned by
Somniwing
What it does
Gathers Energy above the target, then drops it to strike. Hold the skill button to charge. Every 0.6 seconds, it consumes 10 EP to raise the skill's damage, up to 4 times. Stages 1 to 5 deal damage equal to 1, 2, 3, 4.5 and 6 times Might.

Ethereal Light Wave

A light wave that absorbs projectiles and speeds EP for allies.

Element
Grass
Slot
Skill
Type
Utility
Power (Might)
-
EP cost
0
Learned by
Somniwing
What it does
Sends a light wave forward that absorbs enemy projectiles and raises EP recovery rate by 24% for teammates along its path for 20 seconds.

Euphoric Sonic Blast

A scream that restores EP and hits enemies ahead.

Element
Grass
Slot
Skill
Type
Magical
Power (Might)
30
EP cost
0
Learned by
Hummin, Hexxin
What it does
Lets out a special scream that restores 10 EP. Hummin's scream hits enemies in a frontal cone. Hexxin's scream pierces all enemies ahead.

Floral Storm

Tracking petals that build up while you spin.

Element
Grass
Slot
Skill
Type
Magical
Power (Might)
30
EP cost
13
Learned by
Iris, Irisal
What it does
Spins while moving and releases magical petals that track targets. The petal count rises by 1 over time, up to 3 at once. Press the skill again to stop casting.

Focused Beam

A beam that builds Dance Power for a longer next skill.

Element
Grass
Slot
Skill
Type
Magical
Power (Might)
120
EP cost
50
Learned by
Irisal
What it does
Fires an energy beam at targets ahead. After it builds 24 points of Dance Power, the next skill cast reaches farther.

Forest Whirl

A spinning Grass slash that stacks its own damage.

Element
Grass
Slot
Skill
Type
Physical
Power (Might)
60
EP cost
20
Learned by
Wisptis (Forest Form), Ignitis (Forest Form)
What it does
Spins to slash all nearby targets with Grass damage 4 times. Each hit raises the user's damage by 4%, up to 32%, for 10 seconds.

Haunting Choir

Hummins blink in and sonic-blast the target with a stun.

Element
Grass
Slot
Skill
Type
Magical
Power (Might)
47
EP cost
20
Learned by
Tuckin
What it does
Makes all Hummin blink next to the target and unleash sonic attacks, dealing area damage and stunning it for 1 second.

Healing Dance

A warm wind zone that heals the team over time.

Element
Grass
Slot
Skill
Type
Utility
Power (Might)
-
EP cost
20
Learned by
Flutternym (Sea of Flowers Form), Gracewing (Sea of Flowers Form)
What it does
Creates a warm wind area beneath the user that continuously heals the whole team for 9% of the caster's max HP over 8 seconds. Allies inside the area gain 40% BREAK Damage Reduction.

Healing Rose

A rose mark that blooms into a heal after three crits.

Element
Grass
Slot
Skill
Type
Magical
Power (Might)
40
EP cost
20
Learned by
Melloblum
What it does
Summons a rose that explodes and applies a Rose Mark to the target. The mark blooms after the target takes 3 critical hits, healing all nearby allies for 5% of Melloblum's HP.

Hypnotic Spores

Puts targets to sleep, except Grass-type Aniimo.

Element
Grass
Slot
Skill
Type
Magical
Power (Might)
28
EP cost
20
Learned by
Somniwing
What it does
On hit, puts the target to Sleep, increasing the damage it takes by 25% and preventing action for 5 seconds. The effect is removed when the target takes damage. It doesn't work on Grass-type Aniimo.

Irisalis Shadow

A clone that fires a Floral Gleam Beam after Iris Shot hits.

Element
Grass
Slot
Skill
Type
Magical
Power (Might)
90
EP cost
40
Learned by
Irisalis
What it does
After Iris Shot hits a target, summons an Iris Clone for 30 seconds. The clone immediately fires a Floral Gleam Beam at the target. Casting the skill again resets the clones.

Jittering Beats

A close strike that silences everything it hits.

Element
Grass
Slot
Skill
Type
Physical
Power (Might)
45
EP cost
20
Learned by
Pomegg, Pomawk
What it does
Strikes targets around the user. Targets hit enter a Silence state for 4 seconds.

Leaf Slash

Leaves that spin around the user for damage.

Element
Grass
Slot
Skill
Type
Magical
Power (Might)
40
EP cost
10
Learned by
Budclaw, Shrubclaw
What it does
Spins leaves around itself, dealing damage for 5.5 seconds.

Leaf Tornado

A leaf vortex that pulls enemies in and feeds on puddles.

Element
Grass
Slot
Skill
Type
Magical
Power (Might)
45
EP cost
20
Learned by
Chirpi (Highland Form), Tromber (Highland Form), Cornet (Highland Form), Tubster
What it does
Releases a leaf vortex at the target location that deals damage and pulls enemies toward its center. It keeps absorbing nearby puddles, and each successful absorption deals 100% extra damage.

Off-Key Shock Wave

Tuckin's Hummin teleport into a tackle attack.

Element
Grass
Slot
Skill
Type
Magical
Power (Might)
39
EP cost
10
Learned by
Tuckin
What it does
Teleports all Hummins next to the target and unleashes a tackle attack for damage.

Phantomfly

An EP pickup that teammates grab for a refill.

Element
Grass
Slot
Skill
Type
Utility
Power (Might)
-
EP cost
20
Learned by
Gracewing
What it does
Creates a Phantomfly at the location. After a 3-second delay, it restores 20 EP to every teammate that touches it. Up to 2 Phantomflies can exist at once.

Plant Charge

Hummin's body ram.

Element
Grass
Slot
Skill
Type
Physical
Power (Might)
39
EP cost
10
Learned by
Hummin
What it does
Rams into the target with its body.

Purifying Dance

A debuff cleanse that speeds up EP recovery afterward.

Element
Grass
Slot
Skill
Type
Utility
Power (Might)
-
EP cost
20
Learned by
Flutternym, Gracewing
What it does
Removes all debuffs on surrounding teammates. Once the debuffs are removed, it raises their EP recovery rate by 20% for 10 seconds.

Rhythm Combo

A rhythm combo that builds Volume when cast on beat.

Element
Grass
Slot
Skill
Type
Physical
Power (Might)
36
EP cost
10
Learned by
Pomegg, Pomawk
What it does
Performs a rhythmic combo on the target. It can be used up to 3 times in a row. Casting with the right timing adds 1 stack of Volume.

Thorny Blessing

A team blessing that sends thorns under crit targets.

Element
Grass
Slot
Skill
Type
Magical
Power (Might)
25
EP cost
30
Learned by
Melloblum
What it does
Grants Thorny Blessing to the whole team. When a team member deals Grass critical damage to a target, thorns form beneath it and deal damage. This can trigger once every 0.5 seconds for 15 seconds.

Thorny Defense

A defensive stance that counters attacks and can boost crits.

Element
Grass
Slot
Skill
Type
Physical
Power (Might)
75
EP cost
20
Learned by
Budsquire, Thornblade
What it does
Enters a defensive stance that reduces damage taken by 20%. While in this state, it counters when attacked. If it's attacked just as the skill is used, its Crit Rate rises by 30% for 15 seconds.

Thorny Impact

A thorn thrust with a 15% crit boost after it lands.

Element
Grass
Slot
Skill
Type
Physical
Power (Might)
57
EP cost
20
Learned by
Budsquire, Thornblade
What it does
Thrusts toward the target. On hit, the user's Crit Rate rises by 15% for 15 seconds.

Thorny Rain

A quick thorn-blade attack you can chain.

Element
Grass
Slot
Skill
Type
Physical
Power (Might)
30
EP cost
10
Learned by
Thornblade
What it does
Rapidly attacks the target with its thorn blade. It can be used up to 3 times in a row.

Verdant Beam

A beam that gets stronger the longer it hits.

Element
Grass
Slot
Skill
Type
Magical
Power (Might)
67
EP cost
20
Learned by
Budclaw, Shrubclaw
What it does
Fires an energy beam in the direction the camera faces, continuously dealing damage to targets in range. Consecutive hits gradually raise its Might.

Vine Entanglement

A circular vine attack that stuns targets on grass.

Element
Grass
Slot
Skill
Type
Magical
Power (Might)
16
EP cost
10
Learned by
Leafy
What it does
Launches a circular magic attack around the target. Affected targets standing on grass are bound by vines and stunned for 3 seconds.

Vitality Blooms

A field that restores EP and HP to Grass allies.

Element
Grass
Slot
Skill
Type
Utility
Power (Might)
-
EP cost
10
Learned by
Leafy
What it does
Creates a magic field underfoot that restores 2.4 EP every second to Grass-type teammates in range for 12 seconds. The field also upgrades nearby turf into Vitality Blooms, which restore 1% HP every second to Grass-type teammates in range.

Vortex of Petals

A petal vortex that opens under the target.

Element
Grass
Slot
Skill
Type
Magical
Power (Might)
60
EP cost
20
Learned by
Iris, Irisal
What it does
Generates a large vortex of petals at the feet of the target to attack it.

Whirling Blossom Rain

A spinning dash with homing bolts that wakes up Iris clones.

Element
Grass
Slot
Skill
Type
Magical
Power (Might)
60
EP cost
20
Learned by
Irisalis
What it does
Spins and dashes in the chosen direction, firing multiple homing bolts in succession. It also activates all Iris clones to fire floral light beams.

Wild Show

A charged sound wave where timing adds BREAK damage.

Element
Grass
Slot
Skill
Type
Magical
Power (Might)
70
EP cost
20
Learned by
Pomawk
What it does
Hold to charge the microphone, then release a massive sound wave that damages targets in front. A well-timed release deals an extra 30% BREAK damage.

Element

Water

24 items

Crazy Bubbles

Erlath's ultimate. Bubbles and a team-wide Water damage boost.

Element
Water
Slot
Ultimate
Type
Utility
Power (Might)
-
EP cost
-
Learned by
Erlath
What it does
Quickly creates 6 bubbles and raises Water damage for teammates by 16% for 30 seconds.

Home Run

Panpanta's ultimate. A full-force shovel swing.

Element
Water
Slot
Ultimate
Type
Physical
Power (Might)
176
EP cost
-
Learned by
Panpanta
What it does
Swings the shovel with full force for a powerful strike that deals damage.

Spring of Life

Glacy's ultimate. A healing water zone that stays in place.

Element
Water
Slot
Ultimate
Type
Utility
Power (Might)
-
EP cost
-
Learned by
Glacy
What it does
Creates a circular water zone at a fixed location. Allies inside the area are healed for 36% of the caster's max HP over 6 seconds.

Torrent Blade

A wide slash that gets longer near water.

Element
Water
Slot
Ultimate
Type
Physical
Power (Might)
160
EP cost
-
Learned by
Sherro
What it does
Performs a wide-area slash. Near water, it absorbs water to greatly increase the slash range and deal extra damage based on its Might. The slash also extends basic attack range for a short time.

Wrath of the Sea

Piopiota's ultimate. A huge wave and a team-wide Water boost.

Element
Water
Slot
Ultimate
Type
Physical
Power (Might)
100
EP cost
-
Learned by
Piopiota
What it does
Summons a huge wave toward the target for damage. It also raises Water damage for team members by 20% for 30 seconds.

Aqua Defense

A defensive stance that counters, with Lockdown on a timed hit.

Element
Water
Slot
Skill
Type
Physical
Power (Might)
75
EP cost
20
Learned by
Thornblade (Prismana Form)
What it does
Enters a defensive stance that reduces damage taken by 20%. If attacked during the stance, it counterattacks the target. If attacked just as the skill is cast, it applies Lockdown to the target for 12 seconds.

Aquatic Glide

A flying Water-star dive that drains enemy Energy.

Element
Water
Slot
Skill
Type
Magical
Power (Might)
74
EP cost
20
Learned by
Stellarys (Rainstorm Form)
What it does
Flies while dropping Water stars that attack the target for damage. Each hit reduces the target's Energy by 3. After holding the skill state for 4 seconds, it can attack while moving for 15 seconds.

Bubble Blast

A knockback bubble that leaves another bubble behind.

Element
Water
Slot
Skill
Type
Magical
Power (Might)
30
EP cost
10
Learned by
Fahloo, Erlath
What it does
Shoots a bubble toward the target, pushing targets back and dealing damage. It leaves a bubble behind that lasts 9 seconds. It can be cast in a row, storing up to 3 charges.

Bubble Rush

A held bubble stream that hits everything in its path.

Element
Water
Slot
Skill
Type
Magical
Power (Might)
32
EP cost
10
Learned by
Glacy
What it does
Spits bubbles at a target. Hold the skill button to keep spitting, which keeps consuming EP while dealing damage to all targets hit.

Bubbles

A bubble field that turns teammates' Water skills into EP.

Element
Water
Slot
Skill
Type
Utility
Power (Might)
-
EP cost
0
Learned by
Erlath
What it does
Creates a bubble field that lasts 15 seconds. Each time a teammate casts a Water skill inside it, a bubble forms, up to 6 bubbles. Press the skill button again to detonate all bubbles. Each bubble restores 4 EP, and absorbing a puddle restores an extra 10 EP.

Flowing Water Slash

Three water slashes that finish with a bonus slash.

Element
Water
Slot
Skill
Type
Physical
Power (Might)
70
EP cost
20
Learned by
Sherro
What it does
Gathers water and unleashes 3 consecutive slashes. If all of them hit the target, an extra powerful slash follows. Near water, it absorbs water to empower the slashes into water blade slashes, dealing extra damage equal to 30% Might.

Healing Water

A team heal with a self-heal over time.

Element
Water
Slot
Skill
Type
Utility
Power (Might)
-
EP cost
20
Learned by
Skippy, Pranky, Glacy
What it does
Restores 8% of the caster's max HP to all allies. The caster also recovers 10% of their max HP over 5 seconds.

Here Comes the Bubble

A giant bubble that slows enemies and speeds up allies.

Element
Water
Slot
Skill
Type
Utility
Power (Might)
-
EP cost
20
Learned by
Fahloo, Erlath
What it does
Releases a giant bubble that slows targets in range by 15% and cuts their EP recovery rate by 20%. Allies in range gain 15% movement speed. It lasts 15 seconds.

Hydro Roll

A water roll that leaves a puddle or raises BREAK Efficiency.

Element
Water
Slot
Skill
Type
Physical
Power (Might)
18 to 83
EP cost
20 to 30
Learned by
Panpanta, Shelly, Sheldon, Sherro
What it does
Rolls forward and rams targets for damage while draining stamina. For Shelly, Sheldon and Sherro, the roll restores stamina over time and creates a puddle when it ends, and that restore can happen at most once every 3 seconds. Near water, Panpanta's version absorbs water to raise BREAK Efficiency by 30% for 15 seconds.

Splash Shield

A Water Shield that echoes skill hits.

Element
Water
Slot
Skill
Type
Physical
Power (Might)
30
EP cost
20
Learned by
Panpanta
What it does
Gains a Water Shield equal to 8% of max HP for 15 seconds. While the shield is active, each skill hit deals one extra instance of skill damage to the target, with a trigger interval of 0.5 seconds.

Surf

A surfing wave that leaves puddles behind.

Element
Water
Slot
Skill
Type
Physical
Power (Might)
50
EP cost
20
Learned by
Piopiota
What it does
Summons a wave underfoot, rides it toward the target for damage, and creates 4 puddles.

Surge

A team heal that doubles with each puddle it absorbs.

Element
Water
Slot
Skill
Type
Utility
Power (Might)
-
EP cost
20
Learned by
Piopiota
What it does
Restores HP to the whole team equal to 4% of the user's max HP. Within 10 meters of water, it absorbs puddles to boost the healing. Each puddle doubles the heal, up to 4 puddles at once.

Torrent Slam

A shell throw that uses nearby puddles for extra damage.

Element
Water
Slot
Skill
Type
Physical
Power (Might)
47
EP cost
20
Learned by
Shelly, Sheldon, Sherro
What it does
Throws a shell at the target. If there are puddles nearby, the puddles within the hit area deal extra damage equal to 30% of its Might and raise Damage Amp by 15% for 20 seconds.

Water Cannon

A water ball that leaves a puddle behind.

Element
Water
Slot
Skill
Type
Physical
Power (Might)
39 to 65
EP cost
10 to 20
Learned by
Susuta, Popota, Piopiota, Panpanta
What it does
Jumps up and hurls a huge water ball at the target for area damage, creating a puddle.

Water Cannonade

A water ball that leaves a puddle and stacks Water Debuff.

Element
Water
Slot
Skill
Type
Physical
Power (Might)
40
EP cost
20
Learned by
Panpanta (Prismana Form)
What it does
Jumps up and hurls a huge water ball at the target for area damage, creating a water puddle and applying 5 stacks of Water Debuff to targets hit.

Water Dash

A dash that knocks targets back.

Element
Water
Slot
Skill
Type
Physical
Power (Might)
74
EP cost
20
Learned by
Susuta, Popota
What it does
Dashes at the target for damage and knocks them back.

Water Orb

An aimed orb that attacks from range.

Element
Water
Slot
Skill
Type
Magical
Power (Might)
30
EP cost
10
Learned by
Skippy, Pranky, Glacy
What it does
Shoots Water Orbs at a target. Press and hold the skill button to aim.

Water Rush

A held water jet that steals Energy and heals Water allies.

Element
Water
Slot
Skill
Type
Magical
Power (Might)
15
EP cost
10
Learned by
Luminelle
What it does
Fires a water jet. Hold the skill button to keep casting, dealing damage to enemies in range and stealing up to 2 Energy per second from targets. It also restores 2% HP per second to Water element allies in range.

Water Tornado

A water vortex that pulls enemies in and drains Energy.

Element
Water
Slot
Skill
Type
Magical
Power (Might)
45
EP cost
20
Learned by
Chirpi (Beach Form), Tromber (Beach Form), Cornet (Beach Form), Tubster
What it does
Releases a water vortex at the target location that deals damage and pulls enemies toward its center. Each hit drains 4 Energy from the target.
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