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  4. Skills page 2

All 261 Skills, Ultimates and Basic Attacks in Aniimo - Page 2

Updated on November 1, 2026 (about 4 hours ago)

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Showing 71 of 261 items.

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Element

Dark

40 items

Annihilation Bomb

Hexxin's ultimate. A massive area blast.

Element
Dark
Slot
Ultimate
Type
Magical
Power (Might)
164
EP cost
-
Learned by
Hexxin
What it does
Gathers annihilation energy in the palm and hurls it at the target for massive area damage.

Comet Aureus

Stellarys's ultimate. Comets rain down on one target.

Element
Dark
Slot
Ultimate
Type
Magical
Power (Might)
166
EP cost
-
Learned by
Stellarys
What it does
Summons a flurry of comets from the sky onto the target for a huge amount of damage.

Dimension Rupture

Ignitis's ultimate. A space-cutting strike for heavy damage.

Element
Dark
Slot
Ultimate
Type
Physical
Power (Might)
170
EP cost
-
Learned by
Ignitis
What it does
Cleaves through space for heavy Physical damage.

Dream Blast

Dreaple's ultimate. Damage, Drowsiness and a team-wide Dark boost.

Element
Dark
Slot
Ultimate
Type
Magical
Power (Might)
84
EP cost
-
Learned by
Dreaple
What it does
Deals damage to targets in range and applies 2 stacks of Drowsiness. Increases the whole team's Dark damage by 20% for 30 seconds.

Fragrance Bomb

Fragrancier's ultimate. A team Dark boost and a dizzying charm.

Element
Dark
Slot
Ultimate
Type
Utility
Power (Might)
-
EP cost
-
Learned by
Fragrancier
What it does
Flaps its wings to release a fragrance that raises Dark Elemental Boost by 20% for all team members for 30 seconds. It also charms targets in range, leaving them dizzy for a short time.

Heavy Slam

Rookey's ultimate. Giant hands smash the ground around it.

Element
Dark
Slot
Ultimate
Type
Physical
Power (Might)
196
EP cost
-
Learned by
Rookey
What it does
Its hands grow huge and smash the ground, dealing damage to all targets nearby.

Ironclad Armament

Pawney's hardened stance that unlocks a second strike.

Element
Dark
Slot
Ultimate
Type
Physical
Power (Might)
220
EP cost
-
Learned by
Pawney
What it does
Lowers the mask and hardens the body. For 15 seconds, it raises EP recovery rate by 10% and deals 30% extra damage to BREAK targets. During this time, the ultimate can be used again to unleash Dragon Slayer Strike, which deals heavy damage to targets ahead.

Wolfpack Onslaught

Inferlupa's ultimate. A soul clone that tackles and explodes.

Element
Dark
Slot
Ultimate
Type
Magical
Power (Might)
194
EP cost
-
Learned by
Inferlupa
What it does
Summons a soul clone that tackles forward. When it hits a target, it explodes for damage.

Ballistic Guard

A guard stance with a shock wave, plus Rookey's ball-jump version.

Element
Dark
Slot
Skill
Type
Physical
Power (Might)
10 to 52
EP cost
20
Learned by
Helmut, Rookey
What it does
Helmut enters Ballistic Guard, which grants 20% damage reduction and greatly boosts interruption resistance. While guarding, a hit releases a shock wave for damage equal to 10 Might, no more than once every 0.2 seconds. Rookey's version also turns into a ball and jumps high into the air, damaging targets at the landing point before entering the same guard.

Black Hole Domain

A backstep that leaves a black hole to pull targets in.

Element
Dark
Slot
Skill
Type
Magical
Power (Might)
54
EP cost
20
Learned by
Hexxin
What it does
Quickly backsteps a short distance and leaves a black hole under the target that keeps pulling it in and dealing damage.

Blossoming Moment

A scented dive-peck that shields on a successful dodge.

Element
Dark
Slot
Skill
Type
Magical
Power (Might)
38
EP cost
10
Learned by
Dewy, Fragrancier
What it does
Jumps up to dodge an attack, wrapped in scent, then dive-pecks targets for damage. A successful dodge generates a shield equal to 10% of max HP for 20 seconds.

Bouncy Sling

A charged launch that ricochets between nearby targets and allies.

Element
Dark
Slot
Skill
Type
Physical
Power (Might)
55
EP cost
20
Learned by
Rookey
What it does
Charges up in place, then launches itself forward for damage. The target hit takes 15% more BREAK damage for 15 seconds. If other targets are nearby after the hit, it ricochets to them, and it can also ricochet to allies.

Claw of Madness

Grizbo's clawing flurry that builds Rage and Claw Marks.

Element
Dark
Slot
Skill
Type
Physical
Power (Might)
30
EP cost
10
Learned by
Grizbo
What it does
Claws the target in a flurry of hits. When the final hit lands, the next skill gains double Rage. While Enraged, each hit applies Claw Marks.

Dark Claw

A string of claw strikes that silences the target.

Element
Dark
Slot
Skill
Type
Physical
Power (Might)
30
EP cost
20
Learned by
Blazen (Prismana Form)
What it does
Unleashes a string of Dark claw strikes that deal damage and silence the target for 4 seconds.

Dark Dash

A shadow tackle that boosts basic attacks for a short time.

Element
Dark
Slot
Skill
Type
Physical
Power (Might)
25
EP cost
10
Learned by
Wisptis, Ignitis
What it does
Tackles the target with the power of shadows. After casting, basic attack damage rises by 40% for 10 seconds.

Dark Energy Surge

Magmarex's Dark spike cone that stuns on hit.

Element
Dark
Slot
Skill
Type
Physical
Power (Might)
30
EP cost
20
Learned by
Magmarex
What it does
Plunges both claws into the underground crystals, which erupt into a cone-shaped wave of Dark molten rock spikes surging forward. The spikes damage targets and stun them.

Dark Soul

A teleport strike that hits harder on wounded targets.

Element
Dark
Slot
Skill
Type
Physical
Power (Might)
50
EP cost
20
Learned by
Ignitis
What it does
Transports itself to a target and attacks. If the target has less than 50% HP left, the user's damage rises by 1% for every 1% of the target's HP that is lost. Defeating a target with this skill grants a free recast for a limited time.

Dark Tide

A BREAK defense buff that grows by soaking up nearby puddles.

Element
Dark
Slot
Skill
Type
Utility
Power (Might)
-
EP cost
20
Learned by
Piopiota (Nighttime Form)
What it does
Gains 15% BREAK Damage Reduction for 20 seconds. If it's within 10 meters of a water environment, it absorbs water to gain more stacks of the effect. Each puddle absorbed adds one stack, up to 4 puddles at once.

Darkwheel Slash

A stone-ball roll that hits Shields for 400% extra damage.

Element
Dark
Slot
Skill
Type
Physical
Power (Might)
60
EP cost
20
Learned by
Waleetle (Prismana Form)
What it does
Lifts a stone ball and rolls forward at high speed, dealing damage to targets ahead and an additional 400% damage to Shields.

Elastic Sword

A thrown sword that drags regular targets back in.

Element
Dark
Slot
Skill
Type
Physical
Power (Might)
62
EP cost
20
Learned by
Pawney
What it does
Extends its arm and throws its sword at targets ahead. When the sword returns, it pulls regular targets in front of Pawney.

Guardbreak Slam

A chained slam with a stun on the third smash.

Element
Dark
Slot
Skill
Type
Physical
Power (Might)
45
EP cost
15
Learned by
Helmut, Rookey
What it does
Jumps up and smashes down on the target for damage. Up to three smashes can chain together, and the third one stuns the target for 1 second.

Hunting Pack

Clones that strike a chosen spot, with an extra clone in Full Energy.

Element
Dark
Slot
Skill
Type
Physical
Power (Might)
60
EP cost
20
Learned by
Inferlupa
What it does
Summons 2 clones to attack the selected location, plus 1 extra clone while Full Energy is active.

Hypnotic Cloud Shot

A cloud shot that explodes and applies Drowsiness.

Element
Dark
Slot
Skill
Type
Magical
Power (Might)
45
EP cost
20
Learned by
Dreaple
What it does
Fires a cloud shot at the target. When it explodes, it damages targets in the area and applies 1 stack of Drowsiness.

Malicious Outburst

A burst that cuts the shields enemies gain for 20 seconds.

Element
Dark
Slot
Skill
Type
Magical
Power (Might)
68
EP cost
20
Learned by
Hexxin (Prismana Form)
What it does
Releases a wide-area energy burst around the target that deals damage to targets hit and reduces the shields they gain afterward for 20 seconds.

Nebula Burst

Turbo's explosion that boosts team Dark damage.

Element
Dark
Slot
Skill
Type
Magical
Power (Might)
30
EP cost
10
Learned by
Turbo (Prismana Form)
What it does
Inhales, then slams the ground in an explosion that deals area damage around itself. It raises teammates' Dark damage by 15% for 20 seconds. While the user is Shrouded in Mist, the Dark damage boost also applies to all nearby allies and rises to 30%.

Night Slash

A spinning dash that fires shadow blades and silences the target.

Element
Dark
Slot
Skill
Type
Physical
Power (Might)
55
EP cost
20
Learned by
Bonesky (Nighttime Form), Fenrier (Nighttime Form), Glynsera (Nighttime Form)
What it does
Steps forward and spins to release 3 shadow blades that deal damage and silence the target.

Nightmare Devourer

A heal that drains Nightmare from enemies to heal more.

Element
Dark
Slot
Skill
Type
Utility
Power (Might)
-
EP cost
20
Learned by
Dreaple
What it does
Restores 5% HP to the user and nearby allies, then absorbs Nightmare from nearby targets. Each absorbed Nightmare increases healing by 2%, up to 3 stacks.

Nimbi Attack

A Nimbi companion that follows and applies Drowsiness.

Element
Dark
Slot
Skill
Type
Magical
Power (Might)
30
EP cost
20
Learned by
Dreaple
What it does
Summons a Nimbi that follows the caster, damaging targets in its path and applying 1 stack of Drowsiness. When it hits the caster, it charges back toward the target.

Oozing Malice

A shock wave that cuts healing on enemies for 20 seconds.

Element
Dark
Slot
Skill
Type
Magical
Power (Might)
68
EP cost
20
Learned by
Hexxin
What it does
Releases an energy shock wave around the target that deals damage to enemies hit and reduces their healing received for 20 seconds.

Phantom Dance

A debuff cleanse, with Gracewing helping from off the field.

Element
Dark
Slot
Skill
Type
Utility
Power (Might)
-
EP cost
20
Learned by
Flutternym (Nighttime Form), Gracewing (Nighttime Form)
What it does
Removes debuffs from the user. When Gracewing is off the field, it automatically appears to remove debuffs from the active teammate.

Scythe Dance

A spinning slash that builds damage with every hit.

Element
Dark
Slot
Skill
Type
Physical
Power (Might)
60
EP cost
20
Learned by
Wisptis, Ignitis
What it does
Spins to slash all nearby targets with Dark damage 4 times. Each hit raises the user's damage by 4%, up to 32%, for 10 seconds.

Secret Fragrance Mark

A mark that makes Dark basic attacks hit 50% harder.

Element
Dark
Slot
Skill
Type
Magical
Power (Might)
30
EP cost
0
Learned by
Fragrancier
What it does
Deals damage to targets in front and marks them with Secret Fragrance for 20 seconds. While the marks are active, Dark basic attacks deal 50% extra damage to the targets.

Shadow Cut

Pawney curls into a spinning blade ball.

Element
Dark
Slot
Skill
Type
Physical
Power (Might)
85
EP cost
20
Learned by
Pawney
What it does
Curls into a ball and spins with a blade sticking out, dealing damage.

Shadow Magic

A decoy clone that copies your attacks and can swap places.

Element
Dark
Slot
Skill
Type
Utility
Power (Might)
-
EP cost
20
Learned by
Stellarys
What it does
Breaks free of control effects and retreats from the target, leaving a clone behind for 20 seconds. The clone can't be attacked and copies the user's basic attacks and skills, dealing damage equal to 20% of the user's damage. Using the skill again swaps places with the clone. The clone is destroyed if it moves more than 20 meters from the user.

Shooting Star Glide

A flying star dive that speeds up Energy recovery.

Element
Dark
Slot
Skill
Type
Magical
Power (Might)
74
EP cost
20
Learned by
Stellarys
What it does
Flies while dropping stars that attack the target for damage. Hitting the same target 3 times raises Energy recovery speed by 10% for 10 seconds. After holding the skill state for 4 seconds, it can attack while moving for 15 seconds.

Shooting Stars

Homing stars that build a Damage Boost, or a straight star volley.

Element
Dark
Slot
Skill
Type
Magical
Power (Might)
40 to 61
EP cost
20
Learned by
Celestis, Stellarys
What it does
Stellarys fires 3 homing stars, and each star that damages a target gives the user a 1% Damage Boost, stacking up to 15 times. Celestis shoots stars at the target for damage instead.

Star Glide

A flyover of falling stars that speeds EP recovery.

Element
Dark
Slot
Skill
Type
Magical
Power (Might)
74
EP cost
20
Learned by
Celestis
What it does
Flies overhead, dropping stars that damage targets. Hitting the same target 3 times raises the user's EP recovery rate by 10% for 10 seconds.

Unbroken Flameruff Spirit

A ricocheting spirit that builds BREAK efficiency.

Element
Dark
Slot
Skill
Type
Physical
Power (Might)
60
EP cost
20
Learned by
Inferlupa
What it does
Fires a Flameruff Spirit that ricochets between targets, raising BREAK efficiency against them by 10% per stack, up to 3 stacks, for 20 seconds. It ricochets 5 times by default and 7 times while Full Energy is active.

Weakening Slam

Chained smashes where the third hit stuns the target.

Element
Dark
Slot
Skill
Type
Physical
Power (Might)
45
EP cost
15
Learned by
Pawney
What it does
Jumps up and smashes down on the target for damage. Up to three smashes can chain together, and the third one stuns the target for 1 second.

Withering Bloom

A fragrance burst that heals the team.

Element
Dark
Slot
Skill
Type
Magical
Power (Might)
10 to 22
EP cost
20
Learned by
Dewy, Fragrancier
What it does
Releases a fragrance that damages targets in range and restores HP to all team members equal to 5% of the user's max HP. If only one target is in range, the healing doubles.

Element

Lightning

31 items

Electric Dance Frenzy

Besauce's ultimate. A music space that lowers Lightning Resistance.

Element
Lightning
Slot
Ultimate
Type
Magical
Power (Might)
91
EP cost
-
Learned by
Besauce
What it does
Creates a separate music space that damages everyone inside and lowers their Lightning resistance by 24% for 30 seconds. The drop grows with REGEN.

Lightning Flash

Blazen's ultimate. A leap and slam that leaves it Overcharged.

Element
Lightning
Slot
Ultimate
Type
Physical
Power (Might)
135
EP cost
-
Learned by
Blazen
What it does
Leaps up at high speed, gathers electricity, then slams down on the target and enters the Overcharged state.

Lightning Storm

Dazmand's ultimate. A spinning storm that stacks Lightning Debuff.

Element
Lightning
Slot
Ultimate
Type
Physical
Power (Might)
150
EP cost
-
Learned by
Dazmand
What it does
Spins upside down on its head to create a massive lightning storm. During the skill, it deals 12 hits of damage to targets in range, and each hit applies 1 stack of Lightning Debuff. It can move while casting.

Self-Destruction

Luminelle's ultimate. A blast that leaves an electric field behind.

Element
Lightning
Slot
Ultimate
Type
Magical
Power (Might)
80
EP cost
-
Learned by
Luminelle
What it does
Continuously increases its voltage until it explodes for wide-area damage and creates an electric field underfoot. Inside the field, Lightning damage rises by 20% for 30 seconds.

Thunder Lance

Fulmintis's ultimate. A lance that paralyzes targets in a line.

Element
Lightning
Slot
Ultimate
Type
Magical
Power (Might)
180
EP cost
-
Learned by
Fulmintis
What it does
Deals multiple hits to targets in a straight line, and targets hit are paralyzed for 3 seconds.

Thunderfeather Volley

Fenmane's ultimate. A volley of lightning arrows.

Element
Lightning
Slot
Ultimate
Type
Magical
Power (Might)
100
EP cost
-
Learned by
Fenmane
What it does
Turns the lightning around both wings into 5 arrows and fires them at the target. In Thunderwing Stance, it fires 5 more arrows and ends with an explosion for damage equal to 20 Might.

Beat of Passion

Besauce plays on and sends sound waves at targets ahead.

Element
Lightning
Slot
Skill
Type
Magical
Power (Might)
52
EP cost
20
Learned by
Besauce
What it does
Keeps playing and sends sound waves forward to damage targets.

Charged Geyser

A burst of EP that trickles back over 12 seconds.

Element
Lightning
Slot
Skill
Type
Utility
Power (Might)
-
EP cost
0
Learned by
Besauce
What it does
Restores 15 EP, then restores 0.8 EP per second for 12 seconds.

Disruptive Current

A short electric current that hits targets ahead.

Element
Lightning
Slot
Skill
Type
Magical
Power (Might)
34
EP cost
10
Learned by
Besauce
What it does
Releases a current of electricity that damages targets ahead.

Electricity Shock

A dash that stacks Lightning Debuff and paralyzes heavily debuffed targets.

Element
Lightning
Slot
Skill
Type
Physical
Power (Might)
40
EP cost
20
Learned by
Dazmand
What it does
Curls into a ball and dashes at the target for damage, applying 5 stacks of Lightning Debuff. If the target has more than 5 stacks after the hit, it is paralyzed for 5 seconds.

Electrified Impact

An unblockable electric dash that refunds EP on a crit.

Element
Lightning
Slot
Skill
Type
Physical
Power (Might)
33
EP cost
20
Learned by
Blazen
What it does
Dashes toward the target with electricity. It can't be blocked during the dash. Landing a critical hit restores 5 EP.

Enhanced Lightning Blade

Fulmintis's lightning blade with a Crit Rate boost.

Element
Lightning
Slot
Skill
Type
Utility
Power (Might)
-
EP cost
0
Learned by
Fulmintis
What it does
Enhances the blade, raising its skill Crit Rate by 35% for 20 seconds.

High-Voltage Dash

A charge Bolty makes while electrified.

Element
Lightning
Slot
Skill
Type
Physical
Power (Might)
48
EP cost
20
Learned by
Bolty
What it does
While electrified, charges toward the target for damage.

Lightning Blade Impact

Aimed shock waves that paralyze on a critical hit.

Element
Lightning
Slot
Skill
Type
Physical
Power (Might)
45
EP cost
20
Learned by
Fulmintis
What it does
Hold the skill button to enter Aim Mode and fire two Electric Blade Shock Waves. Critical hits inflict Paralysis on the target for 6 seconds.

Lightning Blade Storm

A dash into slashes that ends with a spinning finisher.

Element
Lightning
Slot
Skill
Type
Physical
Power (Might)
35
EP cost
10
Learned by
Fulmintis
What it does
Dashes in, then performs consecutive slashes that consume EP. When the EP runs out or the skill is pressed again, it unleashes a Spinning Slash for 26 Might damage. For every 3 consecutive slashes, the final Spinning Slash deals 100% more damage.

Lightning Break

Dazmand's break-dance attack.

Element
Lightning
Slot
Skill
Type
Physical
Power (Might)
54
EP cost
20
Learned by
Dazmand
What it does
Attacks targets while break dancing.

Lightning Claw

A three-hit lightning claw combo with a crit boost.

Element
Lightning
Slot
Skill
Type
Physical
Power (Might)
20
EP cost
20
Learned by
Blazen
What it does
Channels lightning and strikes the target with a three-hit claw combo. The skill gains an additional 50% Crit Rate.

Lightning Cross

A surging lightning claw mark with a crit boost.

Element
Lightning
Slot
Skill
Type
Physical
Power (Might)
45
EP cost
20
Learned by
Blazen
What it does
Channels lightning and sends a lightning claw mark surging forward that deals up to 3 hits. The skill gains an additional 50% Crit Rate.

Lightning Dart

A dart that damages and pulls targets toward you.

Element
Lightning
Slot
Skill
Type
Magical
Power (Might)
50
EP cost
20
Learned by
Fentuft, Fenmane
What it does
Launches a lightning dart at the target that damages everything along its path while pulling targets closer.

Lightning Discharge

A held beam that hurts enemies and heals Lightning allies.

Element
Lightning
Slot
Skill
Type
Magical
Power (Might)
20
EP cost
10
Learned by
Bulbly, Veilfloat, Luminelle
What it does
Fires an energy beam that you keep firing by holding the skill button. It damages targets in range and heals Lightning-type teammates in range for 2% HP every second.

Lightning Impact

A thrust that raises Crit Rate once it lands.

Element
Lightning
Slot
Skill
Type
Physical
Power (Might)
57
EP cost
20
Learned by
Thornblade (Thunderstorm Form)
What it does
Thrusts toward the target. On hit, Thornblade's Crit Rate rises by 15% for 15 seconds.

Lightning Kick

A lightning dive that paralyzes on a successful dodge.

Element
Lightning
Slot
Skill
Type
Physical
Power (Might)
40
EP cost
0
Learned by
Scorchhowl (Thunderstorm Form)
What it does
Leaps up to dodge an attack, wrapping itself in lightning before diving to hit targets around the landing point. A successful dodge also deals 120% damage and paralyzes targets hit for 5 seconds.

Lightning Splitter

Electric projectiles that paralyze targets hit more than once.

Element
Lightning
Slot
Skill
Type
Magical
Power (Might)
30
EP cost
10
Learned by
Cornet (Prismana Form)
What it does
Fires several electric projectiles at nearby targets. If multiple projectiles hit the same target, it is paralyzed for 5 seconds. Holding the skill button puts Cornet into the Fly state after the cast.

Lightning Surge

A team buff for Lightning basic attacks and BREAK efficiency.

Element
Lightning
Slot
Skill
Type
Utility
Power (Might)
-
EP cost
0
Learned by
Luminelle
What it does
Channels energy to recharge allies. Lightning-type teammates' basic attacks deal more damage, and their BREAK efficiency rises by 16% for 20 seconds.

Swift Retreat

A retreat that leaves a clone firing Lightning Discharge.

Element
Lightning
Slot
Skill
Type
Magical
Power (Might)
53
EP cost
20
Learned by
Bulbly, Veilfloat, Luminelle
What it does
Retreats quickly, leaving a clone behind that uses Lightning Discharge to attack targets and slows them by 15% for 10 seconds.

Thunder Bolt

A thundercloud missile with a bigger blast in Mist.

Element
Lightning
Slot
Skill
Type
Magical
Power (Might)
30
EP cost
10
Learned by
Nimbi (Rainstorm Form), Turbo (Rainstorm Form)
What it does
Tosses a missile condensed from thunderclouds at the target. While the user is Shrouded in Mist, the missile explodes on hit for damage equal to 120% Might.

Thunder Field

A field that follows a target and punishes Lightning hits.

Element
Lightning
Slot
Skill
Type
Magical
Power (Might)
1
EP cost
20
Learned by
Fentuft, Fenmane
What it does
Generates a thunder field that follows the target. A target inside it that takes a Lightning attack is hit by an additional Lightning attack and gets Lightning Debuff. Lightning attacks can trigger this no more than once every 0.2 seconds. The field lasts 8 seconds.

Thunder Imprint

A timed charge that saves each hit's damage for one big release.

Element
Lightning
Slot
Skill
Type
Magical
Power (Might)
1
EP cost
30
Learned by
Fenmane
What it does
Gains Thunder Imprint for 8 seconds. While it is active, each hit on a target stores damage on that target, and all stored damage lands when the effect ends. If the target has 10 stacks of Lightning Debuff, they are consumed for 100% extra damage.

Thunder Slam

A shell throw that widens and hits harder near water.

Element
Lightning
Slot
Skill
Type
Physical
Power (Might)
47
EP cost
20
Learned by
Sherro (Thunderstorm Form)
What it does
Throws a shell at a target for damage. Near water terrain, it absorbs water to widen the hit area and deal extra damage.

Thunder Sweep

A spinning kick that pulls targets in and boosts Lightning crits.

Element
Lightning
Slot
Skill
Type
Physical
Power (Might)
80
EP cost
30
Learned by
Dazmand
What it does
Rapidly spins into a sweeping kick that deals area damage and pulls nearby targets in front of the user. The team's Lightning critical rate rises by 20% for 20 seconds.

Thunder Tail

A lightning tail swing with a crit boost.

Element
Lightning
Slot
Skill
Type
Physical
Power (Might)
20
EP cost
20
Learned by
Bolty
What it does
Channels lightning and swings its tail at targets ahead. The skill gains an additional 50% Crit Rate.
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  • Held ItemsEvery Aniimo held item grouped by stat, with its core effect, what +10 and +15 unlock, where to get it and how a Legendary contract upgrades its skill.
  • AniipodsEvery Aniipod with its catch multiplier, the Potential it guarantees and where to get it, from the basic pod to the Sparkling Cube and the Legendary pods.
  • AniimoEvery Aniimo in Idyll with its elements, role, stats, evolution line, forms and where to catch it, so you know who to hunt, evolve and field in your party.
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