Adopt Me toys are equipable items for pet play, movement, roleplay, trading, and event systems. The useful detail is what happens after a toy is equipped: a pet might fetch it, a player might bounce or glide, a stand might sell food, or an old event prop might mostly matter as a collectible.
Rarity helps identify the in-game tier, but toy role and source usually explain more. A current Pet Shop chew toy is easy to understand because it still has a shop route, while an old Halloween item like Tombstone Ghostify depends more on its retired event source and collector demand.
How to use this collection
Interaction tells you what the toy does after it is equipped. For example, Leash connects a pet to the player, Standard Grappling Hook pulls the player toward a target point, Lemonade Stand lets players sell drinks, and Steel Drum plays music.
A current shop item can usually be bought again with its listed currency. An older Halloween, Christmas, Summer Festival, or gift-refresh item may depend on trading even if its rarity looks low. A blank availability value means the obtainment text usually carries the better clue.
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Showing 80 of 437 items.
category
Toys in the Toy Shop
Floppy Bunny Plushie
- Rarity
- Common
- category
- Toys in the Toy Shop
- price
- 60
- Obtained By
- -
- Status
- Available
- Interaction
- Click to play with.
Heart Balloon
- Rarity
- Common
- category
- Toys in the Toy Shop
- price
- 100
- Obtained By
- -
- Status
- Not available
- Interaction
- Click to jump higher.
Pogo Stick
- Rarity
- Common
- category
- Toys in the Toy Shop
- price
- 200
- Obtained By
- -
- Status
- Not available
- Interaction
- Bounce around on it.
Standard Pogo
- Rarity
- Common
- category
- Toys in the Toy Shop
- price
- 150
- Obtained By
- -
- Status
- Available
- Interaction
- Bounce around on it.
Star Balloon
- Rarity
- Common
- category
- Toys in the Toy Shop
- price
- 120
- Obtained By
- -
- Status
- Available
- Interaction
- Enables the player to jump higher.
Teddy Bear
- Rarity
- Common
- category
- Toys in the Toy Shop
- price
- 50
- Obtained By
- -
- Status
- Not available
- Interaction
- Click to play with.
Propeller
- Rarity
- Rare
- category
- Toys in the Toy Shop
- price
- 1,200
- Obtained By
- -
- Status
- Not available
- Interaction
- Click to go up in the sky and jump to stop.
Spinning Propeller
- Rarity
- Rare
- category
- Toys in the Toy Shop
- price
- 1,300
- Obtained By
- -
- Status
- Available
- Interaction
- Click to go up in the sky and jump to stop.
Grappling Hook
- Rarity
- Ultra-Rare
- category
- Toys in the Toy Shop
- price
- 2,500
- Obtained By
- -
- Status
- Not available
- Interaction
- Click to fire grappling hook and be pulled to that location.
Standard Grappling Hook
- Rarity
- Ultra-Rare
- category
- Toys in the Toy Shop
- price
- 2,000
- Obtained By
- -
- Status
- Available
- Interaction
- Click to fire grappling hook and be pulled to that location
category
Toys in the Baby Shop
Rattle
- Rarity
- Common
- category
- Toys in the Baby Shop
- price
- 50
- Obtained By
- -
- Status
- Available
- Interaction
- Click to shake.
Banana Rattle
- Rarity
- Common
- category
- Toys in the Baby Shop
- price
- 100
- Obtained By
- -
- Status
- Available
- Interaction
- Click to shake.
Duck Rattle
- Rarity
- Common
- category
- Toys in the Baby Shop
- price
- 100
- Obtained By
- -
- Status
- Not available
- Interaction
- Click to shake.
Doge Rattle
- Rarity
- Common
- category
- Toys in the Baby Shop
- price
- 175
- Obtained By
- -
- Status
- Not available
- Interaction
- Click to shake.
Llama Rattle
- Rarity
- Uncommon
- category
- Toys in the Baby Shop
- price
- 250
- Obtained By
- -
- Status
- Available
- Interaction
- Click to shake.
Unicorn Rattle
- Rarity
- Uncommon
- category
- Toys in the Baby Shop
- price
- 275
- Obtained By
- -
- Status
- Not available
- Interaction
- Click to shake.
Squid Rattle
- Rarity
- Uncommon
- category
- Toys in the Baby Shop
- price
- 425
- Obtained By
- -
- Status
- Not available
- Interaction
- Click to shake.
Clouds & Rainbow Rattle
- Rarity
- Rare
- category
- Toys in the Baby Shop
- price
- 400
- Obtained By
- -
- Status
- Available
- Interaction
- Click to shake.
Golden Maned Unicorn Rattle
- Rarity
- Ultra-Rare
- category
- Toys in the Baby Shop
- price
- 615
- Obtained By
- -
- Status
- Available
- Interaction
- Click to shake.
category
Toys in the Pet Shop
Bone Throw Toy
- Rarity
- Uncommon
- category
- Toys in the Pet Shop
- price
- -
- Obtained By
- Purchasing for 250
- Status
- Not available
- Interaction
- When thrown with a pet out, the pet will chase after it and bring it back to the player.
Donut Throw Toy
- Rarity
- Ultra-Rare
- category
- Toys in the Pet Shop
- price
- -
- Obtained By
- Purchasing for 750
- Status
- Not available
- Interaction
- When thrown with a pet out, the pet will chase after it and bring it back to the player.
Flying Disc
- Rarity
- Uncommon
- category
- Toys in the Pet Shop
- price
- -
- Obtained By
- Purchasing for 250
- Status
- Not available
- Interaction
- When thrown with a pet out, the pet will chase it and sit with it.
Shoe Chew Toy
- Rarity
- Common
- category
- Toys in the Pet Shop
- price
- -
- Obtained By
- Purchasing for 200
- Status
- Available
- Interaction
- When thrown with a pet out, the pet will chase it and sit with it.
Key Chew Toy
- Rarity
- Uncommon
- category
- Toys in the Pet Shop
- price
- -
- Obtained By
- Purchasing for 350
- Status
- Available
- Interaction
- When thrown with a pet out, the pet will chase it and sit with it.
Unicorn Leash
- Rarity
- Ultra-Rare
- category
- Toys in the Pet Shop
- price
- -
- Obtained By
- Purchasing for 700
- Status
- Not available
- Interaction
- Attaching the leash to the pet will enable a line that follows the pet wherever.
Leash
- Rarity
- Uncommon
- category
- Toys in the Pet Shop
- price
- -
- Obtained By
- Purchasing for 250
- Status
- Available
- Interaction
- Attaching the leash to the pet will enable a line that follows the pet wherever.
Football Throw Toy
- Rarity
- Rare
- category
- Toys in the Pet Shop
- price
- -
- Obtained By
- Purchasing for 500
- Status
- Not available
- Interaction
- When thrown with a pet out, the pet will chase it and sit with it.
Tennis Ball
- Rarity
- Uncommon
- category
- Toys in the Pet Shop
- price
- -
- Obtained By
- Purchasing for 200
- Status
- Available
- Interaction
- When thrown with a pet out, the pet will chase after it and bring it back to the player.
Cool Flying Disc
- Rarity
- Uncommon
- category
- Toys in the Pet Shop
- price
- -
- Obtained By
- Purchasing for 300
- Status
- Available
- Interaction
- When thrown with a pet out, the pet will chase after it and bring it back to the player.
Fun Flying Disc
- Rarity
- Uncommon
- category
- Toys in the Pet Shop
- price
- -
- Obtained By
- Purchasing for 300
- Status
- Available
- Interaction
- When thrown with a pet out, the pet will chase after it and bring it back to the player.
Raw Bone
- Rarity
- Common
- category
- Toys in the Pet Shop
- price
- -
- Obtained By
- Purchasing for 150
- Status
- Available
- Interaction
- When thrown with a pet out, the pet will chase after it and bring it back to the player.
Squeaky Spikey
- Rarity
- Uncommon
- category
- Toys in the Pet Shop
- price
- -
- Obtained By
- Purchasing for 275
- Status
- Available
- Interaction
- When thrown with a pet out, the pet will chase it and sit with it.
Star Ball
- Rarity
- Rare
- category
- Toys in the Pet Shop
- price
- -
- Obtained By
- Purchasing for 450
- Status
- Available
- Interaction
- When thrown with a pet out, the pet will chase after it and bring it back to the player.
Squeaky Bone
- Rarity
- Common
- category
- Toys in the Pet Shop
- price
- -
- Obtained By
- Purchasing for 135
- Status
- Available
- Interaction
- When thrown with a pet out, the pet will chase after it and bring it back to the player.
Astro Ball
- Rarity
- Ultra-Rare
- category
- Toys in the Pet Shop
- price
- -
- Obtained By
- Purchasing for 1,200
- Status
- Available
- Interaction
- When thrown with a pet out, the pet will chase after it and bring it back to the player.
category
Toys in the Pool Shop
Floaties
- Rarity
- Common
- category
- Toys in the Pool Shop
- price
- 50
- Obtained By
- -
- Status
- Not available
- Interaction
- Floats on water.
Water Wings
- Rarity
- Common
- category
- Toys in the Pool Shop
- price
- 50
- Obtained By
- -
- Status
- Available
- Interaction
- Floats on water.
Lazy Float
- Rarity
- Common
- category
- Toys in the Pool Shop
- price
- 75
- Obtained By
- -
- Status
- Not available
- Interaction
- Floats on water.
Floatie Raft
- Rarity
- Common
- category
- Toys in the Pool Shop
- price
- 75
- Obtained By
- -
- Status
- Available
- Interaction
- Floats on water.
Pool Noodle
- Rarity
- Common
- category
- Toys in the Pool Shop
- price
- 100
- Obtained By
- -
- Status
- Not available
- Interaction
- Floats on water.
Party Pool Noodle
- Rarity
- Common
- category
- Toys in the Pool Shop
- price
- 100
- Obtained By
- -
- Status
- Available
- Interaction
- Floats on water.
Inner Tube
- Rarity
- Common
- category
- Toys in the Pool Shop
- price
- 150
- Obtained By
- -
- Status
- Not available
- Interaction
- Floats on water.
Party Innertube
- Rarity
- Common
- category
- Toys in the Pool Shop
- price
- 150
- Obtained By
- -
- Status
- Available
- Interaction
- Floats on water.
Mermaid Float
- Rarity
- Uncommon
- category
- Toys in the Pool Shop
- price
- 200
- Obtained By
- -
- Status
- Not available
- Interaction
- Floats on water.
Party Mermaid Float
- Rarity
- Uncommon
- category
- Toys in the Pool Shop
- price
- 200
- Obtained By
- -
- Status
- Available
- Interaction
- Floats on water.
Pizza Float
- Rarity
- Rare
- category
- Toys in the Pool Shop
- price
- 350
- Obtained By
- -
- Status
- Not available
- Interaction
- Floats on water and can seat up to 4 players/pets.
Party Pizza Float
- Rarity
- Rare
- category
- Toys in the Pool Shop
- price
- 300
- Obtained By
- -
- Status
- Available
- Interaction
- Floats on water and can seat up to 4 players/pets.
category
Toys in the Camping Shop
Camper's Tent
- Rarity
- Uncommon
- category
- Toys in the Camping Shop
- price
- 1,200
- Obtained By
- -
- Status
- Available
- Interaction
- Can be placed down anywhere on Adoption Island. Replenishes the “Sleep” ailment for pets and babies.
Camping Tent
- Rarity
- Uncommon
- category
- Toys in the Camping Shop
- price
- 1,200
- Obtained By
- -
- Status
- Not available
- Interaction
- Can be placed down anywhere on Adoption Island. Replenishes the “Sleep” ailment for pets and babies.
Camper's Sleeping Bag
- Rarity
- Uncommon
- category
- Toys in the Camping Shop
- price
- 1,000
- Obtained By
- -
- Status
- Available
- Interaction
- Can be placed down anywhere on Adoption Island. Replenishes the “Sleep” ailment for pets and babies.
Sleeping Bag
- Rarity
- Uncommon
- category
- Toys in the Camping Shop
- price
- 1,000
- Obtained By
- -
- Status
- Not available
- Interaction
- Can be placed down anywhere on Adoption Island. Replenishes the “Sleep” ailment for pets and babies.
Camper's Bench
- Rarity
- Uncommon
- category
- Toys in the Camping Shop
- price
- 900
- Obtained By
- -
- Status
- Available
- Interaction
- Can be placed down anywhere on Adoption Island. Players can sit on this bench.
Bench
- Rarity
- Uncommon
- category
- Toys in the Camping Shop
- price
- 900
- Obtained By
- -
- Status
- Not available
- Interaction
- Can be placed down anywhere on Adoption Island. Players can sit on this bench.
Camper's Guitar
- Rarity
- Rare
- category
- Toys in the Camping Shop
- price
- 500
- Obtained By
- -
- Status
- Available
- Interaction
- Can play music.
Guitar
- Rarity
- Rare
- category
- Toys in the Camping Shop
- price
- 500
- Obtained By
- -
- Status
- Not available
- Interaction
- Can play music.
Camper's Bongos
- Rarity
- Uncommon
- category
- Toys in the Camping Shop
- price
- 200
- Obtained By
- -
- Status
- Available
- Interaction
- Can play music.
Bongos
- Rarity
- Uncommon
- category
- Toys in the Camping Shop
- price
- 200
- Obtained By
- -
- Status
- Not available
- Interaction
- Can play music.
Camper's Flashlight
- Rarity
- Uncommon
- category
- Toys in the Camping Shop
- price
- 30
- Obtained By
- -
- Status
- Available
- Interaction
- Lights up a small area where it is directed.
Flashlight
- Rarity
- Uncommon
- category
- Toys in the Camping Shop
- price
- 30
- Obtained By
- -
- Status
- Not available
- Interaction
- Lights up a small area where it is directed.
Camper's Sparkler
- Rarity
- Uncommon
- category
- Toys in the Camping Shop
- price
- 20
- Obtained By
- -
- Status
- Available
- Interaction
- Emits sparks.
Sparkler
- Rarity
- Uncommon
- category
- Toys in the Camping Shop
- price
- 20
- Obtained By
- -
- Status
- Not available
- Interaction
- Emits sparks.
category
Toys found in the Safety Hub
Trade License
- Rarity
- Common
- category
- Toys found in the Safety Hub
- price
- Free by completing the scam quiz in the Safety Hub.
- Obtained By
- -
- availability
- -
- Interaction
- Click to view trade history.
category
Toys in the Desert Shop
Cactus Friend Plushie
- Rarity
- Uncommon
- category
- Toys in the Desert Shop
- price
- 95
- Obtained By
- -
- availability
- -
- Interaction
- Click to hug.
Crook Throw Toy
- Rarity
- Uncommon
- category
- Toys in the Desert Shop
- price
- 250
- Obtained By
- -
- availability
- -
- Interaction
- When thrown with a pet out, the pet will chase it and bring it back to the player.
Desert Drum
- Rarity
- Rare
- category
- Toys in the Desert Shop
- price
- 450
- Obtained By
- -
- availability
- -
- Interaction
- Click to play music.
Anhk Pogostick
- Rarity
- Ultra-Rare
- category
- Toys in the Desert Shop
- price
- 995
- Obtained By
- -
- availability
- -
- Interaction
- Bounce around on it.
Cactus Balloon
- Rarity
- Ultra-Rare
- category
- Toys in the Desert Shop
- price
- 800
- Obtained By
- -
- availability
- -
- Interaction
- Click to jump higher.
Scarab Crossbow Grappling Hook
- Rarity
- Legendary
- category
- Toys in the Desert Shop
- price
- 5,000
- Obtained By
- -
- availability
- -
- Interaction
- Click to fire grappling hook and be pulled to that location.
category
Toys in the Snowy Igloo Shop
Snowman Plushie Friend
- Rarity
- Uncommon
- category
- Toys in the Snowy Igloo Shop
- price
- 95
- Obtained By
- -
- availability
- -
- Interaction
- Click to hug.
Snowflake Throwing Disc
- Rarity
- Uncommon
- category
- Toys in the Snowy Igloo Shop
- price
- 250
- Obtained By
- -
- availability
- -
- Interaction
- When thrown with a pet out, the pet will chase it and bring it back to the player.
Tundra Violin
- Rarity
- Rare
- category
- Toys in the Snowy Igloo Shop
- price
- 450
- Obtained By
- -
- availability
- -
- Interaction
- Click to play music.
Ski Pole Pogo
- Rarity
- Ultra-Rare
- category
- Toys in the Snowy Igloo Shop
- price
- 995
- Obtained By
- -
- availability
- -
- Interaction
- Bounce around on it.
Snow Balloon
- Rarity
- Ultra-Rare
- category
- Toys in the Snowy Igloo Shop
- price
- 800
- Obtained By
- -
- availability
- -
- Interaction
- Click to jump higher.
Ice Grapple
- Rarity
- Legendary
- category
- Toys in the Snowy Igloo Shop
- price
- 5,000
- Obtained By
- -
- availability
- -
- Interaction
- Click to fire grappling hook and be pulled to that location.
category
Toys in the Fall Shop
Acorn Plushie
- Rarity
- Common
- category
- Toys in the Fall Shop
- price
- 120
- Obtained By
- -
- availability
- -
- Interaction
- Click to hug.
Cinnamon Stick
- Rarity
- Common
- category
- Toys in the Fall Shop
- price
- 300
- Obtained By
- -
- availability
- -
- Interaction
- When thrown with a pet out, the pet will chase it and bring it back to the player.
Finger Piano
- Rarity
- Rare
- category
- Toys in the Fall Shop
- price
- 450
- Obtained By
- -
- availability
- -
- Interaction
- Click to play music.
Fall Rains Balloon
- Rarity
- Rare
- category
- Toys in the Fall Shop
- price
- 500
- Obtained By
- -
- availability
- -
- Interaction
- Click to jump higher.
Mushroom Pogo
- Rarity
- Ultra-Rare
- category
- Toys in the Fall Shop
- price
- 995
- Obtained By
- -
- availability
- -
- Interaction
- Bounce around on it.
Fall Corn Grappling Hook
- Rarity
- Legendary
- category
- Toys in the Fall Shop
- price
- 5,000
- Obtained By
- -
- availability
- -
- Interaction
- Click to fire grappling hook and be pulled to that location.
How toys are obtained
Toys come from several routes. Current shop toys are bought with Bucks in places such as the Toy Shop, Pet Shop, Baby Shop, Camping Shop, Pool Shop, and weather shops. Star Rewards toys come from login stars, while some toys come from gifts, reward boxes, Robux purchases, gamepasses, and limited event shops.
Event toys need extra source context. A Christmas, Halloween, Lunar New Year, Pride, Spring Festival, or Summer Festival toy may have been bought with event currency, earned through an event activity, opened from a box, or given through an advent calendar. Once that route leaves, trading is often the only practical way to get another copy.
How price and availability work
Price does not always mean Bucks. A toy can cost Bucks, Robux, stars, Candy Corn, Doubloons, Cherry Blossoms, Candy Eggs, or another event currency. Some toys are chance-based instead, such as Priceless Jewel coming from Treasure Key during Summer Festival 2025.
Availability is useful when it is listed, but a blank value is not proof that a toy can still be earned. Many event items carry the real route in the obtainment text instead. When a toy came from an old event or removed shop refresh, that retired route is the stronger clue for replacement difficulty.
Why rarity is only one clue
Common, Uncommon, Rare, Ultra-Rare, and Legendary describe the item's in-game tier. They do not decide the whole story for toys. A simple current-shop Ultra-Rare toy can be easier to replace than a lower-rarity toy from a 2018 event, and many roleplay props are valuable mainly to collectors who want older items.
The interaction text is the fastest way to understand everyday use. Pet toys are for fetching, sitting, or leashing. Movement toys help with bouncing, gliding, jumping, floating, or pulling across the map. Stands, seats, instruments, paints, and event tools each need their obtainment details because they work differently from normal plushes and rattles.
Some toy-type items only make sense inside an event or special system. Keys, jewels, pet paints, Mega Neon paints, ingredients, and similar items can lose their original use after the event ends.
These toys move the player more directly than a normal balloon or pogo. Grapples pull toward a target point, gliders keep the player airborne, and teleport toys such as Magic House Door have special travel behavior.
Pogo sticks, balloons, propellers, kites, and float-style toys change how the player moves. They are practical for bouncing, jumping higher, floating, or quick roleplay movement around Adoption Island.
Instruments, music toys, and performance items add sound, dancing, or show-style actions. They are usually chosen for roleplay rather than progression.
These toys are used with pets. Throw toys, chew toys, balls, discs, and leashes make a pet chase, fetch, sit with, or stay visibly connected to the player.
Plushes, rattles, flags, swords, wands, and old souvenir toys are mostly about roleplay, display, or collecting. Older event props can be harder to replace because many are no longer earned normally.
These toys are placed or used like small tools on Adoption Island. Sales stands, benches, tents, sleeping bags, and special seats matter because they let players sell, sit, rest, or set up a roleplay scene.
FAQ
What do toys do in Adopt Me?
Toys are equipable items with different actions. Some work with pets, some change movement, some play music or support roleplay, and some are event tools or collector items from older updates.
Are Adopt Me toys still obtainable?
Some are still obtainable from shops, Star Rewards, gifts, Robux purchases, or active rotations. Many older event toys are not normally earned anymore, so trading may be the only practical route.
Does rarity decide whether a toy is valuable?
No. Rarity is only the in-game tier. Source, age, event history, usefulness, and collector demand can matter more, especially for older toys such as Tombstone Ghostify or Flying Broomstick.
Why do some toys have blank availability?
Blank availability usually means there is no simple available or unavailable value listed. The obtainment text often has the better clue because many event toys explain their route there instead.
Which toys are useful with pets?
Throw toys, chew toys, balls, flying discs, and leashes are the main pet-focused toys. They usually make a pet chase, fetch, sit with the toy, or stay connected to the player.









