Cyanknight, Arcapex, Sundercrene, Mirefish, Clanxor, Volcrest, Lavarock, Frostseer, and Pummash make up the S tier for broad Season 2 investment. They cover speed, damage, recovery, defense, weather, and priority better than most of the roster.
This is one overall 41-entry ranking for Season 2 combat investment across PvP, PvE, bosses, raids, and progression. PvP and PvE notes explain when a creature becomes a better fit, but they are not separate invented rankings. Season 2 opened on August 20, 2026, and these placements reflect the August 21 snapshot.
The ranking weighs element and matchup value, raw damage, speed and initiative, special skills, and team role. Season 2 weather, status and energy changes, and sustain nerfs are part of the read. The letters are an editorial recommendation, not an official developer power score, so a matchup can matter more than the letter beside a name.
Evomon Season 2 tier list
Evomon monster collectionS
Cyanknight
Arcapex
Sundercrene
Mirefish- Clanxor
Volcrest
Lavarock
Frostseer
Pummash
A
- Celesthorn
- Frostclaw
- Ignifist
Tarragon
Frostelle
Wispreign- Clipexor
Wisphex
Coulomtis
Chitaladin
Datunymph
Goliath
Astraknight
Boltonia
Bubblade
Empixy
Blazmane
Fluffastar
Spikumane
Starmuse
Viparch
B
Thordlord
Leafblade
Glacitadel
Gempress
Pebgolem
Tinkore
Silvanarch
Clamspire
C
Mopillow
Twirlby
Chirphantom
The Season 2 Evomon tier list at a glance
| Tier | Count | Quick read |
|---|---|---|
| S | 9 | Best broad investments for damage, tempo, sustain, defense, or team coverage |
| A | 21 | Strong carries and role players that can outperform S picks in the right matchup |
| B | 8 | Useful specialists, starters, and counter picks with clearer limits |
| C | 3 | Story or matchup filler that is usually replaced when stronger options arrive |
Treat the table below as the full ranking. Keep Tarragon as the ranked name even though a legacy asset filename and older records use Terragon. The same spelling issue appears with Chitaladin and Chitaldin, plus Bubblade and Bubblader. These are aliases, not extra entries.
S Tier
| Evomon | Element | Best use | Why it ranks here | Watch for |
|---|---|---|---|---|
Cyanknight | Electric/Rock | PvP carry | Fast tempo, strong pressure, and useful ranked PvP matchups | Needs team coverage when its tempo is checked |
Arcapex | Electric | Fast damage | High documented base-stat total with strong Attack and Speed | Gives up some control and sustain for direct pressure |
Sundercrene | Flying | Priority and clear speed | Priority, recovery, and area damage work for farming, bosses, and PvP | Can be focused before recovery gets value |
Mirefish | Water/Ground | Healing and weather | Exceptional healing with Rain and Soak utility keeps teams stable | Direct damage is less important than its support plan |
| Clanxor | Steel/Dark | Defensive anchor | Durable enough to hold a team together in long fights | Wants damage partners to finish what it starts |
Volcrest | Flying/Electric | Fast cleaner | Speed, Flying and Electric coverage, and Bleed give it a clean finishing role | Less comfortable into teams that deny fast turns |
Lavarock | Fire/Rock | Bosses and burn teams | Strong bulk and better Season 2 Volcanic Burn pressure | Its bulk does not make every bad matchup safe |
Frostseer | Ice | AoE and Snow | Ice area damage and stronger Snow and Frostbite pressure help clear groups | Ice teams still need answers to their bad matchups |
Pummash | Fighting | Priority cleanup | High Attack and priority cleanup work in story fights, bosses, and ranked PvP | Needs help when Fighting coverage is a poor fit |
S tier is the safest place to spend scarce evolution materials, traits, equipment, and team slots. Cyanknight and Volcrest lead fast PvP plans, while Sundercrene gives both priority and recovery.
Mirefish and Clanxor are the steadier choices for long fights. Lavarock and Frostseer reward weather teams, while Pummash is the simple answer when you want a hard-hitting priority finisher.
A Tier
| Evomon | Element | Best use | Why it ranks here | Watch for |
|---|---|---|---|---|
| Celesthorn | Psychic | Fast control | Fast Psychic control gives it early Season 2 PvP value | Provisional A placement: it is an early-season read, not a settled tournament verdict |
| Frostclaw | Ice/Bug | Snow and debuffs | Snow utility and debuffs add real value to PvE and boss teams | Slow, with a 4x Fire weakness |
| Ignifist | Fire/Fighting | Weather offense | Season 2 Fire and weather value gives it a clear place in burn teams | Provisional A placement: public stat and skill coverage is incomplete |
Tarragon | Grass/Dragon | Role compression | Strong Grass and Dragon coverage stays useful after sustain nerfs | Needs the right matchup to make both roles matter |
Frostelle | Grass/Ice | Fast control | Speed, sleep, and Snow synergy make it a strong PvP glue pick | Does less when sleep or Snow is denied |
Wispreign | Light | PvP and bosses | Light damage gives it value against teams that cannot safely switch into it | Needs the right target to justify the slot |
| Clipexor | Dark | Psychic-team answer | High-upside Dark pressure is useful into Psychic-heavy teams | Its value is matchup-sensitive |
Wisphex | Poison/Psychic | Status control | Poison and Psychic utility support tempo teams and disruption | Status plans lose value against clean answers |
Coulomtis | Electric | Electric offense | A strong Electric option with useful direct pressure | Competes with several strong Electric attackers |
Chitaladin | Bug/Poison | Grass, Psychic, and Dark answers | Its typing gives it several useful target matchups | More of a counter pick than a blind lead |
Datunymph | Grass/Psychic | Accessible offense | Mixed Grass and Psychic offense adds damage and utility without a narrow plan | Does not have the ceiling of the top S options |
Goliath | Ground/Light | Bulk and Electric answers | Bulk plus Ground coverage gives teams a reliable Electric answer | Its slower pace can cost it against fast control |
Astraknight | Fighting | Durable breaker | A durable Fighting attacker can break teams that rely on softer walls | Needs support against faster pressure |
Boltonia | Electric | Fast attacker | Reliable speed and Electric pressure make it easy to slot into offense | Electric teams can become predictable |
Bubblade | Water | Rain and progression | Water, Rain, and Soak tools give it early progression and team utility | Direct Water investment has stronger late-game competition |
Empixy | Fire | Critical and weather offense | Fire damage works well with Season 2 critical and weather plans | Wants a team that can keep its weather plan active |
Blazmane | Fire | Evolved starter | A strong evolved Fire starter remains useful after the early game | A starter slot can be replaced by a more focused endgame pick |
Fluffastar | Rock | Special damage and Sandstorm | Special damage, Sandstorm, and area tools give it flexible PvE value | Slower plans can struggle in fast PvP |
Spikumane | Ground | Wave clear and Electric counter | Ground wave clear gives it a clear farming and matchup job | Less flexible outside those matchups |
Starmuse | Psychic | Special control | High Special Attack and Psychic control make it threatening when protected | Its slow speed is the tax |
Viparch | Poison | Fast physical pressure | Speed and Poison pressure let it punish slower teams | It is easier to answer when Poison is not the right damage type |
A tier is the working shelf for most teams. Frostelle, Wisphex, Celesthorn, and Clipexor can matter more in PvP than their overall letter suggests because control and matchup pressure decide turns quickly.
Ignifist belongs in the Volcanic Burn conversation, but keep its A placement provisional until public stats and skills are clearer. Frostclaw is also a role pick: Snow and debuffs are valuable even when its 4x Fire weakness makes blind use risky.
The rest of A gives you flexible attackers, answers to Electric or Psychic teams, and strong starter or progression choices. Do not bench a good A-tier counter just because an S-tier creature looks nicer on paper.
B Tier
| Evomon | Element | Best use | Why it ranks here | Watch for |
|---|---|---|---|---|
Thordlord | Ground/Grass | Specialist coverage | A usable Ground and Grass specialist still answers specific teams | Season 2 sustain changes weaken its long-fight plan |
Leafblade | Grass | Starter progression | Accessible final starter with solid stats and a familiar role | Many weaknesses and lower sustain reduce its long-term value |
Glacitadel | Ice | Snow damage | Stronger Ice damage and Snow value keep it useful in the right team | Less complete than the A and S Ice options |
Gempress | Bug | Bug, Psychic, and Dark damage | It fills a valid damage role across several matchups | Higher Ultimate cost slows its plan |
Pebgolem | Rock | Counter wall | Bulky Rock traits make it a useful counter-style wall | Very slow and easy to out-tempo |
Tinkore | Steel | Defensive specialist | Strong Steel bulk works when the team needs a specialist | Clanxor covers the anchor job more completely |
Silvanarch | Grass | Accessible pivot | A practical Grass pivot helps early teams rotate safely | Season 2 sustain changes cut into its value |
Clamspire | Water | Reactive tank | Water defense and Rain utility help teams that want to play patiently | Slow and outclassed for direct Water investment |
B tier is not a warning to delete anything. These creatures are useful when their element, cost, or role solves a real team problem. Leafblade, Silvanarch, and Clamspire are especially reasonable bridges while your endgame roster grows.
Move B-tier investment down the priority list when you already own an S or A answer to the same job. Pebgolem and Tinkore are the clearest specialist holds, while Glacitadel and Thordlord need a plan that protects their slower pace.
C Tier
| Evomon | Element | Best use | Why it ranks here | Watch for |
|---|---|---|---|---|
Mopillow | Normal | Story filler | Neutral damage can carry simple story fights before stronger options arrive | It lacks strong super-effective pressure |
Twirlby | Bug/Flying | Early Bug pressure | Accessible Bug and Flying coverage can help at the start | Too many exploitable weaknesses for late investment |
Chirphantom | Flying | Story and specific matchups | Flying coverage gives it a few useful jobs | Clearly outclassed by Sundercrene and Volcrest |
C-tier Evomon can still finish story content. They simply do not return enough long-term combat value for most players to spend rare materials on them. Keep one for a missing matchup, then move on when a stronger option fills the same slot.
Build your team around the mode and matchup
For PvP Control and Tempo, the strongest example core is Cyanknight, Sundercrene, Frostelle, Wisphex, and Celesthorn. It leans on speed, disruption, priority, and control instead of trying to win every turn with raw damage.
For PvE and bosses, try the Snowball shape of Frostclaw, Frostseer, Mirefish, Clanxor, and Lavarock. Frostclaw and Frostseer add Snow pressure, Mirefish keeps the group stable, and Clanxor buys time for the damage pieces.
For Volcanic Burn, build around Ignifist, Lavarock, Empixy, Volcrest, and Mirefish. The plan uses Fire and weather pressure while Mirefish supplies the sustain that keeps the burn engine running. Ignifist remains provisional, so do not spend your entire resource pile on that core until its public details settle.
A lower overall tier can still be the correct pick when it answers the enemy team. Spikumane can be more useful than an S-tier creature into Electric enemies, and Chitaladin can earn its slot against Grass, Psychic, or Dark targets. Team coverage beats letter worship.
Use the Evomon monster collection for the wider element, evolution, and stat reference. Before committing rare materials, learn how Ascension works in Evomon so you know what a long-term level-cap plan asks of a creature. For boss runs, see how Raid Mode works in Evomon, then use the Evomon Guilds system when shared rewards and Assist Evomon become part of your team plan.
Season 2 is still young. Recheck these placements after major balance changes, especially for Celesthorn, Ignifist, Snow teams, and sustain-heavy builds.









