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All 16 Accessories in Storage Hunters: Open World

Updated on July 1, 2026 (10 days ago)

Accessories are wearable loot from storage units. You can equip them from the Accessories tab or sell them in your store, so each find is a tiny fashion problem with a cash register attached.

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Location

Junk Yard

6 items

Junk Yard accessories are the starter hunting set for this collection. They are good for learning which wearable slots you care about before higher-value finds start making the sell button look suspiciously friendly.

Cardboard Hat

A Head accessory found in Junk Yard with a listed sell price of $40.

Type
Head
Sell price
$40
Location
Junk Yard

Fruit Skin Helmet

A Head accessory found in Junk Yard with a listed sell price of $60.

Type
Head
Sell price
$60
Location
Junk Yard

Party Hat

A Head accessory found in Junk Yard with a listed sell price of $120.

Type
Head
Sell price
$120
Location
Junk Yard

Straw Hat

A Head accessory found in Junk Yard with a listed sell price of $220.

Type
Head
Sell price
$220
Location
Junk Yard

Scrap Valk

A Head accessory found in Junk Yard with a listed sell price of $415.

Type
Head
Sell price
$415
Location
Junk Yard

Scrap Dominus

A Head accessory found in Junk Yard with a listed sell price of $565.

Type
Head
Sell price
$565
Location
Junk Yard
ImageNameDescriptionTypeSell priceLocation
Cardboard HatA Head accessory found in Junk Yard with a listed sell price of $40.Head$40Junk Yard
Fruit Skin HelmetA Head accessory found in Junk Yard with a listed sell price of $60.Head$60Junk Yard
Party HatA Head accessory found in Junk Yard with a listed sell price of $120.Head$120Junk Yard
Straw HatA Head accessory found in Junk Yard with a listed sell price of $220.Head$220Junk Yard
Scrap ValkA Head accessory found in Junk Yard with a listed sell price of $415.Head$415Junk Yard
Scrap DominusA Head accessory found in Junk Yard with a listed sell price of $565.Head$565Junk Yard

Location

Back Alley

8 items

Back Alley accessories are where the listed sell prices spread out more. Check the slot and any in-game modifier roll before selling, because a useful wearable can be worth more than quick cash.

Safe Wristband

A Wrist accessory found in Back Alley with a listed sell price of $475.

Type
Wrist
Sell price
$475
Location
Back Alley

Rider Helmet

A Head accessory found in Back Alley with a listed sell price of $800.

Type
Head
Sell price
$800
Location
Back Alley

Spike Wristband

A Wrist accessory found in Back Alley with a listed sell price of $2,600.

Type
Wrist
Sell price
$2,600
Location
Back Alley

Skull Domino Crown

A Head accessory found in Back Alley with a listed sell price of $4,500.

Type
Head
Sell price
$4,500
Location
Back Alley

Gangster Valk

A Head accessory found in Back Alley with a listed sell price of $7,500.

Type
Head
Sell price
$7,500
Location
Back Alley

Pink Watch

A Wrist accessory found in Back Alley with a listed sell price of $8,500.

Type
Wrist
Sell price
$8,500
Location
Back Alley

C4 Wristband

A Wrist accessory found in Back Alley with a listed sell price of $12,500.

Type
Wrist
Sell price
$12,500
Location
Back Alley

Gangster Dominus

A Head accessory found in Back Alley with a listed sell price of $15,000.

Type
Head
Sell price
$15,000
Location
Back Alley
ImageNameDescriptionTypeSell priceLocation
Safe WristbandA Wrist accessory found in Back Alley with a listed sell price of $475.Wrist$475Back Alley
Rider HelmetA Head accessory found in Back Alley with a listed sell price of $800.Head$800Back Alley
Spike WristbandA Wrist accessory found in Back Alley with a listed sell price of $2,600.Wrist$2,600Back Alley
Skull Domino CrownA Head accessory found in Back Alley with a listed sell price of $4,500.Head$4,500Back Alley
Gangster ValkA Head accessory found in Back Alley with a listed sell price of $7,500.Head$7,500Back Alley
Pink WatchA Wrist accessory found in Back Alley with a listed sell price of $8,500.Wrist$8,500Back Alley
C4 WristbandA Wrist accessory found in Back Alley with a listed sell price of $12,500.Wrist$12,500Back Alley
Gangster DominusA Head accessory found in Back Alley with a listed sell price of $15,000.Head$15,000Back Alley

Location

Farmyard

2 items

Farmyard accessories come from a smaller location group with very different listed values. It is a good area to double-check before you decide an accessory is only store stock.

Flower Wristband

A Wrist accessory found in Farmyard with a listed sell price of $750.

Type
Wrist
Sell price
$750
Location
Farmyard

Bear Cap

A Head accessory found in Farmyard with a listed sell price of $13,500.

Type
Head
Sell price
$13,500
Location
Farmyard
ImageNameDescriptionTypeSell priceLocation
Flower WristbandA Wrist accessory found in Farmyard with a listed sell price of $750.Wrist$750Farmyard
Bear CapA Head accessory found in Farmyard with a listed sell price of $13,500.Head$13,500Farmyard

Accessories sit in equipment slots such as Head and Wrist, then work like normal loot when you decide to keep or sell them. The useful choice is simple: check the slot, check where it comes from, then decide whether the listed sell price is worth giving up the look.

The listed sell price is a guide, not a promise carved into the sidewalk. Storage Hunters can factor item condition into value, so a damaged piece may not behave like a clean one when you bring it back to your store.

Accessories can also roll modifiers, including helpful or negative effects. Treat those as a general gear check after you find the item, because the source-backed rows here do not tie exact modifiers to exact accessories.

How to think about locations

Junk Yard accessories are the early comparison group. They are useful for learning the system, filling an empty slot, and spotting whether a wearable is worth keeping before you start chasing pricier areas.

Back Alley accessories cover a wider value range, so this is where the keep-or-sell decision gets sharper. A wrist item with a strong listed value can be tempting to cash out, but a useful rolled modifier may make it worth wearing for a while.

Farmyard accessories are worth checking even when you are focused on other areas. Their listed values are far apart, which is a polite way of saying the game can hand you either pocket change or a very serious hat.

Quick rules that help:

  • Equip the accessory first if you care about modifiers, then sell only when the roll is not useful for your run.
  • Compare by location when you are farming storage units. It keeps your hunt focused instead of turning every unit into a guessing game.
  • Do not assume two accessories in the same slot do the same job. The slot tells you where it goes, not what modifier it rolled.

FAQ

Q.

What are accessories used for in Storage Hunters: Open World?

Accessories are wearable loot found from storage units. You can equip them from the Accessories tab or sell them in your store.

Q.

Do accessories have fixed stat modifiers?

Accessories can have random modifiers, and those modifiers can be helpful or negative. The source-backed item data does not assign exact modifiers to each accessory, so check the roll in-game before deciding what to keep.

Q.

Should I sell accessories or equip them?

Sell an accessory when you mainly want cash or the modifier is not useful. Equip it when the slot and roll help your run, because a good wearable can be more useful than its listed sell price.

Q.

Why are accessories grouped by location?

Location tells you where to hunt for the item. Slot type helps after you find it, but location is the cleaner way to plan which storage units to chase first.

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