Bloxodes

All 273 Auras in Sol's RNG

Updated on (about 1 month ago)

Auras are the whole point of Sol's RNG: every roll draws one from a rarity table that starts at friendly Basic odds and stretches past one in hundreds of millions. Each aura keeps a fixed base chance, and many get dramatically cheaper while their native biome is active, which is what turns biome-watching into a strategy.

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Showing 44 of 273 items.

Rarity tier

Basic

20 items

The floor of the table: odds in the hundreds, and most drop within your first session.

Aquamarine

Empty

Base chance
1 in 900
How to get
Part of the standard roll pool; any roll can hit it.

Common

Very common thing

Base chance
1 in 2
How to get
Part of the standard roll pool; any roll can hit it.

Crystallized

Shining thing

Base chance
1 in 64
How to get
Part of the standard roll pool; any roll can hit it.

Divinus

Holy thing

Base chance
1 in 32
Native chance
1 in 6
How to get
Part of the standard roll pool; any roll can hit it.

Dizzy

Empty

Base chance
1 in 123
How to get
Part of the standard roll pool; any roll can hit it.

Emerald

Gem of a green hue

Base chance
1 in 500
How to get
Part of the standard roll pool; any roll can hit it.

Forbidden

Empty

Base chance
1 in 403
Native biome
Cyberspace
Native chance
1 in 202
How to get
Only drops while the Cyberspace biome is active, where its odds improve to 1 in 202.

Gilded

That's a shiny one!

Base chance
1 in 512
Native biome
Sandstorm
Native chance
1 in 128
How to get
Only drops while the Sandstorm biome is active, where its odds improve to 1 in 128.

Good

Very good thing

Base chance
1 in 5
How to get
Part of the standard roll pool; any roll can hit it.

Ink

"Paint all black ."

Base chance
1 in 700
How to get
Part of the standard roll pool; any roll can hit it.

Jackpot

That's such a tremendous prize!

Base chance
1 in 777
Native biome
Sandstorm
Native chance
1 in 194
How to get
Only drops while the Sandstorm biome is active, where its odds improve to 1 in 194.

Natural

What a natural thing

Base chance
1 in 8
How to get
Part of the standard roll pool; any roll can hit it.

Nothing

It's Nothing...

Base chance
1 in 1
Native biome
The Limbo
How to get
Only drops while the The Limbo biome is active.

Rage

Base chance
1 in 128
How to get
Part of the standard roll pool; any roll can hit it.

Rare

Rare thing

Base chance
1 in 16
How to get
Part of the standard roll pool; any roll can hit it.

Ruby

Gem of a red hue

Base chance
1 in 350
How to get
Part of the standard roll pool; any roll can hit it.

Sapphire

Gem of an azure hue

Base chance
1 in 800
How to get
Part of the standard roll pool; any roll can hit it.

Topaz

Gem of a brown hue

Base chance
1 in 150
How to get
Part of the standard roll pool; any roll can hit it.

Uncommon

Very uncommon thing

Base chance
1 in 4
How to get
Part of the standard roll pool; any roll can hit it.

Wind

The wind spirit is hovering around you

Base chance
1 in 900
Native biome
Windy
Native chance
1 in 300
How to get
Only drops while the Windy biome is active, where its odds improve to 1 in 300.

Rarity tier

Epic

24 items

Ash

Everything that is destroyed goes back to ashes ,

Base chance
1 in 2,300
How to get
Part of the standard roll pool; any roll can hit it.

Atomic

It is a tiny unit of matter with a central core and moving parts around it. This is what everything physical is made of.

Base chance
1 in 1,180
How to get
Part of the standard roll pool; any roll can hit it.

Atomic : Ribonucleic

Base chance
1 in 9,876
How to get
Part of the standard roll pool; any roll can hit it.

Bleeding

Endlessly oozing blood ... Hey, you sure you alright?

Base chance
1 in 4,444
How to get
Part of the standard roll pool; any roll can hit it.

Cola

A sharp, sparkling fizz bursts out across your tongue.

Base chance
1 in 3,999
How to get
Part of the standard roll pool; any roll can hit it.

Diaboli

Empty

Base chance
1 in 1,004
How to get
Part of the standard roll pool; any roll can hit it.

Doodle

Drawn by an unnamed creator who believed joy was just as powerful as fate. With playful lines and imperfect strokes, this aura was sketched into existence to spread happiness and good cheer. When Doodle appears, the...

Base chance
1 in 7,500
How to get
Part of the standard roll pool; any roll can hit it.

Flora

The meaning carried by a beautiful bouquet of flowers can be many, and its character often changes depending on the color.

Base chance
1 in 3,700
How to get
Part of the standard roll pool; any roll can hit it.

Flushed

😳

Base chance
1 in 6,900
How to get
Part of the standard roll pool; any roll can hit it.

Flutter

Empty

Base chance
1 in 5,000
How to get
Part of the standard roll pool; any roll can hit it.

Glacier

a cold spirit

Base chance
1 in 2,304
Native biome
Snowy
Native chance
1 in 768
How to get
Only drops while the Snowy biome is active, where its odds improve to 1 in 768.

Glock

What do you mean by Aura ? It's literally just a Glock-17 !

Base chance
1 in 1,700
How to get
Part of the standard roll pool; any roll can hit it.

Hazard

This is a constant destruction of life

Base chance
1 in 7,000
Native biome
Corruption
Native chance
1 in 1,400
How to get
Only drops while the Corruption biome is active, where its odds improve to 1 in 1,400.

Honey

Sticky honey with a sweet fragrance drenches your body. Be careful not to get stung by bees.

Base chance
1 in 8,335
How to get
Part of the standard roll pool; any roll can hit it.

Hydrogen

Empty

Base chance
1 in 1,111
How to get
Part of the standard roll pool; any roll can hit it.

Lost Soul

A pitiful soul that has been wandering nearby.

Base chance
1 in 9,200
How to get
Part of the standard roll pool; any roll can hit it.

Magnetic

It's surrounded by powerful magnetic force

Base chance
1 in 2,048
How to get
Part of the standard roll pool; any roll can hit it.

Penumbra

Empty

Base chance
1 in 1,010
How to get
Part of the standard roll pool; any roll can hit it.

Player

Base chance
1 in 3,000
Native biome
Cyberspace
Native chance
1 in 1,500
How to get
Only drops while the Cyberspace biome is active, where its odds improve to 1 in 1,500.

Precious

Empty

Base chance
1 in 1,024
How to get
Part of the standard roll pool; any roll can hit it.

Quartz

A fascinating mineral that can change into various colors depending on the surrouding environment during mining.

Base chance
1 in 8,192
How to get
Part of the standard roll pool; any roll can hit it.

Sidereum

A trail of broken stars

Base chance
1 in 4,096
How to get
Part of the standard roll pool; any roll can hit it.

Targeted

Hunted by the agent codenamed "Shift_Lock," the target is tracked down without mercy. One error in movement, and Shift_Lock will strike instantly.

Base chance
1 in 5,000
How to get
Part of the standard roll pool; any roll can hit it.

Umbra

Empty

Base chance
1 in 1,010
How to get
Part of the standard roll pool; any roll can hit it.

How the odds actually work

Every roll is independent, so an aura at 1 in 90,000 stays 1 in 90,000 no matter how long your dry streak runs. What you can change is the table: luck from potions, gears, and VIP effectively divides the denominator, and native biomes swap in much better odds for their auras while active. A biome-native aura is often several times cheaper during its biome, so chasing Stormal during Windy beats grinding it in sunshine.

Rolled, crafted, and biome-locked

Most auras come from the standard roll pool, but not all. Crafted auras only come out of Jake's Workshop, built from other auras and materials, so no amount of rolling produces them. Biome-locked auras cannot be rolled at all outside their biome; when the biome hits, they briefly join the table at their listed odds. The Challenged tiers live in The Limbo, a separate rolling area with its own stakes, and are a late-game project rather than a lucky accident.

Picking a chase target

  • Early on, let the table come to you: equip luck gears, drink what you find, and collect the Basic through Legendary tiers passively.
  • Mid-game, pick one Mythic or Exalted target with a native biome and camp its biome windows.
  • Late-game chases in Glorious and Transcendent are measured in millions of rolls; stack every luck source you own before committing.
  • Keep spare rare auras: several are crafting materials for gears and potions, and recycling a chase trophy into a recipe hurts.

Rolled only inside The Limbo, the separate high-stakes area.

The Limbo's upper shelf, tuned for endgame luck stacks.

The first tier where native biomes start mattering more than raw patience.

The rarest standard tier, where every chase is a long-term project.

FAQ

Q.

What is the rarest aura in Sol's RNG?

Among standard tiers, the deepest Glorious and Transcendent auras run past 1 in 750,000,000 base. Limited event auras have gone rarer, but they rotate out and are not part of the standard pool.

Q.

Do biomes really change aura odds?

Yes. Biome-native auras use their much better native chance while the biome is active, and biome-locked auras can only appear during their biome at all.

Q.

Why can't I roll some auras?

Crafted auras only come from Jake's Workshop recipes, and Challenged tier auras only roll inside The Limbo. Check each aura's how-to-get line before grinding for it.

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