Lanterns are crafted pocket gear that double the spawn chance of one target biome while equipped. You make them at Stella's Cauldron, then choose the lantern that matches the biome and materials you want to hunt.
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Target biome
Weather Biomes
Wind Fairy Lantern, Frozen Lantern, Abyssal Lantern, and Gilded Dust Lantern cover the weather-biome targets WINDY, SNOWY, RAINY, and SANDSTORM. Pick the matching target when you need one of those biome rolls or its exclusive materials.
Wind Fairy Lantern
Doubles the chance for the WINDY biome to appear.
- Status
- Regular crafted gear
- Target biome
- WINDY
- Effect
- Doubles the chance for the WINDY biome to appear while equipped.
- Slot
- Pocket Gear
- Obtainment
- Crafted at Stella's Cauldron.
- Recipe
- 20× Wind Essence, 1× Hurricane, and 1× Lantern aura.
- Description
- Wind Fairy Lantern is a crafted pocket gear item that makes the WINDY biome twice as likely to appear while equipped.
Frozen Lantern
Doubles the chance for the SNOWY biome to appear.
- Status
- Regular crafted gear
- Target biome
- SNOWY
- Effect
- Doubles the chance for the SNOWY biome to appear while equipped.
- Slot
- Pocket Gear
- Obtainment
- Crafted at Stella's Cauldron.
- Recipe
- 20× Icicle, 1× Blizzard, and 1× Lantern aura.
- Description
- Frozen Lantern is a crafted pocket gear item that makes the SNOWY biome twice as likely to appear while equipped.
Abyssal Lantern
Doubles the chance for the RAINY biome to appear.
- Status
- Regular crafted gear
- Target biome
- RAINY
- Effect
- Doubles the chance for the RAINY biome to appear while equipped.
- Slot
- Pocket Gear
- Obtainment
- Crafted at Stella's Cauldron.
- Recipe
- 20× Rainy Bottle, 1× Sailor, and 1× Lantern aura.
- Description
- Abyssal Lantern is a crafted pocket gear item that makes the RAINY biome twice as likely to appear while equipped.
Gilded Dust Lantern
Doubles the chance for the SANDSTORM biome to appear.
- Status
- Regular crafted gear
- Target biome
- SANDSTORM
- Effect
- Doubles the chance for the SANDSTORM biome to appear while equipped.
- Slot
- Pocket Gear
- Obtainment
- Crafted at Stella's Cauldron.
- Recipe
- 20× Hour Glass, 1× Anubis, and 1× Lantern aura.
- Description
- Gilded Dust Lantern is a crafted pocket gear item that makes the SANDSTORM biome twice as likely to appear while equipped.
| Image | Name | Description | Status | Target biome | Effect | Slot | Obtainment | Recipe | Description |
|---|---|---|---|---|---|---|---|---|---|
| Wind Fairy Lantern | Doubles the chance for the WINDY biome to appear. | Regular crafted gear | WINDY | Doubles the chance for the WINDY biome to appear while equipped. | Pocket Gear | Crafted at Stella's Cauldron. | 20× Wind Essence, 1× Hurricane, and 1× Lantern aura. | Wind Fairy Lantern is a crafted pocket gear item that makes the WINDY biome twice as likely to appear while equipped. | |
| Frozen Lantern | Doubles the chance for the SNOWY biome to appear. | Regular crafted gear | SNOWY | Doubles the chance for the SNOWY biome to appear while equipped. | Pocket Gear | Crafted at Stella's Cauldron. | 20× Icicle, 1× Blizzard, and 1× Lantern aura. | Frozen Lantern is a crafted pocket gear item that makes the SNOWY biome twice as likely to appear while equipped. | |
| Abyssal Lantern | Doubles the chance for the RAINY biome to appear. | Regular crafted gear | RAINY | Doubles the chance for the RAINY biome to appear while equipped. | Pocket Gear | Crafted at Stella's Cauldron. | 20× Rainy Bottle, 1× Sailor, and 1× Lantern aura. | Abyssal Lantern is a crafted pocket gear item that makes the RAINY biome twice as likely to appear while equipped. | |
| Gilded Dust Lantern | Doubles the chance for the SANDSTORM biome to appear. | Regular crafted gear | SANDSTORM | Doubles the chance for the SANDSTORM biome to appear while equipped. | Pocket Gear | Crafted at Stella's Cauldron. | 20× Hour Glass, 1× Anubis, and 1× Lantern aura. | Gilded Dust Lantern is a crafted pocket gear item that makes the SANDSTORM biome twice as likely to appear while equipped. |
Target biome
Special Biomes
Eternal Flaming Lantern, Starlight Lantern, Angel's Feather Lantern, Corruption Cell Lantern, and Darklight Lantern cover HELL, STARFALL, HEAVEN, CORRUPTION, and NULL. They use the same pocket-slot rule and Stella's Cauldron recipe pattern as the weather group.
Eternal Flaming Lantern
Doubles the chance for the HELL biome to appear.
- Status
- Regular crafted gear
- Target biome
- HELL
- Effect
- Doubles the chance for the HELL biome to appear while equipped.
- Slot
- Pocket Gear
- Obtainment
- Crafted at Stella's Cauldron.
- Recipe
- 20× Eternal Flame, 1× Hades, and 1× Lantern aura.
- Description
- Eternal Flaming Lantern is a crafted pocket gear item that makes the HELL biome twice as likely to appear while equipped.
Starlight Lantern
Doubles the chance for the STARFALL biome to appear.
- Status
- Regular crafted gear
- Target biome
- STARFALL
- Effect
- Doubles the chance for the STARFALL biome to appear while equipped.
- Slot
- Pocket Gear
- Obtainment
- Crafted at Stella's Cauldron.
- Recipe
- 20× Piece of Star, 1× Galaxy, and 1× Lantern aura.
- Description
- Starlight Lantern is a crafted pocket gear item that makes the STARFALL biome twice as likely to appear while equipped.
Angel's Feather Lantern
Doubles the chance for the HEAVEN biome to appear.
- Status
- Regular crafted gear
- Target biome
- HEAVEN
- Effect
- Doubles the chance for the HEAVEN biome to appear while equipped.
- Slot
- Pocket Gear
- Obtainment
- Crafted at Stella's Cauldron.
- Recipe
- 20× Feather Vial, 1× Icarus, and 1× Lantern aura.
- Description
- Angel's Feather Lantern is a crafted pocket gear item that makes the HEAVEN biome twice as likely to appear while equipped.
Corruption Cell Lantern
Doubles the chance for the CORRUPTION biome to appear.
- Status
- Regular crafted gear
- Target biome
- CORRUPTION
- Effect
- Doubles the chance for the CORRUPTION biome to appear while equipped.
- Slot
- Pocket Gear
- Obtainment
- Crafted at Stella's Cauldron.
- Recipe
- 20× Curruptaine, 1× Parasite, and 1× Lantern aura.
- Description
- Corruption Cell Lantern is a crafted pocket gear item that makes the CORRUPTION biome twice as likely to appear while equipped.
Darklight Lantern
Doubles the chance for the NULL biome to appear.
- Status
- Regular crafted gear
- Effect
- Doubles the chance for the NULL biome to appear while equipped.
- Slot
- Pocket Gear
- Obtainment
- Crafted at Stella's Cauldron.
- Recipe
- 20× NULL?, 1× Nihility, and 1× Lantern aura.
- Description
- Darklight Lantern is a crafted pocket gear item that makes the NULL biome twice as likely to appear while equipped.
| Image | Name | Description | Status | Target biome | Effect | Slot | Obtainment | Recipe | Description |
|---|---|---|---|---|---|---|---|---|---|
| Eternal Flaming Lantern | Doubles the chance for the HELL biome to appear. | Regular crafted gear | HELL | Doubles the chance for the HELL biome to appear while equipped. | Pocket Gear | Crafted at Stella's Cauldron. | 20× Eternal Flame, 1× Hades, and 1× Lantern aura. | Eternal Flaming Lantern is a crafted pocket gear item that makes the HELL biome twice as likely to appear while equipped. | |
| Starlight Lantern | Doubles the chance for the STARFALL biome to appear. | Regular crafted gear | STARFALL | Doubles the chance for the STARFALL biome to appear while equipped. | Pocket Gear | Crafted at Stella's Cauldron. | 20× Piece of Star, 1× Galaxy, and 1× Lantern aura. | Starlight Lantern is a crafted pocket gear item that makes the STARFALL biome twice as likely to appear while equipped. | |
| Angel's Feather Lantern | Doubles the chance for the HEAVEN biome to appear. | Regular crafted gear | HEAVEN | Doubles the chance for the HEAVEN biome to appear while equipped. | Pocket Gear | Crafted at Stella's Cauldron. | 20× Feather Vial, 1× Icarus, and 1× Lantern aura. | Angel's Feather Lantern is a crafted pocket gear item that makes the HEAVEN biome twice as likely to appear while equipped. | |
| Corruption Cell Lantern | Doubles the chance for the CORRUPTION biome to appear. | Regular crafted gear | CORRUPTION | Doubles the chance for the CORRUPTION biome to appear while equipped. | Pocket Gear | Crafted at Stella's Cauldron. | 20× Curruptaine, 1× Parasite, and 1× Lantern aura. | Corruption Cell Lantern is a crafted pocket gear item that makes the CORRUPTION biome twice as likely to appear while equipped. | |
| Darklight Lantern | Doubles the chance for the NULL biome to appear. | Regular crafted gear | - | Doubles the chance for the NULL biome to appear while equipped. | Pocket Gear | Crafted at Stella's Cauldron. | 20× NULL?, 1× Nihility, and 1× Lantern aura. | Darklight Lantern is a crafted pocket gear item that makes the NULL biome twice as likely to appear while equipped. |
Pick the target first
A lantern is a biome-hunting tool, not a general aura boost. Wind Fairy Lantern, Frozen Lantern, Abyssal Lantern, and Gilded Dust Lantern target WINDY, SNOWY, RAINY, and SANDSTORM. Eternal Flaming Lantern, Starlight Lantern, Angel's Feather Lantern, Corruption Cell Lantern, and Darklight Lantern target HELL, STARFALL, HEAVEN, CORRUPTION, and NULL.
Choose the target that matches the biome-exclusive material or aura you are chasing. The boost applies while the lantern is equipped, so switching targets means swapping your pocket gear before you start waiting for biome rolls.
Crafting pattern
Every recipe uses the base Lantern aura, 20 of the target biome's material, and one aura linked to that biome. The recipe cards preserve the game's labels, including Curruptaine and NULL?, so use those spellings when checking the Cauldron.
The base Lantern aura is a crafting ingredient, not a separate lantern. Runes, talismans, biome materials, and event or limited gear also stay in their own systems.
Pocket-slot trade-off
Lanterns share the pocket slot with talismans. Only one can be equipped in that slot, so the choice is simple but meaningful: target the biome you need now, then switch when your hunt changes. A second lantern cannot add another biome target at the same time.
Common mistakes
- Crafting by lantern name alone. Check the target biome before spending materials.
- Expecting a lantern to boost a specific aura directly. Its listed effect is a biome spawn chance boost.
- Treating the
Lanternaura as a lantern to equip. It is the shared ingredient in these recipes. - Mixing regular crafted lanterns with runes, talismans, or limited gear. They follow different systems.
FAQ
How do lanterns work in Sol's RNG?
A lantern is crafted pocket gear that doubles the spawn chance of its linked biome while equipped. Pick the target that matches the biome you want to hunt, then equip that lantern before waiting for biome rolls.
Where are lanterns crafted?
Craft lanterns at Stella's Cauldron. Each recipe uses the base Lantern aura, 20 materials from the target biome, and one aura linked to that target.
Which lantern targets each biome?
Use Wind Fairy Lantern for WINDY, Frozen Lantern for SNOWY, Abyssal Lantern for RAINY, Gilded Dust Lantern for SANDSTORM, Eternal Flaming Lantern for HELL, Starlight Lantern for STARFALL, Angel's Feather Lantern for HEAVEN, Corruption Cell Lantern for CORRUPTION, and Darklight Lantern for NULL.
Can you equip more than one lantern?
No. Lanterns share one pocket slot with talismans, so equipping a different lantern changes your biome target instead of adding another lantern boost.
Does the Lantern aura count as a lantern?
No. The base Lantern aura is the shared crafting ingredient for the lantern recipes. It remains an aura, while the craftable lanterns are the pocket gear you equip.
Why do some recipe names look unusual?
Use the recipe labels as shown at Stella's Cauldron, including spellings such as Curruptaine and NULL?. Lantern aura refers to the base aura ingredient, not a second pocket item.






