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All 9 Lanterns in Sol's RNG

Updated on (21 days ago)

Lanterns are crafted pocket gear that double the spawn chance of one target biome while equipped. You make them at Stella's Cauldron, then choose the lantern that matches the biome and materials you want to hunt.

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Target biome

Weather Biomes

4 items

Wind Fairy Lantern, Frozen Lantern, Abyssal Lantern, and Gilded Dust Lantern cover the weather-biome targets WINDY, SNOWY, RAINY, and SANDSTORM. Pick the matching target when you need one of those biome rolls or its exclusive materials.

Wind Fairy Lantern

Doubles the chance for the WINDY biome to appear.

Status
Regular crafted gear
Target biome
WINDY
Effect
Doubles the chance for the WINDY biome to appear while equipped.
Slot
Pocket Gear
Obtainment
Crafted at Stella's Cauldron.
Recipe
20× Wind Essence, 1× Hurricane, and 1× Lantern aura.
Description
Wind Fairy Lantern is a crafted pocket gear item that makes the WINDY biome twice as likely to appear while equipped.

Frozen Lantern

Doubles the chance for the SNOWY biome to appear.

Status
Regular crafted gear
Target biome
SNOWY
Effect
Doubles the chance for the SNOWY biome to appear while equipped.
Slot
Pocket Gear
Obtainment
Crafted at Stella's Cauldron.
Recipe
20× Icicle, 1× Blizzard, and 1× Lantern aura.
Description
Frozen Lantern is a crafted pocket gear item that makes the SNOWY biome twice as likely to appear while equipped.

Abyssal Lantern

Doubles the chance for the RAINY biome to appear.

Status
Regular crafted gear
Target biome
RAINY
Effect
Doubles the chance for the RAINY biome to appear while equipped.
Slot
Pocket Gear
Obtainment
Crafted at Stella's Cauldron.
Recipe
20× Rainy Bottle, 1× Sailor, and 1× Lantern aura.
Description
Abyssal Lantern is a crafted pocket gear item that makes the RAINY biome twice as likely to appear while equipped.

Gilded Dust Lantern

Doubles the chance for the SANDSTORM biome to appear.

Status
Regular crafted gear
Target biome
SANDSTORM
Effect
Doubles the chance for the SANDSTORM biome to appear while equipped.
Slot
Pocket Gear
Obtainment
Crafted at Stella's Cauldron.
Recipe
20× Hour Glass, 1× Anubis, and 1× Lantern aura.
Description
Gilded Dust Lantern is a crafted pocket gear item that makes the SANDSTORM biome twice as likely to appear while equipped.

Target biome

Special Biomes

5 items

Eternal Flaming Lantern, Starlight Lantern, Angel's Feather Lantern, Corruption Cell Lantern, and Darklight Lantern cover HELL, STARFALL, HEAVEN, CORRUPTION, and NULL. They use the same pocket-slot rule and Stella's Cauldron recipe pattern as the weather group.

Eternal Flaming Lantern

Doubles the chance for the HELL biome to appear.

Status
Regular crafted gear
Target biome
HELL
Effect
Doubles the chance for the HELL biome to appear while equipped.
Slot
Pocket Gear
Obtainment
Crafted at Stella's Cauldron.
Recipe
20× Eternal Flame, 1× Hades, and 1× Lantern aura.
Description
Eternal Flaming Lantern is a crafted pocket gear item that makes the HELL biome twice as likely to appear while equipped.

Starlight Lantern

Doubles the chance for the STARFALL biome to appear.

Status
Regular crafted gear
Target biome
STARFALL
Effect
Doubles the chance for the STARFALL biome to appear while equipped.
Slot
Pocket Gear
Obtainment
Crafted at Stella's Cauldron.
Recipe
20× Piece of Star, 1× Galaxy, and 1× Lantern aura.
Description
Starlight Lantern is a crafted pocket gear item that makes the STARFALL biome twice as likely to appear while equipped.

Angel's Feather Lantern

Doubles the chance for the HEAVEN biome to appear.

Status
Regular crafted gear
Target biome
HEAVEN
Effect
Doubles the chance for the HEAVEN biome to appear while equipped.
Slot
Pocket Gear
Obtainment
Crafted at Stella's Cauldron.
Recipe
20× Feather Vial, 1× Icarus, and 1× Lantern aura.
Description
Angel's Feather Lantern is a crafted pocket gear item that makes the HEAVEN biome twice as likely to appear while equipped.

Corruption Cell Lantern

Doubles the chance for the CORRUPTION biome to appear.

Status
Regular crafted gear
Target biome
CORRUPTION
Effect
Doubles the chance for the CORRUPTION biome to appear while equipped.
Slot
Pocket Gear
Obtainment
Crafted at Stella's Cauldron.
Recipe
20× Curruptaine, 1× Parasite, and 1× Lantern aura.
Description
Corruption Cell Lantern is a crafted pocket gear item that makes the CORRUPTION biome twice as likely to appear while equipped.

Darklight Lantern

Doubles the chance for the NULL biome to appear.

Status
Regular crafted gear
Effect
Doubles the chance for the NULL biome to appear while equipped.
Slot
Pocket Gear
Obtainment
Crafted at Stella's Cauldron.
Recipe
20× NULL?, 1× Nihility, and 1× Lantern aura.
Description
Darklight Lantern is a crafted pocket gear item that makes the NULL biome twice as likely to appear while equipped.

Pick the target first

A lantern is a biome-hunting tool, not a general aura boost. Wind Fairy Lantern, Frozen Lantern, Abyssal Lantern, and Gilded Dust Lantern target WINDY, SNOWY, RAINY, and SANDSTORM. Eternal Flaming Lantern, Starlight Lantern, Angel's Feather Lantern, Corruption Cell Lantern, and Darklight Lantern target HELL, STARFALL, HEAVEN, CORRUPTION, and NULL.

Choose the target that matches the biome-exclusive material or aura you are chasing. The boost applies while the lantern is equipped, so switching targets means swapping your pocket gear before you start waiting for biome rolls.

Crafting pattern

Every recipe uses the base Lantern aura, 20 of the target biome's material, and one aura linked to that biome. The recipe cards preserve the game's labels, including Curruptaine and NULL?, so use those spellings when checking the Cauldron.

The base Lantern aura is a crafting ingredient, not a separate lantern. Runes, talismans, biome materials, and event or limited gear also stay in their own systems.

Pocket-slot trade-off

Lanterns share the pocket slot with talismans. Only one can be equipped in that slot, so the choice is simple but meaningful: target the biome you need now, then switch when your hunt changes. A second lantern cannot add another biome target at the same time.

Common mistakes

  • Crafting by lantern name alone. Check the target biome before spending materials.
  • Expecting a lantern to boost a specific aura directly. Its listed effect is a biome spawn chance boost.
  • Treating the Lantern aura as a lantern to equip. It is the shared ingredient in these recipes.
  • Mixing regular crafted lanterns with runes, talismans, or limited gear. They follow different systems.

FAQ

Q.

How do lanterns work in Sol's RNG?

A lantern is crafted pocket gear that doubles the spawn chance of its linked biome while equipped. Pick the target that matches the biome you want to hunt, then equip that lantern before waiting for biome rolls.

Q.

Where are lanterns crafted?

Craft lanterns at Stella's Cauldron. Each recipe uses the base Lantern aura, 20 materials from the target biome, and one aura linked to that target.

Q.

Which lantern targets each biome?

Use Wind Fairy Lantern for WINDY, Frozen Lantern for SNOWY, Abyssal Lantern for RAINY, Gilded Dust Lantern for SANDSTORM, Eternal Flaming Lantern for HELL, Starlight Lantern for STARFALL, Angel's Feather Lantern for HEAVEN, Corruption Cell Lantern for CORRUPTION, and Darklight Lantern for NULL.

Q.

Can you equip more than one lantern?

No. Lanterns share one pocket slot with talismans, so equipping a different lantern changes your biome target instead of adding another lantern boost.

Q.

Does the Lantern aura count as a lantern?

No. The base Lantern aura is the shared crafting ingredient for the lantern recipes. It remains an aura, while the craftable lanterns are the pocket gear you equip.

Q.

Why do some recipe names look unusual?

Use the recipe labels as shown at Stella's Cauldron, including spellings such as Curruptaine and NULL?. Lantern aura refers to the base aura ingredient, not a second pocket item.

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