Minigames in Pet Simulator 99 are side activities attached to progression areas. Some are short obbies, some are reward rooms, and others are repeatable activities like Fishing, Digsite, Claw Machine, Woodcutting, Doodle Battle, and Time Trials. Location and entry rule matter most because a minigame can be always available, on a cooldown, tied to tokens, scheduled, or limited by daily plays.
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Spawn World
Spawn World has the early obbies and the first repeatable side activities. Many rows here are quick cooldown runs or no-cooldown activities, so the location and entry rule tell you whether it is a quick detour or a longer repeat grind.
Classic Obby
Classic Obby is an early obstacle course with a simple jump-and-clear objective.
- Type
- Obby
- World
- Spawn World
- location
- Area #5 - Autumn
- Entry Rule
- 1 hour 15 minute cooldown
- rewards
- Completion rewards
- Huge / Titanic note
- -
- area #
- 5
Minefield
Minefield asks players to cross safely by testing the route and avoiding failed tiles.
- Type
- Trial-and-error path
- World
- Spawn World
- location
- Area #11 - Crystal Caverns
- Entry Rule
- 2 hour 30 minute cooldown
- rewards
- Completion rewards
- Huge / Titanic note
- -
- area #
- 11
Jungle Obby
Jungle Obby is another obstacle route built around jumping through the temple course.
- Type
- Obby
- World
- Spawn World
- location
- Area #18 - Jungle Temple
- Entry Rule
- 1 hour 15 minute cooldown
- rewards
- Completion rewards
- Huge / Titanic note
- -
- area #
- 18
Atlantis
Atlantis sends players through an underwater hoop route that must be cleared in order.
- Type
- Swimming course
- World
- Spawn World
- location
- Area #23 - Atlantis
- Entry Rule
- 1 hour 15 minute cooldown
- rewards
- Completion rewards
- Huge / Titanic note
- -
- area #
- 23
Fishing
Fishing is a repeatable activity where players cast for reward pulls instead of clearing a timed course.
- Type
- Fishing
- World
- Spawn World
- location
- Area #27 - Pirate Tavern
- Entry Rule
- No cooldown
- rewards
- Fishing rewards
- Huge / Titanic note
- Chance for Huge Poseidon Dog
- area #
- 27
Digsite
Digsite lets players dig through the ground to uncover chests and reward spots.
- Type
- Digging
- World
- Spawn World
- location
- Area #30 - Fossil Digsite
- Entry Rule
- No cooldown
- rewards
- Chest and dig rewards
- Huge / Titanic note
- Chance for Huge Sand Turtle
- area #
- 30
Pyramid Obby
Pyramid Obby is a desert obstacle course that fits the same short-run replay pattern as the early obbies.
- Type
- Obby
- World
- Spawn World
- location
- Area #31 - Desert Pyramids
- Entry Rule
- 1 hour 15 minute cooldown
- rewards
- Completion rewards
- Huge / Titanic note
- -
- area #
- 31
Ice Obby
Ice Obby is a cold-area obstacle course for another quick completion reward run.
- Type
- Obby
- World
- Spawn World
- location
- Area #38 - Icy Peaks
- Entry Rule
- 1 hour 15 minute cooldown
- rewards
- Completion rewards
- Huge / Titanic note
- -
- area #
- 38
Sled Race
Sled Race is a downhill run where players steer past obstacles to reach the finish.
- Type
- Race
- World
- Spawn World
- location
- Area #40 - Ski Town
- Entry Rule
- No cooldown
- rewards
- Race rewards
- Huge / Titanic note
- -
- area #
- 40
Chest Rush
Chest Rush has players break through five stronger chests before reaching the reward zone.
- Type
- Chest break
- World
- Spawn World
- location
- Area #45 - Lava Forest
- Entry Rule
- 2 hour cooldown
- rewards
- End-zone rewards
- Huge / Titanic note
- Chance for Huge Fire Horse
- area #
- 45
Stairway to Heaven
Stairway to Heaven is a hidden climb under the map with a rare reward chance at the end.
- Type
- Climb
- World
- Spawn World
- location
- Under the map
- Entry Rule
- No cooldown
- rewards
- Climb reward chance
- Huge / Titanic note
- Extremely low chance for Golden Huge Angel Dog
- area #
- -
Flower Garden
Flower Garden uses planted seeds and grown pots to turn garden time into item rewards.
- Type
- Planting
- World
- Spawn World
- location
- Area #54 - Flower Field
- Entry Rule
- No cooldown
- rewards
- Diamonds, coins, potions, and gift bags
- Huge / Titanic note
- -
- area #
- 54
Cart Ride into Preston
Cart Ride into Preston has players control cart speed with arrows while riding to the end.
- Type
- Cart ride
- World
- Spawn World
- location
- Area #61 - Colorful Mines
- Entry Rule
- 1 hour 15 minute cooldown
- rewards
- Completion rewards
- Huge / Titanic note
- -
- area #
- 61
Digsite
The Dungeon Digsite is a later digging room with the same chest-hunting loop in a different area.
- Type
- Digging
- World
- Spawn World
- location
- Area #79 - Dungeon
- Entry Rule
- No cooldown
- rewards
- Chest and dig rewards
- Huge / Titanic note
- -
- area #
- 79
Lucky Blocks
Lucky Blocks is a timed breakable room where players destroy blocks to spawn stronger black lucky blocks.
- Type
- Block break
- World
- Spawn World
- location
- Area #87 - Toys And Blocks
- Entry Rule
- 3 hour cooldown
- rewards
- Lucky block item rewards
- Huge / Titanic note
- -
- area #
- 87
Advanced Fishing
Advanced Fishing adds Deep Pools to the fishing loop, giving later players extra reward targets.
- Type
- Fishing
- World
- Spawn World
- location
- Area #92 - Cloud Forest
- Entry Rule
- No cooldown
- rewards
- Fishing rewards and Deep Pool rewards
- Huge / Titanic note
- Chance for Huge Poseidon Dog and Huge Whale Shark
- area #
- 92
| Name | Description | Type | World | location | Entry Rule | rewards | Huge / Titanic note | area # |
|---|---|---|---|---|---|---|---|---|
| Classic Obby | Classic Obby is an early obstacle course with a simple jump-and-clear objective. | Obby | Spawn World | Area #5 - Autumn | 1 hour 15 minute cooldown | Completion rewards | - | 5 |
| Minefield | Minefield asks players to cross safely by testing the route and avoiding failed tiles. | Trial-and-error path | Spawn World | Area #11 - Crystal Caverns | 2 hour 30 minute cooldown | Completion rewards | - | 11 |
| Jungle Obby | Jungle Obby is another obstacle route built around jumping through the temple course. | Obby | Spawn World | Area #18 - Jungle Temple | 1 hour 15 minute cooldown | Completion rewards | - | 18 |
| Atlantis | Atlantis sends players through an underwater hoop route that must be cleared in order. | Swimming course | Spawn World | Area #23 - Atlantis | 1 hour 15 minute cooldown | Completion rewards | - | 23 |
| Fishing | Fishing is a repeatable activity where players cast for reward pulls instead of clearing a timed course. | Fishing | Spawn World | Area #27 - Pirate Tavern | No cooldown | Fishing rewards | Chance for Huge Poseidon Dog | 27 |
| Digsite | Digsite lets players dig through the ground to uncover chests and reward spots. | Digging | Spawn World | Area #30 - Fossil Digsite | No cooldown | Chest and dig rewards | Chance for Huge Sand Turtle | 30 |
| Pyramid Obby | Pyramid Obby is a desert obstacle course that fits the same short-run replay pattern as the early obbies. | Obby | Spawn World | Area #31 - Desert Pyramids | 1 hour 15 minute cooldown | Completion rewards | - | 31 |
| Ice Obby | Ice Obby is a cold-area obstacle course for another quick completion reward run. | Obby | Spawn World | Area #38 - Icy Peaks | 1 hour 15 minute cooldown | Completion rewards | - | 38 |
| Sled Race | Sled Race is a downhill run where players steer past obstacles to reach the finish. | Race | Spawn World | Area #40 - Ski Town | No cooldown | Race rewards | - | 40 |
| Chest Rush | Chest Rush has players break through five stronger chests before reaching the reward zone. | Chest break | Spawn World | Area #45 - Lava Forest | 2 hour cooldown | End-zone rewards | Chance for Huge Fire Horse | 45 |
| Stairway to Heaven | Stairway to Heaven is a hidden climb under the map with a rare reward chance at the end. | Climb | Spawn World | Under the map | No cooldown | Climb reward chance | Extremely low chance for Golden Huge Angel Dog | - |
| Flower Garden | Flower Garden uses planted seeds and grown pots to turn garden time into item rewards. | Planting | Spawn World | Area #54 - Flower Field | No cooldown | Diamonds, coins, potions, and gift bags | - | 54 |
| Cart Ride into Preston | Cart Ride into Preston has players control cart speed with arrows while riding to the end. | Cart ride | Spawn World | Area #61 - Colorful Mines | 1 hour 15 minute cooldown | Completion rewards | - | 61 |
| Digsite | The Dungeon Digsite is a later digging room with the same chest-hunting loop in a different area. | Digging | Spawn World | Area #79 - Dungeon | No cooldown | Chest and dig rewards | - | 79 |
| Lucky Blocks | Lucky Blocks is a timed breakable room where players destroy blocks to spawn stronger black lucky blocks. | Block break | Spawn World | Area #87 - Toys And Blocks | 3 hour cooldown | Lucky block item rewards | - | 87 |
| Advanced Fishing | Advanced Fishing adds Deep Pools to the fishing loop, giving later players extra reward targets. | Fishing | Spawn World | Area #92 - Cloud Forest | No cooldown | Fishing rewards and Deep Pool rewards | Chance for Huge Poseidon Dog and Huge Whale Shark | 92 |
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Tech World
Tech World shifts into utility and reward rooms. Chest Raid, Treasure Hideout, Diamond Wheel, and Claw Machine all use different entry rules, so read the rule before assuming you can replay them like a normal obby.
Hoverboard Obby
Hoverboard Obby uses a randomly generated obstacle course built around hoverboard movement.
- Type
- Hoverboard obby
- World
- Tech World
- location
- Area #105 - Neon Mine
- Entry Rule
- 1 hour 15 minute cooldown
- rewards
- Completion rewards
- Huge / Titanic note
- -
- area #
- 105
Diamond Wheel
Diamond Wheel is a diamond-spending spin activity instead of a timed course.
- Type
- Wheel
- World
- Tech World
- location
- Area #109 - Tech Jungle
- Entry Rule
- Spend 100k diamonds per spin
- rewards
- Diamond Wheel rewards
- Huge / Titanic note
- Chance for Huge Hi-Tech Tiger
- area #
- 109
Chest Raid
Chest Raid gives players 10 minutes to clear chest rooms and push deeper for rewards.
- Type
- Chest raid
- World
- Tech World
- location
- Area #124 - Cyber Base Camp
- Entry Rule
- Opens at 2pm and 10pm CST
- rewards
- Chest room rewards
- Huge / Titanic note
- Low chance for Huge Glitched Cat
- area #
- 124
Claw Machine
Claw Machine spends tokens to grab Arcade Eggs from the arcade machine.
- Type
- Token machine
- World
- Tech World
- location
- Area #143 - Arcade Town
- Entry Rule
- Requires Claw Machine tokens
- rewards
- Arcade Eggs
- Huge / Titanic note
- -
- area #
- 143
Treasure Hideout
Treasure Hideout is a 30-minute loot room where players break through reward drops before the entry closes.
- Type
- Timed loot room
- World
- Tech World
- location
- Area #159 - Mothership Circuit Board
- Entry Rule
- 6 hour cooldown
- 30 minute run
- rewards
- Coins and item rewards
- Huge / Titanic note
- Chance for Huge Electric Cat
- area #
- 159
Hacker Obby
Hacker Obby mixes obstacle movement with a Titanic Cat sightline that can send players back.
- Type
- Stealth obby
- World
- Tech World
- location
- Area #188 - Hacker Error
- Entry Rule
- 1 hour 15 minute cooldown
- rewards
- Completion rewards
- Huge / Titanic note
- -
- area #
- 188
| Name | Description | Type | World | location | Entry Rule | rewards | Huge / Titanic note | area # |
|---|---|---|---|---|---|---|---|---|
| Hoverboard Obby | Hoverboard Obby uses a randomly generated obstacle course built around hoverboard movement. | Hoverboard obby | Tech World | Area #105 - Neon Mine | 1 hour 15 minute cooldown | Completion rewards | - | 105 |
| Diamond Wheel | Diamond Wheel is a diamond-spending spin activity instead of a timed course. | Wheel | Tech World | Area #109 - Tech Jungle | Spend 100k diamonds per spin | Diamond Wheel rewards | Chance for Huge Hi-Tech Tiger | 109 |
| Chest Raid | Chest Raid gives players 10 minutes to clear chest rooms and push deeper for rewards. | Chest raid | Tech World | Area #124 - Cyber Base Camp | Opens at 2pm and 10pm CST | Chest room rewards | Low chance for Huge Glitched Cat | 124 |
| Claw Machine | Claw Machine spends tokens to grab Arcade Eggs from the arcade machine. | Token machine | Tech World | Area #143 - Arcade Town | Requires Claw Machine tokens | Arcade Eggs | - | 143 |
| Treasure Hideout | Treasure Hideout is a 30-minute loot room where players break through reward drops before the entry closes. | Timed loot room | Tech World | Area #159 - Mothership Circuit Board |
| Coins and item rewards | Chance for Huge Electric Cat | 159 |
| Hacker Obby | Hacker Obby mixes obstacle movement with a Titanic Cat sightline that can send players back. | Stealth obby | Tech World | Area #188 - Hacker Error | 1 hour 15 minute cooldown | Completion rewards | - | 188 |
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Void World
Void World minigames have more varied reward structures, including scheduled hunts, boss fights, risk rooms, gathering, and drawing. These rows are better compared by objective and reward note than by cooldown alone.
Bank Heist
Bank Heist has players clear obstacles like laser barriers before reaching the reward zone.
- Type
- Obstacle route
- World
- Void World
- location
- Area #204 - Prison HQ
- Entry Rule
- 2 hour cooldown
- rewards
- End-zone rewards
- Huge / Titanic note
- Chance for Huge Police Cat
- area #
- 204
Tiki Egg Hunt
Tiki Egg Hunt is a scheduled search for eggs with boosted Huge chances.
- Type
- Egg hunt
- World
- Void World
- location
- Area #207 - Tiki Island
- Entry Rule
- Starts every 4 hours
- rewards
- Eggs with boosted Huge chances
- Huge / Titanic note
- Chance for Huge Pineapple Monkey
- area #
- 207
Jungle Boss Fight
Jungle Boss Fight has players break high-HP boss chests while dodging attacks.
- Type
- Boss fight
- World
- Void World
- location
- Area #208 - Jungle Island
- Entry Rule
- Starts every 4 hours
- rewards
- Boss chest rewards
- Huge / Titanic note
- Chance for Huge Pineapple Monkey
- area #
- 208
Millionaire Race
Millionaire Race sends players through 20 rooms where prizes improve while the chance of getting nothing rises.
- Type
- Risk race
- World
- Void World
- location
- Area #219 - Diamond Mega City
- Entry Rule
- 10 plays per day
- rewards
- Room rewards that improve as risk rises
- Huge / Titanic note
- End reward includes Shiny Rainbow Huge Treasure Turtle
- area #
- 219
Tokyo Alley Minigame
Tokyo Alley Minigame sends players through alley chests while searching for the Tokyo Alley Egg.
- Type
- Chest search
- World
- Void World
- location
- Area #220 - Kawaii Tokyo
- Entry Rule
- 1 hour after finding the egg
- rewards
- Tokyo Alley Egg chance
- Huge / Titanic note
- -
- area #
- 220
Woodcutting
Woodcutting has players chop trees and finish quests to earn Wooden Gifts.
- Type
- Gathering
- World
- Void World
- location
- Area #233 - Nebula Forest
- Entry Rule
- No cooldown
- rewards
- Wooden Gifts
- Huge / Titanic note
- Wooden Gifts contain Huge Trojan Horse
- area #
- 233
Doodle Battle
Doodle Battle is a drawing contest against Doodle Dragon that resets drawing points after a win.
- Type
- Drawing battle
- World
- Void World
- location
- Area #239 - Doodle Oasis
- Entry Rule
- No cooldown
- rewards
- Doodle Gift
- Huge / Titanic note
- -
- area #
- 239
| Name | Description | Type | World | location | Entry Rule | rewards | Huge / Titanic note | area # |
|---|---|---|---|---|---|---|---|---|
| Bank Heist | Bank Heist has players clear obstacles like laser barriers before reaching the reward zone. | Obstacle route | Void World | Area #204 - Prison HQ | 2 hour cooldown | End-zone rewards | Chance for Huge Police Cat | 204 |
| Tiki Egg Hunt | Tiki Egg Hunt is a scheduled search for eggs with boosted Huge chances. | Egg hunt | Void World | Area #207 - Tiki Island | Starts every 4 hours | Eggs with boosted Huge chances | Chance for Huge Pineapple Monkey | 207 |
| Jungle Boss Fight | Jungle Boss Fight has players break high-HP boss chests while dodging attacks. | Boss fight | Void World | Area #208 - Jungle Island | Starts every 4 hours | Boss chest rewards | Chance for Huge Pineapple Monkey | 208 |
| Millionaire Race | Millionaire Race sends players through 20 rooms where prizes improve while the chance of getting nothing rises. | Risk race | Void World | Area #219 - Diamond Mega City | 10 plays per day | Room rewards that improve as risk rises | End reward includes Shiny Rainbow Huge Treasure Turtle | 219 |
| Tokyo Alley Minigame | Tokyo Alley Minigame sends players through alley chests while searching for the Tokyo Alley Egg. | Chest search | Void World | Area #220 - Kawaii Tokyo | 1 hour after finding the egg | Tokyo Alley Egg chance | - | 220 |
| Woodcutting | Woodcutting has players chop trees and finish quests to earn Wooden Gifts. | Gathering | Void World | Area #233 - Nebula Forest | No cooldown | Wooden Gifts | Wooden Gifts contain Huge Trojan Horse | 233 |
| Doodle Battle | Doodle Battle is a drawing contest against Doodle Dragon that resets drawing points after a win. | Drawing battle | Void World | Area #239 - Doodle Oasis | No cooldown | Doodle Gift | - | 239 |
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Fantasy World
Fantasy World currently centers this list on Time Trials, a daily-limited breakable race with points used for reward chests. Treat it like a repeat challenge rather than a standard obby cooldown.
Time Trials
Time Trials is a daily-limited breakable race where players clear waves quickly to earn chest points.
- Type
- Timed trial
- World
- Fantasy World
- location
- Area #279 - Hollow Veil Castle
- Entry Rule
- 10 plays per day
- rewards
- Points for Time Trial Chests
- Huge / Titanic note
- Chests can reward Huge Totem Cub, Huge Ancestor Eagle, and Titanic Scroll Dragon
- area #
- 279
| Name | Description | Type | World | location | Entry Rule | rewards | Huge / Titanic note | area # |
|---|---|---|---|---|---|---|---|---|
| Time Trials | Time Trials is a daily-limited breakable race where players clear waves quickly to earn chest points. | Timed trial | Fantasy World | Area #279 - Hollow Veil Castle | 10 plays per day | Points for Time Trial Chests | Chests can reward Huge Totem Cub, Huge Ancestor Eagle, and Titanic Scroll Dragon | 279 |
How to find minigames by area
Minigames unlock as you reach the areas that contain their entrances. The teleport menu marks minigame areas with a remote icon, so world and area number are the fastest way to find the right activity. A row such as Chest Rush points you to Area #45, while Treasure Hideout points you to Area #159 and Time Trials points you to the current Fantasy World entrance.
How entry rules change your route
Entry rule is the field to check before you travel. Some minigames have a simple cooldown, like the 1 hour 15 minute obbies. Others work differently: Claw Machine uses tokens, Chest Raid opens at set times, Treasure Hideout is a 30-minute run with a longer wait, Millionaire Race and Time Trials are limited by daily plays, and no-cooldown activities can still take time because they depend on fishing, digging, planting, chopping, or spinning.
How surge and rebirth chests affect rewards
Three minigames can be chosen for a daily surge, which raises rewards by a multiplier. Surge is best treated as a reason to prioritize a minigame you can already reach, not as a promise that every run has the same value. Some minigames also have rebirth chests hidden away from the main path. Those chests can add extra item drops and a separate Huge Colorful Wisp chance when you meet the rebirth requirement.
How to read Huge and Titanic notes
A Huge or Titanic note means the activity has a named reward chance or reward chest tied to that pet. It does not mean the drop is common, guaranteed, or better than normal farming for every player. Use those notes to decide which activities are worth checking when they are surged, scheduled, or already on your route.
FAQ
How many durable minigames are listed for Pet Simulator 99?
There are 30 repeatable minigames and activity areas in this list. Temporary event raids and current reward-track modes are not counted as normal minigame rows.
Which Pet Simulator 99 minigames have Huge or Titanic chances?
Named reward notes appear on rows such as Fishing, Digsite, Chest Rush, Stairway to Heaven, Advanced Fishing, Diamond Wheel, Chest Raid, Treasure Hideout, Bank Heist, Tiki Egg Hunt, Jungle Boss Fight, Millionaire Race, Woodcutting, and Time Trials.
What does minigame surge do?
Surge picks a few minigames and boosts their rewards for the day. It is useful when you can already reach the activity, but it does not remove the row's cooldown, schedule, token need, or daily play limit.
Are no-cooldown minigames always better?
No. No-cooldown rows are easier to repeat, but some depend on slower activities like fishing, digging, planting, chopping, or spinning. Timed and scheduled minigames can still be worth running when their rewards or surge bonus line up.
Why are there two Digsite rows?
Pet Simulator 99 has a Fossil Digsite in Area #30 and another Digsite in Area #79. They share the same visible name, but they are separate minigame entrances in different areas.









