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  4. Items page 2

All 124 Items and What They Do in PEAK - Page 2

Updated on November 1, 2026 (about 9 hours ago)

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Showing 44 of 124 items.

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Type

Equipment and navigation

17 items

Backpack

A storage pack that gives scouts more room to carry items.

Type
Equipment
What It Does
Can be used to carry 4 additional items.
Uses
Reusable
Weight
0
Where to Find It
Crash site on the Shore; Campfires except in The Kiln and The Citadel
Solo Play
-

Binoculars

A viewing tool for spotting distant terrain.

Type
Equipment
What It Does
Magnifies distant terrain so scouts can see farther.
Uses
Reusable
Weight
0
Where to Find It
Crash site on the Shore; Photobooth
Solo Play
-

Bugle

A horn for playing a short musical note.

Type
Equipment
What It Does
Plays a musical note when used.
Uses
Reusable
Weight
0
Where to Find It
Crash site on the Shore; Clown Luggage; Airport
Solo Play
-

Bugle of Friendship

A horn that gives nearby scouts a burst of stamina for a difficult climb.

Type
Equipment
What It Does
Playing it gives nearby scouts infinite Stamina for up to 7.5 seconds.
Uses
Reusable
Weight
2.5
Where to Find It
Ancient Statue; Ancient Luggage (cursed)
Solo Play
Does not spawn in solo play.

Candlestick

A portable light that helps scouts hold back the Gloom.

Type
Equipment
What It Does
Lights or extinguishes when used and creates a Gloom protection zone with a radius of 7. It starts with 30 fuel.
Uses
Reusable
Weight
2.5
Where to Find It
Luggage in Gloom and The Citadel
Solo Play
-

Compass

A compass that points toward the summit and helps scouts stay on route.

Type
Equipment
What It Does
Its needle points toward PEAK.
Uses
Reusable
Weight
0
Where to Find It
Crash site on the Shore
Solo Play
-

Dynamite

An explosive scouts use to injure nearby players.

Type
Consumable
What It Does
Inflicts 52.5 Injury.
Uses
Single use
Weight
0
Where to Find It
Luggage in the Mesa; Clown Luggage; On the ground
Solo Play
-

Faerie Lantern

A lantern that steadily clears several status effects from nearby scouts.

Type
Equipment · Mystical
What It Does
Removes 75 Heat, 150 Cold, 75 Poison, 75 Spores, 150 Drowsy, and 75 Injury from nearby players over 30 seconds. It can be extinguished to preserve fuel and stays lit while stowed in a dropped Backpack.
Uses
Reusable
Weight
5
Where to Find It
Ancient Statue; Ancient Luggage (cursed)
Solo Play
-

Fanny Pack

A small pack that adds extra space to a scout’s carried inventory.

Type
Equipment
What It Does
Adds two item slots to a Scout’s carried inventory.
Uses
Reusable
Weight
0
Where to Find It
Regular Luggage; Explorer's Luggage
Solo Play
Disabled in solo play.

Flare

A signal flare scouts use to mark their location and call for rescue at the summit.

Type
Consumable
What It Does
Displays a tall column of colourful smoke matching the scout’s colour. If used at PEAK, it summons the rescue helicopter.
Uses
Single use
Weight
0
Where to Find It
Luggage in the Shore, Tropics, Roots, Alpine, Mesa, Caldera, Gloom, and The Citadel; Crash site on the Shore; Peak
Solo Play
-

Guidebook

A field guide that explains basic climbing, stamina, and cooking.

Type
Equipment
What It Does
A readable tutorial covering gameplay basics such as stamina and cooking.
Uses
Reusable
Weight
0
Where to Find It
Crash site on the Shore
Solo Play
-

Jetpack

A fuel-powered pack that lifts its wearer while airborne.

Type
Equipment
What It Does
Lifts its wearer while airborne using fuel. Feeding it items restores its fuel.
Uses
Reusable
Weight
7.5
Where to Find It
Regular Luggage; Big Luggage; Explorer's Luggage
Solo Play
-

Lantern

A portable light that helps scouts recover from cold.

Type
Equipment
What It Does
Removes 150 Cold. It can be extinguished to preserve fuel and stays lit while stowed in a dropped Backpack.
Uses
Reusable
Weight
5
Where to Find It
Luggage in the Tropics and Alpine; Crash site on the Shore
Solo Play
-

Pirate's Compass

A compass that points toward nearby unopened luggage or unused statues.

Type
Equipment
What It Does
Points to the nearest unopened luggage or unused Ancient Statue.
Uses
Reusable
Weight
0
Where to Find It
Luggage in the Shore, Tropics, Roots, Alpine, Mesa, and Caldera
Solo Play
-

Rocketpack

A novelty rocket that launches its wearer briefly before bursting into fireworks.

Type
Equipment
What It Does
A wearable pack whose lit fuse launches its wearer briefly before the rocket bursts into fireworks.
Uses
Single use
Weight
2.5
Where to Find It
Regular Luggage; Big Luggage; Clown Luggage
Solo Play
-

Scoutmaster's Bugle

A rare horn that boosts nearby scouts and draws the Scoutmaster to its user.

Type
Equipment · Mystical · Consumable
What It Does
Gives you and nearby scouts 100 Bonus Stamina. It summons the Scoutmaster for two minutes, marks the user as his target, and is much rarer than other mystical items.
Uses
Single use
Weight
2.5
Where to Find It
Ancient Statue; Ancient Luggage (cursed)
Solo Play
-

Torch

A hand-held light that helps scouts see in dark places.

Type
Equipment
What It Does
Provides a temporary light source.
Uses
Reusable
Weight
0
Where to Find It
Tomb in the Mesa
Solo Play
-

Type

Mystical items

13 items

Ancient Idol

A relic scouts hold to avoid harm and preserve bonus stamina.

Type
Mystical
What It Does
Grants Invincibility from any damage or negative status effects (except knockback) while actively held and prevents consumption of Bonus stamina while actively held.
Uses
Reusable
Weight
40
Where to Find It
Tomb in the Mesa
Solo Play
-

Cure-All

A mystical remedy that clears several harmful status effects.

Type
Consumable · Mystical
What It Does
Removes 35 Poison, Heat, Cold, Drowsy, Injury, Spores, and Thorns, and removes 5 Curse.
Uses
3 uses
Weight
5
Where to Find It
Ancient Statue; Ancient Luggage (cursed)
Solo Play
-

Cursed Skull

A cursed skull that sacrifices its holder to help the rest of the team recover.

Type
Consumable · Mystical
What It Does
Using it instantly kills the Scout holding it and gives other players 50 Bonus Stamina while clearing every negative status effect except Curse. It is found only in Ancient Luggage.
Uses
Single use
Weight
5
Where to Find It
Ancient Luggage (cursed)
Solo Play
Does not spawn in solo play; it is only found in Ancient Luggage.

Pandora's Lunchbox

A strange lunchbox that changes the holder’s status effects and can clear harmful conditions.

Type
Consumable · Mystical
What It Does
Clears Poison, Heat, Cold, Drowsy, Injury, Spores, and Curse, then randomizes the user’s status effects.
Uses
3 uses
Weight
2.5
Where to Find It
Ancient Statue; Ancient Luggage (cursed)
Solo Play
-

Ritual Dagger

A mystical blade that sacrifices another scout to heal the user and clear most bad status effects.

Type
Mystical
What It Does
Sacrifices another Scout when used on them from behind, killing them. The user and anyone close by are cleared of 100 Poison, Heat, Cold, Drowsy and Spores and healed of 100 Injury, and the user gains 100 Bonus Stamina.
Uses
-
Weight
2.5
Where to Find It
Ancient Statue; Ancient Luggage (cursed)
Solo Play
-

Scout Effigy

A figurine used to bring a fallen scout back at its location.

Type
Consumable · Mystical
What It Does
Resurrects a dead scout at the target location.
Uses
Single use
Weight
5
Where to Find It
Ancient Statue; Ancient Luggage (cursed)
Solo Play
Does not spawn in solo play.

Scout's Ambition

An amulet that creates a shared stamina aura for the climbing group.

Type
Amulet · Mystical
What It Does
Creates an aura that gives you and nearby players infinite stamina, refreshing every 0.5 s while active. Each use costs 30% Petrify, and the amulet becomes unusable when Petrify is full.
Uses
Reusable
Weight
2.5
Where to Find It
Fixed spawn in Alpine
Solo Play
-

Scout's Generosity

An amulet that duplicates a targeted item, including mystical items at extra cost.

Type
Amulet · Mystical
What It Does
Clones the targeted item within 8 m. Each use costs 25% Petrify, or 45% if the target is mystical.
Uses
Reusable
Weight
2.5
Where to Find It
Fixed spawn in the Tropics; Scout statue
Solo Play
-

Scout's Honor

A relic that gives scouts different effects when held or cooked.

Type
Mystical
What It Does
A mystical item with an effect when held and a different area effect when cooked.
Uses
Reusable
Weight
2.5
Where to Find It
Stone Scout at the Peak
Solo Play
-

Scout's Initiative

An amulet that helps nearby scouts jump higher and float briefly.

Type
Amulet · Mystical
What It Does
Makes you and nearby players jump higher and lowers gravity for a short time after each jump. It adds Petrify with each use, does not run out, and becomes unusable when Petrify is full.
Uses
Reusable
Weight
2.5
Where to Find It
Crash site on the Shore; Scout statue
Solo Play
-

Scout's Tenacity

An amulet for clearing status effects and gaining brief protection.

Type
Amulet · Mystical
What It Does
Removes up to 60 each of Injury, Spores, Poison, Cold, Heat, and Drowsy. Each use also adds 10–30 Petrify and grants 10 seconds of invincibility.
Uses
Reusable
Weight
2.5
Where to Find It
Fixed spawn in Gloom
Solo Play
-

Strange Gem

A gem scouts activate to use its unusual power.

Type
Amulet · Mystical
What It Does
Activates/deactivates its power when used.
Uses
Reusable
Weight
2.5
Where to Find It
The Peak
Solo Play
-

The Book of Bones

A book that trades a curse for clearing other status effects and blocking new ones.

Type
Consumable · Mystical
What It Does
Inflicts 25 Curse, clears all status effects except Curse and Petrify, and prevents new status effects from building up.
Uses
Single use
Weight
2.5
Where to Find It
Ancient Statue; Ancient Luggage (cursed)
Solo Play
-

Type

Props and collectibles

14 items

Beehive

A hive that releases a cloud of bees when broken.

Type
Miscellaneous
What It Does
Releases a swarm of bees when broken.
Uses
Single use
Weight
10
Where to Find It
Fixed spawn in the Tropics
Solo Play
-

Big Egg

A large egg that breaks open on impact to reveal what is inside.

Type
Miscellaneous
What It Does
Breaks on impact, revealing its contents.
Uses
Single use
Weight
5
Where to Find It
Raven nests in the Caldera
Solo Play
-

Bing Bong

A toy that answers yes-or-no questions when scouts ask it.

Type
Miscellaneous
What It Does
Players can ask it yes-or-no questions.
Uses
Reusable
Weight
5
Where to Find It
Crash site on the Shore; Photobooth; Airport
Solo Play
-

Blue Berrynana Peel

A slippery peel scouts can leave on the trail to trip someone who follows.

Type
Miscellaneous
What It Does
Scouts who step on it slip and briefly lose control. It appears after a Blue Berrynana is eaten.
Uses
-
Weight
2.5
Where to Find It
Appears after eating a Blue Berrynana in the Tropics
Solo Play
-

Brown Berrynana Peel

A slippery peel scouts can leave on the trail to trip someone who follows.

Type
Miscellaneous
What It Does
Scouts who step on it slip and briefly lose control. It appears after a Brown Berrynana is eaten.
Uses
-
Weight
2.5
Where to Find It
Appears after eating a Brown Berrynana in the Tropics or Gloom
Solo Play
-

Cactus

A prickly plant that injures scouts who touch it.

Type
Miscellaneous
What It Does
Inflicts 20 Thorns.
Uses
-
Weight
0
Where to Find It
The Mesa
Solo Play
-

Coconut

A coconut that can be broken or thrown to knock another scout down.

Type
Miscellaneous
What It Does
Breaks on strong impact and can knock down players it hits.
Uses
Single use
Weight
12.5
Where to Find It
Coconut trees on the Shore, in the Tropics and in the Mesa
Solo Play
-

Conch

A shell scouts can carry and throw around.

Type
Miscellaneous
What It Does
Scouts can carry and throw it.
Uses
Reusable
Weight
5
Where to Find It
Fixed spawn on the Shore
Solo Play
-

Flying Disc

A disc scouts can throw to knock down another scout.

Type
Miscellaneous
What It Does
Scouts can throw it at others to knock them down.
Uses
Reusable
Weight
0
Where to Find It
Crash site on the Shore
Solo Play
-

Pink Berrynana Peel

A slippery peel scouts can leave on the trail to trip someone who follows.

Type
Miscellaneous
What It Does
Scouts who step on it slip and briefly lose control. It appears after a Pink Berrynana is eaten.
Uses
-
Weight
2.5
Where to Find It
Appears after eating a Pink Berrynana in the Tropics
Solo Play
-

Scroll

A scroll that opens into a torn page.

Type
Miscellaneous
What It Does
Can be opened to reveal a torn page.
Uses
Single use
Weight
0
Where to Find It
Crash site on the Shore; Campfire
Solo Play
-

Small Egg

A small egg that breaks open on impact to reveal what is inside.

Type
Miscellaneous
What It Does
Breaks on impact, revealing its contents.
Uses
Single use
Weight
2.5
Where to Find It
Raven nests in Gloom
Solo Play
-

Snowball

A snowball scouts can roll larger and throw to knock someone down.

Type
Miscellaneous
What It Does
Grows when rolled in snow, knocks down players it hits, and explodes if cooked on a campfire.
Uses
Reusable
Weight
2.5
Where to Find It
Alpine
Solo Play
-

Yellow Berrynana Peel

A slippery peel scouts can leave on the trail to trip someone who follows.

Type
Miscellaneous
What It Does
Scouts who step on it slip and briefly lose control. It appears after a Yellow Berrynana is eaten.
Uses
-
Weight
2.5
Where to Find It
Appears after eating a Yellow Berrynana in the Tropics or Gloom; Clown Luggage
Solo Play
-
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  • BadgesPEAK badges unlock hats, outfits and more for your Scout. See how each is earned, which must be done in one run, and how to get the Crown and Ascendant Medal.
  • BiomesPEAK biomes explained: how the mountain's zones are ordered, which ones swap between runs, how fog and campfires move you up, and what each zone needs.
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