Showing 44 of 124 items.
Backpack
A storage pack that gives scouts more room to carry items.
- Type
- Equipment
- What It Does
- Can be used to carry 4 additional items.
- Uses
- Reusable
- Weight
- 0
- Where to Find It
- Crash site on the Shore; Campfires except in The Kiln and The Citadel
- Solo Play
- -
Binoculars
A viewing tool for spotting distant terrain.
- Type
- Equipment
- What It Does
- Magnifies distant terrain so scouts can see farther.
- Uses
- Reusable
- Weight
- 0
- Where to Find It
- Crash site on the Shore; Photobooth
- Solo Play
- -
Bugle
A horn for playing a short musical note.
- Type
- Equipment
- What It Does
- Plays a musical note when used.
- Uses
- Reusable
- Weight
- 0
- Where to Find It
- Crash site on the Shore; Clown Luggage; Airport
- Solo Play
- -
Bugle of Friendship
A horn that gives nearby scouts a burst of stamina for a difficult climb.
- Type
- Equipment
- What It Does
- Playing it gives nearby scouts infinite Stamina for up to 7.5 seconds.
- Uses
- Reusable
- Weight
- 2.5
- Where to Find It
- Ancient Statue; Ancient Luggage (cursed)
- Solo Play
- Does not spawn in solo play.
Candlestick
A portable light that helps scouts hold back the Gloom.
- Type
- Equipment
- What It Does
- Lights or extinguishes when used and creates a Gloom protection zone with a radius of 7. It starts with 30 fuel.
- Uses
- Reusable
- Weight
- 2.5
- Where to Find It
- Luggage in Gloom and The Citadel
- Solo Play
- -
Compass
A compass that points toward the summit and helps scouts stay on route.
- Type
- Equipment
- What It Does
- Its needle points toward PEAK.
- Uses
- Reusable
- Weight
- 0
- Where to Find It
- Crash site on the Shore
- Solo Play
- -
Dynamite
An explosive scouts use to injure nearby players.
- Type
- Consumable
- What It Does
- Inflicts 52.5 Injury.
- Uses
- Single use
- Weight
- 0
- Where to Find It
- Luggage in the Mesa; Clown Luggage; On the ground
- Solo Play
- -
Faerie Lantern
A lantern that steadily clears several status effects from nearby scouts.
- Type
- Equipment · Mystical
- What It Does
- Removes 75 Heat, 150 Cold, 75 Poison, 75 Spores, 150 Drowsy, and 75 Injury from nearby players over 30 seconds. It can be extinguished to preserve fuel and stays lit while stowed in a dropped Backpack.
- Uses
- Reusable
- Weight
- 5
- Where to Find It
- Ancient Statue; Ancient Luggage (cursed)
- Solo Play
- -
Fanny Pack
A small pack that adds extra space to a scout’s carried inventory.
- Type
- Equipment
- What It Does
- Adds two item slots to a Scout’s carried inventory.
- Uses
- Reusable
- Weight
- 0
- Where to Find It
- Regular Luggage; Explorer's Luggage
- Solo Play
- Disabled in solo play.
Flare
A signal flare scouts use to mark their location and call for rescue at the summit.
- Type
- Consumable
- What It Does
- Displays a tall column of colourful smoke matching the scout’s colour. If used at PEAK, it summons the rescue helicopter.
- Uses
- Single use
- Weight
- 0
- Where to Find It
- Luggage in the Shore, Tropics, Roots, Alpine, Mesa, Caldera, Gloom, and The Citadel; Crash site on the Shore; Peak
- Solo Play
- -
Guidebook
A field guide that explains basic climbing, stamina, and cooking.
- Type
- Equipment
- What It Does
- A readable tutorial covering gameplay basics such as stamina and cooking.
- Uses
- Reusable
- Weight
- 0
- Where to Find It
- Crash site on the Shore
- Solo Play
- -
Jetpack
A fuel-powered pack that lifts its wearer while airborne.
- Type
- Equipment
- What It Does
- Lifts its wearer while airborne using fuel. Feeding it items restores its fuel.
- Uses
- Reusable
- Weight
- 7.5
- Where to Find It
- Regular Luggage; Big Luggage; Explorer's Luggage
- Solo Play
- -
Lantern
A portable light that helps scouts recover from cold.
- Type
- Equipment
- What It Does
- Removes 150 Cold. It can be extinguished to preserve fuel and stays lit while stowed in a dropped Backpack.
- Uses
- Reusable
- Weight
- 5
- Where to Find It
- Luggage in the Tropics and Alpine; Crash site on the Shore
- Solo Play
- -
Pirate's Compass
A compass that points toward nearby unopened luggage or unused statues.
- Type
- Equipment
- What It Does
- Points to the nearest unopened luggage or unused Ancient Statue.
- Uses
- Reusable
- Weight
- 0
- Where to Find It
- Luggage in the Shore, Tropics, Roots, Alpine, Mesa, and Caldera
- Solo Play
- -
Rocketpack
A novelty rocket that launches its wearer briefly before bursting into fireworks.
- Type
- Equipment
- What It Does
- A wearable pack whose lit fuse launches its wearer briefly before the rocket bursts into fireworks.
- Uses
- Single use
- Weight
- 2.5
- Where to Find It
- Regular Luggage; Big Luggage; Clown Luggage
- Solo Play
- -
Scoutmaster's Bugle
A rare horn that boosts nearby scouts and draws the Scoutmaster to its user.
- Type
- Equipment · Mystical · Consumable
- What It Does
- Gives you and nearby scouts 100 Bonus Stamina. It summons the Scoutmaster for two minutes, marks the user as his target, and is much rarer than other mystical items.
- Uses
- Single use
- Weight
- 2.5
- Where to Find It
- Ancient Statue; Ancient Luggage (cursed)
- Solo Play
- -
Torch
A hand-held light that helps scouts see in dark places.
- Type
- Equipment
- What It Does
- Provides a temporary light source.
- Uses
- Reusable
- Weight
- 0
- Where to Find It
- Tomb in the Mesa
- Solo Play
- -
Type
Mystical items
Ancient Idol
A relic scouts hold to avoid harm and preserve bonus stamina.
- Type
- Mystical
- What It Does
- Grants Invincibility from any damage or negative status effects (except knockback) while actively held and prevents consumption of Bonus stamina while actively held.
- Uses
- Reusable
- Weight
- 40
- Where to Find It
- Tomb in the Mesa
- Solo Play
- -
Cure-All
A mystical remedy that clears several harmful status effects.
- Type
- Consumable · Mystical
- What It Does
- Removes 35 Poison, Heat, Cold, Drowsy, Injury, Spores, and Thorns, and removes 5 Curse.
- Uses
- 3 uses
- Weight
- 5
- Where to Find It
- Ancient Statue; Ancient Luggage (cursed)
- Solo Play
- -
Cursed Skull
A cursed skull that sacrifices its holder to help the rest of the team recover.
- Type
- Consumable · Mystical
- What It Does
- Using it instantly kills the Scout holding it and gives other players 50 Bonus Stamina while clearing every negative status effect except Curse. It is found only in Ancient Luggage.
- Uses
- Single use
- Weight
- 5
- Where to Find It
- Ancient Luggage (cursed)
- Solo Play
- Does not spawn in solo play; it is only found in Ancient Luggage.
Pandora's Lunchbox
A strange lunchbox that changes the holder’s status effects and can clear harmful conditions.
- Type
- Consumable · Mystical
- What It Does
- Clears Poison, Heat, Cold, Drowsy, Injury, Spores, and Curse, then randomizes the user’s status effects.
- Uses
- 3 uses
- Weight
- 2.5
- Where to Find It
- Ancient Statue; Ancient Luggage (cursed)
- Solo Play
- -
Ritual Dagger
A mystical blade that sacrifices another scout to heal the user and clear most bad status effects.
- Type
- Mystical
- What It Does
- Sacrifices another Scout when used on them from behind, killing them. The user and anyone close by are cleared of 100 Poison, Heat, Cold, Drowsy and Spores and healed of 100 Injury, and the user gains 100 Bonus Stamina.
- Uses
- -
- Weight
- 2.5
- Where to Find It
- Ancient Statue; Ancient Luggage (cursed)
- Solo Play
- -
Scout Effigy
A figurine used to bring a fallen scout back at its location.
- Type
- Consumable · Mystical
- What It Does
- Resurrects a dead scout at the target location.
- Uses
- Single use
- Weight
- 5
- Where to Find It
- Ancient Statue; Ancient Luggage (cursed)
- Solo Play
- Does not spawn in solo play.
Scout's Ambition
An amulet that creates a shared stamina aura for the climbing group.
- Type
- Amulet · Mystical
- What It Does
- Creates an aura that gives you and nearby players infinite stamina, refreshing every 0.5 s while active. Each use costs 30% Petrify, and the amulet becomes unusable when Petrify is full.
- Uses
- Reusable
- Weight
- 2.5
- Where to Find It
- Fixed spawn in Alpine
- Solo Play
- -
Scout's Generosity
An amulet that duplicates a targeted item, including mystical items at extra cost.
- Type
- Amulet · Mystical
- What It Does
- Clones the targeted item within 8 m. Each use costs 25% Petrify, or 45% if the target is mystical.
- Uses
- Reusable
- Weight
- 2.5
- Where to Find It
- Fixed spawn in the Tropics; Scout statue
- Solo Play
- -
Scout's Honor
A relic that gives scouts different effects when held or cooked.
- Type
- Mystical
- What It Does
- A mystical item with an effect when held and a different area effect when cooked.
- Uses
- Reusable
- Weight
- 2.5
- Where to Find It
- Stone Scout at the Peak
- Solo Play
- -
Scout's Initiative
An amulet that helps nearby scouts jump higher and float briefly.
- Type
- Amulet · Mystical
- What It Does
- Makes you and nearby players jump higher and lowers gravity for a short time after each jump. It adds Petrify with each use, does not run out, and becomes unusable when Petrify is full.
- Uses
- Reusable
- Weight
- 2.5
- Where to Find It
- Crash site on the Shore; Scout statue
- Solo Play
- -
Scout's Tenacity
An amulet for clearing status effects and gaining brief protection.
- Type
- Amulet · Mystical
- What It Does
- Removes up to 60 each of Injury, Spores, Poison, Cold, Heat, and Drowsy. Each use also adds 10–30 Petrify and grants 10 seconds of invincibility.
- Uses
- Reusable
- Weight
- 2.5
- Where to Find It
- Fixed spawn in Gloom
- Solo Play
- -
Strange Gem
A gem scouts activate to use its unusual power.
- Type
- Amulet · Mystical
- What It Does
- Activates/deactivates its power when used.
- Uses
- Reusable
- Weight
- 2.5
- Where to Find It
- The Peak
- Solo Play
- -
The Book of Bones
A book that trades a curse for clearing other status effects and blocking new ones.
- Type
- Consumable · Mystical
- What It Does
- Inflicts 25 Curse, clears all status effects except Curse and Petrify, and prevents new status effects from building up.
- Uses
- Single use
- Weight
- 2.5
- Where to Find It
- Ancient Statue; Ancient Luggage (cursed)
- Solo Play
- -
Type
Props and collectibles
Beehive
A hive that releases a cloud of bees when broken.
- Type
- Miscellaneous
- What It Does
- Releases a swarm of bees when broken.
- Uses
- Single use
- Weight
- 10
- Where to Find It
- Fixed spawn in the Tropics
- Solo Play
- -
Big Egg
A large egg that breaks open on impact to reveal what is inside.
- Type
- Miscellaneous
- What It Does
- Breaks on impact, revealing its contents.
- Uses
- Single use
- Weight
- 5
- Where to Find It
- Raven nests in the Caldera
- Solo Play
- -
Bing Bong
A toy that answers yes-or-no questions when scouts ask it.
- Type
- Miscellaneous
- What It Does
- Players can ask it yes-or-no questions.
- Uses
- Reusable
- Weight
- 5
- Where to Find It
- Crash site on the Shore; Photobooth; Airport
- Solo Play
- -
Blue Berrynana Peel
A slippery peel scouts can leave on the trail to trip someone who follows.
- Type
- Miscellaneous
- What It Does
- Scouts who step on it slip and briefly lose control. It appears after a Blue Berrynana is eaten.
- Uses
- -
- Weight
- 2.5
- Where to Find It
- Appears after eating a Blue Berrynana in the Tropics
- Solo Play
- -
Brown Berrynana Peel
A slippery peel scouts can leave on the trail to trip someone who follows.
- Type
- Miscellaneous
- What It Does
- Scouts who step on it slip and briefly lose control. It appears after a Brown Berrynana is eaten.
- Uses
- -
- Weight
- 2.5
- Where to Find It
- Appears after eating a Brown Berrynana in the Tropics or Gloom
- Solo Play
- -
Cactus
A prickly plant that injures scouts who touch it.
- Type
- Miscellaneous
- What It Does
- Inflicts 20 Thorns.
- Uses
- -
- Weight
- 0
- Where to Find It
- The Mesa
- Solo Play
- -
Coconut
A coconut that can be broken or thrown to knock another scout down.
- Type
- Miscellaneous
- What It Does
- Breaks on strong impact and can knock down players it hits.
- Uses
- Single use
- Weight
- 12.5
- Where to Find It
- Coconut trees on the Shore, in the Tropics and in the Mesa
- Solo Play
- -
Conch
A shell scouts can carry and throw around.
- Type
- Miscellaneous
- What It Does
- Scouts can carry and throw it.
- Uses
- Reusable
- Weight
- 5
- Where to Find It
- Fixed spawn on the Shore
- Solo Play
- -
Flying Disc
A disc scouts can throw to knock down another scout.
- Type
- Miscellaneous
- What It Does
- Scouts can throw it at others to knock them down.
- Uses
- Reusable
- Weight
- 0
- Where to Find It
- Crash site on the Shore
- Solo Play
- -
Pink Berrynana Peel
A slippery peel scouts can leave on the trail to trip someone who follows.
- Type
- Miscellaneous
- What It Does
- Scouts who step on it slip and briefly lose control. It appears after a Pink Berrynana is eaten.
- Uses
- -
- Weight
- 2.5
- Where to Find It
- Appears after eating a Pink Berrynana in the Tropics
- Solo Play
- -
Scroll
A scroll that opens into a torn page.
- Type
- Miscellaneous
- What It Does
- Can be opened to reveal a torn page.
- Uses
- Single use
- Weight
- 0
- Where to Find It
- Crash site on the Shore; Campfire
- Solo Play
- -
Small Egg
A small egg that breaks open on impact to reveal what is inside.
- Type
- Miscellaneous
- What It Does
- Breaks on impact, revealing its contents.
- Uses
- Single use
- Weight
- 2.5
- Where to Find It
- Raven nests in Gloom
- Solo Play
- -
Snowball
A snowball scouts can roll larger and throw to knock someone down.
- Type
- Miscellaneous
- What It Does
- Grows when rolled in snow, knocks down players it hits, and explodes if cooked on a campfire.
- Uses
- Reusable
- Weight
- 2.5
- Where to Find It
- Alpine
- Solo Play
- -
Yellow Berrynana Peel
A slippery peel scouts can leave on the trail to trip someone who follows.
- Type
- Miscellaneous
- What It Does
- Scouts who step on it slip and briefly lose control. It appears after a Yellow Berrynana is eaten.
- Uses
- -
- Weight
- 2.5
- Where to Find It
- Appears after eating a Yellow Berrynana in the Tropics or Gloom; Clown Luggage
- Solo Play
- -

