PEAK is a climbing game where you play a Scout working your way up a mountain, either with friends or alone. Its achievements are called badges, and the game also calls them Accolades. Each badge is awarded for a specific thing you do on the climb and unlocks a cosmetic item, like a hat, an outfit, or a pair of eyes, so collecting them and keeping track of which ones you still need is a big part of playing PEAK over many runs.
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Route Progress
Escape Challenges
Food and Consumables
Teamwork and Rescue
Climbing and Equipment
Biome Challenges
Exploration and Special Items
What Are PEAK Badges and Why Do They Matter?
Badges reward more than reaching the top. They ask you to try specific things along the way, like cooking meals, floating on balloons, or reviving a fallen teammate. That gives every climb a clear goal and nudges you toward parts of the mountain you might otherwise skip.
How to Earn PEAK Badges
Badges come in two kinds. Some have to be finished within a single expedition, which is the game's word for one run, so if the run ends before you finish, that progress is lost. Others build up over many expeditions, like placing ten pitons, cooking twenty items, or climbing 5,000 meters in total, and that progress carries over from run to run. Knowing which kind you're after tells you whether to focus on one climb or spread your effort across several.
Badges for getting past a biome (one of the mountain's zones) work a little differently. They're granted once that biome's final campfire is lit, and that includes players who were revived in time.
Do Difficulty and Team Size Change Badges?
Badges can't be earned on Custom Expeditions, so choose one of the standard difficulties if you want your progress to count. Most badges work on every standard difficulty. The exception is Tenderfoot, where zombies and the Scoutmaster don't show up, so Undead Encounter and Mentorship can't be earned there.
Team play changes things in a few places. Lone Wolf requires a solo escape, while Last Resort only works with another player in the session.
Credit is shared in different ways, too. Some badges go to every living player. Others, like Bing Bong, Bellringer, and Exorcist, go to everyone, including players who have died. A few only count for the player who took the action, such as Applied Esoterica, Disaster Response, and Toxicology.
How to Track Your Badge Progress
You can see all your badges in the Accolades tab of the pause menu. Locked badges show greyed out with question marks in place of their names, and hovering over one shows its description. Checking that screen before a run helps you pick a goal you're close to finishing.
Earned badges also show on your Scout's sash. Cosmetic rewards are equipped from your Passport at the airport, and hats and outfits sit in separate tabs. That's where you choose how your Scout looks before the next climb.
The Crown and Ascendant Medal Rewards
Finishing the original badges from the game's launch unlocks the Crown. The rest came with later updates, and completing every badge unlocks the Ascendant Medal, a gold medal that is the last reward in the set.
The medal appears on your Passport, just under your photo. Click it once to equip it and again to take it off. Nothing comes after it, so once you have every badge, your collection is complete.
Which PEAK Badges Are the Toughest?
Some badges ask for much more than a single action. Survivalist means escaping without losing consciousness at any point, and losing it for any reason counts against you. Hasty means getting off the island within 60 minutes, so surviving until the clock runs out isn't enough.
Rule Zero is a full quest rather than a single goal, and it needs Ascent 8. It starts with collecting four Scout Amulets from statues in the early biomes and giving them to the Stone Scout behind the summit. From there, you free the Scoutmaster's soul in Nadir and bring it through the gate to finish. Missing a single amulet breaks the route.
FAQ
What is the Peak Badge in PEAK?
The Peak Badge is awarded to living players when they escape the island after reaching the Peak. Anyone who is down at the moment of escape misses out on it. Players who were dead when a friend escaped without them can still earn the Participation Badge.
Do I get badge credit for food I give my teammates?
Yes, in several cases. Some badges, including Foraging and Gourmand, credit the player who feeds someone else, not the one who eats. That means handing a friend berries or a cooked meal can count toward your own badge.
Does badge progress survive a disconnect?
Yes. Since update 1.60.a, progress on badges that need a single expedition survives if you disconnect and reconnect.

