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  4. Cards page 5

All 542 Cards and What They Do in Monster Train 2 - Page 5

Updated on November 11, 2026 (about 13 hours ago)

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Clan

Railforged

42 items

Anvil Breaker

Anvil Breaker spends Forge Points to damage the front enemy based on how many points were spent.
Clan
Railforged
Card Type
Spell
Rarity
Rare
Ember Cost
2
Effect
Consume.; Spend all Forge Points. Deal damage to the front enemy unit equal to 35x Forge Points spent.

Armament Drive

Armament Drive adds a +15 Attack +15 Health Crafted Equipment to your hand for each unequipped friendly unit.
Clan
Railforged
Card Type
Spell
Rarity
Uncommon
Ember Cost
2
Effect
Consume.; Add a +15 Attack +15 Health Crafted Equipment to your hand for each unequipped friendly unit.

Assembly Room

Assembly Room uses Assemble every 2 turns to create a copy of the front friendly non-champion unit and descends it.
Clan
Railforged
Card Type
Room
Rarity
Rare
Ember Cost
4
Effect
Assemble (Cooldown: 2): Create a copy of the front friendly non-champion unit and Descend it.

Boilerplate

Boilerplate gains Armor 2 permanently for each Forge Point spent through Forged.
Clan
Railforged
Card Type
Equipment
Rarity
Common
Ember Cost
1
Effect
Forged: Gain Armor 2 permanently for each Forge Point spent.

Bonk

Bonk deals 9 damage and gains Forge 3, so Forge strengthens equipment after a kill.
Clan
Railforged
Card Type
Spell
Rarity
Common
Ember Cost
1
Effect
Deal 9 damage.; Slay: Forge 3.

Car Collapse

Car Collapse deals damage to enemy units equal to 30X Capacity on this floor and reduces Capacity to 1.
Clan
Railforged
Card Type
Spell
Rarity
Uncommon
Ember Cost
0
Effect
Consume.; Deal damage to enemy units equal to 30X Capacity on this floor. Reduce Capacity to 1.

Conductor Steward

A Steward that buffs newly summoned units and can whistle the floor into attacking right away.
Clan
Railforged
Card Type
Unit
Unit Type
Automaton
Rarity
Uncommon
Ember Cost
2
Unit Size
2
Attack
10
Health
10
Effect
Rally: Apply +5 Attack and +5 Health to the summoned unit.; Train Whistle (Cooldown: 3): Friendly units attack immediately.

Crucible Steward

Crucible Steward uses Smelt every 2 turns to gain Smelt a card in hand, so Smelt improves equipment.
Clan
Railforged
Card Type
Unit
Unit Type
Automaton
Rarity
Uncommon
Ember Cost
1
Unit Size
2
Attack
15
Health
10
Effect
Etch: Deal damage equal to this unit's attack to the front enemy unit.; Smelt (Cooldown: 2): Smelt a card in hand.

Disassemble

Disassemble sacrifices a unit to gain Forge, then uses Forge to strengthen equipment.
Clan
Railforged
Card Type
Spell
Unit Type
-
Rarity
Uncommon
Ember Cost
1
Unit Size
-
Attack
-
Health
-
Effect
Sacrifice.; Forge 5.

Forge Steward

An armored Steward that builds Forge each time an enemy hits it.
Clan
Railforged
Card Type
Unit
Unit Type
Automaton
Rarity
Uncommon
Ember Cost
1
Unit Size
3
Attack
5
Health
20
Effect
Armor 25.; Revenge: Forge 1.

Foundry Line

Foundry Line lets you choose one card to spare while Smelting the rest of your hand.
Clan
Railforged
Card Type
Spell
Unit Type
-
Rarity
Rare
Ember Cost
1
Unit Size
-
Attack
-
Health
-
Effect
Consume.; Choose a card in hand. Smelt all cards in hand, except the chosen card.

Full Throttle

Full Throttle applies Burst 1 to friendly units.
Clan
Railforged
Card Type
Spell
Unit Type
-
Rarity
Uncommon
Ember Cost
3
Unit Size
-
Attack
-
Health
-
Effect
Apply Burst 1 to friendly units.

Fused Weaponry

Fused Weaponry merges two pieces of equipment in your deck, then lowers their Ember cost.
Clan
Railforged
Card Type
Spell
Rarity
Rare
Ember Cost
0
Attack
-
Effect
Consume.; Merge two equipment in your deck together and apply -1 Ember.

Geared Gauntlet

Geared Gauntlet builds Burst on Resolve, then Wind-Up Punch spends those stacks to attack immediately.
Clan
Railforged
Card Type
Equipment
Rarity
Uncommon
Ember Cost
2
Attack
10
Effect
Suppressed. Burst 2. Resolve: Gain Burst 1.; Wind-Up Punch (Cooldown: 2): Attack immediately. Remove all stacks of Burst.

Hammerfall

Hammerfall deals 15X damage to an enemy unit or applies +5X Attack to a friendly unit.
Clan
Railforged
Card Type
Spell
Rarity
Common
Ember Cost
X
Attack
-
Effect
Deal 15X damage to an enemy unit or apply +5X Attack to a friendly unit.

Heph

Heph's Handy path crafts equipment, Weaponsmith buffs equipped allies, and Metalworker doubles Smelt yields from Scrap Metal.
Clan
Railforged
Card Type
Unit (Champion)
Unit Type
Champion
Rarity
Champion
Ember Cost
0
Unit Size
2
Attack
10
Health
10
Effect
Champion upgrade paths — Handy: Level 1 (30/20): Weaponcraft (Cooldown: 2): Add a +5 Attack and +5 Health Crafted Equipment to your hand.; Can equip 1 additional Equipment; Level 2 (60/30): Weaponcraft (Cooldown: 2): Add a +5 Attack and +5 Health Crafted Equipment to your hand.; Can equip 2 additional Equipment; Level 3 (90/40): Trample.; Weaponcraft (Cooldown: 2): Add a +5 Attack and +5 Health Crafted Equipment to your hand.; Can equip 3 additional Equipment; Weaponsmith: Level 1 (15/15): Weaponcraft (Cooldown: 2): Add a +5 Attack and +5 Health Crafted Equipment to your hand.; Artificer: Apply +10 Attack and Armor 5 to the equipped friendly unit; Level 2 (20/30): Weaponcraft II (Cooldown: 2): Add a +10 Attack and +10 Health Crafted Equipment to your hand.; Artificer: Apply +20 Attack and Armor 10 to the equipped friendly unit; Level 3 (30/65): Weaponcraft III (Cooldown: 2): Add a +20 Attack and +20 Health Crafted Equipment to your hand.; Artificer: Apply +30 Attack and Armor 20 to the equipped friendly unit; Metalworker: Level 1 (15/15): Summon: Add 2 Scrap Metal cards to your hand.; End of Turn: Apply Refined 1 to Scrap Metal cards in hand; Level 2 (25/25): Summon: Add 2 Scrap Metal cards to your hand.; End of Turn: Apply Refined 2 to Scrap Metal cards in hand; Level 3 (40/40): Summon: Add 3 Scrap Metal cards to your hand.; End of Turn: Apply Refined 2 to Scrap Metal cards in hand.; Smelt yields are doubled on this floor

Herzal

Herzal's Blacksmith builds Burst through Strike and equipment, Pyresmith crafts Pyreshots, and Enduring Steel turns Forge into Attack and Armor.
Clan
Railforged
Card Type
Unit (Champion)
Unit Type
Champion
Rarity
Champion
Ember Cost
0
Unit Size
2
Attack
10
Health
10
Effect
Champion upgrade paths — Blacksmith: Level 1 (30/15): Burst 2.; Strike: Forge 1.; Equipped: Gain Burst 1; Level 2 (40/20): Burst 3.; Strike: Forge 2.; Equipped: Gain Burst 2; Level 3 (50/25): Burst 5.; Strike: Forge 3.; Equipped: Gain Burst 2; Pyresmith: Level 1 (20/20): Pyrespeak (Cooldown: 6): Add a 0 Ember Pyreshot to your hand with Consume.; Celebrate: Your Pyre permanently gains 5 Attack and 3 Pyre Health; Level 2 (40/40): Pyrespeak II (Cooldown: 4): Add a 0 Ember Pyreshot to your hand with Consume.; Celebrate: Your Pyre permanently gains 10 Attack and 5 Pyre Health; Level 3 (60/60): Pyrespeak III (Cooldown: 2): Add a 0 Ember Pyreshot to your hand with Consume.; Celebrate: Your Pyre permanently gains 20 Attack and 10 Pyre Health; Enduring Steel: Level 1 (15/20): Forge Points on all floors instead grant +1 Attack and Armor 1 permanently; Level 2 (25/40): Forge Points on all floors instead grant +1 Attack and Armor 2 permanently; Level 3 (35/60): Forge Points on all floors instead grant +2 Attack and Armor 3 permanently

Herzal's Hammer

Herzal's Hammer applies +3 Attack and Armor 3 to friendly units when it strikes.
Clan
Railforged
Card Type
Equipment
Unit Type
-
Rarity
Rare
Ember Cost
2
Unit Size
-
Attack
5
Health
-
Effect
Strike: Apply +3 Attack and Armor 3 to friendly units.

Juggernaut

Juggernaut gains 30X Attack and +30X Health on Summon.
Clan
Railforged
Card Type
Unit
Unit Type
Machine
Rarity
Rare
Ember Cost
X
Unit Size
3
Attack
30
Health
30
Effect
Summon: +30X Attack and +30X Health.

Knuckler Steward

Knuckler Steward gains Burst 1 when struck, repeating its next spell.
Clan
Railforged
Card Type
Unit
Unit Type
Automaton
Rarity
Rare
Ember Cost
3
Unit Size
2
Attack
25
Health
40
Effect
Revenge: Gain Burst 1.

Machinist's Tome

Machinist's Tome applies Steelguard to a friendly unit.
Clan
Railforged
Card Type
Spell
Unit Type
-
Rarity
Uncommon
Ember Cost
1
Unit Size
-
Attack
-
Health
-
Effect
Consume.; Apply Steelguard to a friendly unit.

Magnetic Relay

Magnetic Relay returns a non-champion friendly unit and its attached equipment to your hand.
Clan
Railforged
Card Type
Spell
Rarity
Uncommon
Ember Cost
1
Effect
Return a non-champion friendly unit and its attached equipment to your hand.

Mass Production

Mass Production creates a copy of a non-champion unit, equipment, or room card in hand and applies -1 Ember.
Clan
Railforged
Card Type
Spell
Rarity
Uncommon
Ember Cost
1
Effect
Consume.; Create a copy of a non-champion unit, equipment, or room card in hand and apply -1 Ember.

Masterwork

Masterwork gains Forge 8, so Forge strengthens equipment.
Clan
Railforged
Card Type
Spell
Rarity
Uncommon
Ember Cost
3
Effect
Forge 8.

Metallurgy

Metallurgy Smelts a card in your hand, then grants Armor to friendly units.
Clan
Railforged
Card Type
Spell
Unit Type
-
Rarity
Common
Ember Cost
1
Unit Size
-
Attack
-
Health
-
Effect
Smelt a card in hand. Apply Armor 4 to friendly units.

Pyre Plating

Pyre Plating applies +4X Attack and Armor 2X to the Pyre.
Clan
Railforged
Card Type
Spell
Unit Type
-
Rarity
Uncommon
Ember Cost
X
Unit Size
-
Attack
-
Health
-
Effect
Consume.; Apply +4X Attack and Armor 2X to the Pyre.

Pyre Steward

Pyre Steward restores 2 Pyre health after a kill.
Clan
Railforged
Card Type
Unit
Unit Type
Automaton
Rarity
Uncommon
Ember Cost
1
Unit Size
2
Attack
30
Health
10
Effect
Slay: Restore 2 Pyre health.

Pyreshot

Pyreshot the Pyre immediately attacks enemy units on this floor.
Clan
Railforged
Card Type
Spell
Rarity
Rare
Ember Cost
3
Effect
The Pyre immediately attacks enemy units on this floor.

Quenching Oil

Quenching Oil applies Spell Weakness 1 and Melee Weakness 1.
Clan
Railforged
Card Type
Spell
Rarity
Uncommon
Ember Cost
1
Effect
Consume.; Apply Spell Weakness 1 and Melee Weakness 1.

Railforged Spike

Railforged Spike gains Forge 4X, so Forge strengthens equipment.
Clan
Railforged
Card Type
Spell
Rarity
Rare
Ember Cost
X
Effect
Consume.; Forge 4X.

Railgun

Railgun stores Burst stacks and trades leftover Ember for more, scaling its next attack.
Clan
Railforged
Card Type
Unit
Unit Type
Machine
Rarity
Uncommon
Ember Cost
1
Unit Size
2
Attack
20
Health
5
Effect
Immobile. Burst 1.; Overdrive (Cooldown: 1): Spend your remaining Ember. Gain Burst 1 for each Ember spent.
Unlock
-

Renovate

An X-cost Railforged spell that adds Capacity to a floor based on the Ember you spend.
Clan
Railforged
Card Type
Spell
Unit Type
-
Rarity
Common
Ember Cost
X
Unit Size
-
Attack
-
Health
-
Effect
+1X Capacity.
Unlock
-

Salvage

Salvage gains Smelt a card in hand, so Smelt improves equipment.
Clan
Railforged
Card Type
Spell
Unit Type
-
Rarity
Common
Ember Cost
1
Unit Size
-
Attack
-
Health
-
Effect
Smelt a card in hand.
Unlock
Starter card for Heph

Salvage Machine

Salvage Machine forges on Harvest and periodically adds Scrap Metal to your hand.
Clan
Railforged
Card Type
Unit
Unit Type
Machine
Rarity
Uncommon
Ember Cost
1
Unit Size
1
Attack
9
Health
9
Effect
Harvest: Forge 1.; Scrap Harvest (Cooldown: 3): Add a Scrap Metal to your hand.

Sentry Turret

Sentry Turret immobile and attacks immediately when an enemy moves.
Clan
Railforged
Card Type
Unit
Unit Type
Machine
Rarity
Rare
Ember Cost
2
Unit Size
2
Attack
10
Health
5
Effect
Immobile.; Attacks immediately when an enemy moves.

Smith

Smith gains Forge 2, so Forge strengthens equipment and applies Armor 2 to the front friendly unit.
Clan
Railforged
Card Type
Spell
Unit Type
-
Rarity
Common
Ember Cost
1
Unit Size
-
Attack
-
Health
-
Effect
Forge 2. Apply Armor 2 to the front friendly unit.

Spikedriver Factory

Spikedriver Factory uses Spider Assembly every 2 turns to add a Spikedriver Spider to your hand, then Craft it.
Clan
Railforged
Card Type
Unit
Unit Type
Machine
Rarity
Rare
Ember Cost
1
Unit Size
3
Attack
0
Health
50
Effect
Spider Assembly (Cooldown: 2): Add a Spikedriver Spider to your hand, then Craft it.

Spikedriver Spider

Spikedriver Spider gains Burst 2, so Burst repeats the next spell.
Clan
Railforged
Card Type
Unit
Unit Type
Machine
Rarity
Common
Ember Cost
0
Unit Size
1
Attack
1
Health
1
Effect
Burst 2.

Steel Pulley Claw

Steel Pulley Claw uses Hoist every turn to move a non-boss unit to this floor.
Clan
Railforged
Card Type
Room
Unit Type
-
Rarity
Common
Ember Cost
2
Unit Size
-
Attack
-
Health
-
Effect
Hoist (Cooldown: 1): Move a non-boss unit to this floor.

Steel Steward

Steel Steward uses Steelguard to gain Armor, holding the front while allies attack.
Clan
Railforged
Card Type
Unit
Unit Type
Automaton
Rarity
Uncommon
Ember Cost
2
Unit Size
3
Attack
10
Health
10
Effect
Steelguard. Armor 50.

Trap Chute

Trap Chute uses Trapdoor every 3 turns to descend enemy units to the bottom floor and pyrebound.
Clan
Railforged
Card Type
Room
Unit Type
-
Rarity
Uncommon
Ember Cost
2
Unit Size
-
Attack
-
Health
-
Effect
Pyrebound.; Trapdoor (Cooldown: 3): Descend enemy units to the bottom floor. Apply Dazed 2.

Weldling

Weldling applies Armor equal to half Attack to the front friendly unit on Resolve.
Clan
Railforged
Card Type
Unit
Unit Type
Machine
Rarity
Common
Ember Cost
2
Unit Size
1
Attack
6
Health
3
Effect
Resolve: Apply Armor equal to half Attack to the front friendly unit.

Clan

Stygian Guard

42 items

Ancient Synergy

Ancient Synergy deals damage to front enemy equal to 2x spells in your deck, three times.
Clan
Stygian Guard
Card Type
Spell
Unit Type
-
Rarity
Rare
Ember Cost
3
Unit Size
-
Attack
-
Health
-
Effect
Deal damage to the front enemy unit equal to 2x the number of spells in your deck, three times.

Coldcaelia

Coldcaelia sweeps the floor, and its strikes leave Frostbite that keeps damaging enemies.
Clan
Stygian Guard
Card Type
Unit
Unit Type
Siren
Rarity
Uncommon
Ember Cost
1
Unit Size
2
Attack
3
Health
15
Effect
Sweep.; Strike: Apply Frostbite 6.

Crypt Builder

Crypt Builder retreats the front enemy and deals 80 damage as it arrives.
Clan
Stygian Guard
Card Type
Spell
Unit Type
-
Rarity
Common
Ember Cost
3
Unit Size
-
Attack
-
Health
-
Effect
Offering. Attuned.; Retreat the front enemy unit and deal 80 damage.

Crystalline Seeds

Crystalline Seeds applies Frostbite 8 to enemy units.
Clan
Stygian Guard
Card Type
Spell
Unit Type
-
Rarity
Uncommon
Ember Cost
0
Unit Size
-
Attack
-
Health
-
Effect
Consume.; Apply Frostbite 8 to enemy units.

Cuttlehex

Cuttlehex uses Freeze Ray every 2 turns to apply Frozen to a card in hand.
Clan
Stygian Guard
Card Type
Unit
Unit Type
Mage
Rarity
Common
Ember Cost
0
Unit Size
1
Attack
5
Health
3
Effect
Freeze Ray (Cooldown: 2): Apply Frozen to a card in hand.

Deep Offering

Deep Offering discards your current hand, then draws five new cards.
Clan
Stygian Guard
Card Type
Spell
Unit Type
-
Rarity
Rare
Ember Cost
3
Unit Size
-
Attack
-
Health
-
Effect
Consume.; Discard your hand. Draw 5.

Drain

Drain weakens enemy attacks with Sap, then discards one card at random.
Clan
Stygian Guard
Card Type
Spell
Unit Type
-
Rarity
Uncommon
Ember Cost
1
Unit Size
-
Attack
-
Health
-
Effect
Apply Sap 3.; Discard a card at random.

Eel Gorgon

Eel Gorgon gains Multistrike 1 when you cast a spell and removes all status effects on Resolve.
Clan
Stygian Guard
Card Type
Unit
Unit Type
Mage
Rarity
Rare
Ember Cost
2
Unit Size
2
Attack
10
Health
5
Effect
Incant: Gain Multistrike 1.; Resolve: Remove all status effects.

Energy Siphon

A spell that applies Spell Weakness so enemies take more damage from your spells.
Clan
Stygian Guard
Card Type
Spell
Unit Type
-
Rarity
Common
Ember Cost
0
Unit Size
-
Attack
-
Health
-
Effect
Apply Spell Weakness 1.

Flash Freeze

Flash Freeze deals 3 damage and applies Frostbite 8.
Clan
Stygian Guard
Card Type
Spell
Rarity
Common
Ember Cost
1
Effect
Deal 3 damage. Apply Frostbite 8.
Unlock
-

Forgone Power

Forgone Power applies Frostbite 8 to the front enemy unit and discards a card at random.
Clan
Stygian Guard
Card Type
Spell
Rarity
Common
Ember Cost
1
Effect
Apply Frostbite 8 to the front enemy unit.; Discard a card at random.
Unlock
Starter card for Solgard the Martyr

Frenzied Swarm

Frenzied Swarm Dazes all enemies, then discards your hand to reset your options.
Clan
Stygian Guard
Card Type
Spell
Rarity
Uncommon
Ember Cost
1
Effect
Apply Dazed 1 to enemy units. Discard your hand.
Unlock
-

Frostpiercer

Frostpiercer applies Frostbite equal to half the damage dealt when it strikes.
Clan
Stygian Guard
Card Type
Equipment
Rarity
Rare
Ember Cost
2
Attack
5
Effect
Strike: Apply Frostbite equal to half the damage dealt.

Frozen Lance

Frozen Lance deals 10 damage to the front enemy unit.
Clan
Stygian Guard
Card Type
Spell
Rarity
Common
Ember Cost
1
Attack
-
Effect
Deal 10 damage to the front enemy unit.

Gifts for a Guard

Gifts for a Guard draws 3 damage spells and applies Consume, +30 Magic Power, and 0 Ember.
Clan
Stygian Guard
Card Type
Spell
Rarity
Rare
Ember Cost
3
Attack
-
Effect
Consume.; Draw 3 damage spells and apply Consume, +30 Magic Power, and 0 Ember.

Glacial Seal

Glacial Seal applies Frostbite 2 to enemy units when you cast a spell.
Clan
Stygian Guard
Card Type
Unit
Unit Type
Totem
Rarity
Uncommon
Ember Cost
1
Unit Size
1
Attack
0
Health
1
Effect
Incant: Apply Frostbite 2 to enemy units.

Guard of the Unnamed

Guard of the Unnamed gains Armor 3 when you cast a spell.
Clan
Stygian Guard
Card Type
Unit
Unit Type
Siren
Rarity
Uncommon
Ember Cost
1
Unit Size
2
Attack
5
Health
25
Effect
Incant: Gain Armor 3.

Guardian Stone

Guardian Stone applies Armor 1 to friendly units when you cast a spell.
Clan
Stygian Guard
Card Type
Unit
Unit Type
Totem
Rarity
Uncommon
Ember Cost
1
Unit Size
1
Attack
0
Health
1
Effect
Incant: Apply Armor 1 to friendly units.

Guardian's Amulet

Guardian's Amulet applies Sap 2 to enemy units.
Clan
Stygian Guard
Card Type
Spell
Rarity
Uncommon
Ember Cost
3
Effect
Offering.; Apply Sap 2 to enemy units.

Harness the Titan

Harness the Titan applies +10 Magic Power to spells in hand.
Clan
Stygian Guard
Card Type
Spell
Rarity
Rare
Ember Cost
1
Effect
Apply +10 Magic Power to spells in hand.

Helical Crystalis

Helical Crystalis deals 35 damage to the front enemy unit, twice.
Clan
Stygian Guard
Card Type
Spell
Rarity
Common
Ember Cost
2
Effect
Deal 35 damage to the front enemy unit, twice.

Hoarfrost Effigy

Hoarfrost Effigy transfers all Frostbite on this floor to a unit, then doubles the amount of Frostbite.
Clan
Stygian Guard
Card Type
Spell
Rarity
Rare
Ember Cost
3
Effect
Transfer all Frostbite on this floor to a unit, then double the amount of Frostbite.

Ice and Pyre

Ice and Pyre deals 90 damage to the front enemy and gains Pyrebound.
Clan
Stygian Guard
Card Type
Spell
Rarity
Rare
Ember Cost
1
Effect
Pyrebound. Attuned.; Deal 90 damage to the front enemy unit.

Ice Tornado

Ice Tornado deals 30 damage to a random enemy unit, three times.
Clan
Stygian Guard
Card Type
Spell
Rarity
Uncommon
Ember Cost
3
Effect
Permafrost.; Deal 30 damage to a random enemy unit, three times.

Icestorm

Icestorm deals 1 damage to a random enemy unit, five times.
Clan
Stygian Guard
Card Type
Spell
Unit Type
-
Rarity
Uncommon
Ember Cost
1
Unit Size
-
Attack
-
Health
-
Effect
Deal 1 damage to a random enemy unit, five times.

Icy Cilophyte

Icy Cilophyte sweeps every enemy on its floor when it attacks and applies Spell Weakness 1 when it strikes.
Clan
Stygian Guard
Card Type
Unit
Unit Type
Siren
Rarity
Uncommon
Ember Cost
1
Unit Size
2
Attack
3
Health
20
Effect
Sweep.; Strike: Apply Spell Weakness 1.

Lodestone Totem

Lodestone Totem applies Sap 1 to enemy units when you cast a spell.
Clan
Stygian Guard
Card Type
Unit
Unit Type
Totem
Rarity
Rare
Ember Cost
3
Unit Size
1
Attack
0
Health
1
Effect
Incant: Apply Sap 1 to enemy units.

Molluscmage

A unit that carries a large stack of Conduit for spell-focused floors.
Clan
Stygian Guard
Card Type
Unit
Unit Type
Mage
Rarity
Common
Ember Cost
1
Unit Size
1
Attack
5
Health
3
Effect
Conduit 10.

Nameless Siren

Nameless Siren gains Rage 3 when you cast a spell.
Clan
Stygian Guard
Card Type
Unit
Unit Type
Siren
Rarity
Uncommon
Ember Cost
1
Unit Size
2
Attack
12
Health
10
Effect
Incant: Gain Rage 3.

Offering Monument

Offering Monument draws +1 next turn when you cast a spell.
Clan
Stygian Guard
Card Type
Unit
Unit Type
Totem
Rarity
Rare
Ember Cost
1
Unit Size
1
Attack
0
Health
1
Effect
Incant: Draw +1 next turn.

Offering Token

Offering Token draws a card and discards one, letting you cycle through your hand.
Clan
Stygian Guard
Card Type
Spell
Unit Type
-
Rarity
Common
Ember Cost
0
Unit Size
-
Attack
-
Health
-
Effect
Draw 1. Discard 1.

Preserve

Preserve applies Frozen to a card in your hand.
Clan
Stygian Guard
Card Type
Spell
Unit Type
-
Rarity
Uncommon
Ember Cost
0
Unit Size
-
Attack
-
Health
-
Effect
Permafrost.; Apply Frozen to a card in your hand.

Siren of the Sea

Siren of the Sea gains 3 Attack and +3 Health when you cast a spell.
Clan
Stygian Guard
Card Type
Unit
Unit Type
Siren
Rarity
Uncommon
Ember Cost
1
Unit Size
2
Attack
12
Health
12
Effect
Incant: +3 Attack and +3 Health.

Siren's Song

Siren's Song ascends non-boss enemies and Dazes them at combat start, with Pyrebound affecting the floor.
Clan
Stygian Guard
Card Type
Room
Unit Type
-
Rarity
Rare
Ember Cost
2
Unit Size
-
Attack
-
Health
-
Effect
Pyrebound.; At the start of combat, Ascend non-boss enemy units on this floor and apply Dazed 3.

Solgard the Martyr

Solgard's Direchannel path converts Shards into blasts, Titanchannel builds Shards through Incant, and Coldchannel applies Frostbite.
Clan
Stygian Guard
Card Type
Unit (Champion)
Unit Type
Champion
Rarity
Champion
Ember Cost
0
Unit Size
2
Attack
0
Health
5
Effect
Champion upgrade paths — Direchannel: Level 1 (0/10): Incant: Gain Shard 1. ; Action: Deal 4 damage per Shard to the front enemy unit; Level 2 (0/20): Incant: Gain Shard 1. ; Action: Deal 8 damage per Shard to the front enemy unit; Level 3 (0/40): Incant: Gain Shard 1. ; Action: Deal 16 damage per Shard to the front enemy unit; Coldchannel: Level 1 (0/25): Incant: Gain Shard 1. ; Revenge: Apply Frostbite 1 per Shard to enemy units; Level 2 (0/50): Incant: Gain Shard 1. ; Revenge: Apply Frostbite 1 per Shard to enemy units; Level 3 (0/70): Incant: Gain Shard 1. ; Revenge: Apply Frostbite 2 per Shard to enemy units; Titanchannel: Level 1 (0/5): Stasis.; Incant: Gain Shard 1.; Resurgence (Cooldown: 99): Remove Stasis and gain +8 Attack and +8 Health per Shard. Removes ability on use; Level 2 (0/5): Stasis.; Incant: Gain Shard 1.; Resurgence II (Cooldown: 99): Remove Stasis and gain +12 Attack and +12 Health per Shard. Removes ability on use; Level 3 (0/5): Stasis.; Incant: Gain Shard 1.; Resurgence III (Cooldown: 99): Remove Stasis and gain +15 Attack and +15 Health per Shard. Removes ability on use

Spike of the Stygian

Spike of the Stygian applies Sap 1X and Frostbite 5X.
Clan
Stygian Guard
Card Type
Spell
Unit Type
-
Rarity
Rare
Ember Cost
X
Unit Size
-
Attack
-
Health
-
Effect
Consume.; Apply Sap 1X and Frostbite 5X.

Tethys Titansbane

Tethys's Chillwind path applies Frostbite, Handheld Totem weakens enemies and boosts damage spells, and Conduit improves spell casting.
Clan
Stygian Guard
Card Type
Unit (Champion)
Unit Type
Champion
Rarity
Champion
Ember Cost
0
Unit Size
1
Attack
5
Health
3
Effect
Champion upgrade paths — Chillwind: Level 1 (15/6): Strike: Apply Frostbite 15; Level 2 (30/9): Strike: Apply Frostbite 25; Level 3 (60/12): Strike: Apply Frostbite 50; Conduit: Level 1 (10/5): Conduit 2. ; Damage spells cost -1 Ember on this floor; Level 2 (20/7): Conduit 4. ; Damage spells cost -2 Ember on this floor; Level 3 (40/9): Conduit 12. ; Damage spells cost -3 Ember on this floor; Handheld Totem: Level 1 (10/10): Sweep. ; Strike: Apply Spell Weakness 1. ; Runespeak (Cooldown: 3): Draw a damage spell and apply +5 Magic Power; Level 2 (20/12): Sweep. ; Strike: Apply Spell Weakness 2. ; Runespeak II (Cooldown: 3): Draw a damage spell and apply +10 Magic Power; Level 3 (30/15): Sweep. ; Strike: Apply Spell Weakness 3. ; Runespeak III (Cooldown: 3): Draw a damage spell and apply +20 Magic Power

Titan Sentry

Titan Sentry applies Frostbite 3 to enemy units when struck.
Clan
Stygian Guard
Card Type
Unit
Unit Type
Siren
Rarity
Uncommon
Ember Cost
1
Unit Size
2
Attack
0
Health
40
Effect
Revenge: Apply Frostbite 3 to enemy units.

Titan's Gratitude

Titan's Gratitude deals a heavy hit to the front enemy, then discards a random card.
Clan
Stygian Guard
Card Type
Spell
Unit Type
-
Rarity
Common
Ember Cost
1
Unit Size
-
Attack
-
Health
-
Effect
Attuned.; Deal 60 damage to the front enemy unit. Discard a card at random.

Titanstooth

Titanstooth deals 5 damage across all enemy units and applies Frostbite 10.
Clan
Stygian Guard
Card Type
Spell
Rarity
Uncommon
Ember Cost
3
Effect
Offering.; Deal 5 damage to enemy units and apply Frostbite 10.

Unnamed Tome

Unnamed Tome applies Mute 3 to enemy units.
Clan
Stygian Guard
Card Type
Spell
Rarity
Uncommon
Ember Cost
0
Effect
Permafrost. Consume.; Apply Mute 3 to enemy units.

Urchin Spines

Urchin Spines applies Spell Weakness 2 to enemy units.
Clan
Stygian Guard
Card Type
Spell
Rarity
Uncommon
Ember Cost
0
Effect
Consume.; Apply Spell Weakness 2 to enemy units.
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