Leveling in Demonology is a steady drip of new toys: job sites, equipment, and systems arrive at fixed levels, each with its XP price tag and sometimes a cash cost on top. The unlock order quietly defines the game's difficulty curve, since the tools you lack shape how early jobs get played.
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Progression band
Early Unlocks
The fundamentals: starter sites and core equipment, delivered quickly.
Fenway Drive
One of the three small houses you can pick from the first job, with no level gate and no Instant Unlock cost.
- Type
- Job Site
- Level
- Level 0
- Price
- -
- Instant Unlock
- -
- Unlocks
- Adds this small starter house to the job site list.
- Total XP
- 0 XP
Juniper Road
A compact starter house available from Level 0, often used for short, low-risk jobs.
- Type
- Job Site
- Level
- Level 0
- Price
- -
- Instant Unlock
- -
- Unlocks
- Adds this small starter house to the job site list.
- Total XP
- 0 XP
Lincoln Street
The third starter house, open from Level 0, with a basement unlike the other small launch homes.
- Type
- Job Site
- Level
- Level 0
- Price
- -
- Instant Unlock
- -
- Unlocks
- Adds this small starter house to the job site list.
- Total XP
- 0 XP
Starter Equipment
The nine starter tools are unlocked from the start. One of each is free every job; extra copies still cost cash.
- Type
- Equipment
- Level
- Level 0
- Price
- Free
- Instant Unlock
- -
- Unlocks
- Makes Blacklight, EMF Reader, Flashlight, Flower Pot, Laser Projector, Spirit Book, Spirit Box, Thermometer, and Video Camera available, with one of each free every job.
- Total XP
- 0 XP
Photo Camera
The first shop tool, used to take paid investigation photos once you reach Level 3 or skip the gate for R$160.
- Type
- Equipment
- Level
- Level 3
- Price
- $45
- Instant Unlock
- R$160
- Unlocks
- Adds the Photo Camera to the equipment shop.
- Total XP
- 324 XP
Lilim Lane
The first medium job site, a two-floor house that opens at Level 4 or with a R$240 Instant Unlock.
- Type
- Job Site
- Level
- Level 4
- Price
- -
- Instant Unlock
- R$240
- Unlocks
- Adds this medium two-floor house to the job site list.
Cross
A Level 5 shop tool used to stop a hunt from starting near the ghost room.
- Type
- Equipment
- Level
- Level 5
- Price
- $40
- Instant Unlock
- R$160
- Unlocks
- Adds the Cross to the equipment shop.
Lighter
A cheap Level 5 tool for lighting lanterns, candles, and a Summoning Circle.
- Type
- Equipment
- Level
- Level 5
- Price
- $10
- Instant Unlock
- R$160
- Unlocks
- Adds the Lighter to the equipment shop.
Bodega
The first non-house small map, a two-floor corner store that unlocks at Level 6.
- Type
- Job Site
- Level
- Level 6
- Price
- -
- Instant Unlock
- R$240
- Unlocks
- Adds this small two-floor shop to the job site list.
Lantern
A Level 7 light source that also slows energy drain for nearby hunters when it is lit.
- Type
- Equipment
- Level
- Level 7
- Price
- $15
- Instant Unlock
- R$160
- Unlocks
- Adds the Lantern to the equipment shop.
- Total XP
- 2,103 XP
Cafe
A medium two-floor cafe that unlocks at Level 8.
- Type
- Job Site
- Level
- Level 8
- Price
- -
- Instant Unlock
- R$240
- Unlocks
- Adds this medium two-floor cafe to the job site list.
Prison
The first large job site, a prison that opens at Level 9.
- Type
- Job Site
- Level
- Level 9
- Price
- -
- Instant Unlock
- R$240
- Unlocks
- Adds this large prison to the job site list.
Salt Canister
A Level 10 shop tool used to lay salt lines for footprint evidence.
- Type
- Equipment
- Level
- Level 10
- Price
- $35
- Instant Unlock
- R$160
- Unlocks
- Adds the Salt Canister to the equipment shop.
Challenges tab
At Level 10 the party leader can attach daily job modifiers from the Shop. This unlocks the tab, not any one modifier.
- Type
- System
- Level
- Level 10
- Price
- -
- Instant Unlock
- -
- Unlocks
- Lets the party leader add Challenges from the Shop Job Site tab.
| Name | Description | Type | Level | Price | Instant Unlock | Unlocks | Total XP |
|---|---|---|---|---|---|---|---|
| Fenway Drive | One of the three small houses you can pick from the first job, with no level gate and no Instant Unlock cost. | Job Site | Level 0 | - | - | Adds this small starter house to the job site list. | 0 XP |
| Juniper Road | A compact starter house available from Level 0, often used for short, low-risk jobs. | Job Site | Level 0 | - | - | Adds this small starter house to the job site list. | 0 XP |
| Lincoln Street | The third starter house, open from Level 0, with a basement unlike the other small launch homes. | Job Site | Level 0 | - | - | Adds this small starter house to the job site list. | 0 XP |
| Starter Equipment | The nine starter tools are unlocked from the start. One of each is free every job; extra copies still cost cash. | Equipment | Level 0 | Free | - | Makes Blacklight, EMF Reader, Flashlight, Flower Pot, Laser Projector, Spirit Book, Spirit Box, Thermometer, and Video Camera available, with one of each free every job. | 0 XP |
| Photo Camera | The first shop tool, used to take paid investigation photos once you reach Level 3 or skip the gate for R$160. | Equipment | Level 3 | $45 | R$160 | Adds the Photo Camera to the equipment shop. | 324 XP |
| Lilim Lane | The first medium job site, a two-floor house that opens at Level 4 or with a R$240 Instant Unlock. | Job Site | Level 4 | - | R$240 | Adds this medium two-floor house to the job site list. | - |
| Cross | A Level 5 shop tool used to stop a hunt from starting near the ghost room. | Equipment | Level 5 | $40 | R$160 | Adds the Cross to the equipment shop. | - |
| Lighter | A cheap Level 5 tool for lighting lanterns, candles, and a Summoning Circle. | Equipment | Level 5 | $10 | R$160 | Adds the Lighter to the equipment shop. | - |
| Bodega | The first non-house small map, a two-floor corner store that unlocks at Level 6. | Job Site | Level 6 | - | R$240 | Adds this small two-floor shop to the job site list. | - |
| Lantern | A Level 7 light source that also slows energy drain for nearby hunters when it is lit. | Equipment | Level 7 | $15 | R$160 | Adds the Lantern to the equipment shop. | 2,103 XP |
| Cafe | A medium two-floor cafe that unlocks at Level 8. | Job Site | Level 8 | - | R$240 | Adds this medium two-floor cafe to the job site list. | - |
| Prison | The first large job site, a prison that opens at Level 9. | Job Site | Level 9 | - | R$240 | Adds this large prison to the job site list. | - |
| Salt Canister | A Level 10 shop tool used to lay salt lines for footprint evidence. | Equipment | Level 10 | $35 | R$160 | Adds the Salt Canister to the equipment shop. | - |
| Challenges tab | At Level 10 the party leader can attach daily job modifiers from the Shop. This unlocks the tab, not any one modifier. | System | Level 10 | - | - | Lets the party leader add Challenges from the Shop Job Site tab. | - |
Progression band
Mid Unlocks
The spaced-out band where XP totals start asking for commitment.
Energy Drink
A Level 12 consumable that restores energy during a job.
- Type
- Equipment
- Level
- Level 12
- Price
- $35
- Instant Unlock
- R$160
- Unlocks
- Adds Energy Drinks to the equipment shop.
The Hanged Man
The first perk, a Level 12 card that lets Crosses burn twice for one job.
- Type
- Perk
- Level
- Level 12
- Price
- $35
- Instant Unlock
- R$160
- Unlocks
- Adds The Hanged Man to the perks shop.
School
A large two-floor school that unlocks at Level 13.
- Type
- Job Site
- Level
- Level 13
- Price
- -
- Instant Unlock
- R$240
- Unlocks
- Adds this large school to the job site list.
- Total XP
- 6,823 XP
Temperance
The cheapest perk, unlocking at Level 14 and adding extra photo discards for one job.
- Type
- Perk
- Level
- Level 14
- Price
- $25
- Instant Unlock
- R$160
- Unlocks
- Adds Temperance to the perks shop.
- Total XP
- 7,828 XP
Head-Mounted Camera
A Level 15 camera teammates can watch from base camp without using an inventory slot.
- Type
- Equipment
- Level
- Level 15
- Price
- $25
- Instant Unlock
- R$160
- Unlocks
- Adds the Head-Mounted Camera to the equipment shop.
- Total XP
- 8,880 XP
The Empress
A Level 15 team perk that speeds up stamina regeneration for every hunter on the job.
- Type
- Perk
- Level
- Level 15
- Price
- $50
- Instant Unlock
- R$160
- Unlocks
- Adds The Empress to the perks shop.
- Total XP
- 8,880 XP
Bridgewood Drive
A larger medium mansion that unlocks at Level 16.
- Type
- Job Site
- Level
- Level 16
- Price
- -
- Instant Unlock
- R$240
- Unlocks
- Adds this medium forest mansion to the job site list.
- Total XP
- 9,985 XP
Beach House
A small single-floor beach house that unlocks at Level 17.
- Type
- Job Site
- Level
- Level 17
- Price
- -
- Instant Unlock
- R$240
- Unlocks
- Adds this small one-floor beach house to the job site list.
- Total XP
- 11,143 XP
The Chariot
A Level 18 team perk that raises walk speed for every hunter on the job.
- Type
- Perk
- Level
- Level 18
- Price
- $35
- Instant Unlock
- R$160
- Unlocks
- Adds The Chariot to the perks shop.
- Total XP
- 12,352 XP
Holy Oil
A Level 19 shop tool that lays a hunt barrier the ghost cannot cross.
- Type
- Equipment
- Level
- Level 19
- Price
- $60
- Instant Unlock
- R$160
- Unlocks
- Adds Holy Oil to the equipment shop.
- Total XP
- 13,613 XP
Asylum
The largest job site, unlocking at Level 20.
- Type
- Job Site
- Level
- Level 20
- Price
- -
- Instant Unlock
- R$240
- Unlocks
- Adds this large asylum to the job site list.
- Total XP
- 14,923 XP
Energy Watch
A Level 20 shop tool for checking energy without going back to base camp.
- Type
- Equipment
- Level
- Level 20
- Price
- $30
- Instant Unlock
- R$160
- Unlocks
- Adds the Energy Watch to the equipment shop.
- Total XP
- 14,923 XP
Strength
A Level 22 team perk that doubles stamina for every hunter on the job.
- Type
- Perk
- Level
- Level 22
- Price
- $35
- Instant Unlock
- R$160
- Unlocks
- Adds Strength to the perks shop.
- Total XP
- 17,691 XP
Sun
A Level 24 perk that makes Holy Oil burn twice for one job.
- Type
- Perk
- Level
- Level 24
- Price
- $35
- Instant Unlock
- R$160
- Unlocks
- Adds Sun to the perks shop.
Oakbridge Estates
A sprawling medium estate that unlocks at Level 25.
- Type
- Job Site
- Level
- Level 25
- Price
- -
- Instant Unlock
- R$240
- Unlocks
- Adds this medium multi-unit estate to the job site list.
- Total XP
- 22,200 XP
LIDAR Scanner
A Level 25 scanner that shows the ghost's outline so you can find it, not gather evidence.
- Type
- Equipment
- Level
- Level 25
- Price
- $45
- Instant Unlock
- R$160
- Unlocks
- Adds the LIDAR Scanner to the equipment shop.
- Total XP
- 22,200 XP
| Name | Description | Type | Level | Price | Instant Unlock | Unlocks | Total XP |
|---|---|---|---|---|---|---|---|
| Energy Drink | A Level 12 consumable that restores energy during a job. | Equipment | Level 12 | $35 | R$160 | Adds Energy Drinks to the equipment shop. | - |
| The Hanged Man | The first perk, a Level 12 card that lets Crosses burn twice for one job. | Perk | Level 12 | $35 | R$160 | Adds The Hanged Man to the perks shop. | - |
| School | A large two-floor school that unlocks at Level 13. | Job Site | Level 13 | - | R$240 | Adds this large school to the job site list. | 6,823 XP |
| Temperance | The cheapest perk, unlocking at Level 14 and adding extra photo discards for one job. | Perk | Level 14 | $25 | R$160 | Adds Temperance to the perks shop. | 7,828 XP |
| Head-Mounted Camera | A Level 15 camera teammates can watch from base camp without using an inventory slot. | Equipment | Level 15 | $25 | R$160 | Adds the Head-Mounted Camera to the equipment shop. | 8,880 XP |
| The Empress | A Level 15 team perk that speeds up stamina regeneration for every hunter on the job. | Perk | Level 15 | $50 | R$160 | Adds The Empress to the perks shop. | 8,880 XP |
| Bridgewood Drive | A larger medium mansion that unlocks at Level 16. | Job Site | Level 16 | - | R$240 | Adds this medium forest mansion to the job site list. | 9,985 XP |
| Beach House | A small single-floor beach house that unlocks at Level 17. | Job Site | Level 17 | - | R$240 | Adds this small one-floor beach house to the job site list. | 11,143 XP |
| The Chariot | A Level 18 team perk that raises walk speed for every hunter on the job. | Perk | Level 18 | $35 | R$160 | Adds The Chariot to the perks shop. | 12,352 XP |
| Holy Oil | A Level 19 shop tool that lays a hunt barrier the ghost cannot cross. | Equipment | Level 19 | $60 | R$160 | Adds Holy Oil to the equipment shop. | 13,613 XP |
| Asylum | The largest job site, unlocking at Level 20. | Job Site | Level 20 | - | R$240 | Adds this large asylum to the job site list. | 14,923 XP |
| Energy Watch | A Level 20 shop tool for checking energy without going back to base camp. | Equipment | Level 20 | $30 | R$160 | Adds the Energy Watch to the equipment shop. | 14,923 XP |
| Strength | A Level 22 team perk that doubles stamina for every hunter on the job. | Perk | Level 22 | $35 | R$160 | Adds Strength to the perks shop. | 17,691 XP |
| Sun | A Level 24 perk that makes Holy Oil burn twice for one job. | Perk | Level 24 | $35 | R$160 | Adds Sun to the perks shop. | - |
| Oakbridge Estates | A sprawling medium estate that unlocks at Level 25. | Job Site | Level 25 | - | R$240 | Adds this medium multi-unit estate to the job site list. | 22,200 XP |
| LIDAR Scanner | A Level 25 scanner that shows the ghost's outline so you can find it, not gather evidence. | Equipment | Level 25 | $45 | R$160 | Adds the LIDAR Scanner to the equipment shop. | 22,200 XP |
Progression band
Late Unlocks
Prestige-priced sites and gear for players who clear hard contracts.
Plushie
A Level 30 shop tool used to check or rule out Spirit Box evidence after a ghost interacts with it.
- Type
- Equipment
- Level
- Level 30
- Price
- $35
- Instant Unlock
- R$160
- Unlocks
- Adds the Plushie to the equipment shop.
Defibrillator
A Level 35 revive tool that brings one dead hunter back once.
- Type
- Equipment
- Level
- Level 35
- Price
- $100
- Instant Unlock
- R$160
- Unlocks
- Adds the Defibrillator to the equipment shop.
- Total XP
- 40,134 XP
The Emperor
A Level 35 team perk that gives every hunter an extra inventory slot for one job.
- Type
- Perk
- Level
- Level 35
- Price
- $50
- Instant Unlock
- R$160
- Unlocks
- Adds The Emperor to the perks shop.
- Total XP
- 40,134 XP
Rock Salt Shotgun
The last documented unlock: a Level 40 shotgun that can end a hunt when fired at the ghost.
- Type
- Equipment
- Level
- Level 40
- Price
- $100
- Instant Unlock
- R$160
- Unlocks
- Adds the Rock Salt Shotgun to the equipment shop.
| Name | Description | Type | Level | Price | Instant Unlock | Unlocks | Total XP |
|---|---|---|---|---|---|---|---|
| Plushie | A Level 30 shop tool used to check or rule out Spirit Box evidence after a ghost interacts with it. | Equipment | Level 30 | $35 | R$160 | Adds the Plushie to the equipment shop. | - |
| Defibrillator | A Level 35 revive tool that brings one dead hunter back once. | Equipment | Level 35 | $100 | R$160 | Adds the Defibrillator to the equipment shop. | 40,134 XP |
| The Emperor | A Level 35 team perk that gives every hunter an extra inventory slot for one job. | Perk | Level 35 | $50 | R$160 | Adds The Emperor to the perks shop. | 40,134 XP |
| Rock Salt Shotgun | The last documented unlock: a Level 40 shotgun that can end a hunt when fired at the ghost. | Equipment | Level 40 | $100 | R$160 | Adds the Rock Salt Shotgun to the equipment shop. | - |
How the curve flows
Early levels hand out the fundamentals fast: starter job sites and the equipment that makes evidence gathering possible at all. The mid band spaces unlocks out and starts asking for real XP totals, which is where challenge bonuses and photo payouts begin to matter as XP accelerants. Late unlocks are prestige-priced, aimed at players who already clear hard contracts and want bigger maps and specialist gear.
- Plan purchases a few levels ahead; some unlocks add the site or tool but still charge cash to use or buy.
- Instant-unlock pricing exists for the impatient, and it is priced like it knows.
- XP comes fastest from finished jobs with photo and objective bonuses, not from grinding easy contracts on autopilot.
FAQ
How do I level up fast in Demonology?
Finish jobs with full objectives and good photos; bonuses stack XP far faster than repeating minimal easy contracts.
Do unlocks cost money as well as levels?
Some do. Reaching the level makes the item or site available, and a listed price still applies where one is shown.
Can I skip the grind?
Instant-unlock costs exist for some entries, letting cash substitute for levels at a premium.








