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All 13 Fortune Teller Tickets in Demonology

Updated on (13 days ago)

Fortune Teller Tickets are the paper readings you get after feeding a Fortune Coin into the Fortune Teller. Equip the ticket, read the line, and the effect hits as it burns. Some refill energy or send the ghost home. Others slam doors, start a Cursed Hunt, or kill the hunter holding the paper.

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Outcome

Harmful Tickets

7 items

These are the readings you treat as an emergency. They can drain energy, fire a ghost event, blur your vision, slam or lock doors, start a Cursed Hunt, or kill you on the spot. A slammed door can sound like a hunt even when it is only a slam, so read the line before you run.

Darkness Gnaws At You

A sudden personal energy hit. You lose 40% energy as soon as the ticket burns.

Outcome
Harmful
Effect
Immediately removes 40% of your energy.
Energy change
-40%

The Presence Will Stir

The ghost performs a random event. That is not a hunt, but it can drain energy and interrupt the job.

Outcome
Harmful
Effect
Triggers a random ghost event.

They Come For You Now

The ticket starts a Cursed Hunt, which Crosses cannot block. Burn it from a hiding spot.

Outcome
Harmful
Effect
Starts a Cursed Hunt.
Hunt risk
Cursed Hunt

Your Time Has Come

Instant death for the hunter who burns it, with a unique Fortune Teller death screen.

Outcome
Harmful
Effect
Kills you immediately and shows the custom death screen "The Fortune Teller Reaps Your Soul".
Hunt risk
Instant death

Your Eyes Are For Granted

Your vision goes blurry for a full minute, which makes hiding and reading evidence harder.

Outcome
Harmful
Effect
Blurs your screen for one minute.
Duration
1 minute

The Wind Acts Upon Us

Every door slams shut. It is not a hunt, but it sounds like one and can trap you in a room.

Outcome
Harmful
Effect
Suddenly closes every door in the Job Site, using the same sound as the front door closing at the start of a hunt.

There Is No Escape

Closed doors stay locked for a few seconds, so a slam can pin you in place until the lock lifts.

Outcome
Harmful
Effect
Closed doors cannot be opened for a few seconds.
Duration
a few seconds
NameDescriptionOutcomeEffectEnergy changeDurationHunt risk
Darkness Gnaws At YouA sudden personal energy hit. You lose 40% energy as soon as the ticket burns.HarmfulImmediately removes 40% of your energy.-40%--
The Presence Will StirThe ghost performs a random event. That is not a hunt, but it can drain energy and interrupt the job.HarmfulTriggers a random ghost event.---
They Come For You NowThe ticket starts a Cursed Hunt, which Crosses cannot block. Burn it from a hiding spot.HarmfulStarts a Cursed Hunt.--Cursed Hunt
Your Time Has ComeInstant death for the hunter who burns it, with a unique Fortune Teller death screen.HarmfulKills you immediately and shows the custom death screen "The Fortune Teller Reaps Your Soul".--Instant death
Your Eyes Are For GrantedYour vision goes blurry for a full minute, which makes hiding and reading evidence harder.HarmfulBlurs your screen for one minute.-1 minute-
The Wind Acts Upon UsEvery door slams shut. It is not a hunt, but it sounds like one and can trap you in a room.HarmfulSuddenly closes every door in the Job Site, using the same sound as the front door closing at the start of a hunt.---
There Is No EscapeClosed doors stay locked for a few seconds, so a slam can pin you in place until the lock lifts.HarmfulClosed doors cannot be opened for a few seconds.-a few seconds-

Outcome

Helpful Tickets

6 items

These are the payouts for risking a coin. They can refill your energy, share energy with everyone present, hand you another coin, spawn an extra cursed object, send the ghost back to its favorite room even mid-hunt, or turn on a random Perk you did not buy in the lobby shop.

Ghosts Retreat For You

Sends the ghost back to its favorite room, including during a hunt, which can buy an escape.

Outcome
Helpful
Effect
The ghost returns to its favorite room, even if it is currently hunting or roaming.

All You Need Is A Second Chance

You get another Fortune Coin, so you can draw again without searching the map for a spare.

Outcome
Helpful
Effect
A Fortune Coin appears in your inventory.

You Gain The Cursed Favor

Spawns an extra cursed object on the map, giving the team another high-risk tool besides the Fortune Teller.

Outcome
Helpful
Effect
A random new Cursed Object appears at one of the Job Site spawn locations.

Warmth Returns To Your Soul

A large personal refill. You recover 50% energy as soon as the ticket burns.

Outcome
Helpful
Effect
Restores 50% energy to you immediately.
Energy change
+50%

A Calming Presence Welcomes You

Team energy refill. Everyone present gains 30% energy, not just the hunter who burned the ticket.

Outcome
Helpful
Effect
Restores 30% energy to each person present immediately.
Energy change
+30% to each person present

Your Tarot Should Be Read

Grants a random Perk you did not buy for this job.

Outcome
Helpful
Effect
Activates a random Perk that is not already in the setup.
NameDescriptionOutcomeEffectEnergy changeDurationHunt risk
Ghosts Retreat For YouSends the ghost back to its favorite room, including during a hunt, which can buy an escape.HelpfulThe ghost returns to its favorite room, even if it is currently hunting or roaming.---
All You Need Is A Second ChanceYou get another Fortune Coin, so you can draw again without searching the map for a spare.HelpfulA Fortune Coin appears in your inventory.---
You Gain The Cursed FavorSpawns an extra cursed object on the map, giving the team another high-risk tool besides the Fortune Teller.HelpfulA random new Cursed Object appears at one of the Job Site spawn locations.---
Warmth Returns To Your SoulA large personal refill. You recover 50% energy as soon as the ticket burns.HelpfulRestores 50% energy to you immediately.+50%--
A Calming Presence Welcomes YouTeam energy refill. Everyone present gains 30% energy, not just the hunter who burned the ticket.HelpfulRestores 30% energy to each person present immediately.+30% to each person present--
Your Tarot Should Be ReadGrants a random Perk you did not buy for this job.HelpfulActivates a random Perk that is not already in the setup.---

The cabinet costs no energy. The ticket is the gamble. Walk to a closet or a room you can hide in, then equip. Burning at the machine is how They Come For You Now catches you with nowhere to go.

If you are not ready, leave it on the floor. A teammate can pick it up later and burn it from their own cover.

What to do after the reading

If you drewDo this
Hunt or instant deathStay hidden. Crosses will not stop a Cursed Hunt. Instant death only kills the hunter who burned the ticket.
Door slam or lockWait. It can sound like a hunt start, but it is not one. Locked doors open again after a few seconds.
Energy changeCheck if it hits only you or each person present. Burn the team refill when people are actually nearby.
Ghost retreatBurn it even during a hunt, then move while the ghost walks back to its favorite room.
Extra coin, object, or perkCash it in. The perk is a free job bonus, not a lobby shop purchase.

When a coin is worth spending

Spend a coin when you have a hide nearby and the job can survive a bad reading. Hold coins when energy is already low, hiding spots are bad, or a hunter is down. You cannot plan on drawing a refill or a spare coin.

Common mistakes

  • Equipping at the cabinet
  • Treating every door slam as a hunt
  • Burning the team energy ticket while teammates are across the map
  • Buying every lobby perk, then expecting the tarot ticket to still drop
  • Dropping a Cross to stop They Come For You Now

FAQ

Q.

How do you get a Fortune Teller Ticket in Demonology?

Insert a Fortune Coin into the Fortune Teller. After the music and animation, a ticket drops and anyone can pick it up.

Q.

When does a Fortune Teller Ticket's effect happen?

Equip the ticket to see the reading. It lasts a few seconds, then the ticket burns and the effect fires as the burn starts.

Q.

Does the Fortune Teller drain energy?

No. The machine runs on Fortune Coins instead of energy. A harmful ticket can still drain energy after it burns.

Q.

Can you insert another coin before picking up the ticket?

No. The Fortune Teller will not take another coin until someone picks up the ticket that already dropped.

Q.

Can a Cross stop They Come For You Now?

No. That ticket starts a Cursed Hunt, which ignores Crosses, hunt cooldown, and average energy. Burn it from a hiding spot.

Q.

Who dies on Your Time Has Come?

Only the hunter who burned the ticket. The custom death screen says "The Fortune Teller Reaps Your Soul".

Q.

Is Your Tarot Should Be Read the same as buying Perks?

No. Shop Perks are Tarot Cards you buy in the lobby before the job. This ticket activates a random Perk that is not already in the setup.

Q.

What happens if a ticket cannot apply?

It will not be drawn. The Perk ticket is skipped if every perk is already equipped.

Q.

Are some Fortune Teller Tickets more common than others?

No. The ticket you get is random, except that tickets which cannot apply are not drawn.

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