Weapons in Dead Rails run from a starting shovel to welded contraptions and one-of-a-kind relics like Excalibur, and the game prices them in both money and kilometers: the deeper down the track a gun spawns, the harder it hits. Headshot numbers matter more than body damage, because ammo is always scarcer than zombies.
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Weapon type
Melee
No ammo, no reload: the weapons that never leave the train.
Axe
The Axe used to be a Melee Weapon in Dead Rails.
- Damage
- 25 (each hit) *41.6 (DPS)
- Fire rate
- 0.6s cooldown
- Found at
- Starting a match (formerly)
Cavalry Sword
The Cavalry Sword is a Melee Weapon in Dead Rails.
- Damage
- 7.5 (uncharged) *45 (fully charged) *37.5-56.25 (DPS)
- Fire rate
- 0.2s cooldown *0.6s to fully charge
- Found at
- Abandoned buildings; General Store; Towns
Hammer
The Hammer used to be a Melee Weapon in Dead Rails.
- Damage
- 25 (each hit) *41,6 (DPS)
- Fire rate
- 0.6s cooldown
- Found at
- Starting a match (formerly)
Holy Wrench
The Holy Wrench is an admin-exclusive melee weapon in Dead Rails.
- Damage
- 0
- Fire rate
- ?
- Found at
- Admin commands
Pickaxe
The Pickaxe is a melee weapon in Dead Rails.
- Damage
- 7.5 (uncharged) *45 (fully charged) *37.5 - 56.25 (DPS)
- Fire rate
- 0.2s cooldown *0.6s to fully charge
- Found at
- General Stores; Miner
Shovel
The Shovel is a Melee Weapon in Dead Rails.
- Damage
- 5 (uncharged) *30 (fully charged) *25-37.5 (DPS)
- Fire rate
- 0.2s cooldown *0.6s to fully charge
- Found at
- Musician; Miner; Conductor; Santa (Class); Krampus (Class)
Spear
The Spear is a melee weapon in Dead Rails.
- Damage
- 12.5 (uncharged) *75 (fully charged) *62.5-68.2 (DPS)
- Fire rate
- 0.2s cooldown *0.9s to fully charge
- Found at
- Outlaw Camps; House; Doctor's Office; Gunsmith; Sheriff's Office; Bank
Sword
The Sword is a Melee Weapon in Dead Rails.
- Damage
- 7.5 (uncharged) *45 (fully charged) *37.5-56.25 (DPS)
- Fire rate
- 0.2s cooldown *0.6s to fully charge
- Found at
- Knight
Tomahawk
The Tomahawk is a Melee Weapon in Dead Rails.
- Damage
- 7.5 (uncharged) *45 (fully charged) *37.5-56.25 (DPS)
- Fire rate
- 0.2s cooldown *0.6s to fully charge
- Found at
- General Store; Abandoned Buildings; Towns; Outlaw Camps; Survivalist
| Image | Name | Description | Damage | Headshot | Fire rate | Found at |
|---|---|---|---|---|---|---|
| Axe | The Axe used to be a Melee Weapon in Dead Rails. | 25 (each hit) *41.6 (DPS) | - | 0.6s cooldown | Starting a match (formerly) | |
| Cavalry Sword | The Cavalry Sword is a Melee Weapon in Dead Rails. | 7.5 (uncharged) *45 (fully charged) *37.5-56.25 (DPS) | - | 0.2s cooldown *0.6s to fully charge | Abandoned buildings; General Store; Towns | |
| Hammer | The Hammer used to be a Melee Weapon in Dead Rails. | 25 (each hit) *41,6 (DPS) | - | 0.6s cooldown | Starting a match (formerly) | |
| Holy Wrench | The Holy Wrench is an admin-exclusive melee weapon in Dead Rails. | 0 | - | ? | Admin commands | |
| Pickaxe | The Pickaxe is a melee weapon in Dead Rails. | 7.5 (uncharged) *45 (fully charged) *37.5 - 56.25 (DPS) | - | 0.2s cooldown *0.6s to fully charge | General Stores; Miner | |
| Shovel | The Shovel is a Melee Weapon in Dead Rails. | 5 (uncharged) *30 (fully charged) *25-37.5 (DPS) | - | 0.2s cooldown *0.6s to fully charge | Musician; Miner; Conductor; Santa (Class); Krampus (Class) | |
| Spear | The Spear is a melee weapon in Dead Rails. | 12.5 (uncharged) *75 (fully charged) *62.5-68.2 (DPS) | - | 0.2s cooldown *0.9s to fully charge | Outlaw Camps; House; Doctor's Office; Gunsmith; Sheriff's Office; Bank | |
| Sword | The Sword is a Melee Weapon in Dead Rails. | 7.5 (uncharged) *45 (fully charged) *37.5-56.25 (DPS) | - | 0.2s cooldown *0.6s to fully charge | Knight | |
| Tomahawk | The Tomahawk is a Melee Weapon in Dead Rails. | 7.5 (uncharged) *45 (fully charged) *37.5-56.25 (DPS) | - | 0.2s cooldown *0.6s to fully charge | General Store; Abandoned Buildings; Towns; Outlaw Camps; Survivalist |
Weapon type
Pistols
Firework Gun
The Firework Gun is a ranged Weapon in Dead Rails.
- Damage
- 60
- Headshot
- 120
- Fire rate
- 1s
- Found at
- Gunsmith; Sheriff's Office; Outlaw Camps; Outlaw's Town
Flintlock Pistol
The Flintlock Pistol is a Ranged Weapon in Dead Rails.
- Damage
- 125
- Headshot
- 225
- Fire rate
- 0.7s
- Found at
- Outlaw Camps; Gunsmith (Destroyed); Sheriff's Office (Destroyed)
Mauser
The Mauser C96, also called the C96 or just the Mauser for short, is a Ranged Weapon in Dead Rails.
- Damage
- 34
- Headshot
- 57.8
- Fire rate
- 0.4s (hold fire)/0.065 (rapid fire)
- Found at
- Gunsmith; Outlaw Camp; Sheriff; Gamepasses
Navy Revolver
The Navy Revolver is a Ranged Weapon in Dead Rails.
- Damage
- 50
- Headshot
- 85
- Fire rate
- 0.5s (hold fire)/0.065s (rapid fire)
- Found at
- Fort Constitution; Gunsmith; Outlaw Camp; Outlaw's Town; Sheriff
Ray Pistol
The Ray Pistol is a special weapon within Dead Rails.
- Damage
- 65
- Fire rate
- 0.35 seconds
- Found at
- Fortified Town (Alien Mode)
Revolver
The Revolver is a Ranged Weapon in Dead Rails.
- Damage
- 30
- Headshot
- 51
- Fire rate
- 0.5s (hold fire)/0.065s (rapid fire)
- Found at
- Castle; Gunsmith; Outlaw Camp; Sheriff; Outlaw's Town; Cowboy
| Image | Name | Description | Damage | Headshot | Fire rate | Found at |
|---|---|---|---|---|---|---|
| Firework Gun | The Firework Gun is a ranged Weapon in Dead Rails. | 60 | 120 | 1s | Gunsmith; Sheriff's Office; Outlaw Camps; Outlaw's Town | |
| Flintlock Pistol | The Flintlock Pistol is a Ranged Weapon in Dead Rails. | 125 | 225 | 0.7s | Outlaw Camps; Gunsmith (Destroyed); Sheriff's Office (Destroyed) | |
| Mauser | The Mauser C96, also called the C96 or just the Mauser for short, is a Ranged Weapon in Dead Rails. | 34 | 57.8 | 0.4s (hold fire)/0.065 (rapid fire) | Gunsmith; Outlaw Camp; Sheriff; Gamepasses | |
| Navy Revolver | The Navy Revolver is a Ranged Weapon in Dead Rails. | 50 | 85 | 0.5s (hold fire)/0.065s (rapid fire) | Fort Constitution; Gunsmith; Outlaw Camp; Outlaw's Town; Sheriff | |
| Ray Pistol | The Ray Pistol is a special weapon within Dead Rails. | 65 | - | 0.35 seconds | Fortified Town (Alien Mode) | |
| Revolver | The Revolver is a Ranged Weapon in Dead Rails. | 30 | 51 | 0.5s (hold fire)/0.065s (rapid fire) | Castle; Gunsmith; Outlaw Camp; Sheriff; Outlaw's Town; Cowboy |
Weapon type
Rifles
Bolt-Action Rifle
The Bolt-Action Rifle is a ranged Weapon in Dead Rails.
- Damage
- 100
- Headshot
- 200
- Fire rate
- 1.1s
- Found at
- Fort Constitution; Gunsmith; Outlaw Camps; Outlaw's Town; Sheriff
Elephant Rifle
The Elephant Rifle is a Ranged Weapon in Dead Rails.
- Damage
- 100
- Headshot
- 160
- Fire rate
- 0.55s (holding fire)/0.28s (rapid fire)
- Found at
- Outlaw's Town; Outlaw Camps; Sheriff's Office (Destroyed); Gunsmith (Destroyed)
Ray Rifle
The Ray Rifle is an exclusive weapon available only to the Alien (Class). This weapon fires three rounds of ammunition simultaneously with one shot.
- Damage
- 40
- Headshot
- 68
- Fire rate
- 0.28 seconds
- Found at
- Alien (Class)
Revolving Rifle
The Revolving Rifle is a Ranged Weapon in Dead Rails.
- Damage
- 70
- Headshot
- 112
- Fire rate
- 0.55s
- Found at
- Sheriff's Office; Gunsmith; Outlaw Camps; Outlaw's Town
Rifle
The Rifle is a ranged Weapon in Dead Rails.
- Damage
- 70
- Headshot
- 112
- Fire rate
- 0.55s
- Found at
- Castle; Gunsmith; Sheriff; Outlaw Camps; Outlaw's Town
Springfield Rifle
The Springfield Rifle is a Ranged Weapon in Dead Rails.
- Damage
- 250
- Headshot
- 500
- Fire rate
- 0.7s
- Found at
- Outlaw Camps; Outlaw's Town; Sheriff's Office; Gunsmith
| Image | Name | Description | Damage | Headshot | Fire rate | Found at |
|---|---|---|---|---|---|---|
| Bolt-Action Rifle | The Bolt-Action Rifle is a ranged Weapon in Dead Rails. | 100 | 200 | 1.1s | Fort Constitution; Gunsmith; Outlaw Camps; Outlaw's Town; Sheriff | |
| Elephant Rifle | The Elephant Rifle is a Ranged Weapon in Dead Rails. | 100 | 160 | 0.55s (holding fire)/0.28s (rapid fire) | Outlaw's Town; Outlaw Camps; Sheriff's Office (Destroyed); Gunsmith (Destroyed) | |
| Ray Rifle | The Ray Rifle is an exclusive weapon available only to the Alien (Class). This weapon fires three rounds of ammunition simultaneously with one shot. | 40 | 68 | 0.28 seconds | Alien (Class) | |
| Revolving Rifle | The Revolving Rifle is a Ranged Weapon in Dead Rails. | 70 | 112 | 0.55s | Sheriff's Office; Gunsmith; Outlaw Camps; Outlaw's Town | |
| Rifle | The Rifle is a ranged Weapon in Dead Rails. | 70 | 112 | 0.55s | Castle; Gunsmith; Sheriff; Outlaw Camps; Outlaw's Town | |
| Springfield Rifle | The Springfield Rifle is a Ranged Weapon in Dead Rails. | 250 | 500 | 0.7s | Outlaw Camps; Outlaw's Town; Sheriff's Office; Gunsmith |
Weapon type
Other Ranged
Blunderbuss
The Blunderbuss is a Ranged Weapon in Dead Rails.
- Damage
- 35.7×7 (250 total)
- Headshot
- 71.4×7 (500 total)
- Fire rate
- 0.7s
- Found at
- General Store; Stillwater Prison; Sheriff's Office; Gunsmith; Outlaw Camps; Outlaw's Town
Crossbow
The Crossbow is a Ranged Weapon in Dead Rails.
- Damage
- 75
- Headshot
- 150
- Fire rate
- 1s
- Found at
- Stillwater Prison; General Store; Hunter
Glass Bottle
The Glass Bottle is a Tool item in Dead Rails.
Sawed-Off Shotgun
The Sawed-Off Shotgun is a Ranged Weapon in Dead Rails.
- Damage
- 20×5 (100 total)
- Headshot
- 40×5 (200 total)
- Fire rate
- 0.2s
- Found at
- Castle (Guaranteed); Gunsmith (abandoned); Outlaw Camps; Sheriff's Office (abandoned); Outlaw's Town; Gamepass
Shotgun
The Shotgun is a close ranged Weapon in Dead Rails.
- Damage
- 16.7×6 (100 total)
- Headshot
- 33.4×6 (200 total)
- Fire rate
- 1s
- Found at
- Castle; Fort Constitution; Gunsmith; Outlaw Camps; Outlaw Town; Sheriff's Office
Thompson
The Thompson, often referred to as the Tommy Gun, is a ranged Weapon in Dead Rails.
- Damage
- 15
- Headshot
- 22.5
- Fire rate
- 0.1 seconds
- Found at
- Gamepasses; Fortified Town (Test Server); Abandoned Shieff office (3/1000 chance spawns)
| Image | Name | Description | Damage | Headshot | Fire rate | Found at |
|---|---|---|---|---|---|---|
| Blunderbuss | The Blunderbuss is a Ranged Weapon in Dead Rails. | 35.7×7 (250 total) | 71.4×7 (500 total) | 0.7s | General Store; Stillwater Prison; Sheriff's Office; Gunsmith; Outlaw Camps; Outlaw's Town | |
| Crossbow | The Crossbow is a Ranged Weapon in Dead Rails. | 75 | 150 | 1s | Stillwater Prison; General Store; Hunter | |
| Glass Bottle | The Glass Bottle is a Tool item in Dead Rails. | - | - | - | - | |
| Sawed-Off Shotgun | The Sawed-Off Shotgun is a Ranged Weapon in Dead Rails. | 20×5 (100 total) | 40×5 (200 total) | 0.2s | Castle (Guaranteed); Gunsmith (abandoned); Outlaw Camps; Sheriff's Office (abandoned); Outlaw's Town; Gamepass | |
| Shotgun | The Shotgun is a close ranged Weapon in Dead Rails. | 16.7×6 (100 total) | 33.4×6 (200 total) | 1s | Castle; Fort Constitution; Gunsmith; Outlaw Camps; Outlaw Town; Sheriff's Office | |
| Thompson | The Thompson, often referred to as the Tommy Gun, is a ranged Weapon in Dead Rails. | 15 | 22.5 | 0.1 seconds | Gamepasses; Fortified Town (Test Server); Abandoned Shieff office (3/1000 chance spawns) |
Weapon type
Explosives
Acid Barrel
The Acid Barrel is an explosive item in Dead Rails.
Bottle Rocket Launcher
The is an explosive on Dead Rails.
Dynamite
Dynamite is an explosive item in Dead Rails.
Gunpowder Barrel
The spawns next to the General Store in the first Safe Zone. It can be purchased from the General Store for $50. It can be ignited with a Torch, the Train's firebox, or the Flamethrower, causing it to explode similiar to the Dynamite, but with higher...
Skeleton Grenade
The Skeleton Grenade is a special explosive weapon in Dead Rails
| Image | Name | Description | Damage | Headshot | Fire rate | Found at |
|---|---|---|---|---|---|---|
| Acid Barrel | The Acid Barrel is an explosive item in Dead Rails. | - | - | - | - | |
| Bottle Rocket Launcher | The is an explosive on Dead Rails. | - | - | - | - | |
| Dynamite | Dynamite is an explosive item in Dead Rails. | - | - | - | - | |
| Gunpowder Barrel | The spawns next to the General Store in the first Safe Zone. It can be purchased from the General Store for $50. It can be ignited with a Torch, the Train's firebox, or the Flamethrower, causing it to explode similiar to the Dynamite, but with higher... | - | - | - | - | |
| Skeleton Grenade | The Skeleton Grenade is a special explosive weapon in Dead Rails | - | - | - | - |
Weapon type
Utility
Crucifix
The Crucifix, also called the Cross, is a utility Weapon in Dead Rails.
- Damage
- 420
- Found at
- Church; Priest Class
Frost Grenade
The Frost Grenade is a throwable exclusive to the Elf (Class).
Holy Hand Grenade
The Holy Hand Grenade is a special weapon that can be bought at an Evil Church.
Holy Water
Holy Water is a utility Weapon in Dead Rails.
- Damage
- See Liquids (Fire) *10-500 (Lightning)
- Found at
- Church; Priest Class
Molotov
The Molotov is a utility Weapon in Dead Rails.
- Damage
- 100 - 200 (TBA)
- Fire rate
- 1
- Found at
- Arsonist; Castle; General Store; Outlaw Camps; Crafting
Tesla Cannon
The Tesla Cannon is a special weapon that can be bought in Evil Church.
- Damage
- 1650 (explosion) 150 DPS (aura)
- Found at
- Evil Church; Lyfestyle Biome (when the Barricade is destroyed); Crafting
| Image | Name | Description | Damage | Headshot | Fire rate | Found at |
|---|---|---|---|---|---|---|
| Crucifix | The Crucifix, also called the Cross, is a utility Weapon in Dead Rails. | 420 | - | - | Church; Priest Class | |
| Frost Grenade | The Frost Grenade is a throwable exclusive to the Elf (Class). | - | - | - | - | |
| Holy Hand Grenade | The Holy Hand Grenade is a special weapon that can be bought at an Evil Church. | - | - | - | - | |
| Holy Water | Holy Water is a utility Weapon in Dead Rails. | See Liquids (Fire) *10-500 (Lightning) | - | - | Church; Priest Class | |
| Molotov | The Molotov is a utility Weapon in Dead Rails. | 100 - 200 (TBA) | - | 1 | Arsonist; Castle; General Store; Outlaw Camps; Crafting | |
| Tesla Cannon | The Tesla Cannon is a special weapon that can be bought in Evil Church. | 1650 (explosion) 150 DPS (aura) | - | - | Evil Church; Lyfestyle Biome (when the Barricade is destroyed); Crafting |
Weapon type
Welded
Built from parts on the run instead of bought or found whole.
Acid Mine
The Acid Mine is an explosive in Dead Rails.
Ballista
The Ballista is a Turret in Dead Rails.
- Damage
- 250 (42 DPS)
- Headshot
- 500 (83 DPS)
- Fire rate
- 3s
- Found at
- Town; Abandoned Buildings; Wooden Train; Stillwater Prison
Bear Trap
The Bear Trap is an utility Weapon in Dead Rails.
- Damage
- 0 to players 50 to werewolves 35 to 40 to all other mobs
- Found at
- General Store; Abandoned Buildings; Hunter
Landmine
The Landmine is an explosive in Dead Rails.
Maxim Gun
The Maxim Gun, also called the Maxim Turret or simply the Turret, is a turret weapon in Dead Rails.
- Damage
- 75
- Headshot
- 150
- Fire rate
- 0.125s
- Found at
- Castle; Gunsmith; Outlaw Camps; Outlaw's Town; Sheriff; Headframe
| Image | Name | Description | Damage | Headshot | Fire rate | Found at |
|---|---|---|---|---|---|---|
| Acid Mine | The Acid Mine is an explosive in Dead Rails. | - | - | - | - | |
| Ballista | The Ballista is a Turret in Dead Rails. | 250 (42 DPS) | 500 (83 DPS) | 3s | Town; Abandoned Buildings; Wooden Train; Stillwater Prison | |
| Bear Trap | The Bear Trap is an utility Weapon in Dead Rails. | 0 to players 50 to werewolves 35 to 40 to all other mobs | - | - | General Store; Abandoned Buildings; Hunter | |
| Landmine | The Landmine is an explosive in Dead Rails. | - | - | - | - | |
| Maxim Gun | The Maxim Gun, also called the Maxim Turret or simply the Turret, is a turret weapon in Dead Rails. | 75 | 150 | 0.125s | Castle; Gunsmith; Outlaw Camps; Outlaw's Town; Sheriff; Headframe |
Weapon type
Unique
One-per-run relics tied to specific locations and bosses.
Cannon
The Cannon is a unique turret in Dead Rails.
- Damage
- 500 (75 DPS)
- Headshot
- 550 (82 DPS)
- Fire rate
- 3s
- Found at
- Fort Constitution; Supply Depot; 2093 Biome
Electrocutioner
The Electrocutioner is a unique Ranged Weapon in Dead Rails.
- Damage
- 500
- Fire rate
- 1.5s
- Found at
- Tesla Lab; Fool's Gold
Excalibur
The Excalibur is a unique melee Weapon in Dead Rails.
- Damage
- 15 (uncharged) *90 (fully charged) *75-112.5 (DPS)
- Fire rate
- 0.2s cooldown *0.6s to fully charge
- Found at
- Stillwater Prison
Flamethrower
The Flamethower is a unique weapon in Dead Rails.
- Damage
- 4
- Headshot
- 6
- Fire rate
- 0.075 seconds
- Found at
- Defeating Rockefeller at the Oil Refinery.
Jade Sword
The Jade Sword is a unique melee Weapon in Dead Rails.
- Damage
- 7.5 (uncharged) *45 (charged) *37.5-56.25 (DPS)
- Fire rate
- 0.2s cooldown *0.6s to fully charge
- Found at
- Mines
Spear of Longinus
The is a special weapon that can be bought at an Evil Church.
- Damage
- 12.5 (uncharged) *75 (fully charged) *62.5-68.2 (DPS, weapon only)
- Fire rate
- 0.2s cooldown *0.9s to fully charge
- Found at
- Evil Church
Vampire Knife
The Vampire Knife, also called the Vampire Blade, is a unique melee Weapon in Dead Rails.
- Damage
- 7.5 (uncharged) *45 (fully charged) *37.5-56.25 (DPS)
- Fire rate
- 0.2s cooldown *0.6s to fully charge
- Found at
- Castle (Coffin); Vampire (Class)
| Image | Name | Description | Damage | Headshot | Fire rate | Found at |
|---|---|---|---|---|---|---|
| Cannon | The Cannon is a unique turret in Dead Rails. | 500 (75 DPS) | 550 (82 DPS) | 3s | Fort Constitution; Supply Depot; 2093 Biome | |
| Electrocutioner | The Electrocutioner is a unique Ranged Weapon in Dead Rails. | 500 | - | 1.5s | Tesla Lab; Fool's Gold | |
| Excalibur | The Excalibur is a unique melee Weapon in Dead Rails. | 15 (uncharged) *90 (fully charged) *75-112.5 (DPS) | - | 0.2s cooldown *0.6s to fully charge | Stillwater Prison | |
| Flamethrower | The Flamethower is a unique weapon in Dead Rails. | 4 | 6 | 0.075 seconds | Defeating Rockefeller at the Oil Refinery. | |
| Jade Sword | The Jade Sword is a unique melee Weapon in Dead Rails. | 7.5 (uncharged) *45 (charged) *37.5-56.25 (DPS) | - | 0.2s cooldown *0.6s to fully charge | Mines | |
| Spear of Longinus | The is a special weapon that can be bought at an Evil Church. | 12.5 (uncharged) *75 (fully charged) *62.5-68.2 (DPS, weapon only) | - | 0.2s cooldown *0.9s to fully charge | Evil Church | |
| Vampire Knife | The Vampire Knife, also called the Vampire Blade, is a unique melee Weapon in Dead Rails. | 7.5 (uncharged) *45 (fully charged) *37.5-56.25 (DPS) | - | 0.2s cooldown *0.6s to fully charge | Castle (Coffin); Vampire (Class) |
Reading the damage numbers
Body damage tells you what a panic shot does; headshot damage tells you what the weapon is actually worth. Most guns roughly double on a headshot, so a slow, accurate rifle often out-kills a fast pistol per box of ammo. Fire rate and reload time decide how a weapon feels when three zombies come through the window at once.
Where weapons actually come from
Shops at towns sell the standard tiers, buildings and unique locations hide the better spawns, and the strangest options are welded together from parts found on the run. Unique weapons sit behind specific locations or bosses, so their listed source is effectively a quest. Melee never runs out of ammo, which is why an axe stays on the train long after its damage number stops impressing.
- Carry one ammo weapon and one melee; ammo droughts are a when, not an if.
- Prioritize headshot-efficient guns when buying; shop money is better spent on ammo otherwise.
- Utility weapons like traps and barrels defend the train while you loot, which no rifle does.
FAQ
What is the strongest weapon in Dead Rails?
Per shot, late-track and unique weapons top the chart, but sustained power depends on ammo. High headshot damage per ammo box beats a big single number you cannot feed.
Where do you buy weapons?
Gunsmiths and general stores in towns along the track sell standard weapons; rarer ones spawn in buildings, unique locations, or come from welding parts together.
Do headshots matter?
Enormously. Most guns deal well over half again their body damage on headshots, and ammo scarcity makes accuracy the real damage stat.






