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  3. Dead Rails>
  4. Trains

All 13 Trains in Dead Rails

Updated on September 2, 2026 (about 2 months ago)

The train is your base, your transport, and usually your cause of death, so which one you bring matters. Each purchasable train trades between speed, protection, and layout: open builds are easy to defend from but easy to board, while enclosed hulls like the Armored Train turn zombie waves into scenery at the cost of pace and visibility.

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Trains

13 items

80s Train

The 80s Train was a train created as part of a collaboration event between Dead Rails and Stranger Things '85.

Cost
Participated in the Stranger Things: '85 watch party.
Base speed
75
Features
More max speed; Enclosed boxcar; Purple headlights; Shiny hull; Two pieces; Additional small car at the back

Armored Train

The Armored Train is an enclosed Train in Dead Rails.

Cost
275 Bonds
Base speed
65
Features
Made entirely out of metal; Unclimbable sides; One piece; Comes with Maxim Guns

Cattle Car

The Cattle Car is an enclosed Train in Dead Rails.

Cost
225 Bonds
Base speed
65
Features
Enclosed boxcar; Easy roof access; Two pieces; No special abilities

Default Train

The Default Train is the standard train that all players start with when they first enter the game. It is the only Train available to new players until they can obtain another one (via having enough Bonds or gifting). Being the default option, it has no...

Cost
0 Bonds
Base speed
65
Features
Open flatcar; Two pieces; No special abilities

Dracula's Train

The Dracula's Train is an enclosed Train in Dead Rails.

Cost
300 Bonds
Base speed
65
Features
Enclosed passenger car; Two pieces; Translucent roof; Emits light; Kills near the train heal players

Frost Train

The Frost Train is an enclosed Train in Dead Rails.

Cost
290 Bonds
Base speed
80
Features
Freezes nearby enemies; Made entirely out of metal; Unclimbable sides; Faster max speed; One piece

Ghost Train

The Ghost Train is an open Train in Dead Rails.

Cost
325 Bonds
Base speed
65
Features
Open flatcar; Two pieces; Partially transparent; Emits light; Kills near the train summon temporary allies

Gold Rush

Check Default Train for more information, since this is a reskin of it.

Old Faithful

The Old Faithful is a unique open Train in Dead Rails.

Cost
350 Bonds
Base speed
65
Features
Uses liquids as fuel, instead of the usual fuel items; Has a large variety of useful abilities; Starts with a Canteen full of Water; Unique horn sound

Passenger Train

The Passenger Train is an enclosed Train in Dead Rails.

Cost
250 Bonds
Base speed
65
Features
Enclosed passenger car; Decorative seats; Two pieces; No special abilities

Presidential Train

The Presidential Train is an enclosed Train in Dead Rails.

Cost
250 Bonds
Base speed
65
Features
Well protected; Interior lighting; One piece; Unclimbable by enemies (except zombies); Kills near the train summon a powerful ally

Wooden Train

The Wooden Train is an open Train in Dead Rails.

Cost
285 Bonds
Base speed
75
Features
Entirely open; One piece; Faster max speed; Faster acceleration; Uses less fuel; Spawns with Ballista

Yeat's Train

Yeat's Train is an open Train in Dead Rails.

Cost
Completing Yeat Event
Base speed
65 115 (Yeat Event exclusive)
Features
Open flatcar; Two pieces; Emits light; Kills near the train summon an Alligator

What a train choice buys

Base speed sets how fast the kilometers pass and how briefly each night has to be survived; armor and wall layout set how many of those kilometers you spend shooting boarders. The default train is a genuinely fair middle: free, workable walls, standard speed. Premium engines are specialists, and buying one is really buying a playstyle.

Picking for your crew

  • Solo players lean toward enclosed builds; there is no one to cover the open sides while you fuel.
  • Full teams get more from fast open trains, since four guns can hold a platform an armored wall does not need.
  • Fuel burn scales with the engine, so heavy hulls keep demanding coal discipline long after the purchase price is paid.
  • Features like mounted guns are force multipliers only if someone actually mans them.

FAQ

Q.

How do you get new trains in Dead Rails?

Buy them with Bonds from the train garage in the lobby. Each is a one-time unlock selectable before a run.

Q.

Is the Armored Train worth it?

For solo and duo runs, its sealed metal hull removes most boarding pressure, at the cost of speed and heavier fuel use. Full teams often prefer faster open trains they can defend by hand.

Q.

Does train speed matter?

Yes. Faster base speed shortens night exposure and total run time, but usually pairs with lighter protection.

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