BloxodesBloxodes
  • Home
  • Articles
  • Wiki
  • Catalog
  • Tools
  • Stats
  • Checklists
  • Quizzes
  • Codes
  • Events
  • Games
Browse
  • Home
  • Articles
  • Wiki
  • Catalog
  • Tools
  • Stats
  • Checklists
  • Quizzes
  • Codes
  • Events
  • Games
Theme
  1. Home>
  2. Wiki>
  3. Clash of Critters>
  4. Tataris

All 252 Tatari Forms and How They Evolve in Clash of Critters

Updated on November 4, 2026 (about 10 hours ago)

Tatari forms are the creatures that fight for you in Clash of Critters. You bring them onto the battlefield, and once they're placed, they attack enemies on their own as waves move down the lanes. Each Tatari belongs to an element (Fire, Water, Grass, Rock or Lightning) and a role that shapes its job, and many can grow into stronger forms through evolution. Knowing how these forms work is what helps you build a team that holds up.

View

Showing 48 of 252 items.

Prev12345Next

Element

Fire

48 items

Sparkrow

Launches 3 fireballs in quick succession before resting for a while.

Element
Fire
Role
DPS
Evolution Tier
Tier 1
Main Skill
Sizzle Spit
Evolution Line
Sparkrow → Scorchwing

Scorchwing

Launches 5 fireballs in quick succession before resting for a while.

Element
Fire
Role
DPS
Evolution Tier
Tier 2
Main Skill
Pepper Blaze
Evolution Line
Sparkrow → Scorchwing

Cindermunk

Plants a Pinecone Mine that deals small-area damage when triggered.

Element
Fire
Role
DPS
Evolution Tier
Tier 1
Main Skill
Pinecone Mine
Evolution Line
Cindermunk → Embertail

Embertail

Plants additional Pinecone Mines on the first 5 triggers.

Element
Fire
Role
DPS
Evolution Tier
Tier 2
Main Skill
Twincone Mine
Evolution Line
Cindermunk → Embertail

Pyropup

Calls in a fire pillar, dealing area damage.

Element
Fire
Role
Guardian
Evolution Tier
Tier 1
Main Skill
Pyro Pillar
Evolution Line
Pyropup → Pyrohound → Hellhound → Pyrodaemon

Pyrohound

Calls in a powerful fire pillar, dealing area damage.

Element
Fire
Role
Guardian
Evolution Tier
Tier 2
Main Skill
Inferno Spire
Evolution Line
Pyropup → Pyrohound → Hellhound → Pyrodaemon

Hellhound

Calls in an intense flame, dealing massive area damage and inflicting Weaken.

Element
Fire
Role
Guardian
Evolution Tier
Tier 3
Main Skill
Scorching Strike
Evolution Line
Pyropup → Pyrohound → Hellhound → Pyrodaemon

Pyrodaemon

Calls in an intense flame, dealing wide-range area damage and inflicting Weaken.

Element
Fire
Role
Guardian
Evolution Tier
Tier 4
Main Skill
Hell Strike
Evolution Line
Pyropup → Pyrohound → Hellhound → Pyrodaemon

Blueflick

Launches a ball of fire, dealing small-area damage and burning enemies.

Element
Fire
Role
DPS
Evolution Tier
Tier 1
Main Skill
Ember Pop
Evolution Line
Blueflick → Ignisnap → Azurion → Newflamander

Ignisnap

Launches a ball of fire, dealing area damage and burning enemies.

Element
Fire
Role
DPS
Evolution Tier
Tier 2
Main Skill
Scorchblast
Evolution Line
Blueflick → Ignisnap → Azurion → Newflamander

Azurion

Launches a ball of fire, dealing area damage and burning enemies intensely.

Element
Fire
Role
DPS
Evolution Tier
Tier 3
Main Skill
Searstorm
Evolution Line
Blueflick → Ignisnap → Azurion → Newflamander

Newflamander

Launches a ball of fire that deals area damage and burns enemies.

Element
Fire
Role
DPS
Evolution Tier
Tier 4
Main Skill
Blaze Burst
Evolution Line
Blueflick → Ignisnap → Azurion → Newflamander

Sparkit

Launches a small ball of fire.

Element
Fire
Role
DPS
Evolution Tier
Tier 1
Main Skill
Fire Orb
Evolution Line
Sparkit → Firefox → Flarevix → Phantifox

Firefox

Launches a ball of fireworks that explodes upon impact.

Element
Fire
Role
DPS
Evolution Tier
Tier 2
Main Skill
Fizzleflare
Evolution Line
Sparkit → Firefox → Flarevix → Phantifox

Flarevix

Launches a ball of fire that blooms upon impact.

Element
Fire
Role
DPS
Evolution Tier
Tier 3
Main Skill
Flamebloom
Evolution Line
Sparkit → Firefox → Flarevix → Phantifox

Phantifox

Launches a ball of fire that blooms upon impact.

Element
Fire
Role
DPS
Evolution Tier
Tier 4
Main Skill
Flower Flame
Evolution Line
Sparkit → Firefox → Flarevix → Phantifox

Ashlarva

Creates a ring of flames, dealing area damage and healing allies within range.

Element
Fire
Role
Healer
Evolution Tier
Tier 1
Main Skill
Puffy Blaze
Evolution Line
Ashlarva → Firecoil → Charflutter → Chrysolaria

Firecoil

Creates a ring of flames, dealing area damage and healing allies within range and granting them Flutter: ATK Boost.

Element
Fire
Role
Healer
Evolution Tier
Tier 2
Main Skill
Sizzling Flame
Evolution Line
Ashlarva → Firecoil → Charflutter → Chrysolaria

Charflutter

Its fire ring damages a wide area, heals nearby allies and boosts their attack.

Element
Fire
Role
Healer
Evolution Tier
Tier 3
Main Skill
Gusty Flare
Evolution Line
Ashlarva → Firecoil → Charflutter → Chrysolaria

Chrysolaria

Creates a ring of flames, dealing wide-area damage while healing allies within range and granting them Flutter: ATK Boost.

Element
Fire
Role
Healer
Evolution Tier
Tier 4
Main Skill
Solara Flash
Evolution Line
Ashlarva → Firecoil → Charflutter → Chrysolaria

Shrimpyro

Quickly throws 3 punches.

Element
Fire
Role
DPS
Evolution Tier
Tier 1
Main Skill
Quick Jabs
Evolution Line
Shrimpyro → Pyroprawn → Pyroclobster → Pyroviathan

Pyroprawn

Quickly throws 4 punches, sometimes inflicting Burning.

Element
Fire
Role
DPS
Evolution Tier
Tier 2
Main Skill
Fire Fists
Evolution Line
Shrimpyro → Pyroprawn → Pyroclobster → Pyroviathan

Pyroclobster

Quickly throws 5 punches, sometimes inflicting Burning.

Element
Fire
Role
DPS
Evolution Tier
Tier 3
Main Skill
Flame Flurry
Evolution Line
Shrimpyro → Pyroprawn → Pyroclobster → Pyroviathan

Pyroviathan

Quickly throws punches, sometimes inflicting Burning.

Element
Fire
Role
DPS
Evolution Tier
Tier 4
Main Skill
Blaze Inferno
Evolution Line
Shrimpyro → Pyroprawn → Pyroclobster → Pyroviathan

Souphog

Spends HP to hurl peppers, dealing area damage based on the HP consumed, while granting allies a Culinary Shield.

Element
Fire
Role
Healer
Evolution Tier
Tier 1
Main Skill
Spicy Soup
Evolution Line
Souphog → Grillhog → Hothog → Searhog

Grillhog

Spends HP to hurl patties whose area damage scales with the HP spent, while giving allies a damaging shield.

Element
Fire
Role
Healer
Evolution Tier
Tier 2
Main Skill
Burger Meal
Evolution Line
Souphog → Grillhog → Hothog → Searhog

Hothog

Spends HP to hurl skewers for area damage and gives allies an attack boost and a damaging shield.

Element
Fire
Role
Healer
Evolution Tier
Tier 3
Main Skill
Hot Pot Feast
Evolution Line
Souphog → Grillhog → Hothog → Searhog

Searhog

Spends HP to hurl seared meat and deals area damage based on the amount consumed.

Element
Fire
Role
Healer
Evolution Tier
Tier 4
Main Skill
Calorie Bomb
Evolution Line
Souphog → Grillhog → Hothog → Searhog

Tindercub

Uses a chi attack to deal area damage.

Element
Fire
Role
Specialist
Evolution Tier
Tier 1
Main Skill
Glow Getter
Evolution Line
Tindercub → Kitjitsu → Taiglow → Saberheart

Kitjitsu

Uses a chi attack to deal area damage.

Element
Fire
Role
Specialist
Evolution Tier
Tier 2
Main Skill
Flicker Fleece
Evolution Line
Tindercub → Kitjitsu → Taiglow → Saberheart

Taiglow

Uses a chi attack to deal area damage.

Element
Fire
Role
Specialist
Evolution Tier
Tier 3
Main Skill
Ember Embrace
Evolution Line
Tindercub → Kitjitsu → Taiglow → Saberheart

Saberheart

Uses a chi attack to deal area damage.

Element
Fire
Role
Specialist
Evolution Tier
Tier 4
Main Skill
Searing Strike
Evolution Line
Tindercub → Kitjitsu → Taiglow → Saberheart

Fumekit

Releases noxious gas that continuously deals area damage.

Element
Fire
Role
DPS
Evolution Tier
Tier 1
Main Skill
Stinky Fumes
Evolution Line
Fumekit → Sulfunk → Magmusk → Blastniff

Sulfunk

Releases noxious gas that continuously deals area damage.

Element
Fire
Role
DPS
Evolution Tier
Tier 2
Main Skill
Flammable Fumes
Evolution Line
Fumekit → Sulfunk → Magmusk → Blastniff

Magmusk

Releases noxious gas that continuously deals area damage.

Element
Fire
Role
DPS
Evolution Tier
Tier 3
Main Skill
Explosive Fumes
Evolution Line
Fumekit → Sulfunk → Magmusk → Blastniff

Blastniff

Releases noxious fumes that continuously deal area damage.

Element
Fire
Role
DPS
Evolution Tier
Tier 4
Main Skill
Exquisite Fumes
Evolution Line
Fumekit → Sulfunk → Magmusk → Blastniff

Flameow

Hurls jewels that deal damage.

Element
Fire
Role
DPS
Evolution Tier
Tier 1
Main Skill
Meow Pop
Evolution Line
Flameow → Nekoflare → Silversear → Cinderclaw

Nekoflare

Hurls jewels that deal damage.

Element
Fire
Role
DPS
Evolution Tier
Tier 2
Main Skill
Meow Crackle
Evolution Line
Flameow → Nekoflare → Silversear → Cinderclaw

Silversear

Hurls jewels that deal damage.

Element
Fire
Role
DPS
Evolution Tier
Tier 3
Main Skill
Meow Bomb
Evolution Line
Flameow → Nekoflare → Silversear → Cinderclaw

Cinderclaw

Hurls jewels.

Element
Fire
Role
DPS
Evolution Tier
Tier 4
Main Skill
Meow Boom
Evolution Line
Flameow → Nekoflare → Silversear → Cinderclaw

Blowfin

After taking damage from close-range enemies, counterattacks to deal area damage.

Element
Fire
Role
Tank
Evolution Tier
Tier 1
Main Skill
Huff and Puff
Evolution Line
Blowfin → Puffbelly → Chefugu → Pyromaki

Puffbelly

After taking damage from close-range enemies, counterattacks to deal area damage.

Element
Fire
Role
Tank
Evolution Tier
Tier 2
Main Skill
Rice at the Ready
Evolution Line
Blowfin → Puffbelly → Chefugu → Pyromaki

Chefugu

After taking damage from close-range enemies, counterattacks to deal area damage.

Element
Fire
Role
Tank
Evolution Tier
Tier 3
Main Skill
Puffect Artisan
Evolution Line
Blowfin → Puffbelly → Chefugu → Pyromaki

Pyromaki

After taking damage from close-range enemies, counterattacks to deal area damage.

Element
Fire
Role
Tank
Evolution Tier
Tier 4
Main Skill
Tachelin Chef
Evolution Line
Blowfin → Puffbelly → Chefugu → Pyromaki

Poakie

Spits flames, dealing area damage and inflicting Burn.

Element
Fire
Role
Guardian
Evolution Tier
Tier 1
Main Skill
Sizzle Bubble
Evolution Line
Poakie → Sizzribb → Lickflicker → Ignitoad

Sizzribb

Spits flames, dealing area damage and inflicting Burn.

Element
Fire
Role
Guardian
Evolution Tier
Tier 2
Main Skill
Ribbity Drip
Evolution Line
Poakie → Sizzribb → Lickflicker → Ignitoad

Lickflicker

Spits flames, dealing wide-area damage and inflicting Burn.

Element
Fire
Role
Guardian
Evolution Tier
Tier 3
Main Skill
Lick and Whip
Evolution Line
Poakie → Sizzribb → Lickflicker → Ignitoad

Ignitoad

Spits flames, dealing wide-area damage and inflicting Burn.

Element
Fire
Role
Guardian
Evolution Tier
Tier 4
Main Skill
Firesurge Cloud
Evolution Line
Poakie → Sizzribb → Lickflicker → Ignitoad
Prev12345Next

How Tatari forms fight in battle

You place each Tatari on the grid, in a lane where enemies will come through, and it attacks on its own from there. That makes your choices before a stage starts count for a lot. The deployment screen helps, with a thumbs-up or thumbs-down icon showing whether a Tatari is in the right spot, and a preview showing what kind of enemies are coming and where they'll arrive from.

Attacks come in different shapes. Some hit a whole area, some bounce from target to target, and others send splash damage around the spot they land. So where you place a form decides how much of an enemy wave it can reach.

Your team's mix matters most on boss stages. Boss fights come up every so often and turn off auto-battle, so you place forms yourself and may need to rethink your lineup before moving on. A well-placed healer can make the biggest difference, and swapping a single Tatari for a healer has been enough to turn a lost fight into a win.

Tatari elements and what beats what

Every Tatari form belongs to one of the elements: Fire, Water, Grass, Rock or Lightning. They work like a rock-paper-scissors loop, where Fire beats Grass, Grass beats Rock, Rock beats Lightning, Lightning beats Water, and Water beats Fire.

When a form's element has the advantage, its attacks deal double damage, and when it's on the losing end, the damage drops to half. That gap is big enough that a team with the wrong elements for a stage can struggle even with strong forms. Checking matchups before you place a form is one of the easiest ways to get more out of it. Element still works alongside a form's role and skill, so think of it as one piece of the picture rather than the whole thing.

Tatari roles and what each one does

Every Tatari form also has a role that describes the job it's built to do. DPS forms deal damage, Tanks take hits, and Healers keep their allies going. Support forms boost allies or slow enemies, while Guardians and Specialists each have their own kind of job, so check what a form does before you place it.

Roles matter because a team needs more than damage to hold up.

How to get Tatari forms

Tatari come from capsules, and capsules come out of the Pinball Machine, which is the main source of almost everything you need to grow your team. The candy used to level up Tatari comes from there too. Capsules bring in new Tatari, and they can also give you duplicates of ones you already own.

Wishboxes are the more controlled option, since they let you pick the species you want. Boss stages and events are how you earn them. Some routes to specific forms are only open for a limited time, so it helps to keep an eye on the game's events.

Tatari tiers and how evolution changes a form

Most lines run from Tier 1 up to Tier 4, and each step up is its own form. Moving up brings a stronger version of the form's original skill and higher stat grades, and many top forms also gain an element aura. An element aura, such as Aura: Water, is part of what makes lanes built around one element stronger late in the game.

Frostnip shows the pattern well. Its ice block eventually splits into piercing shards, and the top form adds a Water aura. Lines in the Blue rarity stop at Tier 2, so they never reach those later changes.

When you compare forms in a line, look at the later form to see how its skill changes. A higher tier doesn't automatically make a better pick for every mode, though.

How to evolve Tatari forms with stars and trials

Stars come from duplicates. The first few stars need only a few copies each, and the copies needed per star climb as you go higher. Stars open the way to evolution, so building them is the first step toward a stronger form.

Each step up also needs a trial. Tier 2 usually asks for six stars plus a small task, such as defeating a set number of Zobos or landing pinballs in the Star Slot. Tier 3 asks you to feed the Tatari three times to raise its stats, along with an element task. Tier 4 asks you to feed it to a set rating, take part in an event, and meet a condition that depends on the line.

The element task depends on the element. Water might ask for fishing rods, Grass asks you to shoot 20,000 pinballs, and Rock asks you to use 5,000 Energy Drinks. Many of these tasks are tied to specific events, so you'll need to take part when those are running.

You can have only one Tatari on trial at a time, and switching to another can reset progress, so it's worth choosing carefully. Only one Tatari can finish a trial each day. Trial requirements can shift with updates, so the trial screen in the game is always the final word.

Which Tatari forms matter most and which to start with

There isn't one best Tatari form for every situation. How useful a form is depends on element matchups, how it fits with the rest of your team, what its skill does, and the mode you're playing. So rather than chasing the highest tier, compare the forms within a line and build around the one that suits your team.

If you're new, a common plan is to pick one line per element instead of spreading your capsules across many lines. Good starting points include Cheerling or Zappur for Lightning, Frugling for Grass, Frostnip for Water, Pyropup for Fire and Rubblet for Rock. Cheerling is one of the strongest Lightning picks, Zappur is among the easier front-line forms to evolve, and Frostnip slows enemies on every hit, which makes it a steady choice.

FAQ

Q.

Is Clash of Critters a Pokémon-style game?

Not really. It mixes a few genres, but it's most like tower defense with some auto-chess mixed in, so your job is to place your team well rather than battle creatures one on one. The creatures here are called Tatari, not Pokémon.

Q.

Do Tatari forms keep their stars when they evolve?

Yes. Evolution keeps the line's stars, so your progress carries over to the next form. Zapup evolves earlier than other lines: it has to become Zapooch at 1 star and can't stay in its first form.

Q.

Does a Tatari's rarity change when it evolves?

Yes. The rarity color shifts as it evolves, moving from Purple to Gold, then Red and Rainbow. It matters beyond looks, since Dojo unlocks and the hit chances in Zobo Shooter both depend on it.

Q.

Should I evolve every Tatari I own?

Not every one. Focus on the line you actually use, and evolve it to Tier 2 as soon as it reaches 6 stars rather than letting stars sit. When you start Tier 3 trials, choose the line you'll really carry into battle instead of one you're just collecting.

Comments
0 total

Checking your account...

0/1000
No comments yet. Be the first to share a tip.

Share this collection with your friends

More Clash of Critters collections

  • Zobos and BossesClash of Critters Zobos and bosses explained: each element, the counters that hit them hardest, how bosses fight back, and where you'll face them.
  • FoodsClash of Critters foods explained: which Tatari can eat each one, how many feeding points it gives, and where to get them to upgrade your Tatari.
Clash of Critters wiki
BloxodesBloxodes
  • About Us
  • Browser Extension
  • Contact Us
  • How We Verify Codes
  • Privacy Policy
  • Editorial Guidelines
  • Terms of Service
  • Account Deletion
  • Disclaimer

Page Indexes

  • Codes
  • Articles
  • Stats
  • Wiki
  • Tools
  • Catalog
  • Checklists
  • Events
  • Puzzles
  • Quizzes

Top Pages

  • Roblox Music IDs
  • Free Roblox Items
  • Roblox Decal IDs
  • Roblox Color Codes
  • Grow a Garden Crop Calculator
  • The Forge Crafting Calculator
  • The Forge Inventory Optimizer

© 2026 Bloxodes. Not affiliated with Roblox.