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  4. Maps

All 16 Maps and What Each Is For in BeamNG.drive

Updated on November 5, 2026 (3 days ago)

BeamNG.drive maps are the places you load to drive, explore, race, train or test cars. Some are open landscapes with towns, coastlines and dirt trails, while others are race circuits, rock-crawling terrain or bare test grids. Each map suits certain kinds of driving, so knowing what a map is built for helps you pick the right one and get more out of the game.

View

Map Type

Driving Environments

13 items

Automation Test Track

A New Zealand proving ground for vehicles exported from Automation.
Biome
Temperate, tussock grassland
Map Size
2048 x 2048
Best Use
Testing, racing, rally

Cliff

A coastal mountain map for climbing and destructive driving.
Biome
Cliff, grassland
Map Size
2048 x 2048
Best Use
Destruction, rock crawling

Derby Arenas

A group of compact arenas for demolition derbies and dirt races.
Biome
Temperate, grassland
Map Size
1024 x 1024
Best Use
Derbies

ETK Driver Experience Center

A German facility built for driver training and tests.
Biome
Temperate, forest
Map Size
1024 x 1024
Best Use
Testing, training

East Coast, USA

A forested coastal snapshot of the eastern United States.
Biome
Temperate, coastal, forest
Map Size
2048 x 2048
Best Use
Cruising, exploration, time trials

Hirochi Raceway

An East Coast circuit for racing, drifting and practice.
Biome
Temperate, forest
Map Size
1536 x 1536
Best Use
Racing, drifting, time trials, training

Industrial Site

A coastal industrial yard with small tracks and open fields.
Biome
Temperate, coastal, grassland
Map Size
1024 x 1024
Best Use
Racing, off-roading, crawling, time trials, derbies

Italy

A Mediterranean island of villages, vineyards and coastal roads.
Biome
Mediterranean, island
Map Size
4096 x 4096
Best Use
Cruising, exploration, time trials

Johnson Valley

A rocky desert area with dunes and off-road trails.
Biome
Desert
Map Size
3072 x 3072
Best Use
Time trials, exploration, rock crawling, point to point

Jungle Rock Island

A tropical island with jungle roads and trails.
Biome
Tropical, jungle, island
Map Size
2048 x 2048
Best Use
Cruising, exploration, off-roading, time trials

Small Island, USA

A quiet California island with a looping coastal road.
Biome
Temperate, island
Map Size
1024 x 1024
Best Use
Cruising, exploration, off-roading, time trials

Utah, USA

A canyon region with paved roads, rally routes and climbs.
Biome
Desert, canyon, mesa
Map Size
2048 x 2048
Best Use
Cruising, exploration, crawling, time trials

West Coast, USA

A California-inspired region of city streets, coast and hills.
Biome
Urban, coastal, semi-arid
Map Size
2048 x 2048
Best Use
Cruising, exploration, racing, time trials

Map Type

Test and Showroom Spaces

3 items

Gridmap

A virtual test terrain with ramps, obstacles and patterned sections.
Biome
Virtual (VR)
Map Size
1024 x 1024
Best Use
Stunts, testing

Showroom

A studio for photographing vehicles and making thumbnails.
Biome
Virtual (VR)
Map Size
-
Best Use
Photoshoots

Grid, Small, Pure

A bare virtual grid with no set terrain features.
Biome
Virtual (VR)
Map Size
-
Best Use
-

How BeamNG.drive Maps Work

A map is the place you load, and everything you do happens on it. The game also calls maps levels, so you may see both words in its menus. You pick a map from the Level Selector, which since version 0.40 can filter maps by location, size and author, making it easier to find the one you want.

Once you're on a map, the Map app in the side menu shows an overview of the area and its missions, and it lets you teleport to different spots. Freeroam is the open-ended mode, where you can customize your car and drive however you like. Scenarios, missions and time trials use the places and routes built into specific maps, so the map you pick also decides which challenges are open to you.

Driving Maps vs Test Spaces in BeamNG.drive

The maps are split into two groups. Driving environments are the places with towns, roads, trails and rough terrain to explore, race on or climb. Test and showroom spaces are plainer, set up for a specific job like stunts, testing or taking photos.

The split tells you where to start. If you want to drive a route or race, begin with the driving environments. If you want a clean space to try a car or a stunt, or a studio for photos, the test and showroom spaces are set up for that.

Best BeamNG.drive Maps for Cruising and Exploring

If you just want to drive without a goal, start with the open maps. East Coast, West Coast, Italy, Small Island, Jungle Rock Island and Utah are all built for cruising and exploring, mixing roads with towns, coastline and wilder ground. Italy is the largest of the official maps, so it gives you the most ground to wander.

Small Island is the quiet choice, with few buildings and a looping coastal road to follow. For a mix of roads and rough country, Jungle Rock Island and Utah let you wander off the pavement. Time trials are on all of these maps too. They're about competing with yourself, so the same roads become a way to measure how your driving improves.

Best BeamNG.drive Maps for Racing and Drifting

Hirochi Raceway is the map to choose when you want a proper circuit. It's a historic track that has been revived, and it's built for racing, drifting, time trials and training. Among the maps, it's the clearest dedicated circuit for both racing and drifting, where you slide the car through corners.

Not every racing map is a track. Utah has well-maintained asphalt roads for racing, West Coast also suits a race, and Industrial Site has small race tracks set within its coastal industrial area. For demolition derbies and dirt races, Derby Arenas is the map built for that, with arenas rather than roads.

Best BeamNG.drive Maps for Rock Crawling and Off-Roading

Rock crawling is about picking your way over rough, rocky ground, and Johnson Valley is built for it. It's a rocky desert valley with a dedicated off-road area, so the rough ground is the whole point of the map. Its terrain runs from scrubby lowland to a rocky mountain and tall dunes, which gives you plenty of variety.

Cliff is built around a steep mountain rising from the ocean, so climbing is the main challenge. Utah lets you climb canyon rocks as well as head off-road, so it's a good choice if you want rock climbing mixed with roads. Industrial Site, Small Island and Jungle Rock Island also have off-road routes if you want to try the same kind of driving elsewhere.

Best BeamNG.drive Maps for Testing, Stunts and Photos

Automation Test Track is a facility for Automation vehicles, and the ETK Driver Experience Center is a German training center for drivers. These are set up around a specific purpose, so they're the pick when the goal is a car test or driver training rather than a free drive.

Gridmap is the place for stunts. It's a virtual test terrain with obstacles, stunt ramps and test patterns, so it suits both stunt runs and vehicle testing. Grid, Small, Pure takes the opposite approach. It's an empty grid stretching to the horizon, so nothing gets in the way of a plain test.

Showroom is the photo studio. You can change the background colors and take pictures of vehicles for thumbnails there. For shots of cars out on the open road, Photo Mode in the side menu is the better tool, since it's made for artistic screenshots.

FAQ

Q.

Can you use custom maps in BeamNG.drive?

On PC, yes, though the PS5 version has no mod support. Players make their own maps, and you can find them in the mod repository in the game or on the forum. Because they come from outside the official set, be careful when you install anything from third-party sites.

Q.

Can you change the time of day on a map?

Yes. The Environment settings in the side menu cover time of day, weather and gravity. Photo Mode's environment settings also offer a day length choice, where Level Default follows the value each map sets and Realtime is the other option.

Q.

Why do some maps run slowly?

Areas with dense foliage can pull frame rates down, which is why version 0.40 optimized foliage on maps like Jungle Rock Island and Italy. If your frame rate stays below 25 in Freeroam, you'll get a notification, and the same warning appears in the Pause Menu.

Q.

Did the maps change in version 0.40?

Yes. West Coast got a large round of fixes, including closed holes, adjusted sidewalks and a new backdrop. Italy received fixes to its roads, traffic signs, trees near the road and a bridge over the highway. Other maps got updated terrain backdrops, and the old invisible-wall map limits were removed from some of them.

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