+1 Spider Arm is a simulator-style game on Roblox where you ride a mechanical spider up walls, across ceilings, and over gaps to reach the end of each stage. To start, hold Space to climb, step on the yellow WIN pad at the end of a stage to collect Wins, and train in the lobby to gain arms and Grip. Once that clicks, spend your Wins on armatures and use Rebirth to speed up training.
| Part | What it does |
|---|---|
| Holding Space | Climbs walls, hangs under ceilings, and swings across gaps |
| Grip | Drains while you hang. If it runs out, you fall |
| Wins | Collected on the yellow WIN pad at the end of each stage, then spent on armatures |
| Training | Levels you up and adds +1 ARM |
| Armatures | The mechanical spiders you ride. Wins unlock 12 of them, up to GENESIS |
| Rebirth | Speeds up training, but resets your level |
Your first climb in +1 Spider Arm: Space, Grip, and Stage 1
The tutorial starts you on its first climb, Stage 1, called STARTER TOWN. Walk to the wall with W, A, S, and D, then hold Space to climb. The stage board lists a recommended level of 0 and a Grip need of 54, so this climb is built for players who are just starting out.

Your Grip is the bar that keeps your armature attached to a wall or ceiling. It drains while you hang, and if it empties, you let go and fall. Keep hangs short when the bar gets low, and move on before it runs out.
Grip matters more as you go. The higher it is, the easier it becomes to get through the challenges in each stage, so it's worth keeping an eye on it from the first climb.
Collect Wins on the yellow WIN pad
Every stage ends on a yellow WIN pad. Step on it to collect Wins, which you spend on armatures, so every climb is really working toward that pad. The game has 13 stages, and the Wins you earn grow as you clear the harder ones.

Train in the lobby to gain arms and Grip
Training happens in the training zones in the lobby. Everyone starts with the Scrapper arm, which gives no benefits, so training is how you begin to get stronger. Each zone has a multiplier that sets how much arm power you earn every second, and you gain arm power with every punch and step.

The first training zone is free. The others unlock after you Rebirth. Training levels you up and adds +1 ARM. More arms mean more speed and more Grip. That's why it's worth training before you try the harder stages.
Spend Wins on armatures as your Grip grows
Armatures are the mechanical spiders you ride, and Wins unlock 12 of them, up to GENESIS. Every armature beyond the starting Scrapper gives you XP with each punch and step, so a new one speeds up both leveling and Grip growth.
Buy as your Grip grows, and move on to the next stage when you're ready for it.
Use Rebirth to speed up training
Rebirth is the step to take once you've been training for a while. It resets your level, but it unlocks better training zones and raises your XP multiplier, so you gain arm power and level up faster from then on. Each Rebirth raises that multiplier again, and it also helps you climb the leaderboards.
Think of it as a trade: you give up your current level, and every level after that comes faster. Don't wait forever, though, or you'll keep training at the starting multiplier.









