Violence District items are survivor loadout tools bought from the shop with Screws. They shape how you heal, track the killer, save teammates, create distance, or control space when the match starts getting messy.
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Healing and recovery
Bandage and Adrenaline Shot help survivors recover or buy a short survival window. Pick these when your main problem is staying alive long enough to finish an objective, heal, or reset after pressure.
Bandage
Bandage is the steady recovery pick for survivors who need to repair health states during a match. It is safest when you can create enough space to finish the heal.
- Rarity
- Yellow
- role
- Self-heal
- price
- 3500 Screws
- source
- Shop
- cooldown
- 24s full heal
- limit
- Needs time and cover
- effect
- Recovers two health states and takes 24 seconds for a full heal.
Adrenaline Shot
Adrenaline Shot is a clutch survival tool for short bursts of speed or a temporary downed-state pickup. It works best when the boost creates a real escape or rescue window.
- Rarity
- Green
- role
- Speed clutch
- price
- 5000 Screws
- source
- Shop
- cooldown
- 60s cooldown
- limit
- Slowdown after speed boost
- effect
- Gives a 7% speed boost for 10 seconds, then slowdown for 3 seconds. In the dying state, it picks the survivor back up for 12 seconds before returning them to dying state.
| Image | Name | Description | Rarity | role | price | source | cooldown | limit | effect |
|---|---|---|---|---|---|---|---|---|---|
| Bandage | Bandage is the steady recovery pick for survivors who need to repair health states during a match. It is safest when you can create enough space to finish the heal. | Yellow | Self-heal | 3500 Screws | Shop | 24s full heal | Needs time and cover | Recovers two health states and takes 24 seconds for a full heal. | |
| Adrenaline Shot | Adrenaline Shot is a clutch survival tool for short bursts of speed or a temporary downed-state pickup. It works best when the boost creates a real escape or rescue window. | Green | Speed clutch | 5000 Screws | Shop | 60s cooldown | Slowdown after speed boost | Gives a 7% speed boost for 10 seconds, then slowdown for 3 seconds. In the dying state, it picks the survivor back up for 12 seconds before returning them to dying state. |
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Killer tracking and information
Motion Tracker and WaxBound Candle help survivors read killer position before a chase fully starts. They are strongest around objectives, loops, and rescue setups where early warning changes the next move.
Motion Tracker
Motion Tracker is the cheap information item for survivors who want warning before the killer reaches an objective. It is strongest when you stop using it once the danger is already clear.
- Rarity
- Yellow
- role
- Proximity tracking
- price
- 3000 Screws
- source
- Shop
- cooldown
- Infinite duration
- limit
- Can give away your position
- effect
- Beeps faster and at a higher pitch when the killer is closer within a 250 radius.
WaxBound Candle
WaxBound Candle is the stronger information pick when you need a direct reveal instead of proximity sound. Its six uses make timing matter more than constant scanning.
- Rarity
- Purple
- role
- Aura reveal
- price
- 7500 Screws
- source
- Shop
- cooldown
- 6 uses, 30s cooldown
- limit
- Limited charges
- effect
- Reveals the killer's aura for 5 seconds, then goes on cooldown for 30 seconds. The candle has 6 uses.
| Image | Name | Description | Rarity | role | price | source | cooldown | limit | effect |
|---|---|---|---|---|---|---|---|---|---|
| Motion Tracker | Motion Tracker is the cheap information item for survivors who want warning before the killer reaches an objective. It is strongest when you stop using it once the danger is already clear. | Yellow | Proximity tracking | 3000 Screws | Shop | Infinite duration | Can give away your position | Beeps faster and at a higher pitch when the killer is closer within a 250 radius. | |
| WaxBound Candle | WaxBound Candle is the stronger information pick when you need a direct reveal instead of proximity sound. Its six uses make timing matter more than constant scanning. | Purple | Aura reveal | 7500 Screws | Shop | 6 uses, 30s cooldown | Limited charges | Reveals the killer's aura for 5 seconds, then goes on cooldown for 30 seconds. The candle has 6 uses. |
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Rescue and stun tools
Flashlight, Twist of Fate, Parrying Dagger, and Riot Shield can interrupt the killer or create save windows. They are powerful, but each one asks for timing, spacing, or risk management.
Flashlight
Flashlight is the rescue tool for forcing a killer drop when they are carrying another survivor. It rewards good positioning more than raw price.
- Rarity
- Green
- role
- Blind rescue
- price
- 5000 Screws
- source
- Shop
- cooldown
- 20s duration
- limit
- Blind time depends on range
- effect
- Shining the flashlight on the killer can blind them and force them to drop a carried survivor. Full blind time is listed as 2 to 4 seconds depending on range.
Twist of Fate
Twist of Fate is a high-risk stun option for players who can accept a bad roll. A hit can buy distance or force a drop, but a misfire punishes the survivor instead.
- Rarity
- Purple
- role
- Risky stun
- price
- 7500 Screws
- source
- Shop
- cooldown
- Single shot outcome
- limit
- 40% misfire risk
- effect
- Aims and fires with a 60% chance to shoot and 40% chance to misfire. Hitting the killer stuns them for 2 seconds. A misfire costs the survivor one health state.
Parrying Dagger
Parrying Dagger is the timing-heavy counter tool. It can swing a chase when the parry lands, but a missed window leaves the survivor exposed.
- Rarity
- Purple
- role
- Parry stun
- price
- 7000 Screws
- source
- Shop
- cooldown
- 90s success, 60s miss
- limit
- 0.8s parry window
- effect
- Gives a 0.8-second parry window. A successful parry stuns the killer for 4 seconds and puts the item on a 90-second cooldown. An unsuccessful use has a 60-second cooldown.
Riot Shield
Riot Shield is the most expensive item and a direct pressure tool. It can stun or force a carried survivor drop if the charge connects after enough ramp-up.
- Rarity
- Purple
- role
- Charge stun
- price
- 12000 Screws
- source
- Shop
- cooldown
- 50s cooldown
- limit
- Needs 3s charge for stun
- effect
- Starts from walking speed and ramps to 18 studs per second over 4 seconds. The charge can last up to 35 seconds. Charging for at least 3 seconds lets the hit stun the killer.
| Image | Name | Description | Rarity | role | price | source | cooldown | limit | effect |
|---|---|---|---|---|---|---|---|---|---|
| Flashlight | Flashlight is the rescue tool for forcing a killer drop when they are carrying another survivor. It rewards good positioning more than raw price. | Green | Blind rescue | 5000 Screws | Shop | 20s duration | Blind time depends on range | Shining the flashlight on the killer can blind them and force them to drop a carried survivor. Full blind time is listed as 2 to 4 seconds depending on range. | |
| Twist of Fate | Twist of Fate is a high-risk stun option for players who can accept a bad roll. A hit can buy distance or force a drop, but a misfire punishes the survivor instead. | Purple | Risky stun | 7500 Screws | Shop | Single shot outcome | 40% misfire risk | Aims and fires with a 60% chance to shoot and 40% chance to misfire. Hitting the killer stuns them for 2 seconds. A misfire costs the survivor one health state. | |
| Parrying Dagger | Parrying Dagger is the timing-heavy counter tool. It can swing a chase when the parry lands, but a missed window leaves the survivor exposed. | Purple | Parry stun | 7000 Screws | Shop | 90s success, 60s miss | 0.8s parry window | Gives a 0.8-second parry window. A successful parry stuns the killer for 4 seconds and puts the item on a 90-second cooldown. An unsuccessful use has a 60-second cooldown. | |
| Riot Shield | Riot Shield is the most expensive item and a direct pressure tool. It can stun or force a carried survivor drop if the charge connects after enough ramp-up. | Purple | Charge stun | 12000 Screws | Shop | 50s cooldown | Needs 3s charge for stun | Starts from walking speed and ramps to 18 studs per second over 4 seconds. The charge can last up to 35 seconds. Charging for at least 3 seconds lets the hit stun the killer. |
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Escape and misdirection
Gate and Shadow Clone create distance or confusion when a straight chase is going badly. Use them to break pressure, cover a rescue, or make the killer waste time.
Gate
Gate is an escape and rescue tool for creating sudden distance. It is risky near the killer because setup takes time and the teleport can also be used by the killer.
- Rarity
- Purple
- role
- Teleport escape
- price
- 7500 Screws
- source
- Shop
- cooldown
- 60s cooldown
- limit
- 3s wind-up
- effect
- Creates a one-way teleport point that lasts for 7 seconds and sends players to a random place on the map. Creating it takes 3 seconds and disables running. Interrupted use has a 5-second cooldown.
Shadow Clone
Shadow Clone is a misdirection item that can make the killer chase the wrong target or lose time near an objective. It is better when the killer has not already learned your plan.
- Rarity
- Purple
- role
- Decoy
- price
- 7500 Screws
- source
- Shop
- cooldown
- 60s cooldown
- limit
- Works best as a surprise
- effect
- Conjures a smoke cloud and clone that runs forward in the direction the survivor is facing. The item has a 60-second cooldown after use or 5 seconds if interrupted.
| Image | Name | Description | Rarity | role | price | source | cooldown | limit | effect |
|---|---|---|---|---|---|---|---|---|---|
| Gate | Gate is an escape and rescue tool for creating sudden distance. It is risky near the killer because setup takes time and the teleport can also be used by the killer. | Purple | Teleport escape | 7500 Screws | Shop | 60s cooldown | 3s wind-up | Creates a one-way teleport point that lasts for 7 seconds and sends players to a random place on the map. Creating it takes 3 seconds and disables running. Interrupted use has a 5-second cooldown. | |
| Shadow Clone | Shadow Clone is a misdirection item that can make the killer chase the wrong target or lose time near an objective. It is better when the killer has not already learned your plan. | Purple | Decoy | 7500 Screws | Shop | 60s cooldown | Works best as a surprise | Conjures a smoke cloud and clone that runs forward in the direction the survivor is facing. The item has a 60-second cooldown after use or 5 seconds if interrupted. |
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Area control and slowdown
Holy Water slows the killer inside a placed area. It fits objectives, high-traffic paths, and strong loop spots where a short slowdown can change the chase.
Holy Water
Holy Water is the area-control item for slowing the killer around objectives, traffic routes, or strong looping spots. It is more about space control than direct escape.
- Rarity
- Green
- role
- Area slow
- price
- 10000 Screws
- source
- Shop
- cooldown
- 60s cooldown
- limit
- Slow area lasts 10s
- effect
- Throws an 8-stud radius area that slows the killer by up to 18%. The area lasts 10 seconds and the killer recovers speed after leaving it.
| Image | Name | Description | Rarity | role | price | source | cooldown | limit | effect |
|---|---|---|---|---|---|---|---|---|---|
| Holy Water | Holy Water is the area-control item for slowing the killer around objectives, traffic routes, or strong looping spots. It is more about space control than direct escape. | Green | Area slow | 10000 Screws | Shop | 60s cooldown | Slow area lasts 10s | Throws an 8-stud radius area that slows the killer by up to 18%. The area lasts 10 seconds and the killer recovers speed after leaving it. |
How survivor items fit a match
Items matter because survivors do not all need the same kind of backup. A player repairing objectives may want warning before the killer arrives. A teammate-focused player may bring Flashlight, Parrying Dagger, Twist of Fate, or Riot Shield for save windows. A solo survivor may care more about healing, speed, misdirection, or a way to slow the killer long enough to reach a safer loop.
How to spend Screws on items
Screws also pay for other shop choices, so price should be tied to the job you actually need. Motion Tracker and Bandage are cheaper ways to cover information or healing. Mid-price tools like Flashlight and Adrenaline Shot ask for better timing. Purple items usually cost more because they can create bigger chase swings, but they also carry sharper limits such as a misfire chance, parry window, wind-up, or limited uses.
| Need | Better first look | Why it matters |
|---|---|---|
| Staying alive longer | Bandage or Adrenaline Shot | Healing and speed are easier to understand while learning chase routes. |
| Knowing where the killer is | Motion Tracker or WaxBound Candle | Information helps you leave objectives before the chase starts. |
| Saving teammates | Flashlight, Parrying Dagger, Twist of Fate, or Riot Shield | These tools can interrupt the killer, but they need timing and positioning. |
| Escaping pressure | Gate or Shadow Clone | Distance and confusion help when a normal loop is not enough. |
| Holding an area | Holy Water | A slow zone can protect objectives, routes, or loop spots for a short window. |
Which item role should you buy first?
New survivors should usually start with an item that gives clear value even when the match is chaotic. Bandage is simple because it heals. Motion Tracker is cheap and teaches killer awareness. Flashlight is useful once you can position for saves. The expensive stun and escape tools are better after you understand when the killer is likely to swing, pick up a survivor, break pressure, or chase through a route.
Mistakes that waste strong items
Do not buy only by rarity. Twist of Fate can stun the killer, but the misfire risk can cost a health state. Parrying Dagger has a tiny parry window, so panic blocking usually wastes it. Gate needs a wind-up and can create problems if the killer follows through. Motion Tracker gives useful warning, but holding it too long after the killer is close can make you easier to find.
FAQ
How many survivor items are listed in Violence District?
There are 11 listed survivor items: Bandage, Adrenaline Shot, Motion Tracker, WaxBound Candle, Flashlight, Twist of Fate, Parrying Dagger, Riot Shield, Gate, Shadow Clone, and Holy Water.
Are all Violence District items bought from the shop?
The listed survivor items use the Shop as their obtainment route. Their prices are shown in Screws, so item choices compete with other shop spending.
Which Violence District item is safest for new survivors?
Bandage and Motion Tracker are the easiest early reads. Bandage helps recover health when you have space, while Motion Tracker teaches killer awareness before you commit to harder save or stun tools.
Should item skins be tracked as separate items?
Item skins are cosmetic variants of the main tools, so they should stay attached to their item instead of becoming separate loadout rows.




