Bloxodes

All 11 Items in Violence District: Which Survivor Tool Should You Buy?

Updated on June 16, 2026 (26 days ago)

Violence District items are survivor loadout tools bought from the shop with Screws. They shape how you heal, track the killer, save teammates, create distance, or control space when the match starts getting messy.

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Healing and recovery

2 items

Bandage and Adrenaline Shot help survivors recover or buy a short survival window. Pick these when your main problem is staying alive long enough to finish an objective, heal, or reset after pressure.

Bandage

Bandage is the steady recovery pick for survivors who need to repair health states during a match. It is safest when you can create enough space to finish the heal.

Rarity
Yellow
role
Self-heal
price
3500 Screws
source
Shop
cooldown
24s full heal
limit
Needs time and cover
effect
Recovers two health states and takes 24 seconds for a full heal.

Adrenaline Shot

Adrenaline Shot is a clutch survival tool for short bursts of speed or a temporary downed-state pickup. It works best when the boost creates a real escape or rescue window.

Rarity
Green
role
Speed clutch
price
5000 Screws
source
Shop
cooldown
60s cooldown
limit
Slowdown after speed boost
effect
Gives a 7% speed boost for 10 seconds, then slowdown for 3 seconds. In the dying state, it picks the survivor back up for 12 seconds before returning them to dying state.
ImageNameDescriptionRarityrolepricesourcecooldownlimiteffect
BandageBandage is the steady recovery pick for survivors who need to repair health states during a match. It is safest when you can create enough space to finish the heal.YellowSelf-heal3500 ScrewsShop24s full healNeeds time and coverRecovers two health states and takes 24 seconds for a full heal.
Adrenaline ShotAdrenaline Shot is a clutch survival tool for short bursts of speed or a temporary downed-state pickup. It works best when the boost creates a real escape or rescue window.GreenSpeed clutch5000 ScrewsShop60s cooldownSlowdown after speed boostGives a 7% speed boost for 10 seconds, then slowdown for 3 seconds. In the dying state, it picks the survivor back up for 12 seconds before returning them to dying state.

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Killer tracking and information

2 items

Motion Tracker and WaxBound Candle help survivors read killer position before a chase fully starts. They are strongest around objectives, loops, and rescue setups where early warning changes the next move.

Motion Tracker

Motion Tracker is the cheap information item for survivors who want warning before the killer reaches an objective. It is strongest when you stop using it once the danger is already clear.

Rarity
Yellow
role
Proximity tracking
price
3000 Screws
source
Shop
cooldown
Infinite duration
limit
Can give away your position
effect
Beeps faster and at a higher pitch when the killer is closer within a 250 radius.

WaxBound Candle

WaxBound Candle is the stronger information pick when you need a direct reveal instead of proximity sound. Its six uses make timing matter more than constant scanning.

Rarity
Purple
role
Aura reveal
price
7500 Screws
source
Shop
cooldown
6 uses, 30s cooldown
limit
Limited charges
effect
Reveals the killer's aura for 5 seconds, then goes on cooldown for 30 seconds. The candle has 6 uses.
ImageNameDescriptionRarityrolepricesourcecooldownlimiteffect
Motion TrackerMotion Tracker is the cheap information item for survivors who want warning before the killer reaches an objective. It is strongest when you stop using it once the danger is already clear.YellowProximity tracking3000 ScrewsShopInfinite durationCan give away your positionBeeps faster and at a higher pitch when the killer is closer within a 250 radius.
WaxBound CandleWaxBound Candle is the stronger information pick when you need a direct reveal instead of proximity sound. Its six uses make timing matter more than constant scanning.PurpleAura reveal7500 ScrewsShop6 uses, 30s cooldownLimited chargesReveals the killer's aura for 5 seconds, then goes on cooldown for 30 seconds. The candle has 6 uses.

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Rescue and stun tools

4 items

Flashlight, Twist of Fate, Parrying Dagger, and Riot Shield can interrupt the killer or create save windows. They are powerful, but each one asks for timing, spacing, or risk management.

Flashlight

Flashlight is the rescue tool for forcing a killer drop when they are carrying another survivor. It rewards good positioning more than raw price.

Rarity
Green
role
Blind rescue
price
5000 Screws
source
Shop
cooldown
20s duration
limit
Blind time depends on range
effect
Shining the flashlight on the killer can blind them and force them to drop a carried survivor. Full blind time is listed as 2 to 4 seconds depending on range.

Twist of Fate

Twist of Fate is a high-risk stun option for players who can accept a bad roll. A hit can buy distance or force a drop, but a misfire punishes the survivor instead.

Rarity
Purple
role
Risky stun
price
7500 Screws
source
Shop
cooldown
Single shot outcome
limit
40% misfire risk
effect
Aims and fires with a 60% chance to shoot and 40% chance to misfire. Hitting the killer stuns them for 2 seconds. A misfire costs the survivor one health state.

Parrying Dagger

Parrying Dagger is the timing-heavy counter tool. It can swing a chase when the parry lands, but a missed window leaves the survivor exposed.

Rarity
Purple
role
Parry stun
price
7000 Screws
source
Shop
cooldown
90s success, 60s miss
limit
0.8s parry window
effect
Gives a 0.8-second parry window. A successful parry stuns the killer for 4 seconds and puts the item on a 90-second cooldown. An unsuccessful use has a 60-second cooldown.

Riot Shield

Riot Shield is the most expensive item and a direct pressure tool. It can stun or force a carried survivor drop if the charge connects after enough ramp-up.

Rarity
Purple
role
Charge stun
price
12000 Screws
source
Shop
cooldown
50s cooldown
limit
Needs 3s charge for stun
effect
Starts from walking speed and ramps to 18 studs per second over 4 seconds. The charge can last up to 35 seconds. Charging for at least 3 seconds lets the hit stun the killer.
ImageNameDescriptionRarityrolepricesourcecooldownlimiteffect
FlashlightFlashlight is the rescue tool for forcing a killer drop when they are carrying another survivor. It rewards good positioning more than raw price.GreenBlind rescue5000 ScrewsShop20s durationBlind time depends on rangeShining the flashlight on the killer can blind them and force them to drop a carried survivor. Full blind time is listed as 2 to 4 seconds depending on range.
Twist of FateTwist of Fate is a high-risk stun option for players who can accept a bad roll. A hit can buy distance or force a drop, but a misfire punishes the survivor instead.PurpleRisky stun7500 ScrewsShopSingle shot outcome40% misfire riskAims and fires with a 60% chance to shoot and 40% chance to misfire. Hitting the killer stuns them for 2 seconds. A misfire costs the survivor one health state.
Parrying DaggerParrying Dagger is the timing-heavy counter tool. It can swing a chase when the parry lands, but a missed window leaves the survivor exposed.PurpleParry stun7000 ScrewsShop90s success, 60s miss0.8s parry windowGives a 0.8-second parry window. A successful parry stuns the killer for 4 seconds and puts the item on a 90-second cooldown. An unsuccessful use has a 60-second cooldown.
Riot ShieldRiot Shield is the most expensive item and a direct pressure tool. It can stun or force a carried survivor drop if the charge connects after enough ramp-up.PurpleCharge stun12000 ScrewsShop50s cooldownNeeds 3s charge for stunStarts from walking speed and ramps to 18 studs per second over 4 seconds. The charge can last up to 35 seconds. Charging for at least 3 seconds lets the hit stun the killer.

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Escape and misdirection

2 items

Gate and Shadow Clone create distance or confusion when a straight chase is going badly. Use them to break pressure, cover a rescue, or make the killer waste time.

Gate

Gate is an escape and rescue tool for creating sudden distance. It is risky near the killer because setup takes time and the teleport can also be used by the killer.

Rarity
Purple
role
Teleport escape
price
7500 Screws
source
Shop
cooldown
60s cooldown
limit
3s wind-up
effect
Creates a one-way teleport point that lasts for 7 seconds and sends players to a random place on the map. Creating it takes 3 seconds and disables running. Interrupted use has a 5-second cooldown.

Shadow Clone

Shadow Clone is a misdirection item that can make the killer chase the wrong target or lose time near an objective. It is better when the killer has not already learned your plan.

Rarity
Purple
role
Decoy
price
7500 Screws
source
Shop
cooldown
60s cooldown
limit
Works best as a surprise
effect
Conjures a smoke cloud and clone that runs forward in the direction the survivor is facing. The item has a 60-second cooldown after use or 5 seconds if interrupted.
ImageNameDescriptionRarityrolepricesourcecooldownlimiteffect
GateGate is an escape and rescue tool for creating sudden distance. It is risky near the killer because setup takes time and the teleport can also be used by the killer.PurpleTeleport escape7500 ScrewsShop60s cooldown3s wind-upCreates a one-way teleport point that lasts for 7 seconds and sends players to a random place on the map. Creating it takes 3 seconds and disables running. Interrupted use has a 5-second cooldown.
Shadow CloneShadow Clone is a misdirection item that can make the killer chase the wrong target or lose time near an objective. It is better when the killer has not already learned your plan.PurpleDecoy7500 ScrewsShop60s cooldownWorks best as a surpriseConjures a smoke cloud and clone that runs forward in the direction the survivor is facing. The item has a 60-second cooldown after use or 5 seconds if interrupted.

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Area control and slowdown

1 items

Holy Water slows the killer inside a placed area. It fits objectives, high-traffic paths, and strong loop spots where a short slowdown can change the chase.

Holy Water

Holy Water is the area-control item for slowing the killer around objectives, traffic routes, or strong looping spots. It is more about space control than direct escape.

Rarity
Green
role
Area slow
price
10000 Screws
source
Shop
cooldown
60s cooldown
limit
Slow area lasts 10s
effect
Throws an 8-stud radius area that slows the killer by up to 18%. The area lasts 10 seconds and the killer recovers speed after leaving it.
ImageNameDescriptionRarityrolepricesourcecooldownlimiteffect
Holy WaterHoly Water is the area-control item for slowing the killer around objectives, traffic routes, or strong looping spots. It is more about space control than direct escape.GreenArea slow10000 ScrewsShop60s cooldownSlow area lasts 10sThrows an 8-stud radius area that slows the killer by up to 18%. The area lasts 10 seconds and the killer recovers speed after leaving it.

How survivor items fit a match

Items matter because survivors do not all need the same kind of backup. A player repairing objectives may want warning before the killer arrives. A teammate-focused player may bring Flashlight, Parrying Dagger, Twist of Fate, or Riot Shield for save windows. A solo survivor may care more about healing, speed, misdirection, or a way to slow the killer long enough to reach a safer loop.

How to spend Screws on items

Screws also pay for other shop choices, so price should be tied to the job you actually need. Motion Tracker and Bandage are cheaper ways to cover information or healing. Mid-price tools like Flashlight and Adrenaline Shot ask for better timing. Purple items usually cost more because they can create bigger chase swings, but they also carry sharper limits such as a misfire chance, parry window, wind-up, or limited uses.

NeedBetter first lookWhy it matters
Staying alive longerBandage or Adrenaline ShotHealing and speed are easier to understand while learning chase routes.
Knowing where the killer isMotion Tracker or WaxBound CandleInformation helps you leave objectives before the chase starts.
Saving teammatesFlashlight, Parrying Dagger, Twist of Fate, or Riot ShieldThese tools can interrupt the killer, but they need timing and positioning.
Escaping pressureGate or Shadow CloneDistance and confusion help when a normal loop is not enough.
Holding an areaHoly WaterA slow zone can protect objectives, routes, or loop spots for a short window.

Which item role should you buy first?

New survivors should usually start with an item that gives clear value even when the match is chaotic. Bandage is simple because it heals. Motion Tracker is cheap and teaches killer awareness. Flashlight is useful once you can position for saves. The expensive stun and escape tools are better after you understand when the killer is likely to swing, pick up a survivor, break pressure, or chase through a route.

Mistakes that waste strong items

Do not buy only by rarity. Twist of Fate can stun the killer, but the misfire risk can cost a health state. Parrying Dagger has a tiny parry window, so panic blocking usually wastes it. Gate needs a wind-up and can create problems if the killer follows through. Motion Tracker gives useful warning, but holding it too long after the killer is close can make you easier to find.

FAQ

Q.

How many survivor items are listed in Violence District?

There are 11 listed survivor items: Bandage, Adrenaline Shot, Motion Tracker, WaxBound Candle, Flashlight, Twist of Fate, Parrying Dagger, Riot Shield, Gate, Shadow Clone, and Holy Water.

Q.

Are all Violence District items bought from the shop?

The listed survivor items use the Shop as their obtainment route. Their prices are shown in Screws, so item choices compete with other shop spending.

Q.

Which Violence District item is safest for new survivors?

Bandage and Motion Tracker are the easiest early reads. Bandage helps recover health when you have space, while Motion Tracker teaches killer awareness before you commit to harder save or stun tools.

Q.

Should item skins be tracked as separate items?

Item skins are cosmetic variants of the main tools, so they should stay attached to their item instead of becoming separate loadout rows.

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