Every Tower of Hell round is dealt from a fixed deck of sections, and this is that deck: each entry is a named obstacle course with a color, a difficulty, and a length that decides how much of the timer it eats. Learning the roster is the entire skill ceiling, because the tower never invents, it only shuffles.
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Showing 24 of 364 items.
Section pool
Vanilla Sections
The main deck: what standard rounds are dealt from.
Abstract
This red section starts with two ladders that take the player up to a long pathway that splits into two different directions. The right path features mostly long, thin line-shaped platforms as well as a killpart at the end for the player to jump over.
- Difficulty
- Medium
- Length
- Medium
- Color
- Red
- Added
- September 2, 2018
Action Discipline
This crete section starts at the left of the starting platform with a conveyor ramp leading directly to a killpart, the player must avoid the killpart by jumping over it onto a platform in front and then onto the second.
- Difficulty
- Medium
- Length
- Medium
- Color
- Crete
- Added
- December 2, 2021
Aectic
This dark purple section starts with three platforms at the right of the starting platform attached to the walls of the section, leading to 11 two stud squares followed by a two stud wide ramp with eight killpart jumps on it and another two stud platform before the end of the section.
- Difficulty
- Medium
- Length
- Medium
- Color
- Dark Purple
- Added
- September 1, 2018
All Around
This gray section begins with two trusses. On top of the trusses there is a block, and then a pair of spinning platforms with killparts in the middle of each. It then goes to a truss and into an exact copy of the blocks and spinning platforms from underneath. After completing the sets of...
- Difficulty
- Hard
- Length
- Long
- Color
- Gray
- Added
- June 18, 2019
Amazon Bridges
This parsley green section contains three unanchored bridges with killparts on them. The section starts with ladders and trusses for the player to climb up onto the first platform. After this platform there is a bridge going forwards that has two killparts the player must jump over, this leads...
- Difficulty
- Easy
- Length
- Medium
- Color
- Parsley Green
- Added
- September 23, 2018
Angry Angles
This cork section starts with five platforms at varying sizes and lengths, leading to three conveyors with killparts between them. There are then three platforms with killparts between them, with the first one being longer than the other ones.
- Difficulty
- Medium
- Length
- Medium
- Color
- Cork
- Added
- September 2, 2021
Animous
This teal section contains a lot of killparts that the player must avoid. First, there are four checkered platforms with the first one to the left of the others. On the fourth platform, the path splits into two paths.
- Difficulty
- Hard
- Length
- Long
- Color
- Teal
- Added
- September 3, 2018
Apple Suace
This lime section consists of many long thin platforms and killparts heading in different directions that stretch across the width of the tower. The lines also cross over each other at varying heights, forming a maze of pathways and killparts.
- Difficulty
- Medium
- Length
- Medium
- Color
- Lime
- Added
- September 2, 2021
Aqua
This dark blue section begins with a couple of circular platforms that the player has to jump onto. After this there is a fish-shaped platform rotating clockwise in a circle, however there are lasers going across the sections that the player must jump over.
- Difficulty
- Hard
- Length
- Medium
- Color
- Dark Blue
- Added
- December 7, 2020
Asymmetric
This dark green section starts off with a platform with a killpart the player must jump over. From there, the section splits into two paths. The left path starts with a platform and a pathway with a killpart the player must jump over to reach a backwards conveyor and two platforms. The right...
- Difficulty
- Easy
- Length
- Short
- Color
- Dark Green
- Added
- December 3, 2021
Aura
This fern green section begins with a truss leading to three square platforms with killparts covering three sides of them. It then leads to a rectangular platform with four killpart strips placed side by side and another platform with killparts covering three sides of it.
- Difficulty
- Medium
- Length
- Medium
- Color
- Fern Green
- Added
- September 23, 2018
Backtrack
This lightish cyan section starts with three platforms and three wraparound jumps leading to a platform that takes to the tops of the wraparounds and five platforms with killparts between them. Finally, there are three platforms attached to the wall ending the section.
- Difficulty
- Medium
- Length
- Medium
- Color
- Lightish Cyan
- Added
- March 1, 2021
Barrier Breach
This bright brown section features three walls with killpart on top of them and on the right side of it.
- Difficulty
- Medium
- Length
- Long
- Color
- Bright Brown
- Added
- August 4, 2019
Blades
This pastel turquoise section starts with three platforms that lead to four spinning blades with a platform after each one. Within the blades, there are killparts shaped like an X, which means there are holes to jump through at the right time, and land on the platforms in between.
- Difficulty
- Medium
- Length
- Short
- Color
- Pastel Turquoise
- Added
- June 18, 2019
Blender
This lime section has a long platform with a spinner spinning counterclockwise throughout the whole section space, which forces the player to jump on certain points.
- Difficulty
- Hard
- Length
- Short
- Color
- Lime
- Added
- April 23, 2020
Blossom
This carnation pink section starts off with four thin platforms rotating clockwise around a killpart cube, leading to a platform and an L-shaped platform.
- Difficulty
- Hard
- Length
- Medium
- Color
- Carnation Pink
- Added
- December 4, 2021
Boardway Breakaway
This beige section starts with five ledges on the wall that lead to a repeated pattern of platforms and killparts. This is only repeated for several bricks where it descends instead. This is repeated until the next portion.
- Difficulty
- Medium
- Length
- Long
- Color
- Beige
- Added
- July 14, 2019
Branching Out
This brown section contains a series of pathways designed to look like branches of a tree. There are neon killstrips on some of the pathways. There are also two steps on each side of the finish platform to help you get up to the end of the section.
- Difficulty
- Easy
- Length
- Medium
- Color
- Brown
- Added
- August 28, 2018
Breach
This turquoise section starts with eight square platforms going around a killpart spinner that moves clockwise and is missing its connector in the middle. The player must jump across these platforms while avoiding the killpart spinner.
- Difficulty
- Medium
- Length
- Medium
- Color
- Turquoise
- Added
- December 8, 2020
Brickade
This blue section starts with a platform and a shorter platform leading to six platforms with short walls with a killpart strip on top each between the platforms that lead to seven more platforms ending the section.
- Difficulty
- Easy
- Length
- Short
- Color
- Blue
- Added
- December 15, 2020
Bridge Crossing
This green section starts off with two trusses and a large platform with three killpart jumps leading to a moving platform surrounded by a killpart grid with three killparts the player must jump over while being on the moving platform to reach and L-shaped platform with a killpart square and two...
- Difficulty
- Medium
- Length
- Medium
- Color
- Green
- Added
- March 1, 2021
Bridges
This indigo section consists of three truss bridges with killparts on parts of the bridges. The jumps make you go in a diagonal manner when you try to avoid the killparts.
- Difficulty
- Medium
- Length
- Short
- Color
- Indigo
- Added
- August 16, 2018
Bubblegum
This dark pink section starts with three balls of different sizes, a platform and a conveyor with two killpart jumps leading to three more balls of different sizes and an L-shaped platform with a killpart jump ending the section.
- Difficulty
- Medium
- Length
- Short
- Color
- Dark Pink
- Added
- March 1, 2021
Bullseye
This crimson red section starts with two trusses that lead up to eight ascending platforms. On the last platform, the players will have to jump down and land in the middle of a square brick with a killpart border around it. The section ends with two square platforms and a long truss.
- Difficulty
- Medium
- Length
- Medium
- Color
- Crimson Red
- Added
- November 18, 2018
| Image | Name | Description | Difficulty | Length | Color | Added |
|---|---|---|---|---|---|---|
| Abstract | This red section starts with two ladders that take the player up to a long pathway that splits into two different directions. The right path features mostly long, thin line-shaped platforms as well as a killpart at the end for the player to jump over. | Medium | Medium | Red | September 2, 2018 | |
| Action Discipline | This crete section starts at the left of the starting platform with a conveyor ramp leading directly to a killpart, the player must avoid the killpart by jumping over it onto a platform in front and then onto the second. | Medium | Medium | Crete | December 2, 2021 | |
| Aectic | This dark purple section starts with three platforms at the right of the starting platform attached to the walls of the section, leading to 11 two stud squares followed by a two stud wide ramp with eight killpart jumps on it and another two stud platform before the end of the section. | Medium | Medium | Dark Purple | September 1, 2018 | |
| All Around | This gray section begins with two trusses. On top of the trusses there is a block, and then a pair of spinning platforms with killparts in the middle of each. It then goes to a truss and into an exact copy of the blocks and spinning platforms from underneath. After completing the sets of... | Hard | Long | Gray | June 18, 2019 | |
| Amazon Bridges | This parsley green section contains three unanchored bridges with killparts on them. The section starts with ladders and trusses for the player to climb up onto the first platform. After this platform there is a bridge going forwards that has two killparts the player must jump over, this leads... | Easy | Medium | Parsley Green | September 23, 2018 | |
| Angry Angles | This cork section starts with five platforms at varying sizes and lengths, leading to three conveyors with killparts between them. There are then three platforms with killparts between them, with the first one being longer than the other ones. | Medium | Medium | Cork | September 2, 2021 | |
| Animous | This teal section contains a lot of killparts that the player must avoid. First, there are four checkered platforms with the first one to the left of the others. On the fourth platform, the path splits into two paths. | Hard | Long | Teal | September 3, 2018 | |
| Apple Suace | This lime section consists of many long thin platforms and killparts heading in different directions that stretch across the width of the tower. The lines also cross over each other at varying heights, forming a maze of pathways and killparts. | Medium | Medium | Lime | September 2, 2021 | |
| Aqua | This dark blue section begins with a couple of circular platforms that the player has to jump onto. After this there is a fish-shaped platform rotating clockwise in a circle, however there are lasers going across the sections that the player must jump over. | Hard | Medium | Dark Blue | December 7, 2020 | |
| Asymmetric | This dark green section starts off with a platform with a killpart the player must jump over. From there, the section splits into two paths. The left path starts with a platform and a pathway with a killpart the player must jump over to reach a backwards conveyor and two platforms. The right... | Easy | Short | Dark Green | December 3, 2021 | |
| Aura | This fern green section begins with a truss leading to three square platforms with killparts covering three sides of them. It then leads to a rectangular platform with four killpart strips placed side by side and another platform with killparts covering three sides of it. | Medium | Medium | Fern Green | September 23, 2018 | |
| Backtrack | This lightish cyan section starts with three platforms and three wraparound jumps leading to a platform that takes to the tops of the wraparounds and five platforms with killparts between them. Finally, there are three platforms attached to the wall ending the section. | Medium | Medium | Lightish Cyan | March 1, 2021 | |
| Barrier Breach | This bright brown section features three walls with killpart on top of them and on the right side of it. | Medium | Long | Bright Brown | August 4, 2019 | |
| Blades | This pastel turquoise section starts with three platforms that lead to four spinning blades with a platform after each one. Within the blades, there are killparts shaped like an X, which means there are holes to jump through at the right time, and land on the platforms in between. | Medium | Short | Pastel Turquoise | June 18, 2019 | |
| Blender | This lime section has a long platform with a spinner spinning counterclockwise throughout the whole section space, which forces the player to jump on certain points. | Hard | Short | Lime | April 23, 2020 | |
| Blossom | This carnation pink section starts off with four thin platforms rotating clockwise around a killpart cube, leading to a platform and an L-shaped platform. | Hard | Medium | Carnation Pink | December 4, 2021 | |
| Boardway Breakaway | This beige section starts with five ledges on the wall that lead to a repeated pattern of platforms and killparts. This is only repeated for several bricks where it descends instead. This is repeated until the next portion. | Medium | Long | Beige | July 14, 2019 | |
| Branching Out | This brown section contains a series of pathways designed to look like branches of a tree. There are neon killstrips on some of the pathways. There are also two steps on each side of the finish platform to help you get up to the end of the section. | Easy | Medium | Brown | August 28, 2018 | |
| Breach | This turquoise section starts with eight square platforms going around a killpart spinner that moves clockwise and is missing its connector in the middle. The player must jump across these platforms while avoiding the killpart spinner. | Medium | Medium | Turquoise | December 8, 2020 | |
| Brickade | This blue section starts with a platform and a shorter platform leading to six platforms with short walls with a killpart strip on top each between the platforms that lead to seven more platforms ending the section. | Easy | Short | Blue | December 15, 2020 | |
| Bridge Crossing | This green section starts off with two trusses and a large platform with three killpart jumps leading to a moving platform surrounded by a killpart grid with three killparts the player must jump over while being on the moving platform to reach and L-shaped platform with a killpart square and two... | Medium | Medium | Green | March 1, 2021 | |
| Bridges | This indigo section consists of three truss bridges with killparts on parts of the bridges. The jumps make you go in a diagonal manner when you try to avoid the killparts. | Medium | Short | Indigo | August 16, 2018 | |
| Bubblegum | This dark pink section starts with three balls of different sizes, a platform and a conveyor with two killpart jumps leading to three more balls of different sizes and an L-shaped platform with a killpart jump ending the section. | Medium | Short | Dark Pink | March 1, 2021 | |
| Bullseye | This crimson red section starts with two trusses that lead up to eight ascending platforms. On the last platform, the players will have to jump down and land in the middle of a square brick with a killpart border around it. The section ends with two square platforms and a long truss. | Medium | Medium | Crimson Red | November 18, 2018 |
How the tower is built
A round stacks a handful of sections into one climb, drawn mostly from the vanilla pool. Purist sections keep to strict classic platforming, and secret sections are rare deals that most players will only see occasionally. Color is not decoration; it is how climbers call sections out mid-round.
Using difficulty and length
Difficulty tells you where your run is likely to die, and length tells you what it costs the clock. A hard short section is often a better timer trade than an easy long one, which is why experienced players groan at length as much as difficulty. When the vote or the wallet allows, matching mutators to the dealt tower is the real strategy: Extra Time for long stacks, Low Gravity when the hard sections are jump-distance problems.
- Learn sections in tiers: master every easy one first, then the mediums you see most.
- On a fresh tower, scout upward between jumps; knowing the next section changes how you finish this one.
- Practice the hard roster in casual rounds; avoidance is not a strategy the shuffle respects.
Strict classic platforming, no gimmicks.
Rare deals most climbers meet only occasionally.
FAQ
How many sections are in a Tower of Hell round?
A standard tower stacks six sections, and longer variants stack more. The pool they are drawn from is this roster.
What is the hardest section?
The hard-difficulty tier is where most streaks die, and which one is worst depends on your jump style. Length matters as much as the label: long hard sections cost retries and clock together.
Do sections change?
The developers add and retire sections over time; retired ones leave the deck entirely. Each entry lists when it was added.



