Bloxodes

All 18 Slime RNG Items, Food, Potions, and Dice

Updated on May 24, 2026 (1 day ago)

Slime RNG items split into three everyday uses. Food feeds slimes for XP, Potions change a short session buff, and Dice force or reward the next roll.

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Item type

Food

9 items

Food feeds slimes with flat XP. Cheese starts at +75 XP, and each food row climbs by 25 XP until Drumstick reaches +275 XP.

Cheese

Cheese

XP
+75 XP
Egg

Egg

XP
+100 XP
Fries

Fries

XP
+125 XP
Taco

Taco

XP
+150 XP
Hotdog

Hotdog

XP
+175 XP
Burger

Burger

XP
+200 XP
Pizza

Pizza

XP
+225 XP
Chicken

Chicken

XP
+250 XP
Drumstick

Drumstick

XP
+275 XP
ImageNameXPbuffnext rolldurationrule
Cheese
Cheese+75 XP
Egg
Egg+100 XP
Fries
Fries+125 XP
Taco
Taco+150 XP
Hotdog
Hotdog+175 XP
Burger
Burger+200 XP
Pizza
Pizza+225 XP
Chicken
Chicken+250 XP
Drumstick
Drumstick+275 XP

Item type

Potions

4 items

Potions are 3-minute buffs for active rolling or farming. Luck Boost and Ultra Luck Boost improve luck, Roll Speed Boost speeds up rolls, and Coin Boost improves coin gain.

Luck Boost

Luck Boost

buff
+1 Luck
duration
3 minutes
Ultra Luck Boost

Ultra Luck Boost

buff
+2 Luck
duration
3 minutes
Roll Speed Boost

Roll Speed Boost

buff
x2 faster rolls
duration
3 minutes
Coin Boost

Coin Boost

buff
x2 Coins
duration
3 minutes
ImageNameXPbuffnext rolldurationrule
Luck Boost
Luck Boost+1 Luck3 minutes
Ultra Luck Boost
Ultra Luck Boost+2 Luck3 minutes
Roll Speed Boost
Roll Speed Boostx2 faster rolls3 minutes
Coin Boost
Coin Boostx2 Coins3 minutes

Item type

Dice

5 items

Dice affect the next roll instead of feeding a slime or starting a timer. BIG, HUGE, Shiny, and Inverted Dice force their matching mutation, while Jackpot Dice targets bonus and Jackpot Wheel rewards.

BIG Dice

BIG Dice

next roll
Guarantees a Big slime on next roll
rule
Mutation dice do not stack
HUGE Dice

HUGE Dice

next roll
Guarantees a Huge slime on next roll
rule
Mutation dice do not stack
Shiny Dice

Shiny Dice

next roll
Guarantees a Shiny slime on next roll
rule
Mutation dice do not stack
Inverted Dice

Inverted Dice

next roll
Guarantees an Inverted slime on next roll
rule
Mutation dice do not stack
Jackpot Dice

Jackpot Dice

next roll
Guarantees 3 bonuses and a jackpot
rule
Grants a guaranteed Jackpot Wheel spin
ImageNameXPbuffnext rolldurationrule
BIG Dice
BIG DiceGuarantees a Big slime on next rollMutation dice do not stack
HUGE Dice
HUGE DiceGuarantees a Huge slime on next rollMutation dice do not stack
Shiny Dice
Shiny DiceGuarantees a Shiny slime on next rollMutation dice do not stack
Inverted Dice
Inverted DiceGuarantees an Inverted slime on next rollMutation dice do not stack
Jackpot Dice
Jackpot DiceGuarantees 3 bonuses and a jackpotGrants a guaranteed Jackpot Wheel spin

How to spend items cleanly

Items work best when they match the part of the loop you are actually playing. Food should go into slimes you plan to keep or fight with. Potions are worth saving until you can use the full 3-minute buff window. Dice should be used right before a roll where the guaranteed mutation or Jackpot reward matters.

  1. Feed low-XP food when a slime only needs a small level push.
  2. Save higher-XP food, such as Pizza, Chicken, and Drumstick, for slimes you expect to keep using.
  3. Start Luck, Roll Speed, or Coin Boost potions before an active rolling or farming session.
  4. Use mutation dice one at a time, since BIG, HUGE, Shiny, and Inverted Dice do not stack.
  5. Treat Jackpot Dice separately from mutation dice because it points at Jackpot Wheel rewards instead of a normal mutation result.

Quick item plan

Item typeWhat it changesBest timingWatch out for
FoodSlime XPWhen a kept slime needs levelsFeeding every duplicate just because food is available
PotionsLuck, roll speed, or coin gainDuring a focused 3-minute roll or farm windowStarting a potion before walking away
DiceThe next roll or Jackpot resultRight before a roll outcome mattersTrying to stack mutation dice

Why Power Fruits are separate

Power Fruits use a different system from Food, Potions, and Dice. They have spawn chances, powers, upgrade notes, and one-fruit restrictions, so they belong with slime powers instead of normal consumables.

How to Use This Slime RNG Items List

Each item type points to a different decision: feed a slime, start a timed buff, or control the next roll. XP belongs to Food, Buff and Duration belong to Potions, and Next roll plus Rule belong to Dice.

FAQ

Q.

How many normal Slime RNG items are Food, Potions, and Dice?

Slime RNG has 18 normal consumables in this group: 9 Food items, 4 Potions, and 5 Dice. Power Fruits use a separate slime-power system.

Q.

How long do potions last in Slime RNG?

Potion buffs last 3 minutes, so they work best when you are already ready to roll or farm.

Q.

Do mutation dice stack?

Mutation dice do not stack. Use BIG Dice, HUGE Dice, Shiny Dice, or Inverted Dice one at a time when you want that next-roll mutation.

Q.

Which Slime RNG food gives the most XP?

Drumstick gives the highest listed food value at +275 XP.

Q.

Why do some item lists show fruit names like Apple or Carrot?

Those fruit names belong to an older food naming set from before Power Fruits split into their own system. The normal Food set uses renamed items such as Cheese, Egg, Fries, Taco, Hotdog, and Burger.

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