Pick a Traveler, choose your Memories and fight through dream worlds in Shape of Dreams, an action roguelite with MOBA-style team play. A run is one attempt from start to finish, and each one plays out differently because you grow stronger through the choices you make along the way. You fight through dream worlds, from volcanic terrain and icy highlands to a star-filled void, dodging enemy waves and landing skill shots while each boss has its own attack patterns to learn. You can play solo or team up with up to three friends in co-op, and cross-play works across platforms.
Each run starts when you pick a Traveler, the playable character you control, and every Traveler fights in a different way. Along the way you pick Memories, the active abilities you use in combat, and a build can hold up to four of them at once. Essences are passive pieces that attach to a Memory and change how it works, so the same Memory can play very differently depending on what it's paired with. Each Traveler also has a Traveler Memory, an ability tied to that character such as Vesper's Cruel Sun, plus an Identity Memory, a passive effect that works in the background.
Your long-term progress lives in the Way of Stars, a constellation map that each Traveler has of their own, and the rewards you earn in runs are spent on it. Playing a Traveler reveals their story episodes, and Way of Stars rewards include illustrations, Emotes, and Souvenirs. Achievements track milestones as you go, and once you're comfortable, you can raise the challenge with four difficulty levels and Lucid Dream modifiers.
- Developer
- Lizard Smoothie
- Publisher
- NEOWIZ
- Release
- PC (Steam): 2025-09-10 · PlayStation 5: 2026-09-17 · Xbox Series X|S: 2026-09-17 · Nintendo Switch 2: 2026-09-17 · Xbox Cloud Gaming: 2026-09-17 · Windows PC (Xbox app): 2026-09-17
- Platforms
- Windows PC (Steam, Xbox app), PlayStation 5, Xbox Series X|S, Xbox Cloud Gaming, Nintendo Switch 2
Game data
Travelers
Travelers are the playable characters in Shape of Dreams, and each one has its own combat style, Identity Memory and set of abilities. Memories and Essences shape how each Traveler plays, so the same character can feel very different from build to build. Lacerta and Mist are available from the start, while the rest unlock through tasks in the game. Cetus, for example, opens by digging up 8 Piles of Snow in the snowy mountains.
Memories
Memories are the active abilities a Traveler uses during a run, and up to four can be equipped at a time. They come in Common, Rare, Epic, Legendary and Unique tiers, and Essences change how each one behaves. Every Traveler has its own Traveler Memory and Identity Memory, and shared Identity Memories can be used by any Traveler.
Collectibles
Achievements
Achievements are goals you complete while playing Shape of Dreams, and many of them unlock extra content such as Travelers, Memories, and Essences. Most of the Travelers open through an achievement, while Lacerta and Mist are open to everyone. Some goals ask for a specific Traveler, build, or restriction, so it helps to read each description closely before you start a run.
Shape of Dreams gameplay tips
- Pick Essences that suit the Memories you already have. A rare Essence on a Memory it doesn't fit can add little, while a fitting pick often does more.
- Stick with one Traveler for a stretch of runs. Way of Stars progress counts only for the Traveler you play, so spreading your runs across many Travelers spreads that progress thin.
- Check your Identity Memory options before each boss. Six Common Identity Memories can replace your Traveler's own during a run, so the passive you started with doesn't have to be the one you finish with.
- Learn boss patterns on the lower difficulty levels before stepping up. From Ominous Dream upward, some world bosses use harder, more powerful abilities, so moving up too early means meeting those moves before you know them.
- In co-op, bring a Traveler who shields allies, such as Cetus. Cetus grants shields to allies and to itself, and Travelers' abilities can combine into synergies that solo play can't produce, so a shield-giver paired with a strong attacker covers both defense and offense.
- Try a Lucid Dream modifier on a run where your build is already working. Lucid Dream modifiers call for different tactics and build choices, so trying one on a build you know well makes the change easier to see.




















