In Seven Knights Re:BIRTH, a free-to-play RPG, you collect heroes and send a team of them into fights. It's a remake of the original Seven Knights, so the story, the characters, and the combat style carry over, with new animations and illustrations added. You can play it on Android, iOS, or PC.
The main path is Adventure mode, the story campaign split into numbered stages. Each stage is a fight against a group of enemies, and you shape how it goes by setting your team's formation and skill order before the battle starts. The fight then runs on auto-battle, but you can step in and use your heroes' skills yourself when a dangerous enemy shows up.
Clearing stages also unlocks dungeons and shops, and it pays out gold, gear, and materials. Regular play adds rubies, the currency you use to summon new heroes. You spend materials on ranking up heroes and upgrading their gear, because a stronger team is what gets you through tougher stages. The long-term goal is a strong roster that can handle raid bosses and Power Up Dungeons.
- Developer
- Netmarble Nexus
- Publisher
- Netmarble
- Release
- Korea: 2025-05-15 · Global: 2025-09-18
- Platforms
- iOS, Android, Windows PC (Netmarble Launcher)
Game data
Gear Sets
Gear sets are named groups of matching weapon and armor pieces that give a hero bonuses when worn together. Each set comes as a Physical Weapon, a Magic Weapon and Armor, and it unlocks a first bonus at two matching pieces and a stronger one at four. Each regular Raid boss and its matching Sudden Raid boss drop the same three sets, with Avenger strong for PvE and Spellweaver and Orchestrator common in PvP.
Raid Bosses
Raid bosses are the tough enemies you fight in Seven Knights Re:BIRTH's raid modes to earn equipment. Regular raid bosses open once you clear Adventure 4-10, while Sudden Raid bosses open as players across the server clear regular raids. Every boss gets stronger the longer a fight lasts, and most resist either magic or physical damage, so picking the right immune heroes and main attacker matters.
Collectibles
Heroes
Heroes are the characters players collect and send into battle in Seven Knights Re:BIRTH. Each one has its own skills, a role such as Attack, Magic, Defense, Support or Universal, and either Physical or Magic damage. They are grouped into SKs of Old, Legend+, Legend and Rare, and they fight in Arena, Guild War, raids and towers. Players get heroes mainly through summons, and extra copies can be used to Transcend them.
Pets
Pets are support companions in Seven Knights Re:BIRTH that raise the stats of the heroes in your party without using a hero slot. They come in four rarity tiers, from Common to Legendary, and they unlock after you clear Adventure 3-5. You get them from eggs, summons and fusion, and you grow them through rank up, bond and potential.
Seven Knights Re:BIRTH gameplay tips
- Push through the story before you chase stars. You don't need three stars on every early stage to move on, and the story is the backbone of your progress, so keeping it moving matters more.
- Put a buff at the top of your Skills Queue. Place a defensive skill such as a shield first so the whole party is protected from the start. Auto-selection can pick weak skills at critical moments, so save your strongest skills for the moments you choose yourself.
- Build your upgrades around a small core team. Spreading materials across every hero drains them fast, so a small core group gets stronger sooner.
- Give your team a healer, a tank, and a crowd-control hero. A team of only damage dealers tends to struggle in harder stages.
- Save rubies for banners that feature a hero your team needs. Rubies are limited, and random summons can spend them on heroes your team doesn't need.
- Collect your free rewards every day. Daily missions and the free daily shop items hand out rubies, keys, and gold, so the free rewards add up over time.

























