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  4. Weapon Attachments

All 83 Weapon Attachments and What They Fit in SCUM

Updated on November 1, 2026 (3 days ago)

Weapon attachments in SCUM are the add-on parts you fit onto a gun or bow, such as suppressors, scopes, red dot sights and bow sights. Many change how a weapon sounds or how you aim it, while others do things like add light or change its look. Guns are loud in this survival game set on an island, so the right attachment can change how a fight plays out. Knowing what each part does, and which weapons will take it, keeps you from carrying something that won't fit.

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Showing 62 of 83 items.

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Type

Suppressors

27 items

.308 Suppressor

A rifle can for the AWP, Carbon Hunter, and SCAR-DMR that leaves 55% of shot noise.

Type
Suppressor
Fits
AWP; Carbon Hunter; SCAR-DMR
Effect
Cuts shot noise to 55% of normal.
Availability
Base game.

.338 Suppressor

Built for the AWM, this black .338 can leaves half the shot noise.

Type
Suppressor
Fits
AWM
Effect
Cuts shot noise to 50% of normal.
Availability
Base game.

.338 Suppressor (Green)

The green AWM suppressor also leaves shot noise at 50% of normal.

Type
Suppressor
Fits
AWM
Effect
Cuts shot noise to 50% of normal.
Availability
Base game.

.338 Suppressor (Tan)

A tan finish for the AWM’s .338 suppressor, with half of shot noise remaining.

Type
Suppressor
Fits
AWM
Effect
Cuts shot noise to 50% of normal.
Availability
Base game.

.45 ACP Suppressor

For Block 21, M1911, and UMP-45, this can leaves 30% of shot noise.

Type
Suppressor
Fits
Block 21; M1911; UMP-45
Effect
Cuts shot noise to 30% of normal.
Availability
Base game.

12 Gauge Suppressor

A shotgun can for the SDASS 12M and TEC01 490; shot noise falls to 40% of normal.

Type
Suppressor
Fits
SDASS 12M; TEC01 490
Effect
Cuts shot noise to 40% of normal.
Availability
Base game.

5.45x39mm Suppressor

A dedicated AKS-74U suppressor leaves 30% of its shot noise.

Type
Suppressor
Fits
AKS-74U
Effect
Cuts shot noise to 30% of normal.
Availability
Base game.

AK15 Suppressor

Covers AK-pattern rifles and the SKS, with 40% of shot noise left.

Type
Suppressor
Fits
AK-15; AK-47; AKM; RPK; SKS
Effect
Cuts shot noise to 40% of normal.
Availability
Base game.

Cal .30-06 Suppressor

A Carbon Hunter can that leaves half the shot noise.

Type
Suppressor
Fits
Carbon Hunter
Effect
Cuts shot noise to 50% of normal.
Availability
Base game.

Handgun Suppressor

This pistol can leaves only 20% of shot noise on its four compatible handguns.

Type
Suppressor
Fits
HS SF19; HS-9; Krueger; TEC01 M9
Effect
Cuts shot noise to 20% of normal.
Availability
Base game.

Hunter Suppressor

The Hunter 85’s small suppressor leaves 15% of shot noise.

Type
Suppressor
Fits
Hunter 85
Effect
Cuts shot noise to 15% of normal.
Availability
Base game.

Improvised Bottle Suppressor (Grey)

A grey bottle can quiet many firearms, but breaks after 10 shots with 50% of noise remaining.

Type
Suppressor
Fits
AK-15; AK-47; AKM; AKS-74U; AWM; AWP; Block 21; Carbon Hunter; HS SF19; HS-9; Hunter 85; Improvised Rifle; Kar98; Krueger; M1 Rifle; M16A4; M1891; M1911; M249; MAC-10; MK18; MP5; MP5 K; RPK; SCAR-DMR; SCAR-L; SKS; SVD; TEC01 M9; Tommy Gun; UMP-45; VHS 2; VHS 2 CT
Effect
Cuts shot noise to 50% of normal; breaks after 10 shots.
Availability
Base game.

Improvised Bottle Suppressor (White)

The white bottle build covers many calibers and lasts 10 shots, leaving half the noise.

Type
Suppressor
Fits
AK-15; AK-47; AKM; AKS-74U; AWM; AWP; Block 21; Carbon Hunter; HS SF19; HS-9; Hunter 85; Improvised Rifle; Kar98; Krueger; M1 Rifle; M16A4; M1891; M1911; M249; MAC-10; MK18; MP5; MP5 K; RPK; SCAR-DMR; SCAR-L; SKS; SVD; TEC01 M9; Tommy Gun; UMP-45; VHS 2; VHS 2 CT
Effect
Cuts shot noise to 50% of normal; breaks after 10 shots.
Availability
Base game.

Improvised Can Suppressor (Grey)

The grey improvised can covers a broad weapon range and lasts 29 shots, with 45% of noise left.

Type
Suppressor
Fits
AK-15; AK-47; AKM; AKS-74U; AWM; AWP; Block 21; Carbon Hunter; HS SF19; HS-9; Hunter 85; Improvised Rifle; Kar98; Krueger; M1 Rifle; M16A4; M1891; M1911; M249; MAC-10; MK18; MP5; MP5 K; RPK; SCAR-DMR; SCAR-L; SKS; SVD; TEC01 M9; Tommy Gun; UMP-45; VHS 2; VHS 2 CT
Effect
Cuts shot noise to 45% of normal; breaks after 29 shots.
Availability
Base game.

Improvised Can Suppressor (Red)

A red finish marks this wide-fit can; it lasts 29 shots and leaves 45% of noise.

Type
Suppressor
Fits
AK-15; AK-47; AKM; AKS-74U; AWM; AWP; Block 21; Carbon Hunter; HS SF19; HS-9; Hunter 85; Improvised Rifle; Kar98; Krueger; M1 Rifle; M16A4; M1891; M1911; M249; MAC-10; MK18; MP5; MP5 K; RPK; SCAR-DMR; SCAR-L; SKS; SVD; TEC01 M9; Tommy Gun; UMP-45; VHS 2; VHS 2 CT
Effect
Cuts shot noise to 45% of normal; breaks after 29 shots.
Availability
Base game.

Improvised Oil Can Suppressor

The oil-can build spans many firearm types, lasts 72 shots, and leaves 40% noise.

Type
Suppressor
Fits
AK-15; AK-47; AKM; AKS-74U; AWM; AWP; Block 21; Carbon Hunter; HS SF19; HS-9; Hunter 85; Improvised Rifle; Kar98; Krueger; M1 Rifle; M16A4; M1891; M1911; M249; MAC-10; MK18; MP5; MP5 K; RPK; SCAR-DMR; SCAR-L; SKS; SVD; TEC01 M9; Tommy Gun; UMP-45; VHS 2; VHS 2 CT
Effect
Cuts shot noise to 40% of normal; breaks after 72 shots.
Availability
Base game.

Kar98k Suppressor

Made for the Kar98, this suppressor leaves 55% of the shot report.

Type
Suppressor
Fits
Kar98
Effect
Cuts shot noise to 55% of normal.
Availability
Base game.

M1 Suppressor

Fits both M1 Rifle variants while leaving 45% of shot noise.

Type
Suppressor
Fits
M1 Rifle
Effect
Cuts shot noise to 45% of normal.
Availability
Base game.

M1891 Suppressor

A rifle-specific can for the M1891 that leaves 55% of shot noise.

Type
Suppressor
Fits
M1891
Effect
Cuts shot noise to 55% of normal.
Availability
Base game.

M82 QDL Suppressor

The M82A1 QDL can leaves 70% of the shot report.

Type
Suppressor
Fits
M82A1
Effect
Cuts shot noise to 70% of normal.
Availability
Base game.

M82 QDL Suppressor (Black)

Black finish for the M82A1 QDL, with 70% of shot noise remaining.

Type
Suppressor
Fits
M82A1
Effect
Cuts shot noise to 70% of normal.
Availability
Base game.

M82 QDL Suppressor (Desert)

Desert coloring for the M82A1 QDL; 70% of shot noise remains.

Type
Suppressor
Fits
M82A1
Effect
Cuts shot noise to 70% of normal.
Availability
Base game.

M82 QDL Suppressor (Snow)

A snow finish distinguishes this M82A1 can, which leaves 70% of noise.

Type
Suppressor
Fits
M82A1
Effect
Cuts shot noise to 70% of normal.
Availability
Base game.

MAC-10 Suppressor

For the MAC-10, it leaves 37.5% of shot noise.

Type
Suppressor
Fits
MAC-10
Effect
Cuts shot noise to 37.5% of normal.
Availability
Base game.

MK18 Suppressor

A shared can for the M16A4, M249, MK18, SCAR-L, and VHS 2 family; 40% of noise remains.

Type
Suppressor
Fits
M16A4; M249; MK18; VHS 2; VHS 2 CT; SCAR-L
Effect
Cuts shot noise to 40% of normal.
Availability
Base game.

MP5 Suppressor

Works with the MP5 and MP5 K and leaves 21.25% of shot noise.

Type
Suppressor
Fits
MP5; MP5 K
Effect
Cuts shot noise to 21.25% of normal.
Availability
Base game.

SVD Suppressor

Purpose-built for the SVD, this suppressor leaves 60% of shot noise.

Type
Suppressor
Fits
SVD
Effect
Cuts shot noise to 60% of normal.
Availability
Base game.

Type

Bow Silencers

2 items

Bow Silencer

Across a broad bow lineup, it leaves 90% of bow-shot noise.

Type
Bow silencer
Fits
Ballista 100#; BlackHawk 90#; Cobra 50#; Compound Bow; Improvised Bow 20#; Improvised Bow 25#; Improvised Bow 30#; Improvised Bow 35#; Kodiak 60#; Manchu Bow; Mohawk 80#; Predator 70#; Scorpion 40#; Specialist Archer Bow; Takedown Bow; Woodland Hunter Bow
Effect
Cuts bow-shot noise to 90% of normal.
Availability
Base game.

Slip-on bow silencer

The slip-on quiets the same broad set of bows, leaving half of bow-shot noise.

Type
Bow silencer
Fits
Ballista 100#; BlackHawk 90#; Cobra 50#; Compound Bow; Improvised Bow 20#; Improvised Bow 25#; Improvised Bow 30#; Improvised Bow 35#; Kodiak 60#; Manchu Bow; Mohawk 80#; Predator 70#; Scorpion 40#; Specialist Archer Bow; Takedown Bow; Woodland Hunter Bow
Effect
Cuts bow-shot noise to 50% of normal.
Availability
Base game.

Type

Scopes

14 items

ACOG

A fixed 4×32 optic for direct-fit rifles and weapons using compatible rails.

Type
Scope
Fits
AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
Effect
Fixed 4×32 magnification with an illuminated reticle.
Availability
Base game.

Hunting Scope

Variable 3×–12× zoom gives the Hunter 85 a flexible hunting optic.

Type
Scope
Fits
Carbon Hunter; Hunter 85; Improvised Rifle
Effect
Variable 3×–12× magnification; made for the Hunter 85.
Availability
Base game.

Improvised Scope

A fixed 4× optic for firearms fitted with one of its supported rails.

Type
Scope
Fits
AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
Effect
Fixed 4× magnification.
Availability
Base game.

M1 Scope

A magnified optic dedicated to the two M1 Rifle variants.

Type
Scope
Fits
M1 Rifle
Effect
Magnified optic for compatible weapons.
Availability
Base game.

M82 Scope

Adjustable zero and variable 8.5×–20×40 zoom suit long-range setups.

Type
Scope
Fits
AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
Effect
Variable 8.5×–20×40 magnification; adjustable zero.
Availability
Base game.

M82 Scope (Black)

Its black finish dresses the same 8.5×–20× adjustable M82 optic.

Type
Scope
Fits
AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
Effect
Variable 8.5×–20×40 magnification; adjustable zero.
Availability
Base game.

M82 Scope (Desert)

Desert coloring wraps this variable M82 optic, which zooms from 8.5× to 20×.

Type
Scope
Fits
AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
Effect
Variable 8.5×–20×40 magnification; adjustable zero.
Availability
Base game.

M82 Scope (Snow)

A white finish marks this adjustable M82 scope, with 8.5×–20× zoom.

Type
Scope
Fits
AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
Effect
Variable 8.5×–20×40 magnification; adjustable zero.
Availability
Base game.

P-223 Scope

Variable 4×–12× zoom and adjustable zero cover both midrange and distant shots.

Type
Scope
Fits
AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
Effect
Variable 4×–12×40 magnification; adjustable zero.
Availability
Base game.

POSP 4x24V

A fixed 6× optic for the AS Val, Improvised Rifle, SVD family, and VSS VZ.

Type
Scope
Fits
AS Val; Improvised Rifle; SVD; VSS VZ
Effect
6× magnification for the SVD; adjustable zero.
Availability
Base game.

PU Scope

A 3.5× optic designed for the M1891, with an additional fit on the Improvised Rifle.

Type
Scope
Fits
Improvised Rifle; M1891
Effect
3.5× magnification for the M1891.
Availability
Base game.

SpektralDR

Variable 2×–6× magnification shifts this optic from close shots to midrange.

Type
Scope
Fits
AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
Effect
Variable 2×–6× magnification.
Availability
Base game.

Vampyr Scope

Battery-powered night vision gives this scope variable 6×–18× magnification.

Type
Scope
Fits
AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
Effect
Night-vision scope with variable 6×–18× magnification; requires batteries.
Availability
Base game.

ZF39

A fixed 4× Kar98 optic with adjustable zero out to 500 m.

Type
Scope
Fits
Improvised Rifle; Kar98
Effect
Fixed 4× magnification for the Kar98; adjustable zero up to 500 m.
Availability
Base game.

Type

Sights

15 items

AimPRO Red Dot Sight

A crisp 2 MOA dot mounts directly on many firearms or through several compatible rails.

Type
Sight
Fits
AK-15; AK-47 (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKM (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKS-74U (via Short Improvised Rail or RIS Adapter); AS Val (via Short Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); DEagle .357; DEagle 50; Hunter 85 (via Improvised Rifle Rail); Improvised Handgun; Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1887 (via Short Improvised Rail); M1891 (via Improvised Rifle Rail); M249; M82A1; MAC-10 (via Short Improvised Rail); MK18; MP5 (via Short Improvised Rail or MP5 Rail); MP5 K (via Short Improvised Rail or MP5 Rail); MP5 SD (via Short Improvised Rail or MP5 Rail); RPK (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SDASS 12M; SKS (via Improvised Rifle Rail); SVD (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); TEC01 490; Tommy Gun (via Short Improvised Rail); Trench Gun (via Short Improvised Rail); UMP-45; VHS 2; VSS VZ (via Short Improvised Rail or RIS Adapter); Judge 44 (via Viper M357 Rail); Serpent 357 (via Viper M357 Rail); Viper M357 (via Viper M357 Rail)
Effect
2 MOA red-dot sight.
Availability
Base game.

Compound Bow Sight (3-pin)

Three aiming pins give the Compound Bow a simple range-marked sight.

Type
Sight
Fits
Compound Bow
Effect
Three-pin sight for the Compound Bow.
Availability
Base game.

Compound Bow Sight (5-pin)

Five pins add more aiming marks to the Compound Bow sight picture.

Type
Sight
Fits
Compound Bow
Effect
Five-pin sight for the Compound Bow.
Availability
Base game.

Desert Eagle Red Dot

This handgun-named red dot also fits rifles and other weapons through the right rail.

Type
Sight
Fits
AK-15; AK-47 (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKM (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKS-74U (via Short Improvised Rail or RIS Adapter); AS Val (via Short Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); DEagle .357; DEagle 50; Hunter 85 (via Improvised Rifle Rail); Improvised Handgun; Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1887 (via Short Improvised Rail); M1891 (via Improvised Rifle Rail); M249; M82A1; MAC-10 (via Short Improvised Rail); MK18; MP5 (via Short Improvised Rail or MP5 Rail); MP5 K (via Short Improvised Rail or MP5 Rail); MP5 SD (via Short Improvised Rail or MP5 Rail); RPK (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SDASS 12M; SKS (via Improvised Rifle Rail); SVD (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); TEC01 490; Tommy Gun (via Short Improvised Rail); Trench Gun (via Short Improvised Rail); UMP-45; VHS 2; VSS VZ (via Short Improvised Rail or RIS Adapter); Judge 44 (via Viper M357 Rail); Serpent 357 (via Viper M357 Rail); Viper M357 (via Viper M357 Rail)
Effect
Red-dot sight for the DEagle.
Availability
Base game.

M1 Experimental Sights

An experimental reflex optic for the M1 Rifle.

Type
Sight
Fits
M1 Rifle
Effect
Experimental reflex sight for the M1 Rifle.
Availability
Base game.

M16A4 Folding Sights

Folding iron sights made specifically for the M16A4.

Type
Sight
Fits
M16A4
Effect
Folding iron sights for the M16A4.
Availability
Base game.

MRO Red Dot Sight

A compact reflex optic for direct-fit weapons and several rail systems.

Type
Sight
Fits
AK-15; AK-47 (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKM (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKS-74U (via Short Improvised Rail or RIS Adapter); AS Val (via Short Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); DEagle .357; DEagle 50; Hunter 85 (via Improvised Rifle Rail); Improvised Handgun; Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1887 (via Short Improvised Rail); M1891 (via Improvised Rifle Rail); M249; M82A1; MAC-10 (via Short Improvised Rail); MK18; MP5 (via Short Improvised Rail or MP5 Rail); MP5 K (via Short Improvised Rail or MP5 Rail); MP5 SD (via Short Improvised Rail or MP5 Rail); RPK (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SDASS 12M; SKS (via Improvised Rifle Rail); SVD (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); TEC01 490; Tommy Gun (via Short Improvised Rail); Trench Gun (via Short Improvised Rail); UMP-45; VHS 2; VSS VZ (via Short Improvised Rail or RIS Adapter); Judge 44 (via Viper M357 Rail); Serpent 357 (via Viper M357 Rail); Viper M357 (via Viper M357 Rail)
Effect
Reflex-style red-dot sight designed for rifles, carbines and shotguns.
Availability
Base game.

OKP Holographic Sight

Its holographic-style reticle supports quick aiming on direct-fit and rail-mounted hosts.

Type
Sight
Fits
AK-15; AK-47 (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKM (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKS-74U (via Short Improvised Rail or RIS Adapter); AS Val (via Short Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); DEagle .357; DEagle 50; Hunter 85 (via Improvised Rifle Rail); Improvised Handgun; Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1887 (via Short Improvised Rail); M1891 (via Improvised Rifle Rail); M249; M82A1; MAC-10 (via Short Improvised Rail); MK18; MP5 (via Short Improvised Rail or MP5 Rail); MP5 K (via Short Improvised Rail or MP5 Rail); MP5 SD (via Short Improvised Rail or MP5 Rail); RPK (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SDASS 12M; SKS (via Improvised Rifle Rail); SVD (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); TEC01 490; Tommy Gun (via Short Improvised Rail); Trench Gun (via Short Improvised Rail); UMP-45; VHS 2; VSS VZ (via Short Improvised Rail or RIS Adapter); Judge 44 (via Viper M357 Rail); Serpent 357 (via Viper M357 Rail); Viper M357 (via Viper M357 Rail)
Effect
Holographic-style sight for fast aiming from changing positions.
Availability
Base game.

Red Dot Sight

A simple non-magnifying red dot with routes for rifles, carbines, and shotguns.

Type
Sight
Fits
AK-15; AK-47 (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKM (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKS-74U (via Short Improvised Rail or RIS Adapter); AS Val (via Short Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); DEagle .357; DEagle 50; Hunter 85 (via Improvised Rifle Rail); Improvised Handgun; Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1887 (via Short Improvised Rail); M1891 (via Improvised Rifle Rail); M249; M82A1; MAC-10 (via Short Improvised Rail); MK18; MP5 (via Short Improvised Rail or MP5 Rail); MP5 K (via Short Improvised Rail or MP5 Rail); MP5 SD (via Short Improvised Rail or MP5 Rail); RPK (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SDASS 12M; SKS (via Improvised Rifle Rail); SVD (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); TEC01 490; Tommy Gun (via Short Improvised Rail); Trench Gun (via Short Improvised Rail); UMP-45; VHS 2; VSS VZ (via Short Improvised Rail or RIS Adapter); Judge 44 (via Viper M357 Rail); Serpent 357 (via Viper M357 Rail); Viper M357 (via Viper M357 Rail)
Effect
Non-magnifying red-dot sight.
Availability
Base game.

Sentry RDRS

A tinted handgun reflex sight listed for a broad set of pistol models.

Type
Sight
Fits
Block 21; DEagle .357; DEagle 50; HS SF19; HS-9; Improvised Handgun; Judge 44; M1911; Peacekeeper 38; Serpent 357; TEC01 M9; Viper M357
Effect
Tinted reflex sight for factory-made handguns.
Availability
Base game.

Shark Reflex Sight

Dark tinted glass gives this handgun reflex sight a distinct look.

Type
Sight
Fits
Block 21; DEagle .357; DEagle 50; HS SF19; HS-9; Improvised Handgun; Judge 44; M1911; Peacekeeper 38; Serpent 357; TEC01 M9; Viper M357
Effect
Tinted reflex sight for factory-made handguns.
Availability
Base game.

Snake Reflex Sight

This tinted reflex option shares a broad fit across pistol models.

Type
Sight
Fits
Block 21; DEagle .357; DEagle 50; HS SF19; HS-9; Improvised Handgun; Judge 44; M1911; Peacekeeper 38; Serpent 357; TEC01 M9; Viper M357
Effect
Tinted reflex sight for factory-made handguns.
Availability
Base game.

V3 Holographic Sight

A holographic optic for direct-fit platforms and firearms using a supported rail.

Type
Sight
Fits
AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
Effect
Holographic sight that mounts on compatible rails.
Availability
Base game.

Wasp Reflex Sight

A tinted reflex sight for the listed handgun models, including the improvised pistol.

Type
Sight
Fits
Block 21; DEagle .357; DEagle 50; HS SF19; HS-9; Improvised Handgun; Judge 44; M1911; Peacekeeper 38; Serpent 357; TEC01 M9; Viper M357
Effect
Tinted reflex sight for factory-made handguns.
Availability
Base game.

XPS Holographic Sight

Compact holographic housing for direct-fit firearms and platforms with the right rail.

Type
Sight
Fits
AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
Effect
Compact holographic sight.
Availability
Base game.

Type

Flashlights

4 items

AS Val/VSS Flashlight

A compact underbarrel light for the AS Val and VSS VZ.

Type
Flashlight
Fits
AS Val; VSS VZ
Effect
Underbarrel flashlight for the AS Val and VSS.
Availability
Base game.

Desert Eagle Flashlight

An underbarrel lamp for several rifles and pistols; the M1911 and revolvers need their matching rail.

Type
Flashlight
Fits
AK-15; DEagle .357; DEagle 50; M16A4; M249; MK18; UMP-45; VHS 2; VHS 2 CT; M1911 (via M1911 Rail); Judge 44 (via Viper M357 Rail); Serpent 357 (via Viper M357 Rail); Viper M357 (via Viper M357 Rail)
Effect
Underbarrel flashlight for the DEagle.
Availability
Base game.

Improvised Flashlight

A hand-built underbarrel light reaches many rifles, shotguns, and crossbows, including VSS VZ.

Type
Flashlight
Fits
AK-15; AK-47; AKM; AKS-74U; AS Val; AWM; AWP; Blackhawk Crossbow; Carbon Hunter; Hunter 85; Improvised Crossbow; Improvised Rifle; Kar98; M1 Rifle; M16A4; M1887; M1891; M249; M82A1; MK18; MP5; MP5 SD; RPK; SCAR-DMR; SCAR-L; SDASS 12M; SKS; SVD; TEC01 490; Tommy Gun; Trench Gun; UMP-45; VHS 2; VHS 2 CT; VSS VZ
Effect
Improvised underbarrel flashlight for compatible weapons.
Availability
Base game.

M9 Flashlight

Fits many pistols and rifles directly, plus the M1911 and revolvers with their matching rail.

Type
Flashlight
Fits
AK-15; Block 21; DEagle .357; DEagle 50; HS SF19; HS-9; M16A4; M249; MK18; SCAR-DMR; SCAR-L; TEC01 M9; UMP-45; VHS 2; VHS 2 CT; M1911 (via M1911 Rail); Judge 44 (via Viper M357 Rail); Serpent 357 (via Viper M357 Rail); Viper M357 (via Viper M357 Rail)
Effect
Underbarrel flashlight for the M9.
Availability
Base game.
Prev12Next

What Are Weapon Attachments in SCUM?

Attachments are the extra parts you add to a weapon you already have, and they come in several groups. Suppressors quiet a shot, scopes and sights help you aim, and flashlights add light. Rails and adapters are the connecting pieces that let some other parts sit on a gun at all. Weapon wraps are camouflage covers, and the Weapon Ghillie comes in Desert, Winter and Woodland versions to blend a weapon into its surroundings.

How Attachments Fit Your Weapon

Attachments don't fit every gun. Many are named after the weapon they're made for, like the MP5 Rail, the M1 Flash Hider or the Kar98 Bayonet, so a part built for one gun won't always work on another. Many scopes and sights also need a rail or adapter before they'll attach, and which one you need depends on the gun. Check a part's compatible weapons before you buy or craft it, so you don't end up with something that won't mount.

Suppressors and Noise in SCUM

A suppressor lowers how loud a shot is, and that matters in this game because sound draws enemies in. Puppets, the revived enemies roaming the island, are drawn toward noise, and loud weapons pull in more of them. A silenced shot is meant to draw in only the puppets close to you, while shotguns and high-caliber rifles can bring in a much bigger crowd. That makes a suppressor a useful choice when you want a fight to stay small.

Suppressors come in two forms. The MP5SD has one built into the gun, so there's nothing extra to fit or swap. Most other guns take a separate suppressor that you fit yourself.

Scopes, Red Dot Sights and Aiming

Sights come in two main kinds, and they do different jobs. A red dot sight doesn't magnify anything. It puts an illuminated red dot on your aim point, which suits quick shots at closer range. A scope magnifies the view so you can pick out and hit targets far away.

Scopes also need zeroing, which sets the distance where your shots land exactly where you aim. The Vampyr Scope starts at a default zero, and you can adjust it by hand for longer shots. It's a night-vision scope that needs batteries to run.

Bow Attachments in SCUM

Bows have their own attachments. A compound bow takes a Compound Bow Sight, which is a pin sight made for that bow and comes in 3-pin and 5-pin versions. Bow silencers are made for bows, and as the name suggests, they're meant to keep shots quiet. They fit most bows, including the compound bow and the improvised bows. Bow stabilizers and slip-on bow silencers are part of the group too.

Do Attachments Wear Out or Break?

Attachments follow the condition of the weapon they're on. When the gun takes damage, the parts fitted to it take damage too. So keeping your weapon in good shape is also how you protect what's on it.

Where to Find and Buy Attachments

You can get attachments in three main ways: buy them from traders, craft them from materials you gather, or find them as loot around the island. Traders sell several of the parts, and a few, such as bow silencers, can also be crafted.

FAQ

Q.

Which suppressors can you craft in SCUM?

The Improvised Bottle, Improvised Can and Improvised Oil Can Suppressors are the ones you make yourself. Factory-made suppressors take the name of the gun they're built for, such as the MK18 Suppressor or the SVD Suppressor, so look for the name of the weapon you're carrying.

Q.

Can you put a red dot sight on a crossbow in SCUM?

Yes. A red dot sight fits the BlackHawk Crossbow. The compound bow uses its own pin sight instead, so the sight you need depends on which bow you're carrying.

Q.

What does the Weapon Ghillie do in SCUM?

It's a camouflage wrap for your gun, but it does more than change how the gun looks. Worn with the Ghillie Suit Pants and Ghillie Suit Jacket, it helps lower how visible you are. You can repair it with a Sewing Kit or an Improvised Sewing Kit, and repairing it also adds to your Camouflage skill.

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  • Ranged WeaponsGuns, bows and crossbows in SCUM explained: how each type works, why shooting draws puppets, where to find ammo, and how to fix jams and wear over time.
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