Weapon attachments in SCUM are the add-on parts you fit onto a gun or bow, such as suppressors, scopes, red dot sights and bow sights. Many change how a weapon sounds or how you aim it, while others do things like add light or change its look. Guns are loud in this survival game set on an island, so the right attachment can change how a fight plays out. Knowing what each part does, and which weapons will take it, keeps you from carrying something that won't fit.
Showing 62 of 83 items.
Type
Suppressors
.308 Suppressor
A rifle can for the AWP, Carbon Hunter, and SCAR-DMR that leaves 55% of shot noise.
- Type
- Suppressor
- Fits
- AWP; Carbon Hunter; SCAR-DMR
- Effect
- Cuts shot noise to 55% of normal.
- Availability
- Base game.
.338 Suppressor
Built for the AWM, this black .338 can leaves half the shot noise.
- Type
- Suppressor
- Fits
- AWM
- Effect
- Cuts shot noise to 50% of normal.
- Availability
- Base game.
.338 Suppressor (Green)
The green AWM suppressor also leaves shot noise at 50% of normal.
- Type
- Suppressor
- Fits
- AWM
- Effect
- Cuts shot noise to 50% of normal.
- Availability
- Base game.
.338 Suppressor (Tan)
A tan finish for the AWM’s .338 suppressor, with half of shot noise remaining.
- Type
- Suppressor
- Fits
- AWM
- Effect
- Cuts shot noise to 50% of normal.
- Availability
- Base game.
.45 ACP Suppressor
For Block 21, M1911, and UMP-45, this can leaves 30% of shot noise.
- Type
- Suppressor
- Fits
- Block 21; M1911; UMP-45
- Effect
- Cuts shot noise to 30% of normal.
- Availability
- Base game.
12 Gauge Suppressor
A shotgun can for the SDASS 12M and TEC01 490; shot noise falls to 40% of normal.
- Type
- Suppressor
- Fits
- SDASS 12M; TEC01 490
- Effect
- Cuts shot noise to 40% of normal.
- Availability
- Base game.
5.45x39mm Suppressor
A dedicated AKS-74U suppressor leaves 30% of its shot noise.
- Type
- Suppressor
- Fits
- AKS-74U
- Effect
- Cuts shot noise to 30% of normal.
- Availability
- Base game.
AK15 Suppressor
Covers AK-pattern rifles and the SKS, with 40% of shot noise left.
- Type
- Suppressor
- Fits
- AK-15; AK-47; AKM; RPK; SKS
- Effect
- Cuts shot noise to 40% of normal.
- Availability
- Base game.
Cal .30-06 Suppressor
A Carbon Hunter can that leaves half the shot noise.
- Type
- Suppressor
- Fits
- Carbon Hunter
- Effect
- Cuts shot noise to 50% of normal.
- Availability
- Base game.
Handgun Suppressor
This pistol can leaves only 20% of shot noise on its four compatible handguns.
- Type
- Suppressor
- Fits
- HS SF19; HS-9; Krueger; TEC01 M9
- Effect
- Cuts shot noise to 20% of normal.
- Availability
- Base game.
Hunter Suppressor
The Hunter 85’s small suppressor leaves 15% of shot noise.
- Type
- Suppressor
- Fits
- Hunter 85
- Effect
- Cuts shot noise to 15% of normal.
- Availability
- Base game.
Improvised Bottle Suppressor (Grey)
A grey bottle can quiet many firearms, but breaks after 10 shots with 50% of noise remaining.
- Type
- Suppressor
- Fits
- AK-15; AK-47; AKM; AKS-74U; AWM; AWP; Block 21; Carbon Hunter; HS SF19; HS-9; Hunter 85; Improvised Rifle; Kar98; Krueger; M1 Rifle; M16A4; M1891; M1911; M249; MAC-10; MK18; MP5; MP5 K; RPK; SCAR-DMR; SCAR-L; SKS; SVD; TEC01 M9; Tommy Gun; UMP-45; VHS 2; VHS 2 CT
- Effect
- Cuts shot noise to 50% of normal; breaks after 10 shots.
- Availability
- Base game.
Improvised Bottle Suppressor (White)
The white bottle build covers many calibers and lasts 10 shots, leaving half the noise.
- Type
- Suppressor
- Fits
- AK-15; AK-47; AKM; AKS-74U; AWM; AWP; Block 21; Carbon Hunter; HS SF19; HS-9; Hunter 85; Improvised Rifle; Kar98; Krueger; M1 Rifle; M16A4; M1891; M1911; M249; MAC-10; MK18; MP5; MP5 K; RPK; SCAR-DMR; SCAR-L; SKS; SVD; TEC01 M9; Tommy Gun; UMP-45; VHS 2; VHS 2 CT
- Effect
- Cuts shot noise to 50% of normal; breaks after 10 shots.
- Availability
- Base game.
Improvised Can Suppressor (Grey)
The grey improvised can covers a broad weapon range and lasts 29 shots, with 45% of noise left.
- Type
- Suppressor
- Fits
- AK-15; AK-47; AKM; AKS-74U; AWM; AWP; Block 21; Carbon Hunter; HS SF19; HS-9; Hunter 85; Improvised Rifle; Kar98; Krueger; M1 Rifle; M16A4; M1891; M1911; M249; MAC-10; MK18; MP5; MP5 K; RPK; SCAR-DMR; SCAR-L; SKS; SVD; TEC01 M9; Tommy Gun; UMP-45; VHS 2; VHS 2 CT
- Effect
- Cuts shot noise to 45% of normal; breaks after 29 shots.
- Availability
- Base game.
Improvised Can Suppressor (Red)
A red finish marks this wide-fit can; it lasts 29 shots and leaves 45% of noise.
- Type
- Suppressor
- Fits
- AK-15; AK-47; AKM; AKS-74U; AWM; AWP; Block 21; Carbon Hunter; HS SF19; HS-9; Hunter 85; Improvised Rifle; Kar98; Krueger; M1 Rifle; M16A4; M1891; M1911; M249; MAC-10; MK18; MP5; MP5 K; RPK; SCAR-DMR; SCAR-L; SKS; SVD; TEC01 M9; Tommy Gun; UMP-45; VHS 2; VHS 2 CT
- Effect
- Cuts shot noise to 45% of normal; breaks after 29 shots.
- Availability
- Base game.
Improvised Oil Can Suppressor
The oil-can build spans many firearm types, lasts 72 shots, and leaves 40% noise.
- Type
- Suppressor
- Fits
- AK-15; AK-47; AKM; AKS-74U; AWM; AWP; Block 21; Carbon Hunter; HS SF19; HS-9; Hunter 85; Improvised Rifle; Kar98; Krueger; M1 Rifle; M16A4; M1891; M1911; M249; MAC-10; MK18; MP5; MP5 K; RPK; SCAR-DMR; SCAR-L; SKS; SVD; TEC01 M9; Tommy Gun; UMP-45; VHS 2; VHS 2 CT
- Effect
- Cuts shot noise to 40% of normal; breaks after 72 shots.
- Availability
- Base game.
Kar98k Suppressor
Made for the Kar98, this suppressor leaves 55% of the shot report.
- Type
- Suppressor
- Fits
- Kar98
- Effect
- Cuts shot noise to 55% of normal.
- Availability
- Base game.
M1 Suppressor
Fits both M1 Rifle variants while leaving 45% of shot noise.
- Type
- Suppressor
- Fits
- M1 Rifle
- Effect
- Cuts shot noise to 45% of normal.
- Availability
- Base game.
M1891 Suppressor
A rifle-specific can for the M1891 that leaves 55% of shot noise.
- Type
- Suppressor
- Fits
- M1891
- Effect
- Cuts shot noise to 55% of normal.
- Availability
- Base game.
M82 QDL Suppressor
The M82A1 QDL can leaves 70% of the shot report.
- Type
- Suppressor
- Fits
- M82A1
- Effect
- Cuts shot noise to 70% of normal.
- Availability
- Base game.
M82 QDL Suppressor (Black)
Black finish for the M82A1 QDL, with 70% of shot noise remaining.
- Type
- Suppressor
- Fits
- M82A1
- Effect
- Cuts shot noise to 70% of normal.
- Availability
- Base game.
M82 QDL Suppressor (Desert)
Desert coloring for the M82A1 QDL; 70% of shot noise remains.
- Type
- Suppressor
- Fits
- M82A1
- Effect
- Cuts shot noise to 70% of normal.
- Availability
- Base game.
M82 QDL Suppressor (Snow)
A snow finish distinguishes this M82A1 can, which leaves 70% of noise.
- Type
- Suppressor
- Fits
- M82A1
- Effect
- Cuts shot noise to 70% of normal.
- Availability
- Base game.
MAC-10 Suppressor
For the MAC-10, it leaves 37.5% of shot noise.
- Type
- Suppressor
- Fits
- MAC-10
- Effect
- Cuts shot noise to 37.5% of normal.
- Availability
- Base game.
MK18 Suppressor
A shared can for the M16A4, M249, MK18, SCAR-L, and VHS 2 family; 40% of noise remains.
- Type
- Suppressor
- Fits
- M16A4; M249; MK18; VHS 2; VHS 2 CT; SCAR-L
- Effect
- Cuts shot noise to 40% of normal.
- Availability
- Base game.
MP5 Suppressor
Works with the MP5 and MP5 K and leaves 21.25% of shot noise.
- Type
- Suppressor
- Fits
- MP5; MP5 K
- Effect
- Cuts shot noise to 21.25% of normal.
- Availability
- Base game.
SVD Suppressor
Purpose-built for the SVD, this suppressor leaves 60% of shot noise.
- Type
- Suppressor
- Fits
- SVD
- Effect
- Cuts shot noise to 60% of normal.
- Availability
- Base game.
Type
Bow Silencers
Bow Silencer
Across a broad bow lineup, it leaves 90% of bow-shot noise.
- Type
- Bow silencer
- Fits
- Ballista 100#; BlackHawk 90#; Cobra 50#; Compound Bow; Improvised Bow 20#; Improvised Bow 25#; Improvised Bow 30#; Improvised Bow 35#; Kodiak 60#; Manchu Bow; Mohawk 80#; Predator 70#; Scorpion 40#; Specialist Archer Bow; Takedown Bow; Woodland Hunter Bow
- Effect
- Cuts bow-shot noise to 90% of normal.
- Availability
- Base game.
Slip-on bow silencer
The slip-on quiets the same broad set of bows, leaving half of bow-shot noise.
- Type
- Bow silencer
- Fits
- Ballista 100#; BlackHawk 90#; Cobra 50#; Compound Bow; Improvised Bow 20#; Improvised Bow 25#; Improvised Bow 30#; Improvised Bow 35#; Kodiak 60#; Manchu Bow; Mohawk 80#; Predator 70#; Scorpion 40#; Specialist Archer Bow; Takedown Bow; Woodland Hunter Bow
- Effect
- Cuts bow-shot noise to 50% of normal.
- Availability
- Base game.
Type
Scopes
ACOG
A fixed 4×32 optic for direct-fit rifles and weapons using compatible rails.
- Type
- Scope
- Fits
- AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
- Effect
- Fixed 4×32 magnification with an illuminated reticle.
- Availability
- Base game.
Hunting Scope
Variable 3×–12× zoom gives the Hunter 85 a flexible hunting optic.
- Type
- Scope
- Fits
- Carbon Hunter; Hunter 85; Improvised Rifle
- Effect
- Variable 3×–12× magnification; made for the Hunter 85.
- Availability
- Base game.
Improvised Scope
A fixed 4× optic for firearms fitted with one of its supported rails.
- Type
- Scope
- Fits
- AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
- Effect
- Fixed 4× magnification.
- Availability
- Base game.
M1 Scope
A magnified optic dedicated to the two M1 Rifle variants.
- Type
- Scope
- Fits
- M1 Rifle
- Effect
- Magnified optic for compatible weapons.
- Availability
- Base game.
M82 Scope
Adjustable zero and variable 8.5×–20×40 zoom suit long-range setups.
- Type
- Scope
- Fits
- AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
- Effect
- Variable 8.5×–20×40 magnification; adjustable zero.
- Availability
- Base game.
M82 Scope (Black)
Its black finish dresses the same 8.5×–20× adjustable M82 optic.
- Type
- Scope
- Fits
- AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
- Effect
- Variable 8.5×–20×40 magnification; adjustable zero.
- Availability
- Base game.
M82 Scope (Desert)
Desert coloring wraps this variable M82 optic, which zooms from 8.5× to 20×.
- Type
- Scope
- Fits
- AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
- Effect
- Variable 8.5×–20×40 magnification; adjustable zero.
- Availability
- Base game.
M82 Scope (Snow)
A white finish marks this adjustable M82 scope, with 8.5×–20× zoom.
- Type
- Scope
- Fits
- AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
- Effect
- Variable 8.5×–20×40 magnification; adjustable zero.
- Availability
- Base game.
P-223 Scope
Variable 4×–12× zoom and adjustable zero cover both midrange and distant shots.
- Type
- Scope
- Fits
- AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
- Effect
- Variable 4×–12×40 magnification; adjustable zero.
- Availability
- Base game.
POSP 4x24V
A fixed 6× optic for the AS Val, Improvised Rifle, SVD family, and VSS VZ.
- Type
- Scope
- Fits
- AS Val; Improvised Rifle; SVD; VSS VZ
- Effect
- 6× magnification for the SVD; adjustable zero.
- Availability
- Base game.
PU Scope
A 3.5× optic designed for the M1891, with an additional fit on the Improvised Rifle.
- Type
- Scope
- Fits
- Improvised Rifle; M1891
- Effect
- 3.5× magnification for the M1891.
- Availability
- Base game.
SpektralDR
Variable 2×–6× magnification shifts this optic from close shots to midrange.
- Type
- Scope
- Fits
- AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
- Effect
- Variable 2×–6× magnification.
- Availability
- Base game.
Vampyr Scope
Battery-powered night vision gives this scope variable 6×–18× magnification.
- Type
- Scope
- Fits
- AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
- Effect
- Night-vision scope with variable 6×–18× magnification; requires batteries.
- Availability
- Base game.
ZF39
A fixed 4× Kar98 optic with adjustable zero out to 500 m.
- Type
- Scope
- Fits
- Improvised Rifle; Kar98
- Effect
- Fixed 4× magnification for the Kar98; adjustable zero up to 500 m.
- Availability
- Base game.
Type
Sights
AimPRO Red Dot Sight
A crisp 2 MOA dot mounts directly on many firearms or through several compatible rails.
- Type
- Sight
- Fits
- AK-15; AK-47 (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKM (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKS-74U (via Short Improvised Rail or RIS Adapter); AS Val (via Short Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); DEagle .357; DEagle 50; Hunter 85 (via Improvised Rifle Rail); Improvised Handgun; Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1887 (via Short Improvised Rail); M1891 (via Improvised Rifle Rail); M249; M82A1; MAC-10 (via Short Improvised Rail); MK18; MP5 (via Short Improvised Rail or MP5 Rail); MP5 K (via Short Improvised Rail or MP5 Rail); MP5 SD (via Short Improvised Rail or MP5 Rail); RPK (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SDASS 12M; SKS (via Improvised Rifle Rail); SVD (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); TEC01 490; Tommy Gun (via Short Improvised Rail); Trench Gun (via Short Improvised Rail); UMP-45; VHS 2; VSS VZ (via Short Improvised Rail or RIS Adapter); Judge 44 (via Viper M357 Rail); Serpent 357 (via Viper M357 Rail); Viper M357 (via Viper M357 Rail)
- Effect
- 2 MOA red-dot sight.
- Availability
- Base game.
Compound Bow Sight (3-pin)
Three aiming pins give the Compound Bow a simple range-marked sight.
- Type
- Sight
- Fits
- Compound Bow
- Effect
- Three-pin sight for the Compound Bow.
- Availability
- Base game.
Compound Bow Sight (5-pin)
Five pins add more aiming marks to the Compound Bow sight picture.
- Type
- Sight
- Fits
- Compound Bow
- Effect
- Five-pin sight for the Compound Bow.
- Availability
- Base game.
Desert Eagle Red Dot
This handgun-named red dot also fits rifles and other weapons through the right rail.
- Type
- Sight
- Fits
- AK-15; AK-47 (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKM (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKS-74U (via Short Improvised Rail or RIS Adapter); AS Val (via Short Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); DEagle .357; DEagle 50; Hunter 85 (via Improvised Rifle Rail); Improvised Handgun; Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1887 (via Short Improvised Rail); M1891 (via Improvised Rifle Rail); M249; M82A1; MAC-10 (via Short Improvised Rail); MK18; MP5 (via Short Improvised Rail or MP5 Rail); MP5 K (via Short Improvised Rail or MP5 Rail); MP5 SD (via Short Improvised Rail or MP5 Rail); RPK (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SDASS 12M; SKS (via Improvised Rifle Rail); SVD (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); TEC01 490; Tommy Gun (via Short Improvised Rail); Trench Gun (via Short Improvised Rail); UMP-45; VHS 2; VSS VZ (via Short Improvised Rail or RIS Adapter); Judge 44 (via Viper M357 Rail); Serpent 357 (via Viper M357 Rail); Viper M357 (via Viper M357 Rail)
- Effect
- Red-dot sight for the DEagle.
- Availability
- Base game.
M1 Experimental Sights
An experimental reflex optic for the M1 Rifle.
- Type
- Sight
- Fits
- M1 Rifle
- Effect
- Experimental reflex sight for the M1 Rifle.
- Availability
- Base game.
M16A4 Folding Sights
Folding iron sights made specifically for the M16A4.
- Type
- Sight
- Fits
- M16A4
- Effect
- Folding iron sights for the M16A4.
- Availability
- Base game.
MRO Red Dot Sight
A compact reflex optic for direct-fit weapons and several rail systems.
- Type
- Sight
- Fits
- AK-15; AK-47 (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKM (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKS-74U (via Short Improvised Rail or RIS Adapter); AS Val (via Short Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); DEagle .357; DEagle 50; Hunter 85 (via Improvised Rifle Rail); Improvised Handgun; Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1887 (via Short Improvised Rail); M1891 (via Improvised Rifle Rail); M249; M82A1; MAC-10 (via Short Improvised Rail); MK18; MP5 (via Short Improvised Rail or MP5 Rail); MP5 K (via Short Improvised Rail or MP5 Rail); MP5 SD (via Short Improvised Rail or MP5 Rail); RPK (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SDASS 12M; SKS (via Improvised Rifle Rail); SVD (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); TEC01 490; Tommy Gun (via Short Improvised Rail); Trench Gun (via Short Improvised Rail); UMP-45; VHS 2; VSS VZ (via Short Improvised Rail or RIS Adapter); Judge 44 (via Viper M357 Rail); Serpent 357 (via Viper M357 Rail); Viper M357 (via Viper M357 Rail)
- Effect
- Reflex-style red-dot sight designed for rifles, carbines and shotguns.
- Availability
- Base game.
OKP Holographic Sight
Its holographic-style reticle supports quick aiming on direct-fit and rail-mounted hosts.
- Type
- Sight
- Fits
- AK-15; AK-47 (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKM (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKS-74U (via Short Improvised Rail or RIS Adapter); AS Val (via Short Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); DEagle .357; DEagle 50; Hunter 85 (via Improvised Rifle Rail); Improvised Handgun; Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1887 (via Short Improvised Rail); M1891 (via Improvised Rifle Rail); M249; M82A1; MAC-10 (via Short Improvised Rail); MK18; MP5 (via Short Improvised Rail or MP5 Rail); MP5 K (via Short Improvised Rail or MP5 Rail); MP5 SD (via Short Improvised Rail or MP5 Rail); RPK (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SDASS 12M; SKS (via Improvised Rifle Rail); SVD (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); TEC01 490; Tommy Gun (via Short Improvised Rail); Trench Gun (via Short Improvised Rail); UMP-45; VHS 2; VSS VZ (via Short Improvised Rail or RIS Adapter); Judge 44 (via Viper M357 Rail); Serpent 357 (via Viper M357 Rail); Viper M357 (via Viper M357 Rail)
- Effect
- Holographic-style sight for fast aiming from changing positions.
- Availability
- Base game.
Red Dot Sight
A simple non-magnifying red dot with routes for rifles, carbines, and shotguns.
- Type
- Sight
- Fits
- AK-15; AK-47 (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKM (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); AKS-74U (via Short Improvised Rail or RIS Adapter); AS Val (via Short Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); DEagle .357; DEagle 50; Hunter 85 (via Improvised Rifle Rail); Improvised Handgun; Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1887 (via Short Improvised Rail); M1891 (via Improvised Rifle Rail); M249; M82A1; MAC-10 (via Short Improvised Rail); MK18; MP5 (via Short Improvised Rail or MP5 Rail); MP5 K (via Short Improvised Rail or MP5 Rail); MP5 SD (via Short Improvised Rail or MP5 Rail); RPK (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SDASS 12M; SKS (via Improvised Rifle Rail); SVD (via Short Improvised Rail, Long Improvised Rail or RIS Adapter); TEC01 490; Tommy Gun (via Short Improvised Rail); Trench Gun (via Short Improvised Rail); UMP-45; VHS 2; VSS VZ (via Short Improvised Rail or RIS Adapter); Judge 44 (via Viper M357 Rail); Serpent 357 (via Viper M357 Rail); Viper M357 (via Viper M357 Rail)
- Effect
- Non-magnifying red-dot sight.
- Availability
- Base game.
Sentry RDRS
A tinted handgun reflex sight listed for a broad set of pistol models.
- Type
- Sight
- Fits
- Block 21; DEagle .357; DEagle 50; HS SF19; HS-9; Improvised Handgun; Judge 44; M1911; Peacekeeper 38; Serpent 357; TEC01 M9; Viper M357
- Effect
- Tinted reflex sight for factory-made handguns.
- Availability
- Base game.
Shark Reflex Sight
Dark tinted glass gives this handgun reflex sight a distinct look.
- Type
- Sight
- Fits
- Block 21; DEagle .357; DEagle 50; HS SF19; HS-9; Improvised Handgun; Judge 44; M1911; Peacekeeper 38; Serpent 357; TEC01 M9; Viper M357
- Effect
- Tinted reflex sight for factory-made handguns.
- Availability
- Base game.
Snake Reflex Sight
This tinted reflex option shares a broad fit across pistol models.
- Type
- Sight
- Fits
- Block 21; DEagle .357; DEagle 50; HS SF19; HS-9; Improvised Handgun; Judge 44; M1911; Peacekeeper 38; Serpent 357; TEC01 M9; Viper M357
- Effect
- Tinted reflex sight for factory-made handguns.
- Availability
- Base game.
V3 Holographic Sight
A holographic optic for direct-fit platforms and firearms using a supported rail.
- Type
- Sight
- Fits
- AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
- Effect
- Holographic sight that mounts on compatible rails.
- Availability
- Base game.
Wasp Reflex Sight
A tinted reflex sight for the listed handgun models, including the improvised pistol.
- Type
- Sight
- Fits
- Block 21; DEagle .357; DEagle 50; HS SF19; HS-9; Improvised Handgun; Judge 44; M1911; Peacekeeper 38; Serpent 357; TEC01 M9; Viper M357
- Effect
- Tinted reflex sight for factory-made handguns.
- Availability
- Base game.
XPS Holographic Sight
Compact holographic housing for direct-fit firearms and platforms with the right rail.
- Type
- Sight
- Fits
- AK-15; AK-47 (via Long Improvised Rail or RIS Adapter); AKM (via Long Improvised Rail or RIS Adapter); AWM; AWP; Blackhawk Crossbow; Carbon Hunter (via Improvised Rifle Rail); Hunter 85 (via Improvised Rifle Rail); Improvised Rifle (via Long Improvised Rail); Kar98 (via Improvised Rifle Rail); M1 Rifle (via Improvised Rifle Rail); M16A4; M1891 (via Improvised Rifle Rail); M82A1; MK18; MP5 (via MP5 Rail); MP5 K (via MP5 Rail); MP5 SD (via MP5 Rail); RPK (via Long Improvised Rail or RIS Adapter); SCAR-DMR; SCAR-L; SKS (via Improvised Rifle Rail); SVD (via Long Improvised Rail or RIS Adapter); UMP-45; VHS 2; AKS-74U (via RIS Adapter); AS Val (via RIS Adapter); VSS VZ (via RIS Adapter)
- Effect
- Compact holographic sight.
- Availability
- Base game.
Type
Flashlights
AS Val/VSS Flashlight
A compact underbarrel light for the AS Val and VSS VZ.
- Type
- Flashlight
- Fits
- AS Val; VSS VZ
- Effect
- Underbarrel flashlight for the AS Val and VSS.
- Availability
- Base game.
Desert Eagle Flashlight
An underbarrel lamp for several rifles and pistols; the M1911 and revolvers need their matching rail.
- Type
- Flashlight
- Fits
- AK-15; DEagle .357; DEagle 50; M16A4; M249; MK18; UMP-45; VHS 2; VHS 2 CT; M1911 (via M1911 Rail); Judge 44 (via Viper M357 Rail); Serpent 357 (via Viper M357 Rail); Viper M357 (via Viper M357 Rail)
- Effect
- Underbarrel flashlight for the DEagle.
- Availability
- Base game.
Improvised Flashlight
A hand-built underbarrel light reaches many rifles, shotguns, and crossbows, including VSS VZ.
- Type
- Flashlight
- Fits
- AK-15; AK-47; AKM; AKS-74U; AS Val; AWM; AWP; Blackhawk Crossbow; Carbon Hunter; Hunter 85; Improvised Crossbow; Improvised Rifle; Kar98; M1 Rifle; M16A4; M1887; M1891; M249; M82A1; MK18; MP5; MP5 SD; RPK; SCAR-DMR; SCAR-L; SDASS 12M; SKS; SVD; TEC01 490; Tommy Gun; Trench Gun; UMP-45; VHS 2; VHS 2 CT; VSS VZ
- Effect
- Improvised underbarrel flashlight for compatible weapons.
- Availability
- Base game.
M9 Flashlight
Fits many pistols and rifles directly, plus the M1911 and revolvers with their matching rail.
- Type
- Flashlight
- Fits
- AK-15; Block 21; DEagle .357; DEagle 50; HS SF19; HS-9; M16A4; M249; MK18; SCAR-DMR; SCAR-L; TEC01 M9; UMP-45; VHS 2; VHS 2 CT; M1911 (via M1911 Rail); Judge 44 (via Viper M357 Rail); Serpent 357 (via Viper M357 Rail); Viper M357 (via Viper M357 Rail)
- Effect
- Underbarrel flashlight for the M9.
- Availability
- Base game.
What Are Weapon Attachments in SCUM?
Attachments are the extra parts you add to a weapon you already have, and they come in several groups. Suppressors quiet a shot, scopes and sights help you aim, and flashlights add light. Rails and adapters are the connecting pieces that let some other parts sit on a gun at all. Weapon wraps are camouflage covers, and the Weapon Ghillie comes in Desert, Winter and Woodland versions to blend a weapon into its surroundings.
How Attachments Fit Your Weapon
Attachments don't fit every gun. Many are named after the weapon they're made for, like the MP5 Rail, the M1 Flash Hider or the Kar98 Bayonet, so a part built for one gun won't always work on another. Many scopes and sights also need a rail or adapter before they'll attach, and which one you need depends on the gun. Check a part's compatible weapons before you buy or craft it, so you don't end up with something that won't mount.
Suppressors and Noise in SCUM
A suppressor lowers how loud a shot is, and that matters in this game because sound draws enemies in. Puppets, the revived enemies roaming the island, are drawn toward noise, and loud weapons pull in more of them. A silenced shot is meant to draw in only the puppets close to you, while shotguns and high-caliber rifles can bring in a much bigger crowd. That makes a suppressor a useful choice when you want a fight to stay small.
Suppressors come in two forms. The MP5SD has one built into the gun, so there's nothing extra to fit or swap. Most other guns take a separate suppressor that you fit yourself.
Scopes, Red Dot Sights and Aiming
Sights come in two main kinds, and they do different jobs. A red dot sight doesn't magnify anything. It puts an illuminated red dot on your aim point, which suits quick shots at closer range. A scope magnifies the view so you can pick out and hit targets far away.
Scopes also need zeroing, which sets the distance where your shots land exactly where you aim. The Vampyr Scope starts at a default zero, and you can adjust it by hand for longer shots. It's a night-vision scope that needs batteries to run.
Bow Attachments in SCUM
Bows have their own attachments. A compound bow takes a Compound Bow Sight, which is a pin sight made for that bow and comes in 3-pin and 5-pin versions. Bow silencers are made for bows, and as the name suggests, they're meant to keep shots quiet. They fit most bows, including the compound bow and the improvised bows. Bow stabilizers and slip-on bow silencers are part of the group too.
Do Attachments Wear Out or Break?
Attachments follow the condition of the weapon they're on. When the gun takes damage, the parts fitted to it take damage too. So keeping your weapon in good shape is also how you protect what's on it.
Where to Find and Buy Attachments
You can get attachments in three main ways: buy them from traders, craft them from materials you gather, or find them as loot around the island. Traders sell several of the parts, and a few, such as bow silencers, can also be crafted.
FAQ
Which suppressors can you craft in SCUM?
The Improvised Bottle, Improvised Can and Improvised Oil Can Suppressors are the ones you make yourself. Factory-made suppressors take the name of the gun they're built for, such as the MK18 Suppressor or the SVD Suppressor, so look for the name of the weapon you're carrying.
Can you put a red dot sight on a crossbow in SCUM?
Yes. A red dot sight fits the BlackHawk Crossbow. The compound bow uses its own pin sight instead, so the sight you need depends on which bow you're carrying.
What does the Weapon Ghillie do in SCUM?
It's a camouflage wrap for your gun, but it does more than change how the gun looks. Worn with the Ghillie Suit Pants and Ghillie Suit Jacket, it helps lower how visible you are. You can repair it with a Sewing Kit or an Improvised Sewing Kit, and repairing it also adds to your Camouflage skill.

