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  3. Scrap Mechanic>
  4. Interactive Parts

All 125 Interactive Parts and What They Do in Scrap Mechanic

Updated on November 1, 2026 (3 days ago)

Interactive parts are the pieces in Scrap Mechanic that do something once you wire them up. Blocks make up the body of a vehicle or machine, but engines turn its wheels, seats let you drive, pistons push and pull, and logic gates decide when everything switches on. If you have never played, think of them as the working parts that turn a pile of scrap into something that moves and reacts on its own.

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Showing 67 of 125 items.

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Part Group

Engines and power

6 items

Battery Container

Holds spare batteries and feeds them to connected electric parts.

Fuel or Power
-
How to Get It in Survival
Craftbot: 20 × Metal Block Level 2, 10 × Circuit Board, 10 × Paint Ammo, 2 × Glue
Levels
-
Upgrade Costs
-

Electric Engine

Drives bearings with adjustable speed and strong fixed power.

Fuel or Power
Batteries in Survival; none in Creative
How to Get It in Survival
Craftbot: 20 × Metal Block Level 2, 5 × Component Kit, 10 × Circuit Board, 5 × Battery
Levels
Levels 1 to 5 in Survival
Upgrade Costs
Level 2: 4 Component Kits; Level 3: 6 Component Kits; Level 4: 8 Component Kits; Level 5: 10 Component Kits

Gas Container

Holds spare gasoline and feeds it to connected gas engines and thrusters.

Fuel or Power
-
How to Get It in Survival
Craftbot: 20 × Metal Block Level 1, 5 × Circuit Board, 10 × Paint Ammo, 2 × Glue
Levels
-
Upgrade Costs
-

Gas Engine

Runs a vehicle at fixed speed with adjustable power.

Fuel or Power
Gasoline in Survival; none in Creative
How to Get It in Survival
Craftbot: 20 × Metal Block Level 1, 5 × Component Kit, 1 × Circuit Board, 5 × Crude Oil. Loot: Legendary loot crate, Epic loot crate
Levels
Levels 1 to 5 in Survival
Upgrade Costs
Level 2: 4 Component Kits; Level 3: 6 Component Kits; Level 4: 8 Component Kits; Level 5: 10 Component Kits

Scrap Gas Engine

Runs a vehicle with uneven speed and adjustable power.

Fuel or Power
Gasoline
How to Get It in Survival
Portable Craftbot: 10 × Scrap Metal Block, 5 × Scrap Wood Block, 2 × Circuit Board; or Workbench: 10 × Scrap Metal Block, 5 × Scrap Wood Block, 2 × Circuit Board
Levels
-
Upgrade Costs
-

Thruster

Pushes a creation along, and enough of them can lift it off the ground.

Fuel or Power
Gasoline in Survival; none in Creative
How to Get It in Survival
Craftbot: 50 × Metal Block Level 2, 5 × Component Kit, 1 × Gas Engine Level 1, 1 × Controller Level 1
Levels
Levels 1 to 5 in Survival
Upgrade Costs
Level 2: 10 Component Kits; Level 3: 20 Component Kits; Level 4: 30 Component Kits; Level 5: 40 Component Kits

Part Group

Seats and controllers

8 items

Controller

Moves connected bearings or pistons through a programmed sequence.

Fuel or Power
-
How to Get It in Survival
Craftbot: 5 × Metal Block Level 1, 1 × Component Kit, 5 × Circuit Board, 1 × Glue. Loot: Legendary loot crate, Epic loot crate
Levels
Levels 1 to 5 in Survival
Upgrade Costs
Level 2: 1 Component Kit; Level 3: 2 Component Kits; Level 4: 3 Component Kits; Level 5: 4 Component Kits

Driver's Saddle

A saddle that steers connected bearings and controls engines.

Fuel or Power
-
How to Get It in Survival
Craftbot: 15 × Metal Block Level 1, 2 × Component Kit, 1 × Circuit Board, 5 × Cotton; or Hideout Trader: 1 × Caged Farmer. Loot: Legendary loot crate, Epic loot crate
Levels
Levels 1 to 5 in Survival
Upgrade Costs
-

Driver's Seat

Steers connected bearings and controls engines from the seat.

Fuel or Power
-
How to Get It in Survival
Craftbot: 20 × Metal Block Level 1, 2 × Component Kit, 1 × Circuit Board, 10 × Cotton. Loot: Legendary loot crate, Epic loot crate
Levels
Levels 1 to 5 in Survival
Upgrade Costs
Level 2: 1 Component Kit; Level 3: 2 Component Kits; Level 4: 3 Component Kits; Level 5: 5 Component Kits

Saddle

A passenger saddle that can also activate connected triggers.

Fuel or Power
-
How to Get It in Survival
Craftbot: 5 × Metal Block Level 1, 1 × Component Kit, 1 × Circuit Board, 5 × Cotton; or Hideout Trader: 1 × Caged Farmer. Loot: Legendary loot crate, Epic loot crate
Levels
Levels 1 to 5 in Survival
Upgrade Costs
Level 2: 1 Component Kit; Level 3: 1 Component Kit; Level 4: 1 Component Kit; Level 5: 1 Component Kit

Scrap Driver's Seat

A non-upgradable scrap seat that steers bearings and controls engines.

Fuel or Power
-
How to Get It in Survival
Portable Craftbot: 10 × Scrap Metal Block, 30 × Scrap Wood Block, 1 × Circuit Board; or Workbench: 10 × Scrap Metal Block, 30 × Scrap Wood Block, 1 × Circuit Board
Levels
-
Upgrade Costs
-

Scrap Seat

A basic passenger seat that can't be upgraded.

Fuel or Power
-
How to Get It in Survival
Portable Craftbot: 20 × Scrap Wood Block; or Workbench: 20 × Scrap Wood Block
Levels
-
Upgrade Costs
-

Seat

A passenger seat that can also activate connected triggers.

Fuel or Power
-
How to Get It in Survival
Craftbot: 10 × Metal Block Level 1, 1 × Component Kit, 1 × Circuit Board, 10 × Cotton. Loot: Legendary loot crate, Epic loot crate
Levels
Levels 1 to 5 in Survival
Upgrade Costs
Level 2: 1 Component Kit; Level 3: 1 Component Kit; Level 4: 1 Component Kit; Level 5: 1 Component Kit

Turret Seat

A ball turret seat that aims a full 360 degrees with whatever is mounted on its front.

Fuel or Power
-
How to Get It in Survival
Craftbot: 50 × Metal Block Level 2, 5 × Component Kit, 2 × Bearing; or Mining Hub Wonk Store: 2,000 × Wonk Stack
Levels
Levels 1 to 5 in Survival
Upgrade Costs
Level 2: 2 Multi Component Kits; Level 3: 4 Multi Component Kits; Level 4: 6 Multi Component Kits; Level 5: 10 Multi Component Kits

Part Group

Logic and signals

15 items

Alarm Clock

Plays an alarm and can send a timed signal to connected parts.

Fuel or Power
-
How to Get It in Survival
Craftbot: 5 × Metal Block Level 1, 10 × Glass Block, 2 × Circuit Board
Levels
-
Upgrade Costs
-

Beacon

Marks a location with a signal that appears in the Logbook.

Fuel or Power
-
How to Get It in Survival
Craftbot: 20 × Metal Block Level 1, 4 × Circuit Board; or Portable Craftbot: 40 × Scrap Metal Block, 4 × Circuit Board
Levels
-
Upgrade Costs
-

Boombox

Plays music.

Fuel or Power
-
How to Get It in Survival
Mining Hub Wonk Store: 5,000 × Wonk Stack
Levels
-
Upgrade Costs
-

Button

Sends a signal only while it is held down.

Fuel or Power
-
How to Get It in Survival
Craftbot: 1 × Metal Block Level 1, 1 × Circuit Board. Loot: Legendary loot crate, Epic loot crate
Levels
-
Upgrade Costs
-

Horn

A vehicle horn or doorbell with adjustable pitch.

Fuel or Power
-
How to Get It in Survival
Craftbot: 1 × Metal Block Level 1, 1 × Circuit Board, 1 × Glue. Loot: Legendary loot crate, Epic loot crate
Levels
-
Upgrade Costs
-

Logic Gate

Combines incoming signals using a logic mode you pick.

Fuel or Power
-
How to Get It in Survival
Craftbot: 1 × Metal Block Level 1, 1 × Circuit Board, 1 × Glue; or Hideout Trader: 1 × Caged Farmer
Levels
-
Upgrade Costs
-

Master Switch

A switch that turns connected parts on and off.

Fuel or Power
-
How to Get It in Survival
-
Levels
-
Upgrade Costs
-

Radio

Plays the music the bots have taken over.

Fuel or Power
-
How to Get It in Survival
Craftbot: 5 × Metal Block Level 1, 1 × Circuit Board, 1 × Glue. Loot: Loot crates
Levels
-
Upgrade Costs
-

Sensor

Sends a signal when any surface comes into view, up to ten blocks away.

Fuel or Power
-
How to Get It in Survival
Craftbot: 1 × Metal Block Level 1, 1 × Glass Block, 1 × Component Kit, 3 × Circuit Board; or Hideout Trader: 1 × Caged Farmer. Loot: Legendary loot crate, Epic loot crate
Levels
Levels 1 to 5 in Survival
Upgrade Costs
Level 2: 1 Component Kit; Level 3: 1 Component Kit; Level 4: 1 Component Kit; Level 5: 3 Component Kits

Switch

Toggles connected parts on or off from a switch or connected seat.

Fuel or Power
-
How to Get It in Survival
Craftbot: 1 × Metal Block Level 1, 1 × Circuit Board; or Portable Craftbot: 5 × Scrap Metal Block, 1 × Circuit Board; or Workbench: 5 × Scrap Metal Block, 1 × Circuit Board. Loot: Legendary loot crate, Epic loot crate
Levels
-
Upgrade Costs
-

Timer

Delays a signal between two connected parts.

Fuel or Power
-
How to Get It in Survival
Craftbot: 2 × Metal Block Level 1, 4 × Circuit Board, 1 × Glue; or Hideout Trader: 1 × Caged Farmer. Loot: Legendary loot crate, Epic loot crate
Levels
-
Upgrade Costs
-

Totebot Head: Bass

A broken Totebot head that still plays bass sounds for music builds.

Fuel or Power
-
How to Get It in Survival
-
Levels
-
Upgrade Costs
-

Totebot Head: Blip

A broken Totebot head that still plays blip sounds for music builds.

Fuel or Power
-
How to Get It in Survival
Loot: Scrap pile
Levels
-
Upgrade Costs
-

Totebot Head: Percussion

A broken Totebot head that still plays percussion sounds for music builds.

Fuel or Power
-
How to Get It in Survival
-
Levels
-
Upgrade Costs
-

Totebot Head: Synth Voice

A broken Totebot head that still plays synth voice sounds for music builds.

Fuel or Power
-
How to Get It in Survival
-
Levels
-
Upgrade Costs
-

Part Group

Suspension, bearings and movement

8 items

Bearing

Spins whatever is placed on it and can be steered or driven by an engine.

Fuel or Power
-
How to Get It in Survival
Craftbot: 1 × Metal Block Level 1; or Portable Craftbot: 3 × Scrap Metal Block; or Workbench: 3 × Scrap Metal Block. Loot: Common loot crate in the starting area, Ruin chest in the starting area, Legendary loot crate
Levels
-
Upgrade Costs
-

Off-Road Suspension

Bouncy suspension that keeps vehicles from flipping over.

Fuel or Power
-
How to Get It in Survival
Craftbot: 20 × Metal Block Level 1, 1 × Component Kit, 2 × Crude Oil. Loot: Legendary loot crate, Epic loot crate
Levels
Levels 1 to 5 in Survival
Upgrade Costs
Level 2: 1 Component Kit; Level 3: 2 Component Kits; Level 4: 4 Component Kits; Level 5: 8 Component Kits

Off-Road Suspension With Bearing

Bouncy off-road suspension with a built-in bearing for wheels.

Fuel or Power
-
How to Get It in Survival
Craftbot: 1 × Off-Road Suspension Level 1, 1 × Bearing; or Hideout Trader: 2 × Caged Farmer
Levels
Levels 1 to 5 in Survival
Upgrade Costs
Level 2: 1 Component Kit; Level 3: 2 Component Kits; Level 4: 4 Component Kits; Level 5: 8 Component Kits

Piston

Pushes out and pulls back when triggered or sequenced by a Controller.

Fuel or Power
-
How to Get It in Survival
Craftbot: 10 × Metal Block Level 2, 1 × Component Kit, 1 × Circuit Board. Loot: Legendary loot crate, Epic loot crate
Levels
Levels 1 to 5 in Survival
Upgrade Costs
Level 2: 2 Component Kits; Level 3: 2 Component Kits; Level 4: 2 Component Kits; Level 5: 2 Component Kits

Scrap Wheel

A rough wheel made from scrap that isn't perfectly round.

Fuel or Power
-
How to Get It in Survival
Portable Craftbot: 5 × Scrap Wood Block, 5 × Scrap Metal Block; or Workbench: 5 × Scrap Wood Block, 5 × Scrap Metal Block
Levels
-
Upgrade Costs
-

Sport Suspension

Small, firm suspension that keeps vehicles stable.

Fuel or Power
-
How to Get It in Survival
Craftbot: 20 × Metal Block Level 1, 1 × Component Kit, 2 × Crude Oil. Loot: Legendary loot crate, Epic loot crate
Levels
Levels 1 to 5 in Survival
Upgrade Costs
Level 2: 1 Component Kit; Level 3: 2 Component Kits; Level 4: 4 Component Kits; Level 5: 8 Component Kits

Sport Suspension With Bearing

Small, firm suspension with a built-in bearing for wheels.

Fuel or Power
-
How to Get It in Survival
Craftbot: 1 × Sport Suspension Level 1, 1 × Bearing; or Hideout Trader: 1 × Caged Farmer
Levels
Levels 1 to 5 in Survival
Upgrade Costs
Level 2: 1 Component Kit; Level 3: 2 Component Kits; Level 4: 4 Component Kits; Level 5: 8 Component Kits

Sticky Wheel

Uses chemicals to stick to surfaces so vehicles can drive up walls.

Fuel or Power
-
How to Get It in Survival
Craftbot: 20 × Metal Block Level 2, 10 × Beeswax, 5 × Chemicals; or Mining Hub Wonk Store: 5,000 × Wonk Stack
Levels
-
Upgrade Costs
-

Part Group

Crafting and processing

9 items

Craftbot

Crafts blocks and useful parts.

Fuel or Power
-
How to Get It in Survival
Mechanic Station Dispenser: 80 × Scrap Metal Block, 10 × Component Kit, 5 × Circuit Board
Levels
-
Upgrade Costs
-

Crushbot

Breaks down and refines ores.

Fuel or Power
-
How to Get It in Survival
Mining Hub Dispenser: 50 × Metal Block Level 2, 10 × Quartz, 5 × Circuit Board
Levels
-
Upgrade Costs
-

Dressbot

Crafts clothing.

Fuel or Power
-
How to Get It in Survival
Mechanic Station Dispenser: 40 × Metal Block Level 2, 5 × Component Kit, 5 × Circuit Board
Levels
-
Upgrade Costs
-

Ore Collector

Collects drill capsules filled with ore for easy transfer to the crusher.

Fuel or Power
-
How to Get It in Survival
Mining Hub Dispenser: 30 × Metal Block Level 2, 10 × Quartz, 1 × Multi Component Kit
Levels
-
Upgrade Costs
-

Portable Craftbot

A small Craftbot to carry on a vehicle for crafting on the go.

Fuel or Power
-
How to Get It in Survival
Craftbot: 20 × Metal Block Level 1, 2 × Circuit Board; or Workbench: 40 × Scrap Metal Block, 2 × Circuit Board
Levels
-
Upgrade Costs
-

Prospectorbot

Processes crushed ore to recover resources.

Fuel or Power
-
How to Get It in Survival
Mining Hub Dispenser: 20 × Quartz, 5 × Aurumite, 1 × Multi Component Kit
Levels
-
Upgrade Costs
-

Refinebot

Turns collected logs into blocks.

Fuel or Power
-
How to Get It in Survival
Mechanic Station Dispenser: 40 × Metal Block Level 1, 5 × Component Kit, 5 × Circuit Board
Levels
-
Upgrade Costs
-

Resource Collector

Collects and stacks logs to feed into a Refinebot.

Fuel or Power
-
How to Get It in Survival
Mechanic Station Dispenser: 40 × Metal Block Level 1
Levels
-
Upgrade Costs
-

Sawbot

Turns a building block into matching wedges.

Fuel or Power
-
How to Get It in Survival
Mining Hub Dispenser: 40 × Metal Block Level 2, 10 × Cable Roll, 5 × Multi Component Kit
Levels
-
Upgrade Costs
-

Part Group

Storage and containers

9 items

Chemical Container

Feeds chemicals to Sticky Wheels.

Fuel or Power
-
How to Get It in Survival
Craftbot: 10 × Metal Block Level 2, 20 × Glass Block, 5 × Circuit Board, 2 × Glue; or Mining Hub Wonk Store: 10,000 × Wonk Stack
Levels
-
Upgrade Costs
-

Chest

A simple chest to store your items.

Fuel or Power
-
How to Get It in Survival
-
Levels
-
Upgrade Costs
-

Fridge

Storage that keeps food fresh.

Fuel or Power
-
How to Get It in Survival
Craftbot: 10 × Metal Block Level 1, 1 × Circuit Board, 2 × Chemicals, 2 × Glue.
Levels
-
Upgrade Costs
-

Large Chest

Stores items and can collect nearby loot when connected to a trigger.

Fuel or Power
-
How to Get It in Survival
Craftbot: 20 × Metal Block Level 2, 5 × Circuit Board, 5 × Glue
Levels
-
Upgrade Costs
-

Potato Ammo Container

Connect it to a Mountable Spud Gun with a trigger to shoot potato ammo.

Fuel or Power
-
How to Get It in Survival
Craftbot: 10 × Metal Block Level 2, 20 × Glass Block, 5 × Circuit Board, 2 × Glue
Levels
-
Upgrade Costs
-

Scrap Chest

A simple chest to store your items.

Fuel or Power
-
How to Get It in Survival
Craftbot: 60 × Scrap Wood Block, 10 × Scrap Metal Block; or Portable Craftbot: 60 × Scrap Wood Block, 10 × Scrap Metal Block. Loot: Legendary loot crate, Epic loot crate
Levels
-
Upgrade Costs
-

Small Chest

A simple chest to store your items.

Fuel or Power
-
How to Get It in Survival
Craftbot: 20 × Metal Block Level 1, 2 × Circuit Board, 2 × Glue
Levels
-
Upgrade Costs
-

Water Container

Stores water for connected parts or water buckets.

Fuel or Power
-
How to Get It in Survival
Craftbot: 10 × Metal Block Level 1, 5 × Circuit Board, 4 × Glue
Levels
-
Upgrade Costs
-

XXL Chest

A huge chest with several pipe connections for factory builds.

Fuel or Power
-
How to Get It in Survival
Craftbot: 100 × Metal Block Level 2, 10 × Circuit Board, 5 × Glue
Levels
-
Upgrade Costs
-

Part Group

Farming and material handling

6 items

Beehive

Add pigment flower to beehive to produce beeswax.

Fuel or Power
-
How to Get It in Survival
Craftbot: 50 × Wood Block Level 2, 1 × Component Kit, 4 × Circuit Board, 2 × Soil Bag
Levels
-
Upgrade Costs
-

Growbed

Grows seeds anywhere when given power and water.

Fuel or Power
-
How to Get It in Survival
Craftbot: 2 × Component Kit, 2 × Cable Roll, 1 × Soil Bag
Levels
-
Upgrade Costs
-

Vacuum Pipe

Carries items between a Vacuum Pump and connected containers.

Fuel or Power
-
How to Get It in Survival
Craftbot: 2 × Metal Block Level 1, 5 × Glass Block
Levels
-
Upgrade Costs
-

Vacuum Pipe Corner

Routes items around a corner between a Vacuum Pump and containers.

Fuel or Power
-
How to Get It in Survival
Craftbot: 2 × Metal Block Level 1, 5 × Glass Block
Levels
-
Upgrade Costs
-

Vacuum Pump

Moves water, plants, and dropped items between connected containers.

Fuel or Power
-
How to Get It in Survival
Craftbot: 20 × Metal Block Level 1, 1 × Component Kit, 1 × Circuit Board, 3 × Glue. Loot: Legendary loot crate, Epic loot crate
Levels
-
Upgrade Costs
-

Water Cannon

Sprays water from a connected Water Container to water crops.

Fuel or Power
Water from a connected Water Container
How to Get It in Survival
Craftbot: 10 × Metal Block Level 1, 1 × Circuit Board, 2 × Glue
Levels
-
Upgrade Costs
-

Part Group

Lights and signs

6 items

Construction Light

A bright light for construction sites.

Fuel or Power
-
How to Get It in Survival
-
Levels
-
Upgrade Costs
-

Headlight

A light you switch on with a trigger, with an adjustable beam.

Fuel or Power
-
How to Get It in Survival
Craftbot: 1 × Metal Block Level 1, 1 × Glass Block, 1 × Circuit Board, 1 × Glue. Loot: Legendary loot crate, Epic loot crate
Levels
-
Upgrade Costs
-

Large Digital Sign

A large sign that shows your own text and colors.

Fuel or Power
-
How to Get It in Survival
Craftbot: 5 × Metal Block Level 1, 15 × Glass Block, 3 × Circuit Board
Levels
-
Upgrade Costs
-

Medium Digital Sign

A medium sign that shows your own text and colors.

Fuel or Power
-
How to Get It in Survival
Craftbot: 5 × Metal Block Level 1, 10 × Glass Block, 2 × Circuit Board. Loot: Legendary loot crate, Epic loot crate
Levels
-
Upgrade Costs
-

Small Digital Sign

A small sign that shows your own text and colors.

Fuel or Power
-
How to Get It in Survival
Craftbot: 5 × Metal Block Level 1, 5 × Glass Block, 1 × Circuit Board. Loot: Legendary loot crate, Epic loot crate
Levels
-
Upgrade Costs
-

Warehouse Spotlight

A spotlight you switch on with a trigger, with an adjustable beam.

Fuel or Power
-
How to Get It in Survival
Craftbot: 1 × Metal Block Level 1, 1 × Glass Block, 1 × Circuit Board, 1 × Glue
Levels
-
Upgrade Costs
-
Prev12Next

How Interactive Parts Work Together

Interactive parts run on signals. One part sends an on or off signal, and another part reacts to it. Switches, buttons, seats, triggers, sensors and timers send signals, while engines, bearings, pistons, thrusters and controllers act on them. Logic gates sit in between and combine signals, so a machine can respond to more than one thing at a time.

Nothing moves until a signal reaches it, so every working machine needs a starting part. Build and weld the frame first with the Weld Tool, then link the parts with the Connect Tool. If you are learning, start with the Driver's Seat, the Controller and logic gates, since they handle most of the control in a complex build.

Engines, Thrusters and Fuel

Engines are what make a build turn. The Gas Engine and Scrap Gas Engine run on gasoline, and the Electric Engine runs on batteries. Once switched on, an engine spins the bearings connected to it, and a Driver's Seat, a Trigger or a Controller can switch it on. Parts in Creative mode need no fuel, so you can test a design without running dry.

Thrusters give a build push or lift, and they need a Trigger or Driver's Seat wired to them before they fire. They burn gasoline too, so a nearby Gas Container is worth having.

Seats, Triggers and Controllers

Triggers and Driver's Seats are how you start a machine. A Driver's Seat turns your keyboard into controls. When it's wired to a bearing through an engine, W and S spin that bearing forward and backward, and when it's wired straight to a bearing, A and D steer.

When several pistons or bearings need to move in a set order, a Controller handles the timing so you don't have to. One trigger or seat starts it, and it plays its programmed moves in order each time it gets a signal. A loop option repeats the sequence, and speed settings control how quickly the moves play.

Pistons and Bearings

Pistons push and pull, and bearings turn. A bearing stays still until an engine, a Driver's Seat or a Controller drives it, so it does nothing on its own.

Logic Gates, Timers and Sensors

Logic gates decide what happens when signals arrive, and each one runs in one of six modes shown on its display. AND turns on only when all its inputs are on, and OR turns on when any input is on. XOR turns on when an odd number of inputs are on, NAND when at least one input is off, NOR only when every input is off, and XNOR when an even number are on.

Timers hold back a signal for up to 60 seconds, set in whole seconds or single ticks. They delay every change rather than just the first, so a queue of on and off signals comes out in the same order, only later. That keeps a timed sequence running in the right order.

Gates can also remember. Wire several gates into a loop, and the signal stays on or off until something changes it, which is how simple memory works in a machine.

Sensors pick up things nearby and send a signal to a gate or timer. The basic Sensor reaches ten blocks, and its range grows with Survival upgrades. The Big Sensor reaches 64 blocks and senses through walls.

Storage and Material Handling

Storage parts keep the items your machines need close at hand. The Large Chest links to vacuum pipes and vacuum pumps, and Small Chests also work with a Vacuum Pump. Vacuum pipes move items between containers and machines, so a chest can keep a machine stocked without you carrying things by hand.

Electric engines run on batteries, and a Battery Container keeps an electric engine supplied for longer.

Mounted Weapons and Bot Capsules

The Mountable Spud Gun is a fixed version of the spud gun that you attach to a build. In Survival it needs a Potato Ammo Container linked to it, and it won't fire until that container holds potatoes.

Bot capsules are the other side of this category. Hit one with a weapon and it releases a robot or an animal.

Where to Get Interactive Parts

Creative mode gives you the full set of building parts from the start, so it's the simplest place to test wiring. A few parts, such as the Craftbot and the scrap engines and seats, are Survival only.

Survival means earning your parts. The Craftbot makes most of them from Metal Blocks, Component Kits and Circuit Boards, and upgrades cost Component Kits, with Multi Component Kits needed for the Turret Seat and Plasma Drill. Some parts, such as logic gates, timers, sensors, saddles, drills and saw blades, can also be traded for at the Farmers Hideout, using Caged Farmers or produce crates. Others, such as the Office Chair, unlock after a Schematicbot scan.

Challenge Mode limits which parts you can use, so it isn't a place to build freely. The Challenge Builder, used to make your own challenges, gives access to every Creative part along with some that appear only there.

FAQ

Q.

Is there a NOT gate in Scrap Mechanic?

There isn't a separate NOT gate. To invert a signal, wire a single input into a NAND or NOR gate. Every gate also adds a tiny delay of one tick (0.025 seconds) to its output, which adds up when you chain many gates together.

Q.

Why won't my vehicle move even though it's wired up?

Check whether the creation is sitting on a Lift, because while it's on one, every bearing on it locks in place. Once it's off the Lift, the bearings will respond to your engine, seat or Controller again.

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