Showing 74 of 192 items.
Class
Magic
Refractor
This Fallen Anvil magic weapon projects a concentrated beam over long range.
- Weapon Type
- Staff
- Base Damage
- 50
- Attack Behavior
- Fires a long range beam of concentrated light.
- Ammo / Resource
- Mana
- How to Get It
- 15 Emerald, 15 Pearlescent Diamond, 15 Omni-Crystal, 5 Crystal Essence at Fallen Anvil
Web Weaver
A Spiderite-tier staff for crowd control, leaving burning webs where enemies gather.
- Weapon Type
- Staff
- Base Damage
- 37
- Attack Behavior
- Summons a magical web that burns targets in an area.
- Ammo / Resource
- Mana
- How to Get It
- 5 Spider Essence, 20 Spiderite Bar, 20 Spider Venom at Fallen Anvil
Sapphire Staff
Projectiles ricochet to nearby enemies and generate life essence on hit.
- Weapon Type
- Staff
- Base Damage
- 25
- Attack Behavior
- Projectiles ricochet to nearby enemies and generate life essence on hit. Secondary action: Spend 1 life essence to cast a sapphire glyph on the ground. Players and settlers will be healed if they stand inside the sapphire glyph on activation.
- Ammo / Resource
- Mana; secondary action uses 1 Life Essence
- How to Get It
- 8 Any Log, 4 Gold Bar, 3 Sapphire at Iron Anvil
Wood Staff
The Wood Staff is an early game magic weapon.
- Weapon Type
- Staff
- Base Damage
- 30
- Attack Behavior
- Fires a slow-moving projectile that pierces one target.
- Ammo / Resource
- Mana
- How to Get It
- 10 Any Log, 5 Gold Bar, 2 Bat Wing at Iron Anvil
Emerald Staff
Releases poisonous gas that generates life essence on hit.
- Weapon Type
- Staff
- Base Damage
- 25
- Attack Behavior
- Releases poisonous gas that generates life essence on hit. Secondary action: Spend 1 life essence to cast an emerald glyph on the ground. Players and settlers will be buffed with crit chance while they stand inside the emerald glyph.
- Ammo / Resource
- Mana; secondary action uses 1 Life Essence
- How to Get It
- 8 Any Log, 10 Mycelium Ore, 2 Life Quartz, 6 Emerald at Tungsten Anvil
Amethyst Staff
Fires 3 quick beams that generate life essence on hit.
- Weapon Type
- Staff
- Base Damage
- 29
- Attack Behavior
- Shoots 3 quick beams that generate life essence on hit. Secondary action: Spend 1 life essence to cast an amethyst glyph on the ground. Players and settlers will receive a burst of movement speed if they stand inside the amethyst glyph on activation.
- Ammo / Resource
- Mana; secondary action uses 1 Life Essence
- How to Get It
- 8 Any Log, 6 Quartz, 4 Amethyst at Demonic Anvil
Venom Staff
Cave Spider Glands craft this cursor-aimed magic attack.
- Weapon Type
- Staff
- Base Damage
- 20
- Attack Behavior
- Uses a magic attack aimed toward the cursor.
- Ammo / Resource
- Mana
- How to Get It
- 10 Cave Spider Gland at Iron Anvil
Sparkler
An early Iron Anvil magic weapon made partly from torches, good for burning groups.
- Weapon Type
- Staff
- Base Damage
- 10
- Attack Behavior
- Shoots a stream of molten metal Burns targets on hit.
- Ammo / Resource
- Mana
- How to Get It
- 10 Torch, 2 Iron Bar, 2 Gold Bar, 5 Any Log at Iron Anvil
Dryad Barrage
Charges up a barrage that fires more projectiles the longer you charge.
- Weapon Type
- Staff
- Base Damage
- 60
- Attack Behavior
- Charges up a barrage that fires more projectiles the longer you charge. Applies 3 Dryad Haunted to hit targets. Once stacked to 10 it summons a dryad spirit that immobilizes enemies for a short time.
- Ammo / Resource
- Mana
- How to Get It
- 16 Amber, 10 Dryad Log at Tungsten Anvil
Sprinkler
An upgraded Sparkler that swaps fire for slowing water.
- Weapon Type
- Staff
- Base Damage
- 13
- Attack Behavior
- Shoots a stream of freezing water Slows targets on hit.
- Ammo / Resource
- Mana
- How to Get It
- 10 Sapphire, 1 Sparkler at Demonic Anvil
Ruby Staff
Fires a slow projectile that explodes and generates Life Essence on hit.
- Weapon Type
- Staff
- Base Damage
- 68
- Attack Behavior
- Fires a slow projectile that explodes and generates Life Essence on hit. Secondary action: Spend 1 Life Essence to cast a ruby glyph around you, which increases attack speed for players and settlers inside it.
- Ammo / Resource
- Mana; secondary action uses 1 Life Essence
- How to Get It
- 8 Any Log, 8 Ectoplasm, 5 Ruby at Tungsten Anvil
Runebound Scepter
Fires a trail of Earth Spikes finishing with one Greater Earth Spike.
- Weapon Type
- Staff
- Base Damage
- 48
- Attack Behavior
- Fires a trail of Earth Spikes finishing with one Greater Earth Spike. Secondary action: Detonate all Greater Earth Spikes. You can have a maximum of three Greater Earth Spikes active.
- Ammo / Resource
- Mana
- How to Get It
- Dropped by the Runebound Chieftain
Dredging Staff
A Swamp Guardian staff that sends spikes through lines of enemies.
- Weapon Type
- Staff
- Base Damage
- 50
- Attack Behavior
- Shoots a wave of spikes.
- Ammo / Resource
- Mana
- How to Get It
- Dropped by the Swamp Guardian
Frost Staff
One of the first staves you can craft, using Frost Shards from the snow biome.
- Weapon Type
- Staff
- Base Damage
- 19
- Attack Behavior
- Shoots 2 accelerating projectiles.
- Ammo / Resource
- Mana
- How to Get It
- 16 Frost Shard, 8 Bat Wing at Iron Anvil
Phantom Popper
A late Incursion staff whose bubbles burst into homing missiles.
- Weapon Type
- Staff
- Base Damage
- 59
- Attack Behavior
- Shoots a bubble that pops into homing missiles.
- Ammo / Resource
- Mana
- How to Get It
- 5 Blood Essence, 16 Nightsteel Bar, 24 Phantom Dust at Fallen Anvil
Slime Staff
An Incursion staff whose shots bounce, crafted from Slime Essence and Slimeum.
- Weapon Type
- Staff
- Base Damage
- 32
- Attack Behavior
- Shoots 3 bouncy projectiles.
- Ammo / Resource
- Mana
- How to Get It
- 5 Slime Essence, 20 Slime Matter, 16 Slimeum at Fallen Anvil
Quartz Staff
Quartz and Void Shards craft this cursor-aimed magic shot.
- Weapon Type
- Staff
- Base Damage
- 77
- Attack Behavior
- Uses a magic attack aimed toward the cursor.
- Ammo / Resource
- Mana
- How to Get It
- 10 Quartz, 5 Void Shard at Demonic Anvil
Boulder Staff
Its boulder bounces, extending the attack beyond a single target.
- Weapon Type
- Staff
- Base Damage
- 55
- Attack Behavior
- Launches a bouncing boulder.
- Ammo / Resource
- Mana
- How to Get It
- 14 Ivy Bar, 10 Swamp Sludge, 5 Void Shard at Demonic Anvil
Ancient Dredging Staff
This upgrade combines a Dredging Staff with Ancient Fossil Bars.
- Weapon Type
- Staff
- Base Damage
- 85
- Attack Behavior
- Uses a magic attack aimed toward the cursor.
- Ammo / Resource
- Mana
- How to Get It
- 1 Dredging Staff, 15 Ancient Fossil Bar at Tungsten Anvil
Swamp Dweller Staff
A Deep Swamp chest staff whose flowers keep firing on their own.
- Weapon Type
- Staff
- Base Damage
- 89
- Attack Behavior
- Shoots a flower that releases projectiles.
- Ammo / Resource
- Mana
- How to Get It
- Found in Deep Swamp chests; 20 Bio Essence at Fallen Anvil
Void Missile
A Void Wizard or Mage staff that lets you steer each missile after firing.
- Weapon Type
- Staff
- Base Damage
- 60
- Attack Behavior
- Shoots a controllable missile.
- Ammo / Resource
- Mana
- How to Get It
- Dropped by the Void Wizard or sold by the Mage after Evil’s Protector
Void Staff
A Void Wizard or Mage staff whose laser hits the instant you fire.
- Weapon Type
- Staff
- Base Damage
- 40
- Attack Behavior
- Shoots an instant void laser.
- Ammo / Resource
- Mana
- How to Get It
- Dropped by the Void Wizard or sold by the Mage after Evil’s Protector
Icicle Staff
A Deep Cave staff built for fast, steady damage from range.
- Weapon Type
- Staff
- Base Damage
- 62
- Attack Behavior
- Shoots rapid icicles.
- Ammo / Resource
- Mana
- How to Get It
- 12 Glacial Bar, 6 Glacial Shard at Tungsten Anvil
Topaz Staff
Projectiles bounce off walls and have a chance to generate life essence on hit.
- Weapon Type
- Staff
- Base Damage
- 75
- Attack Behavior
- Projectiles bounce off walls and have a chance to generate life essence on hit. Secondary action: Spend 1 life essence to cast a topaz glyph on the ground. Players and settlers will be buffed with resilience if they stand inside the topaz glyph on activation.
- Ammo / Resource
- Mana; secondary action uses 1 Life Essence
- How to Get It
- 8 Any Log, 10 Amber, 6 Topaz at Tungsten Anvil
Venom Shower
Sprays venom at your target.
- Weapon Type
- Staff
- Base Damage
- 50
- Attack Behavior
- Sprays venom at your target. Deals more damage to closer targets.
- Ammo / Resource
- Mana
- How to Get It
- Dropped by the Pest Warden; 20 Bio Essence at Fallen Anvil
Ascended Staff
Channel and steer the beam vertically across enemies.
- Weapon Type
- Staff
- Base Damage
- 130
- Attack Behavior
- Channel to control a vertical beam of pure power.
- Ammo / Resource
- Mana
- How to Get It
- Dropped by the Ascended Wizard
Elderly Wand
Deep Forest cave chests or the Fallen Anvil yield this cursor-aimed wand.
- Weapon Type
- Staff
- Base Damage
- 82
- Attack Behavior
- Uses a magic attack aimed toward the cursor.
- Ammo / Resource
- Mana
- How to Get It
- Found in Deep Forest cave chests; 20 Shadow Essence at Fallen Anvil
The Soulstorm
Builds souls with a spirit beam, then spends them to unleash a soulstorm.
- Weapon Type
- Staff
- Base Damage
- 133
- Attack Behavior
- Primary action: Conjures a spirit beam that creates 1 soul when it hits an enemy. Secondary action: Consumes all stored souls to create a soulstorm.
- Ammo / Resource
- Mana
- How to Get It
- Dropped by the Cursed Crone
Shadow Beam
A Reaper reward that fires an instant shadow beam for precise, ammo-free magic damage.
- Weapon Type
- Staff
- Base Damage
- 68
- Attack Behavior
- Shoots an instant shadow beam.
- Ammo / Resource
- Mana
- How to Get It
- Dropped by the Reaper; 20 Shadow Essence at Fallen Anvil
Cryo Quake
The staff lays a line of icicles across its attack path.
- Weapon Type
- Staff
- Base Damage
- 80
- Attack Behavior
- Creates a line of icicles.
- Ammo / Resource
- Mana
- How to Get It
- Dropped by the Cryo Queen; 20 Cryo Essence at Fallen Anvil
Emerald Wand
Its barrage leaves magic mines for enemies to cross.
- Weapon Type
- Staff
- Base Damage
- 45
- Attack Behavior
- Fires a barrage of magic mines.
- Ammo / Resource
- Mana
- How to Get It
- 15 Emerald, 2 Gold Bar at Tungsten Anvil
Blood Bolt
This book offers a basic cursor-aimed spell and can appear in Vampire Crypt coffins.
- Weapon Type
- Book
- Base Damage
- 20
- Attack Behavior
- Casts a magical projectile or spell toward the cursor.
- Ammo / Resource
- Mana
- How to Get It
- 1 Book, 10 Bat Wing at Demonic Anvil
Swamp Tome
Swamp cave chests supply this book for a straightforward magic projectile.
- Weapon Type
- Book
- Base Damage
- 48
- Attack Behavior
- Casts a magical projectile or spell toward the cursor.
- Ammo / Resource
- Mana
- How to Get It
- Found in Swamp Cave chests
Chromatic Spellbook
Made by combining three earlier spellbooks, and each shot can hit the same enemy twice.
- Weapon Type
- Book
- Base Damage
- 52
- Attack Behavior
- Shoots a homing projectile that loops around to hit targets a second time.
- Ammo / Resource
- Mana
- How to Get It
- 1 Blood Volley, 1 Shadow Bolt, 1 Swamp Tome at Tungsten Anvil
Blood Grimoire
Channels a blood ray that damages foes and restores health.
- Weapon Type
- Book
- Base Damage
- 84
- Attack Behavior
- Conjures a ray of magic at the cost of life, that heals you when hitting opponents. Secondary action: Mark your enemies, causing your ray to also damage marked targets.
- Ammo / Resource
- Health
- How to Get It
- Dropped by enemies in Graveyard Incursions
Blood Volley
The Blood Volley is an upgraded version of the Blood Bolt.
- Weapon Type
- Book
- Base Damage
- 18
- Attack Behavior
- The Blood Volley is an upgraded version of the Blood Bolt. It fires 3 similar homing projectiles, but each projectile has lower damage.
- Ammo / Resource
- Mana
- How to Get It
- 1 Blood Bolt, 10 Void Shard, 10 Bat Wing at Demonic Anvil
Shadow Bolt
Its fast shadow projectile homes in on enemies.
- Weapon Type
- Book
- Base Damage
- 84
- Attack Behavior
- Fires a fast, homing shadow projectile.
- Ammo / Resource
- Mana
- How to Get It
- 15 Ectoplasm, 1 Book at Tungsten Anvil
Pyromancy
Its flame line leaves a burning trail that strips armor from enemies crossing it.
- Weapon Type
- Flamethrower
- Base Damage
- 10
- Attack Behavior
- Spews flames in a long line and leaves a burning trail in its path Enemies on the trail take more damage, lose armor and are set on fire for a short time.
- Ammo / Resource
- Mana
- How to Get It
- 15 Fuel Skull, 15 Pristine Gear, 5 Radiated Essence at Fallen Anvil
French Horn
The damaging tune starts behind the player and homes toward enemies.
- Weapon Type
- Horn
- Base Damage
- 32
- Attack Behavior
- Plays a damaging tune behind you that homes toward enemies.
- Ammo / Resource
- Mana
- How to Get It
- Found in Snow Cave chests
Unlabeled Potion
Its crafted splash attack is random, so the effect is less predictable than a spell.
- Weapon Type
- Potion
- Base Damage
- 40
- Attack Behavior
- Throws a random splash potion dealing damage over time WARNING: Results may vary.
- Ammo / Resource
- Mana
- How to Get It
- 1 Necrotic Flask, 2 Sapphire, 2 Amethyst, 2 Ruby, 2 Emerald, 1 Battle Potion, 1 Attack Speed Potion, 1 Fire Resistance Potion, 1 Thorns Potion at Tungsten Anvil
Necrotic Flask
This Witch-bought potion poisons enemies where it lands after impact damage.
- Weapon Type
- Potion
- Base Damage
- 45
- Attack Behavior
- Throws a splash potion that deals impact damage and poisons all enemies where it lands, dealing 55 damage over 3 seconds.
- Ammo / Resource
- Mana
- How to Get It
- Sold by the Friendly Witch for 900 to 1,100 coins after you defeat the Evil Witch
Dragon Lance
The fire lance gives this boss drop or craft a narrow magic attack.
- Weapon Type
- Lance
- Base Damage
- 80
- Attack Behavior
- Creates a lance of fire.
- Ammo / Resource
- Mana
- How to Get It
- Dropped by Sage and Grit; 20 Primordial Essence at Fallen Anvil
Vampiric Lamp
Its blood projectiles form a sustained torrent rather than one shot.
- Weapon Type
- Lamp
- Base Damage
- 18
- Attack Behavior
- Sprays a torrent of blood projectiles.
- Ammo / Resource
- Mana
- How to Get It
- 1 Genie Lamp, 20 Bat Wing, 10 Life Quartz at Tungsten Anvil
Genie Lamp
Pirate loot or a post-captain shop purchase provides fast water projectiles.
- Weapon Type
- Lamp
- Base Damage
- 28
- Attack Behavior
- Sprays fast water projectiles.
- Ammo / Resource
- Mana
- How to Get It
- Found in pirate village loot or sold by the Mage or Broken Pirate after the Pirate Captain
Class
Summoning
Hive Scepter
An early Iron Anvil summon made with a Queen Bee, a good first step into summoning.
- Weapon Type
- Summon (uses slots)
- Base Damage
- 10
- Attack Behavior
- Summons a swarm of 4 bees that attack nearby enemies.
- Ammo / Resource
- Summon slots: 1
- How to Get It
- 10 Honey, 1 Queen Bee, 5 Gold Bar at Iron Anvil
Brain on a Stick
A cheap early summon from the Exotic Merchant that mixes melee and archer zombies.
- Weapon Type
- Summon (uses slots)
- Base Damage
- 10
- Attack Behavior
- Summons baby zombies; every other summon is an archer.
- Ammo / Resource
- Summon slots: 1
- How to Get It
- Sold by the Exotic Merchant for 800 to 1,200 coins
Ignition Key
Summons a mountable junk mech that fires missiles and machine guns.
- Weapon Type
- Summon (uses slots)
- Base Damage
- 10
- Attack Behavior
- Uses all summon slots. Its damage increases with each slot used, and it summons a mountable junk mech that fires missiles. While mounted, hold Use to fire machine guns at the nearest enemy.
- Ammo / Resource
- Uses all summon slots
- How to Get It
- 15 Fuel Skull, 15 Pristine Gear, 5 Radiated Essence at Fallen Anvil
Bat Cage
A Demonic Anvil summon that keeps you healed while its bats fight.
- Weapon Type
- Summon (uses slots)
- Base Damage
- 12
- Attack Behavior
- Summons vampiric bats that shoot bolts at enemies and drop healing hearts when they kill something.
- Ammo / Resource
- Summon slots: 1
- How to Get It
- 10 Demonic Bar, 16 Bat Wing at Demonic Anvil
Spider Staff
A cheap summon made only from Cave Spider Glands, easy to craft early.
- Weapon Type
- Summon (uses slots)
- Base Damage
- 14
- Attack Behavior
- Summons baby spiders that do melee attacks.
- Ammo / Resource
- Summon slots: 1
- How to Get It
- 12 Cave Spider Gland at Iron Anvil
Magic Branch
A Snow Cave chest find that gives summoners ranged snowman helpers.
- Weapon Type
- Summon (uses slots)
- Base Damage
- 14
- Attack Behavior
- Summons baby snowmen that throw snowballs at enemies.
- Ammo / Resource
- Summon slots: 1
- How to Get It
- Found in Snow Cave chests
Vulture Staff
An Ancient Vulture drop that sends fast hatchlings straight at your target.
- Weapon Type
- Summon (uses slots)
- Base Damage
- 18
- Attack Behavior
- Summons vulture hatchlings that fly directly to the target, doing melee attacks.
- Ammo / Resource
- Summon slots: 1
- How to Get It
- Dropped by the Ancient Vulture
Bashy Bush
Summons a hidden bush that reveals itself to attack nearby enemies.
- Weapon Type
- Summon (uses slots)
- Base Damage
- 18
- Attack Behavior
- Summons Bashy Bushes.
- Ammo / Resource
- Summon slots: 1
- How to Get It
- Dropped by the Bashy Bush Monster
Skeleton Staff
A Sage and Grit reward that gets you two skeletons for the price of one slot.
- Weapon Type
- Summon (uses slots)
- Base Damage
- 19
- Attack Behavior
- Summons 2 skeletons (occupying only one summon slot); one for long-range attacks and another for close-range combat.
- Ammo / Resource
- Summon slots: 1
- How to Get It
- Dropped by Sage and Grit; 20 Primordial Essence at Fallen Anvil
Eye of the Void
An endgame summon from the Ascended Wizard that can fight three enemies at once.
- Weapon Type
- Summon (uses slots)
- Base Damage
- 20
- Attack Behavior
- Summons a big robotic egg that can shoot at up to 3 enemies at the same time.
- Ammo / Resource
- Summon slots: 1
- How to Get It
- Dropped by the Ascended Wizard
Grizzbolt Sphere
Summons a Grizzbolt that grows stronger with each summon slot used.
- Weapon Type
- Summon (uses slots)
- Base Damage
- 20
- Attack Behavior
- Uses all summon slots, with damage increasing for each slot used. Summons a Grizzbolt.
- Ammo / Resource
- Uses all summon slots
- How to Get It
- Dropped by Grizzbolt
Swamps Grasp
A Pest Warden reward that fits two slimes into a single summon slot.
- Weapon Type
- Summon (uses slots)
- Base Damage
- 20
- Attack Behavior
- Summons 2 pouncing slimes (occupying only one summon slot) that jump directly on the target, doing melee attacks.
- Ammo / Resource
- Summon slots: 1
- How to Get It
- Dropped by the Pest Warden; 20 Bio Essence at Fallen Anvil
Empress Command
A Spiderite-tier summon whose minions switch between melee and ranged.
- Weapon Type
- Summon (uses slots)
- Base Damage
- 20
- Attack Behavior
- Summons spiderkin minions that alternate between close and ranged combat with each summoning.
- Ammo / Resource
- Summon slots: 1
- How to Get It
- 5 Spider Essence, 25 Spiderite Bar, 10 Spider Venom at Fallen Anvil
Phantom Caller
An Incursion summon crafted from Nightsteel and Phantom Dust, built for charging attacks.
- Weapon Type
- Summon (uses slots)
- Base Damage
- 27
- Attack Behavior
- Summons phantoms that charge at enemies.
- Ammo / Resource
- Summon slots: 1
- How to Get It
- 5 Blood Essence, 12 Nightsteel Bar, 32 Phantom Dust at Fallen Anvil
Cryo Staff
A Deep Cave summon that uses Glacial materials to call fast-flying cryo flakes.
- Weapon Type
- Summon (uses slots)
- Base Damage
- 29
- Attack Behavior
- Summons cryo flakes that fly directly to the target, doing short-range ranged attacks.
- Ammo / Resource
- Summon slots: 1
- How to Get It
- 14 Glacial Bar, 15 Glacial Shard at Tungsten Anvil
Sentient Sword
Calls swords that fly near target, then attack in a line.
- Weapon Type
- Summon (uses slots)
- Base Damage
- 36
- Attack Behavior
- Summons swords that fly near target, then attack in a line. Uses two summon slots per summon.
- Ammo / Resource
- Summon slots: 2
- How to Get It
- Found in Plains Cave chests
Orb of Slimes
An Incursion summon that keeps a slime circling you as a moving shield.
- Weapon Type
- Summon (uses slots)
- Base Damage
- 41
- Attack Behavior
- Summons a slime that rotates around you, damaging enemies on collision.
- Ammo / Resource
- Summon slots: 1
- How to Get It
- 5 Slime Essence, 16 Slime Matter, 20 Slimeum at Fallen Anvil
Crystallized Skull
A costly Fallen Anvil summon whose ruby dragon fills two slots.
- Weapon Type
- Summon (uses slots)
- Base Damage
- 180
- Attack Behavior
- Summons a mighty ruby dragon occupying two summon slots.
- Ammo / Resource
- Summon slots: 2
- How to Get It
- 15 Ruby, 15 Pearlescent Diamond, 15 Omni-Crystal, 5 Crystal Essence at Fallen Anvil
Stabby Bush
A drop from the Stabby Bush Monster that adds bush helpers without using summon slots.
- Weapon Type
- Summon (no slots)
- Base Damage
- 18
- Attack Behavior
- Summons up to 3 Stabby Bushes.
- Ammo / Resource
- No summon slots
- How to Get It
- Dropped by the Stabby Bush Monster
Frost Piercer
A Queen Spider drop that adds frost crystals without taking any summon slots.
- Weapon Type
- Summon (no slots)
- Base Damage
- 26
- Attack Behavior
- Summons up to 8 flying frost crystals.
- Ammo / Resource
- No summon slots
- How to Get It
- Dropped by the Queen Spider (25% chance)
Dryad Branch
Channels up to five dryads, which stay until the channel ends.
- Weapon Type
- Summon (no slots)
- Base Damage
- 39
- Attack Behavior
- Channel to summon up to 5 Baby Dryads that will not disappear until channeling stops.
- Ammo / Resource
- No summon slots
- How to Get It
- 12 Amber, 20 Dryad Log at Tungsten Anvil
Slime Canister
A Swamp Cave chest find that throws out poison slimes without using summon slots.
- Weapon Type
- Summon (no slots)
- Base Damage
- 40
- Attack Behavior
- Summons up to 10 short-lived poison slimes.
- Ammo / Resource
- No summon slots
- How to Get It
- Found in Swamp Cave chests
Ruby Shields
A Ruby-crafted defensive summon whose gems block incoming projectiles.
- Weapon Type
- Summon (no slots)
- Base Damage
- 50
- Attack Behavior
- Summons up to 6 gemstones that block projectiles without piercing.
- Ammo / Resource
- No summon slots
- How to Get It
- 18 Ruby at Tungsten Anvil
Reapers Call
A Reaper reward that adds flying spirits on top of your normal summons.
- Weapon Type
- Summon (no slots)
- Base Damage
- 75
- Attack Behavior
- Summons up to 5 flying spirits.
- Ammo / Resource
- No summon slots
- How to Get It
- Dropped by the Reaper; 20 Shadow Essence at Fallen Anvil
Class
Throwing
Snowball
Snow piles provide this throwable, which can also feed a Snow Launcher.
- Weapon Type
- Throwing
- Base Damage
- 0
- Attack Behavior
- Throws a consumable weapon toward the cursor.
- Ammo / Resource
- Snowballs; also Snow Launcher ammo
- How to Get It
- Mined from Snow Piles; 1 Snow in inventory
Ninja Star
Crates or the Hunter provide this stackable early throwing weapon.
- Weapon Type
- Throwing
- Base Damage
- 20
- Attack Behavior
- Throws a consumable weapon toward the cursor.
- Ammo / Resource
- Consumed when thrown
- How to Get It
- Found in crates or sold by the Hunter (20–30 coins for 5)
Ice Javelin
Snow cave chests or the Hunter provide these consumable throws.
- Weapon Type
- Throwing
- Base Damage
- 30
- Attack Behavior
- Throws a consumable weapon toward the cursor.
- Ammo / Resource
- Consumed when thrown
- How to Get It
- Found in Snow Cave chests or sold by the Hunter after Evil’s Protector (30–40 coins for 5)
Class
Explosives
Iron Bomb
A thrown bomb that damages enemies and breaks terrain.
- Weapon Type
- Explosive
- Base Damage
- 60
- Attack Behavior
- Thrown explosives damage nearby enemies and objects.
- Ammo / Resource
- Consumed when thrown
- How to Get It
- Found in loot chests or sold by the Broken Pirate
Tile Bomb
A thrown bomb that damages nearby enemies and tiles.
- Weapon Type
- Explosive
- Base Damage
- 60
- Attack Behavior
- When thrown, it travels before exploding and damages nearby mobs and tiles. The explosion can break tiles depending on your highest equipped tool tier.
- Ammo / Resource
- Consumed when thrown
- How to Get It
- 1 Iron Bomb
Dynamite Stick
A thrown explosive that damages nearby enemies and objects.
- Weapon Type
- Explosive
- Base Damage
- 200
- Attack Behavior
- When thrown, it travels before exploding and damages nearby enemies and objects. Its blast can mine deep cave ores; tile damage depends on the tool tier you have equipped.
- Ammo / Resource
- Consumed when thrown
- How to Get It
- Found in loot chests or sold by the Broken Pirate



