Showing 43 of 168 items.
Progression Tier
Incursion Tier
Slime Helmet
Melee crit stats pair with a resilience bonus; the Slime set can reduce incoming damage to 1 briefly.
- Defense
- 28
- Piece Effects
- +15% melee crit chance
- +15% melee crit damage
- Set Bonus
- With Helmet: +30 max resilience
- With Hat: +250/+475 max mana (+25 per tier), +2 projectile bounces
- With Any: Press V to reduce all damage you take to 1 for 5 seconds, but receive considerably more knockback
- Materials or Source
- 24 Slime Matter, 24 Slimeum at the Fallen Anvil
Slime Hat
Magic damage and mana recovery favor casters, while the Slime ability sharply reduces damage taken for a short time.
- Defense
- 21
- Piece Effects
- +15% magic damage
- +175% mana regen
- Set Bonus
- With Helmet: +30 max resilience
- With Hat: +250/+475 max mana (+25 per tier), +2 projectile bounces
- With Any: Press V to reduce all damage you take to 1 for 5 seconds, but receive considerably more knockback
- Materials or Source
- 24 Slime Matter, 24 Slimeum at the Fallen Anvil
Slime Chestplate
Attack speed helps any weapon style, and the Slime set trades added knockback for brief damage reduction.
- Defense
- 29
- Piece Effects
- +10% attack speed
- Set Bonus
- With Helmet: +30 max resilience
- With Hat: +250/+475 max mana (+25 per tier), +2 projectile bounces
- With Any: Press V to reduce all damage you take to 1 for 5 seconds, but receive considerably more knockback
- Materials or Source
- 32 Slime Matter, 32 Slimeum at the Fallen Anvil
Slime Boots
Movement and stamina recovery aid mobility; the Slime set can reduce damage to 1 for five seconds.
- Defense
- 17
- Piece Effects
- +25% movement speed
- +25% stamina regen
- Set Bonus
- With Helmet: +30 max resilience
- With Hat: +250/+475 max mana (+25 per tier), +2 projectile bounces
- With Any: Press V to reduce all damage you take to 1 for 5 seconds, but receive considerably more knockback
- Materials or Source
- 16 Slime Matter, 16 Slimeum at the Fallen Anvil
Nightsteel Helmet
Melee crits and resilience suit a fighter; the Nightsteel set grants a brief untargetable dash with no attacks.
- Defense
- 28
- Piece Effects
- +10% melee crit chance
- +10% melee crit damage
- Set Bonus
- With Helmet: +30 max resilience, +30% resilience gain
- With Veil: +250/+475 max mana (+25 per tier)
- With Circlet: +2 max summons
- With Any: Press V to get a boost and become untargetable, but cannot attack for 3 seconds
- Materials or Source
- 12 Nightsteel Bar, 24 Phantom Dust at the Fallen Anvil
Nightsteel Mask
Ranged critical stats lead this mask, and the set’s V ability makes you untargetable briefly.
- Defense
- 23
- Piece Effects
- +10% ranged crit chance
- +10% ranged crit damage
- Set Bonus
- With Helmet: +30 max resilience, +30% resilience gain
- With Veil: +250/+475 max mana (+25 per tier)
- With Circlet: +2 max summons
- With Any: Press V to get a boost and become untargetable, but cannot attack for 3 seconds
- Materials or Source
- 12 Nightsteel Bar, 24 Phantom Dust at the Fallen Anvil
Nightsteel Veil
Mana recovery and magic crits suit casters; the Nightsteel set offers a short untargetable escape.
- Defense
- 21
- Piece Effects
- +10% magic crit chance
- +10% magic crit damage
- +150% mana regen
- Set Bonus
- With Helmet: +30 max resilience, +30% resilience gain
- With Veil: +250/+475 max mana (+25 per tier)
- With Circlet: +2 max summons
- With Any: Press V to get a boost and become untargetable, but cannot attack for 3 seconds
- Materials or Source
- 12 Nightsteel Bar, 24 Phantom Dust at the Fallen Anvil
Nightsteel Circlet
Summon crits and an extra slot make this a summoner’s pick, with a brief untargetable set escape.
- Defense
- 16
- Piece Effects
- +10% summon crit chance
- +10% summon crit damage
- +1 max summons
- Set Bonus
- With Helmet: +30 max resilience, +30% resilience gain
- With Veil: +250/+475 max mana (+25 per tier)
- With Circlet: +2 max summons
- With Any: Press V to get a boost and become untargetable, but cannot attack for 3 seconds
- Materials or Source
- 12 Nightsteel Bar, 24 Phantom Dust at the Fallen Anvil
Nightsteel Chestplate
A general damage bonus keeps this chest piece flexible; Nightsteel’s V ability briefly prevents targeting.
- Defense
- 29
- Piece Effects
- +5% damage
- Set Bonus
- With Helmet: +30 max resilience, +30% resilience gain
- With Veil: +250/+475 max mana (+25 per tier)
- With Circlet: +2 max summons
- With Any: Press V to get a boost and become untargetable, but cannot attack for 3 seconds
- Materials or Source
- 16 Nightsteel Bar, 32 Phantom Dust at the Fallen Anvil
Nightsteel Boots
High movement speed pairs with the Nightsteel set’s short untargetable boost, during which you cannot attack.
- Defense
- 17
- Piece Effects
- +25% movement speed
- Set Bonus
- With Helmet: +30 max resilience, +30% resilience gain
- With Veil: +250/+475 max mana (+25 per tier)
- With Circlet: +2 max summons
- With Any: Press V to get a boost and become untargetable, but cannot attack for 3 seconds
- Materials or Source
- 8 Nightsteel Bar, 16 Phantom Dust at the Fallen Anvil
Spiderite Helmet
Melee speed and a shorter dash cooldown stand out; the Spiderite set casts toxic webs and prevents slows.
- Defense
- 28
- Piece Effects
- +15% melee attack speed
- -30% dash cooldown
- Set Bonus
- With Helmet: +20 max resilience, +50% resilience gain
- With Hat: +250/+475 max mana (+25 per tier)
- With Crown: +2 max summons
- With Any: Press V to cast a line of toxic webs for 10 seconds (60-second cooldown), grants immunity to slows
- Materials or Source
- 12 Spiderite Bar, 20 Spider Venom at the Fallen Anvil
Spiderite Hood
Armor penetration and ranged speed help pierce defenses, while Spiderite’s web ability grants slow immunity.
- Defense
- 23
- Piece Effects
- +15 armor penetration
- +15% ranged attack speed
- Set Bonus
- With Helmet: +20 max resilience, +50% resilience gain
- With Hat: +250/+475 max mana (+25 per tier)
- With Crown: +2 max summons
- With Any: Press V to cast a line of toxic webs for 10 seconds (60-second cooldown), grants immunity to slows
- Materials or Source
- 12 Spiderite Bar, 20 Spider Venom at the Fallen Anvil
Spiderite Hat
Magic speed and lower mana use are its strengths; the set casts toxic webs that also resist slows.
- Defense
- 21
- Piece Effects
- +15% magic attack speed
- -15% mana usage
- Set Bonus
- With Helmet: +20 max resilience, +50% resilience gain
- With Hat: +250/+475 max mana (+25 per tier)
- With Crown: +2 max summons
- With Any: Press V to cast a line of toxic webs for 10 seconds (60-second cooldown), grants immunity to slows
- Materials or Source
- 12 Spiderite Bar, 20 Spider Venom at the Fallen Anvil
Spiderite Crown
Summon damage, capacity, and speed make this a strong summoner headpiece with the web-casting set ability.
- Defense
- 16
- Piece Effects
- +15% summon damage
- +1 max summons
- +30% summons speed
- Set Bonus
- With Helmet: +20 max resilience, +50% resilience gain
- With Hat: +250/+475 max mana (+25 per tier)
- With Crown: +2 max summons
- With Any: Press V to cast a line of toxic webs for 10 seconds (60-second cooldown), grants immunity to slows
- Materials or Source
- 12 Spiderite Bar, 20 Spider Venom at the Fallen Anvil
Spiderite Chestplate
Attack speed and stamina recovery benefit sustained fighting; Spiderite’s active webs grant immunity to slows.
- Defense
- 29
- Piece Effects
- +10% attack speed
- +30% stamina regen
- Set Bonus
- With Helmet: +20 max resilience, +50% resilience gain
- With Hat: +250/+475 max mana (+25 per tier)
- With Crown: +2 max summons
- With Any: Press V to cast a line of toxic webs for 10 seconds (60-second cooldown), grants immunity to slows
- Materials or Source
- 16 Spiderite Bar, 30 Spider Venom at the Fallen Anvil
Spiderite Greaves
Fast movement and a shorter dash cooldown pair with Spiderite’s temporary toxic web line.
- Defense
- 17
- Piece Effects
- +25% movement speed
- -10% dash cooldown
- Set Bonus
- With Helmet: +20 max resilience, +50% resilience gain
- With Hat: +250/+475 max mana (+25 per tier)
- With Crown: +2 max summons
- With Any: Press V to cast a line of toxic webs for 10 seconds (60-second cooldown), grants immunity to slows
- Materials or Source
- 8 Spiderite Bar, 15 Spider Venom at the Fallen Anvil
Dusk Helmet
Magic and summon attacks gain speed, while the Dusk set changes both attack types during nighttime.
- Defense
- 23
- Piece Effects
- +15% magic attack speed
- +15% summon attack speed
- Set Bonus
- +400 max mana
- Modifies Magic and Summon attacks during nighttime (19:00 to 7:00)
- Magic: Shoots 5 homing Moonlit Bolts in random directions
- Summon: Summons 1 small Moon with each summoning that lasts for 5 seconds and flies toward the target, dealing close-range damage (Maximum of 10 due to lifespan)
- Materials or Source
- Dropped by the Moonlight Dancer.
Dusk Chestplate
Extra summons and strong magic and summon crit chance support the set’s special nighttime attacks.
- Defense
- 29
- Piece Effects
- +30% magic crit chance
- +30% summon crit chance
- +2 max summons
- Set Bonus
- +400 max mana
- Modifies Magic and Summon attacks during nighttime (19:00 to 7:00)
- Magic: Shoots 5 homing Moonlit Bolts in random directions
- Summon: Summons 1 small Moon with each summoning that lasts for 5 seconds and flies toward the target, dealing close-range damage (Maximum of 10 due to lifespan)
- Materials or Source
- Dropped by the Moonlight Dancer.
Dusk Boots
These boots combine mobility, cheaper mana use, and quicker dashes with Dusk’s night-only attack changes.
- Defense
- 17
- Piece Effects
- +25% movement speed
- -15% mana usage
- -15% dash cooldown
- Set Bonus
- +400 max mana
- Modifies Magic and Summon attacks during nighttime (19:00 to 7:00)
- Magic: Shoots 5 homing Moonlit Bolts in random directions
- Summon: Summons 1 small Moon with each summoning that lasts for 5 seconds and flies toward the target, dealing close-range damage (Maximum of 10 due to lifespan)
- Materials or Source
- Dropped by the Moonlight Dancer.
Dawn Helmet
Melee and ranged damage rise together, and the Dawn set changes both attack types during daytime.
- Defense
- 23
- Piece Effects
- +20% melee damage
- +20% ranged damage
- +40 max resilience
- Set Bonus
- Modifies Melee and Ranged attacks during daytime (7:00 to 19:00)
- Melee: Engulfs you in flames, exploding and applying Burning for 5 seconds
- Ranged: Shoots 2 Flame Orbs diagonally that pass through walls and applies burning for 10 seconds
- Materials or Source
- Dropped by the Sunlight Champion.
Dawn Chestplate
Resilience gain and attack speed suit sustained combat; Dawn’s special melee and ranged effects work by day.
- Defense
- 29
- Piece Effects
- +25% resilience gain
- +10% attack speed
- Set Bonus
- Modifies Melee and Ranged attacks during daytime (7:00 to 19:00)
- Melee: Engulfs you in flames, exploding and applying Burning for 5 seconds
- Ranged: Shoots 2 Flame Orbs diagonally that pass through walls and applies burning for 10 seconds
- Materials or Source
- Dropped by the Sunlight Champion.
Dawn Boots
Movement, projectile speed, and dash cooldown make this a mobile choice for Dawn’s daytime combat effects.
- Defense
- 17
- Piece Effects
- +25% movement speed
- +15% projectile velocity
- -15% dash cooldown
- Set Bonus
- Modifies Melee and Ranged attacks during daytime (7:00 to 19:00)
- Melee: Engulfs you in flames, exploding and applying Burning for 5 seconds
- Ranged: Shoots 2 Flame Orbs diagonally that pass through walls and applies burning for 10 seconds
- Materials or Source
- Dropped by the Sunlight Champion.
Amethyst Helmet
Resilience, melee speed, and stamina regeneration underpin a set that scales damage with resilience.
- Defense
- 23
- Piece Effects
- +25 max resilience
- +20% melee attack speed
- +25% stamina regen
- Set Bonus
- With Helmet: Deal 1% increased damage per 10 max resilience
- With Eyepatch: Press V to increase resilience regeneration by 250% for 5 seconds (45-second cooldown)
- With Mask: You deal 50% more (magic) damage, but take 25% more damage as well
- With Crown: Increase max summons by 1 per 150 max resilience
- Materials or Source
- 12 Amethyst, 5 Pearlescent Diamond, 10 Omni-Crystal at the Fallen Anvil
Sapphire Eyepatch
Ranged speed and projectile velocity suit marksmen; the set can briefly accelerate resilience recovery.
- Defense
- 23
- Piece Effects
- +10 max resilience
- +25% ranged attack speed
- +25% projectile velocity
- Set Bonus
- With Helmet: Deal 1% increased damage per 10 max resilience
- With Eyepatch: Press V to increase resilience regeneration by 250% for 5 seconds (45-second cooldown)
- With Mask: You deal 50% more (magic) damage, but take 25% more damage as well
- With Crown: Increase max summons by 1 per 150 max resilience
- Materials or Source
- 12 Sapphire, 5 Pearlescent Diamond, 10 Omni-Crystal at the Fallen Anvil
Emerald Mask
Mana, regeneration, and magic speed support casters, while the set can trade defense for stronger magic damage.
- Defense
- 23
- Piece Effects
- +10% magic crit chance
- +350 max mana
- +200% mana regen
- +10% magic attack speed
- Set Bonus
- With Helmet: Deal 1% increased damage per 10 max resilience
- With Eyepatch: Press V to increase resilience regeneration by 250% for 5 seconds (45-second cooldown)
- With Mask: You deal 50% more (magic) damage, but take 25% more damage as well
- With Crown: Increase max summons by 1 per 150 max resilience
- Materials or Source
- 12 Emerald, 5 Pearlescent Diamond, 10 Omni-Crystal at the Fallen Anvil
Ruby Crown
Summon crits, speed, and capacity make this crown a full summoner package within the resilience-based set.
- Defense
- 23
- Piece Effects
- +10% summon crit chance
- +10% summon crit damage
- +10% summon attack speed
- +1 max summons
- +10% summons speed
- +10% summons target range
- Set Bonus
- With Helmet: Deal 1% increased damage per 10 max resilience
- With Eyepatch: Press V to increase resilience regeneration by 250% for 5 seconds (45-second cooldown)
- With Mask: You deal 50% more (magic) damage, but take 25% more damage as well
- With Crown: Increase max summons by 1 per 150 max resilience
- Materials or Source
- 12 Ruby, 5 Pearlescent Diamond, 10 Omni-Crystal at the Fallen Anvil
Crystal Chestplate
Crit chance and resilience define this chest piece; the set converts resilience into damage bonuses.
- Defense
- 29
- Piece Effects
- +15% crit chance
- +35 max resilience
- +1 resilience regen
- Set Bonus
- With Helmet: Deal 1% increased damage per 10 max resilience
- With Eyepatch: Press V to increase resilience regeneration by 250% for 5 seconds (45-second cooldown)
- With Mask: You deal 50% more (magic) damage, but take 25% more damage as well
- With Crown: Increase max summons by 1 per 150 max resilience
- Materials or Source
- 16 Pearlescent Diamond, 30 Omni-Crystal at the Fallen Anvil
Crystal Boots
Movement speed and resilience support agile defense, with the set’s damage scaling tied to max resilience.
- Defense
- 17
- Piece Effects
- +25% movement speed
- +15 max resilience
- Set Bonus
- With Helmet: Deal 1% increased damage per 10 max resilience
- With Eyepatch: Press V to increase resilience regeneration by 250% for 5 seconds (45-second cooldown)
- With Mask: You deal 50% more (magic) damage, but take 25% more damage as well
- With Crown: Increase max summons by 1 per 150 max resilience
- Materials or Source
- 8 Pearlescent Diamond, 15 Omni-Crystal at the Fallen Anvil
Makeshift Face Plating
Melee damage and armor suit close combat; Quick Tinker stacks can power a damaging rocket dash.
- Defense
- 23
- Piece Effects
- +20% melee damage
- +20% armor
- +50 max health
- Set Bonus
- With Face Plating: Dealing or taking damage may build up stacks of Quick Tinker, press V to expend a Quick Tinker stack and rocket forward, damaging enemies in your path
- With Eyepiece: Dealing or taking damage may build up stacks of Quick Tinker, press V to expend a Quick Tinker stack and place down a temporary turret that shoots nearby enemies
- With Hat: +300 max mana, dealing or taking damage may build up stacks of Quick Tinker, press V to expend a Quick Tinker stack and place down a temporary arc turret that zaps nearby enemies and other arc turrets
- With Crown: +2 max summons, dealing or taking damage may build up stacks of Quick Tinker, press V to expend all your Quick Tinker stacks and summon robo-pal for a short time, the robo-pal grows stronger with every stack of Quick Tinker spent (max 5) and instantly spends new stacks
- Materials or Source
- 10 Fuel Skull, 10 Pristine Gear at the Fallen Anvil
Makeshift Eyepiece
Ranged damage and movement speed pair with Quick Tinker stacks that can deploy an automatic turret.
- Defense
- 23
- Piece Effects
- +20% ranged damage
- +20% movement speed
- +50 max health
- Set Bonus
- With Face Plating: Dealing or taking damage may build up stacks of Quick Tinker, press V to expend a Quick Tinker stack and rocket forward, damaging enemies in your path
- With Eyepiece: Dealing or taking damage may build up stacks of Quick Tinker, press V to expend a Quick Tinker stack and place down a temporary turret that shoots nearby enemies
- With Hat: +300 max mana, dealing or taking damage may build up stacks of Quick Tinker, press V to expend a Quick Tinker stack and place down a temporary arc turret that zaps nearby enemies and other arc turrets
- With Crown: +2 max summons, dealing or taking damage may build up stacks of Quick Tinker, press V to expend all your Quick Tinker stacks and summon robo-pal for a short time, the robo-pal grows stronger with every stack of Quick Tinker spent (max 5) and instantly spends new stacks
- Materials or Source
- 10 Fuel Skull, 10 Pristine Gear at the Fallen Anvil
Makeshift Hat
Magic damage and health support casters, while Quick Tinker can place an arc turret with this set piece.
- Defense
- 23
- Piece Effects
- +30% magic damage
- +50 max health
- +15% mana usage
- Set Bonus
- With Face Plating: Dealing or taking damage may build up stacks of Quick Tinker, press V to expend a Quick Tinker stack and rocket forward, damaging enemies in your path
- With Eyepiece: Dealing or taking damage may build up stacks of Quick Tinker, press V to expend a Quick Tinker stack and place down a temporary turret that shoots nearby enemies
- With Hat: +300 max mana, dealing or taking damage may build up stacks of Quick Tinker, press V to expend a Quick Tinker stack and place down a temporary arc turret that zaps nearby enemies and other arc turrets
- With Crown: +2 max summons, dealing or taking damage may build up stacks of Quick Tinker, press V to expend all your Quick Tinker stacks and summon robo-pal for a short time, the robo-pal grows stronger with every stack of Quick Tinker spent (max 5) and instantly spends new stacks
- Materials or Source
- 10 Fuel Skull, 10 Pristine Gear at the Fallen Anvil
Makeshift Crown
Summon damage and capacity suit summoners; spending Quick Tinker stacks calls a stronger robo-pal.
- Defense
- 23
- Piece Effects
- +20% summon damage
- +50 max health
- +1 max summons
- +20% summons speed
- Set Bonus
- With Face Plating: Dealing or taking damage may build up stacks of Quick Tinker, press V to expend a Quick Tinker stack and rocket forward, damaging enemies in your path
- With Eyepiece: Dealing or taking damage may build up stacks of Quick Tinker, press V to expend a Quick Tinker stack and place down a temporary turret that shoots nearby enemies
- With Hat: +300 max mana, dealing or taking damage may build up stacks of Quick Tinker, press V to expend a Quick Tinker stack and place down a temporary arc turret that zaps nearby enemies and other arc turrets
- With Crown: +2 max summons, dealing or taking damage may build up stacks of Quick Tinker, press V to expend all your Quick Tinker stacks and summon robo-pal for a short time, the robo-pal grows stronger with every stack of Quick Tinker spent (max 5) and instantly spends new stacks
- Materials or Source
- 10 Fuel Skull, 10 Pristine Gear at the Fallen Anvil
Makeshift Chestplate
Extra armor and health bolster defense, while Quick Tinker can power rockets, turrets, or robo-pal.
- Defense
- 29
- Piece Effects
- +10% armor
- +100 max health
- 50% incoming knockback
- Set Bonus
- With Face Plating: Dealing or taking damage may build up stacks of Quick Tinker, press V to expend a Quick Tinker stack and rocket forward, damaging enemies in your path
- With Eyepiece: Dealing or taking damage may build up stacks of Quick Tinker, press V to expend a Quick Tinker stack and place down a temporary turret that shoots nearby enemies
- With Hat: +300 max mana, dealing or taking damage may build up stacks of Quick Tinker, press V to expend a Quick Tinker stack and place down a temporary arc turret that zaps nearby enemies and other arc turrets
- With Crown: +2 max summons, dealing or taking damage may build up stacks of Quick Tinker, press V to expend all your Quick Tinker stacks and summon robo-pal for a short time, the robo-pal grows stronger with every stack of Quick Tinker spent (max 5) and instantly spends new stacks
- Materials or Source
- 16 Fuel Skull, 30 Pristine Gear at the Fallen Anvil
Makeshift Boots
Damage and movement speed help in any fight, and the Makeshift set turns Quick Tinker into active tools.
- Defense
- 17
- Piece Effects
- +10% damage
- +25% movement speed
- Set Bonus
- With Face Plating: Dealing or taking damage may build up stacks of Quick Tinker, press V to expend a Quick Tinker stack and rocket forward, damaging enemies in your path
- With Eyepiece: Dealing or taking damage may build up stacks of Quick Tinker, press V to expend a Quick Tinker stack and place down a temporary turret that shoots nearby enemies
- With Hat: +300 max mana, dealing or taking damage may build up stacks of Quick Tinker, press V to expend a Quick Tinker stack and place down a temporary arc turret that zaps nearby enemies and other arc turrets
- With Crown: +2 max summons, dealing or taking damage may build up stacks of Quick Tinker, press V to expend all your Quick Tinker stacks and summon robo-pal for a short time, the robo-pal grows stronger with every stack of Quick Tinker spent (max 5) and instantly spends new stacks
- Materials or Source
- 8 Fuel Skull, 15 Pristine Gear at the Fallen Anvil
Battle Chef's Hat
The Hat adds health but slows stamina recovery; a full set lets you use one extra food buff.
- Defense
- 19
- Piece Effects
- +20 max health
- -25% stamina regen
- Set Bonus
- You can now be affected by one more food buff at the same time
- Materials or Source
- Has a chance to drop from the Battle Chef in Incursions.
Battle Chef's Chestplate
Extra health supports survivability, and the Battle Chef set allows one additional food buff.
- Defense
- 23
- Piece Effects
- +20 max health
- Set Bonus
- You can now be affected by one more food buff at the same time
- Materials or Source
- Has a chance to drop from the Battle Chef in Incursions.
Battle Chef's Boots
Movement speed is useful on its own, while the Battle Chef set grants another food-buff slot.
- Defense
- 16
- Piece Effects
- +10% movement speed
- Set Bonus
- You can now be affected by one more food buff at the same time
- Materials or Source
- Has a chance to drop from the Battle Chef in Incursions.
Ravenlord's Headdress
Crit chance and speed pair with feathers that home in on enemies as you move.
- Defense
- 23
- Piece Effects
- +10% crit chance
- +30% movement speed
- Set Bonus
- Feathers spawn when moving, homing in on enemies and dealing damage based on your movement speed
- Materials or Source
- 18 Raven Feather, 14 Any Tier 2 Essence at the Fallen Anvil
Ravenlord's Chestplate
Crit damage and movement speed support mobile combat, with moving feathers seeking out enemies.
- Defense
- 29
- Piece Effects
- +10% crit damage
- +25% movement speed
- Set Bonus
- Feathers spawn when moving, homing in on enemies and dealing damage based on your movement speed
- Materials or Source
- 24 Raven Feather, 20 Any Tier 2 Essence at the Fallen Anvil
Ravenlord's Boots
A large movement-speed bonus also powers the Ravenlord set’s homing feathers while you travel.
- Defense
- 17
- Piece Effects
- +40% movement speed
- Set Bonus
- Feathers spawn when moving, homing in on enemies and dealing damage based on your movement speed
- Materials or Source
- 12 Raven Feather, 10 Any Tier 2 Essence at the Fallen Anvil
Arcanic Helmet
Mana recovery and capacity support Overcharge, which turns mana drain into stacks that fire lightning.
- Defense
- 23
- Piece Effects
- +15% crit damage
- +200 max mana
- +200% mana regen
- Set Bonus
- Press V to become Overcharged
- While Overcharged, you drain 0.75% of your max mana every second, but also gain 2 stacks of Overcharged Mana for every point of mana lost
- When you reach 20 stacks of Overcharged Mana, fire powerful lightning at nearby enemies
- Materials or Source
- 18 Electrified Mana, 14 Omni-Crystal at the Fallen Anvil
Arcanic Chestplate
Damage, crit chance, and mana sustain support Overcharge, building stacks that strike nearby enemies with lightning.
- Defense
- 29
- Piece Effects
- +15% damage
- +10% crit chance
- +100 max mana
- +150% mana regen
- Set Bonus
- Press V to become Overcharged
- While Overcharged, you drain 0.75% of your max mana every second, but also gain 2 stacks of Overcharged Mana for every point of mana lost
- When you reach 20 stacks of Overcharged Mana, fire powerful lightning at nearby enemies
- Materials or Source
- 24 Electrified Mana, 20 Omni-Crystal at the Fallen Anvil
Arcanic Boots
Movement and mana recovery aid mobile casting, while Overcharge converts spent mana into lightning attacks.
- Defense
- 17
- Piece Effects
- +25% movement speed
- +100 max mana
- +150% mana regen
- Set Bonus
- Press V to become Overcharged
- While Overcharged, you drain 0.75% of your max mana every second, but also gain 2 stacks of Overcharged Mana for every point of mana lost
- When you reach 20 stacks of Overcharged Mana, fire powerful lightning at nearby enemies
- Materials or Source
- 12 Electrified Mana, 10 Omni-Crystal at the Fallen Anvil



