Artifacts are equipment in Mongil: Star Dive that you attach to your characters. Each one adds extra stats and a special effect, and that effect can change how a character plays in a fight. Knowing how they are rated, how you get them, and how they match your characters will help you spend your pulls wisely.
Role
Fighter
Blazing Kumiho
Builds Kumiho Flame from Ultimates, minions, and repeated Fire Basic Attacks before a large Fire DMG boost.
- Rarity
- 5★
- Effect at Fusion 5
- Ultimate Gauge Charge +24%. Using an Ultimate Skill, summoning a minion, or landing 4 Fire Basic Attacks grants Kumiho Flame (11s cooldown). Each stack adds 12% Kumiho Flame DMG for 12s (max 3); at 3 stacks, Fire DMG increases by 76% for 25s.
- Additional Fusion Effect
- Fusion 3: +0.06% Ultimate Gauge Charge per 10 Fighter proficiency (max 15%). Fusion 5: +0.06% Fire DMG per 10 Fighter proficiency (max 15%).
- Recruitment
- Featured in a limited event artifact banner
Bloody Struggle
Builds Crit Rate with attacks, then loses the stacks after a critical hit.
- Rarity
- 4★
- Effect at Fusion 5
- Landing an attack increases Crit Rate by 2% per stack (max 10, 0.1s cooldown, 50s duration; new stacks reset duration). A critical hit removes all stacks.
- Additional Fusion Effect
- Fusion 5: +0.06% ATK per 10 Fighter proficiency (max 5%).
- Recruitment
- -
Frenzied Struggle
Raises Special Skill DMG and builds Crit DMG stacks as the wearer attacks.
- Rarity
- 5★
- Effect at Fusion 5
- Special Skill DMG +20%. Landing attacks adds 8% Crit DMG per stack (max 2; 0.2s cooldown; 10s duration, reset by new stacks).
- Additional Fusion Effect
- Fusion 3 and 5: +0.06% ATK per 10 Fighter proficiency at each level (max 5%).
- Recruitment
- -
Held Close by Nature
Counterattacks activate Tigerquake, which builds Wind DMG as Basic Wind Attacks land.
- Rarity
- 5★
- Effect at Fusion 5
- Counterattacks grant Tigerquake. Basic Wind Attacks build Wind DMG, up to 5 stacks for 25s.
- Additional Fusion Effect
- Fusion 3: +0.06% Wind DMG per 10 Fighter proficiency (max 15%). Fusion 5: +0.06% ATK per 10 Fighter proficiency (max 15%).
- Recruitment
- -
Key for Locks Yet to Come
Turns excess Crit DMG into Basic Attack and Switch Skill DMG, with an Ice boost after an Ultimate.
- Rarity
- 4★
- Effect at Fusion 5
- Using an Ultimate Skill grants Unleashed Power, increasing Ice DMG by 36% for 10s (30s cooldown). When Crit DMG exceeds 50%, Basic Attack and Switch Skill DMG rise by 1% for each point above 50%, up to 30%.
- Additional Fusion Effect
- Fusion 5: +0.06% ATK per 10 Fighter proficiency (max 5%).
- Recruitment
- Rate-up in event artifact banners
Savvy Investment
Combines Crit Rate with Basic Attack and Lightning DMG boosts.
- Rarity
- 5★
- Effect at Fusion 5
- The equipping character gains 12% Crit Rate. Using a Special Skill increases Basic Attack DMG by 30% for 5s. Gaining a Skill DMG Boost during a Basic Attack increases Lightning DMG by 80% for 3s.
- Additional Fusion Effect
- Fusion 3: +0.06% Crit DMG per 10 Fighter proficiency (max 15%). Fusion 5: +0.06% ATK per 10 Fighter proficiency (max 15%).
- Recruitment
- -
Subzero Verdict
Alternates a Special Skill Ice boost with a short Special Skill DMG boost after a Basic Attack.
- Rarity
- 5★
- Effect at Fusion 5
- Hitting an enemy with a Special Skill increases Ice DMG by 80% for 4s (2s cooldown). Hitting with a Basic Attack during that effect increases Special Skill DMG by 160% for 1.8s.
- Additional Fusion Effect
- Fusion 3: +0.06% Crit DMG per 10 Fighter proficiency (max 15%). Fusion 5: +0.06% ATK per 10 Fighter proficiency (max 15%).
- Recruitment
- -
Surging Conviction
Converts part of the wearer's DEF into ATK, up to 50 ATK.
- Rarity
- 3★
- Effect at Fusion 5
- ATK increases by 30% of DEF, up to 50 ATK.
- Additional Fusion Effect
- -
- Recruitment
- -
The Flame that Dreams of Justice
Element conversion and Fire DMG boosts trigger short ATK and damage increases.
- Rarity
- 5★
- Effect at Fusion 5
- Gaining an Attack Element Conversion effect grants Blooming Flame Flower, increasing ATK by 50% for 3s. Gaining a Fire DMG Boost refreshes it and grants Full Bloom, which raises two damage categories by 60% and 20% for 3s.
- Additional Fusion Effect
- -
- Recruitment
- Featured in a limited event artifact banner
To Whom the Dokkaebi Kneel
Pairs a Basic Attack boost with an Earth DMG increase after a Basic Earth Attack.
- Rarity
- 5★
- Effect at Fusion 5
- Basic Attack DMG +20%. Using a Basic Earth Attack increases Earth DMG by 60% for 4s.
- Additional Fusion Effect
- Fusion 3: +0.06% Crit DMG per 10 Fighter proficiency (max 15%). Fusion 5: +0.06% ATK per 10 Fighter proficiency (max 15%).
- Recruitment
- -
Upright Sword of Fire
Builds Fire DMG stacks after gaining an Attack Element Conversion effect.
- Rarity
- 4★
- Effect at Fusion 5
- Gaining an Attack Element Conversion effect increases Fire DMG by 8% for 3s. Hitting with a Fire attack resets the duration and adds 2% Fire DMG per stack (max 5 stacks; 3s duration).
- Additional Fusion Effect
- Fusion 5: +0.06% ATK per 10 Fighter proficiency (max 5%).
- Recruitment
- Rate-up in event artifact banners
Clashing Runaway Train
A signature artifact for Chloe that boosts her Wind Special Skill and Basic Attack damage.
- Rarity
- 5★
- Effect at Fusion 5
- Using a Special Skill or Ultimate Skill increases Wind Special Skill DMG by 149.6% and Wind Basic Attack DMG by 99.6% (10s cooldown).
- Additional Fusion Effect
- -
- Recruitment
- Featured in a limited event artifact banner
Role
Assassin
Fall from Grace
Gives ranged characters ATK and adds two damage boosts after a Special Skill.
- Rarity
- 4★
- Effect at Fusion 5
- Ranged characters gain 7% ATK. Using a Special Skill also increases two damage categories by 14% for 10s.
- Additional Fusion Effect
- Fusion 5: +0.06% ATK per 10 Assassin proficiency (max 5%).
- Recruitment
- Rate-up in event artifact banners
Hawk's Flight
Builds Lightning DMG stacks from Special, Support, and Tag-out Skills before a Special Skill boost.
- Rarity
- 4★
- Effect at Fusion 5
- Using a Special Skill grants Nightmare. Nightmare adds 6% Lightning DMG; using a Support Skill or Tag-out Skill adds another 6% (max 3 stacks, 20s). At 3 stacks, Nightmare grants Pulse, increasing Special Skill DMG by 20% for 15s; using a Special Skill removes Pulse.
- Additional Fusion Effect
- Fusion 5: +0.06% ATK per 10 Assassin proficiency (max 5%).
- Recruitment
- Rate-up in event artifact banners
Heart-Piercing Blade
A Special Skill gives the wearer a short ATK increase.
- Rarity
- 3★
- Effect at Fusion 5
- Using a Special Skill increases ATK by 9.6% (0.2s cooldown; 10s duration).
- Additional Fusion Effect
- -
- Recruitment
- -
Monstrous Longing
Improves Earth, Support Skill, and Switch Skill damage while Suppression DMG Boost is active.
- Rarity
- 5★
- Effect at Fusion 5
- ATK increases by 12% while Suppression DMG Boost is active. Support Skill and Switch Skill DMG increase by 40%; using either also adds 40% Earth DMG (max 2 stacks, 20s duration).
- Additional Fusion Effect
- -
- Recruitment
- Featured in a limited event artifact banner
Shadow Lotus
Support Skills grant a Lightning DMG and Crit Rate boost that ends after switching back in.
- Rarity
- 4★
- Effect at Fusion 5
- Landing a Support Skill grants Assault, increasing Lightning DMG by 10% and Crit Rate by 6%. Switching to the equipping character removes Assault after 1s.
- Additional Fusion Effect
- Fusion 5: +0.06% ATK per 10 Assassin proficiency (max 5%).
- Recruitment
- Rate-up in event artifact banners
Sinister Darkness
Special Skills boost Basic Attack DMG, and Basic Attacks build an Ultimate Skill DMG bonus.
- Rarity
- 4★
- Effect at Fusion 5
- Using a Special Skill increases Basic Attack DMG by 10% for 10s. Landing a Basic Attack increases Ultimate Skill DMG by 5% per stack (max 2; 10s duration).
- Additional Fusion Effect
- Fusion 5: +0.06% ATK per 10 Assassin proficiency (max 5%).
- Recruitment
- -
Suffocating Darkness
Support and Switch Skills build Crit DMG stacks.
- Rarity
- 5★
- Effect at Fusion 5
- Using a Support Skill or Switch Skill increases Crit DMG by 16% per stack (max 2; 15s duration, reset by new stacks).
- Additional Fusion Effect
- Fusion 3 and 5: +0.06% ATK per 10 Assassin proficiency at each level (max 5%).
- Recruitment
- -
Tiger Hunter's Resolve
Fire attacks trade Special Skill DMG for stacking Basic Attack and Switch Skill DMG.
- Rarity
- 4★
- Effect at Fusion 5
- Landing a Fire attack increases Basic Attack and Switch Skill DMG by 4% per stack, while reducing Special Skill DMG by 10% (max 5 stacks; 3s duration).
- Additional Fusion Effect
- Fusion 5: +0.06% ATK per 10 Assassin proficiency (max 5%).
- Recruitment
- Rate-up in event artifact banners
Wind-Harboring Broom
Raises ATK and gives a large Wind DMG boost after a Special Skill.
- Rarity
- 5★
- Effect at Fusion 5
- ATK +20%. Using a Special Skill increases Wind DMG by 70% for 10s.
- Additional Fusion Effect
- Fusion 3: +0.06% Crit Rate per 10 Assassin proficiency (max 15%). Fusion 5: +0.06% ATK per 10 Assassin proficiency (max 15%).
- Recruitment
- Featured in a limited event artifact banner
Role
Destroyer
Dreaming Adventurer
A Special Skill primes one stronger Basic Ice Attack.
- Rarity
- 4★
- Effect at Fusion 5
- For 10s after using a Special Skill, the next and only next Basic Ice Attack gains 36% Ice DMG (30s cooldown).
- Additional Fusion Effect
- Fusion 5: +0.06% ATK per 10 Destroyer proficiency (max 5%).
- Recruitment
- Rate-up in event artifact banners
Encroaching Rift
Trades some ATK for increased Neutralization DMG.
- Rarity
- 3★
- Effect at Fusion 5
- ATK decreases by 10%, while Neutralization DMG increases by 8%.
- Additional Fusion Effect
- -
- Recruitment
- -
Exquisite Dragon Fire
A Switch Attack starts a Neutralization boost that can upgrade into an ATK and Fire setup.
- Rarity
- 5★
- Effect at Fusion 5
- A Switch Attack grants Flamestone, increasing Neutralization DMG by 10% for 5s. While it is active, gaining a Fire DMG Boost upgrades it to Inscribed Flamestone, which increases Neutralization DMG by 30% and ATK by 60% for 10s.
- Additional Fusion Effect
- Fusion 3: +0.06% ATK per 10 Destroyer proficiency (max 15%). Fusion 5: +0.06% Fire DMG per 10 Destroyer proficiency (max 15%).
- Recruitment
- -
Ground-Shaking Tremors
Taking a hit grants a short Neutralization DMG increase.
- Rarity
- 4★
- Effect at Fusion 5
- Taking a hit increases Neutralization DMG by 10% for 10s (15s cooldown).
- Additional Fusion Effect
- Fusion 5: +0.06% ATK per 10 Destroyer proficiency (max 5%).
- Recruitment
- -
Reward Virtue, Eliminate Evil
Builds Lightning DMG from Neutralization boosts and adds Crit DMG at max stacks.
- Rarity
- 5★
- Effect at Fusion 5
- ATK +10%. Gaining a Neutralization DMG Boost adds 10% Lightning DMG per stack (max 3; 3s duration). At 3 stacks, Lightning DMG increases by 70% and Crit DMG by an additional 44%.
- Additional Fusion Effect
- -
- Recruitment
- Featured in a limited event artifact banner
Serpent Dragon's White Scale
A Switch Skill grants Wind DMG, with a long Basic Attack boost if Damage Immunity is applied.
- Rarity
- 5★
- Effect at Fusion 5
- Using a Switch Skill grants White Scale for 10s. White Scale increases Wind DMG by 15%; if Damage Immunity applies while it is active, Basic Attack DMG increases by 30% for 60s.
- Additional Fusion Effect
- -
- Recruitment
- Featured in a limited event artifact banner
Stabilized Superconductor
Freeze from a Switch Skill activates a large Crit and Basic Attack DMG boost.
- Rarity
- 5★
- Effect at Fusion 5
- Triggering Freeze with a Switch Skill grants Superconducting System for 12s. While active, Crit DMG increases by 108% and Basic Attack DMG rises by 266.4% of Neutralization DMG Boost, up to 120%. Using a Special Skill also adds ATK equal to 162.4% of Neutralization DMG Boost, up to 70%; that effect then ends.
- Additional Fusion Effect
- -
- Recruitment
- Featured in a limited event artifact banner
Sugar Spike
Builds ATK while the character is off-field and when Neutralization DMG Boost is gained.
- Rarity
- 4★
- Effect at Fusion 5
- While the equipping character is not controlled, ATK increases by 4% each second. Gaining a Neutralization DMG Boost adds 4% ATK per stack (max 3; 5s duration, reset by new stacks).
- Additional Fusion Effect
- Fusion 5: +0.06% ATK per 10 Destroyer proficiency (max 5%).
- Recruitment
- Rate-up in event artifact banners
Thunder-raising Tremors
Switch Skills raise Neutralization DMG, and attacks build ATK stacks.
- Rarity
- 5★
- Effect at Fusion 5
- Using a Switch Skill increases Neutralization DMG by 14% for 10s. Attacks add 6% ATK per stack (max 3; 3s duration, reset by new stacks).
- Additional Fusion Effect
- Fusion 3 and 5: +0.06% ATK per 10 Destroyer proficiency at each level (max 5%).
- Recruitment
- -
Unrelenting Chivalry
Skill use builds stacks for a Lightning and Basic Attack boost consumed by a Basic Attack.
- Rarity
- 4★
- Effect at Fusion 5
- Tag-out, Switch, and Special Skills grant Spirit of Chivalry; an Ultimate Skill grants 3 stacks (max 3). A Basic Attack consumes the stacks, increasing Lightning DMG by 6% and Basic Attack DMG by 6% per stack for 4s. Stacks clear after combat.
- Additional Fusion Effect
- Fusion 5: +0.06% ATK per 10 Destroyer proficiency (max 5%).
- Recruitment
- Rate-up in event artifact banners
Role
Support
A Summer Soaked in Love
A Support Skill boosts team Crit Rate and gives Earth characters extra Basic Attack DMG.
- Rarity
- 5★
- Effect at Fusion 5
- Using a Support Skill increases all teammates' Crit Rate by 12% for 6s. Earth characters also gain 40% Basic Attack DMG.
- Additional Fusion Effect
- -
- Recruitment
- Featured in a limited event artifact banner
Celestial Halo of Life
Attacks grant all teammates an ATK boost.
- Rarity
- 5★
- Effect at Fusion 5
- Increases one damage category by 22%. Landing an attack increases all teammates' ATK by 12% (0.2s cooldown; 15s duration).
- Additional Fusion Effect
- Fusion 3 and 5: +0.06% ATK per 10 Support proficiency at each level (max 5%).
- Recruitment
- -
Celestial Halo of Protection
Strengthens the caster's shields and heals the team when a shield is granted.
- Rarity
- 4★
- Effect at Fusion 5
- Increases the base HP ratio of shields granted by the caster by 22%. Granting a Shield also restores each teammate's HP by 15% of the caster's Max HP (30s cooldown).
- Additional Fusion Effect
- Fusion 5: +0.06% ATK per 10 Support proficiency (max 5%).
- Recruitment
- -
Celestial Halo of Wisdom
Critical hits, Special Skills, and Switch Attacks each charge the Ultimate Skill.
- Rarity
- 4★
- Effect at Fusion 5
- Charges Ultimate Skill by 4% after a critical hit, Special Skill, or Switch Attack (10s cooldown for each trigger).
- Additional Fusion Effect
- Fusion 5: +0.06% ATK per 10 Support proficiency (max 5%).
- Recruitment
- -
Forest Fragrance
A Support Skill gives the whole team a short Earth DMG boost.
- Rarity
- 4★
- Effect at Fusion 5
- Triggering a Support Skill increases all teammates' Earth DMG by 20% for 7s.
- Additional Fusion Effect
- Fusion 5: +0.06% ATK per 10 Support proficiency (max 5%).
- Recruitment
- Rate-up in event artifact banners
Melody Played on Heartstrings
A Switch Skill grants a team damage effect that builds while Stamina stays high.
- Rarity
- 5★
- Effect at Fusion 5
- Using a Switch Skill grants Vitality to the wearer and teammates. While Stamina is at least 90%, Basic Attack, Special Skill, and Ultimate Skill DMG increase by 5% per second (max 20 stacks; 30s duration; 60s cooldown).
- Additional Fusion Effect
- Fusion 3: +0.06% Ultimate Gauge Charge per 10 Support proficiency (max 15%). Fusion 5: +0.06% Wind DMG per 10 Support proficiency (max 15%).
- Recruitment
- -
Military Band's Offbeat Marcher
Tag-out attacks build Wind DMG stacks for the team.
- Rarity
- 4★
- Effect at Fusion 5
- A Tag-out Skill attack grants Musical Scale to the wearer and teammates (0.5s cooldown). Each stack raises Wind DMG by 3% (max 7; 2s duration, reset by new stacks).
- Additional Fusion Effect
- Fusion 5: +0.06% Crit Rate per 10 Support proficiency (max 5%).
- Recruitment
- Rate-up in event artifact banners
Overflowing Love
Enhancement effects give the wearer and an ally a Crit DMG boost tied to Earth DMG.
- Rarity
- 4★
- Effect at Fusion 5
- The equipping character gains 10% Earth DMG. Giving an Enhancement Effect to another teammate grants Special Elixir to both; it raises Crit DMG by the equipping character's Earth DMG Boost, up to 30% for 10s.
- Additional Fusion Effect
- Fusion 5: +0.06% Earth DMG per 10 Support proficiency (max 5%).
- Recruitment
- Rate-up in event artifact banners
Plains Embroidering Dew
Shielding a teammate boosts their Basic Attacks, with extra bonuses for Ice characters.
- Rarity
- 5★
- Effect at Fusion 5
- Granting a teammate a Shield increases their Basic Attack DMG by 24% for 14s. Ice characters also gain an additional 40% Basic Attack DMG and 50% Crit DMG for 14s.
- Additional Fusion Effect
- -
- Recruitment
- Featured in a limited event artifact banner
Unending Finale
A Fire Support Skill boosts team ATK and gives Fire characters extra Crit DMG.
- Rarity
- 5★
- Effect at Fusion 5
- A Fire attack from the equipping character's Support Skill grants Stage Fever to all teammates. It raises ATK by 78% of the equipping character's Support DMG Boost, up to 50%; Fire teammates also gain 90% Crit DMG for 12s.
- Additional Fusion Effect
- -
- Recruitment
- Featured in a limited event artifact banner
Wings Embracing Silver Light
Raises the base HP ratio of shields granted by the caster.
- Rarity
- 3★
- Effect at Fusion 5
- Increases the base HP ratio of shields granted by the caster by 16%.
- Additional Fusion Effect
- -
- Recruitment
- -
How Artifacts Work in Mongil: Star Dive
You equip an Artifact to a character, and it adds to that character's stats right away. Plenty raise attack (ATK), while others boost Crit Rate or one type of damage. Many also come with a special effect that triggers in battle, such as a bonus after a certain skill or when an attack lands. Those effects are what make two Artifacts with similar stats play differently.
Artifact Rarity Explained: 5★, 4★ and 3★
Artifacts come in three rarities, shown as stars from 3★ to 5★. The more stars an Artifact has, the harder it is to get. Rarity also sets how far an Artifact can grow. A 5★ Artifact gets fusion bonuses at both fusion level 3 and fusion level 5, a 4★ only gets the level 5 bonus, and a 3★ has no fusion bonuses at all.
How to Get Artifacts from Summons and Event Banners
You get Artifacts from artifact summons, which are random draws called pulls. Event banners also offer them, so it's worth checking what's running in the game. Duplicates matter because a second copy is what you fuse into an Artifact you already have, so a repeat pull still adds value.
Which Characters Can Use Each Artifact
Each Artifact is made for one role: Fighter, Assassin, Destroyer or Support. Its effect applies when a character of that role equips it, so matching the role is what turns the effect on.
How Fusion Makes Artifacts Stronger
Fusion works in steps, up to fusion level 5, and each step can make the effect stronger. The bonuses at fusion levels 3 and 5 also scale with the character's proficiency in the Artifact's role. Every 10 points adds a small boost, up to a cap that varies by Artifact, so a character who has built up that role gets more out of the same Artifact.
Which Artifacts Matter Most
Start with the character before you look at the star rating. Many characters have a signature Artifact that stands out as their top pick, so that's the one to look at first. If you're deciding where to put your duplicates, the 5★ tier is the natural first choice. It has the most fusion bonuses to unlock, so the effort you put in pays off the most.
FAQ
Do all Artifacts raise ATK?
Not all of them. Savvy Investment, for example, raises Crit Rate and adds Basic Attack and Lightning DMG boosts, and its ATK bonus only arrives at fusion level 5. Celestial Halo of Life raises one type of damage, and when its holder's attacks land, it gives the whole team ATK.
Which Artifacts are best for Flare and Esther?
Exquisite Dragon Fire is Flare's signature Destroyer Artifact and her top pick. Using a switch attack gives her Flamestone, which boosts the Neutralization damage of her next attacks. Esther's signature is the Wind-Harboring Broom, an Assassin Artifact that raises ATK and adds a big Wind DMG boost after a Special Skill.

