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  3. Hunt: Showdown 1896>
  4. Traits

All 62 Traits and Their Effects in Hunt: Showdown 1896

Updated on November 1, 2026 (3 days ago)

Hunt: Showdown 1896 is a monster-hunting shooter set in the 1890s, where you chase bounties and go up against other hunters. Traits are its perks, small upgrades that change how your hunter fights, moves, heals and loots. The traits you pick shape how each match goes for you, so knowing how they're earned and used up makes building a hunter that suits your style a lot easier.

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Role

Offensive

13 items

Assailant

Throwing Knives and Throwing Axes deal more melee damage.

Role
Offensive
Trait Type
Regular
Upgrade Points
1
Bloodline Rank
18
Effect
Increase melee effectiveness of Throwing Knives and Throwing Axes.
How to Get
Buy it from the Trait menu for 1 Upgrade Point at Bloodline Rank 18.
Works With
Throwing Axes; Throwing Knives

Berserker

Doubles the damage of melee attacks.

Role
Offensive
Trait Type
Scarce
Upgrade Points
-
Bloodline Rank
-
Effect
All melee attacks do double damage.
How to Get
Find it in a mission as a Scarce Trait Spur; sealed spurs cost 2 Pledge Marks.
Works With
-

Bolt Thrower

Speeds reloads for crossbows, Bomb Launchers, and Bomb Lances.

Role
Offensive
Trait Type
Regular
Upgrade Points
3
Bloodline Rank
32
Effect
Reduce reload time for Crossbows, Bomb Launchers, and Bomb Lances.
How to Get
Buy it from the Trait menu for 3 Upgrade Points at Bloodline Rank 32.
Works With
Bomb Lance; Bomb Launcher; Chu Ko Nu; Crossbow; Crossbow Deadeye; Hand Crossbow

Crack Shot

Reduces weapon sway and adds iron-sight zoom for stocked rifles and pistols.

Role
Offensive
Trait Type
Scarce
Upgrade Points
-
Bloodline Rank
-
Effect
Reduce sway for weapons and increase zoom level in iron sights for rifles and pistols with stocks. Excludes shotguns and sawed-off variants.
How to Get
Find it in a mission as a Scarce Trait Spur; sealed spurs cost 2 Pledge Marks.
Works With
1865 Carbine; 1865 Carbine Aperture; 1865 Carbine Silencer; 1890 Cavalry; Auto-4 Shorty; Auto-5; Berthier 1892; Berthier 1892 Riposte; Bomb Launcher; Bornheim No. 3; Bornheim No. 3 Extended; Bornheim No. 3 Match; Bornheim No. 3 Silencer; Burgess; Burgess Bayonet; Burgess Trauma; Centennial; Centennial Shorty; Centennial Shorty Silencer; Centennial Trauma; Chu Ko Nu; Conversion; Conversion Chain Pistol; Crossbow; Dolch 96; Dolch 96 Claw; Dolch 96 Precision; Drilling; Drilling Hatchet; Drilling Shorty; Frontier 73C; Frontier 73C Silencer; Hand Crossbow; Haymaker; Homestead 78; Hunting Bow; Infantry 73L; Infantry 73L Bayonet; Krag; Krag Bayonet; Krag Silencer; Lebel 1886; Lebel 1886 Aperture; Lebel 1886 Talon; LeMat; LeMat Carbine; Mako 1895; Mako 1895 Aperture; Mako 1895 Claw; Marathon; Marathon Swift; Martini-Henry; Martini-Henry Ironside; Martini-Henry Riposte; Mosin Obrez; Mosin Obrez Extended; Mosin Obrez Mace; Mosin Obrez Match; Mosin-Nagant; Mosin-Nagant Avtomat; Mosin-Nagant Bayonet; Nagant M1895; Nagant M1895 Precision; Nagant M1895 Silencer; New Army; New Army Swift; Officer; Officer Brawler; Officer Carbine; Pax; Pax Claw; Pax Trueshot; Ranger 73; Ranger 73 Aperture; Ranger 73 Swift; Ranger 73 Talon; Rival 78; Rival 78 Mace; Rival 78 Shorty; Rival 78 Trauma; Romero 77; Romero 77 Alamo; Romero 77 Hatchet; Romero 77 Shorty; Romero 77 Talon; Scottfield; Scottfield Brawler; Scottfield Precision; Scottfield Spitfire; Scottfield Swift; Slate; Slate Riposte; Sparks; Sparks Pistol; Sparks Pistol Silencer; Sparks Silencer; Specter 1882; Specter 1882 Bayonet; Specter 1882 Shorty; Springfield 1866; Springfield 1866 Bayonet; Springfield 1866 Shorty; Springfield 1866 Striker; Terminus; Terminus Shorty; Uppercut; Uppercut Precision; Vandal 73C; Vandal 73C Striker; Vetterli 71; Vetterli 71 Bayonet; Vetterli 71 Cyclone; Vetterli 71 Silencer; Wildland

Fanning

Lets single-action pistols fire faster from the hip.

Role
Offensive
Trait Type
Regular
Upgrade Points
8
Bloodline Rank
12
Effect
Faster rate-of-fire when using one-handed or two-handed single-action pistols.
How to Get
Buy it from the Trait menu for 8 Upgrade Points at Bloodline Rank 12.
Works With
Conversion; Conversion Chain Pistol; Haymaker; LeMat; Nagant M1895; Nagant M1895 Deadeye; Nagant M1895 Precision; Nagant M1895 Silencer; Pax; Pax Claw; Pax Trueshot; Scottfield; Scottfield Brawler; Scottfield Precision; Scottfield Spitfire; Scottfield Swift; Uppercut; Uppercut Deadeye; Uppercut Precision

Fast Fingers

Speeds up reloads for single-shot rifles when you prepare a round in hand.

Role
Offensive
Trait Type
Regular
Upgrade Points
4
Bloodline Rank
11
Effect
Prepare some bullets in hand to reload single-shot rifles, and their non-pistol variants, faster.
How to Get
Buy it from the Trait menu for 4 Upgrade Points at Bloodline Rank 11.
Works With
1890 Cavalry; Martini-Henry; Martini-Henry Deadeye; Martini-Henry Marksman; Martini-Henry Riposte; Maynard Sniper; Maynard Sniper Silencer; Sparks; Sparks Silencer; Sparks Sniper; Springfield 1866; Springfield 1866 Bayonet; Springfield 1866 Bullseye; Springfield 1866 Marksman; Springfield 1866 Shorty; Springfield 1866 Striker

Hundred Hands

Improves Hunting Bow damage and steadiness at full draw, and lets arrows be used in melee.

Role
Offensive
Trait Type
Regular
Upgrade Points
3
Bloodline Rank
16
Effect
Increase the damage of a Hunting Bow and reduce sway at full draw. Can use Arrows in melee attacks.
How to Get
Buy it from the Trait menu for 3 Upgrade Points at Bloodline Rank 16.
Works With
Hunting Bow

Iron Eye

Keeps sights raised between shots with bolt-action, lever-action, and pump-action weapons.

Role
Offensive
Trait Type
Regular
Upgrade Points
3
Bloodline Rank
9
Effect
Remain in iron sights between shots when firing bolt-action, lever-action, and pump-action weapons.
How to Get
Buy it from the Trait menu for 3 Upgrade Points at Bloodline Rank 9.
Works With
1865 Carbine; 1865 Carbine Aperture; 1865 Carbine Silencer; Berthier 1892; Berthier 1892 Riposte; Burgess; Burgess Bayonet; Burgess Trauma; Centennial; Centennial Shorty; Centennial Shorty Silencer; Centennial Trauma; Frontier 73C; Frontier 73C Marksman; Frontier 73C Silencer; Infantry 73L; Infantry 73L Bayonet; Krag; Krag Bayonet; Krag Silencer; Lebel 1886; Lebel 1886 Aperture; Lebel 1886 Talon; Mako 1895; Mako 1895 Aperture; Mako 1895 Claw; Marathon; Marathon Swift; Mosin Obrez; Mosin Obrez Extended; Mosin Obrez Mace; Mosin Obrez Match; Mosin-Nagant; Mosin-Nagant Bayonet; Ranger 73; Ranger 73 Aperture; Ranger 73 Swift; Ranger 73 Talon; Slate; Slate Riposte; Specter 1882; Specter 1882 Bayonet; Specter 1882 Shorty; Terminus; Terminus Shorty; Vandal 73C; Vandal 73C Bullseye; Vandal 73C Striker; Vetterli 71; Vetterli 71 Bayonet; Vetterli 71 Deadeye; Vetterli 71 Marksman; Vetterli 71 Silencer; Wildland

Levering

Lets lever-action weapons fire faster from the hip.

Role
Offensive
Trait Type
Regular
Upgrade Points
7
Bloodline Rank
6
Effect
Faster rate of fire from the hip (First Aim Stage) when using lever-action weapons.
How to Get
Buy it from the Trait menu for 7 Upgrade Points at Bloodline Rank 6.
Works With
Centennial; Centennial Pointman; Centennial Shorty; Centennial Shorty Silencer; Centennial Sniper; Centennial Trauma; Frontier 73C; Frontier 73C Marksman; Frontier 73C Silencer; Infantry 73L; Infantry 73L Bayonet; Infantry 73L Sniper; Mako 1895; Mako 1895 Aperture; Mako 1895 Claw; Ranger 73; Ranger 73 Aperture; Ranger 73 Swift; Ranger 73 Talon; Terminus; Terminus Shorty; Vandal 73C; Vandal 73C Bullseye; Vandal 73C Striker; Wildland

Martialist

Sheathing a Katana prepares a stronger first strike.

Role
Offensive
Trait Type
Regular
Upgrade Points
2
Bloodline Rank
28
Effect
Sheath a Katana to enable a first strike attack that does extra damage.
How to Get
Buy it from the Trait menu for 2 Upgrade Points at Bloodline Rank 28.
Works With
Katana

Pitcher

Lets you throw explosives and other throwables farther.

Role
Offensive
Trait Type
Regular
Upgrade Points
4
Bloodline Rank
61
Effect
Increase throwing range for all Throwables.
How to Get
Buy it from the Trait menu for 4 Upgrade Points at Bloodline Rank 61.
Works With
Big Dynamite Bundle; Blank Fire Decoys; Chaos Bomb; Choke Beetle; Choke Bombs; Choke Cowboy Beetle; Concertina Bomb; Decoy Fuses; Decoys; Dynamite Bundle; Dynamite Stick; Fire Beetle; Fire Bomb; Fire Cowboy Beetle; Flash Bomb; Frag Bomb; Fusees; Hellfire Bomb; Hive Bomb; Lantern; Liquid Fire Bomb; Poison Bomb; Stalker Beetle; Stalker Cowboy Beetle; Sticky Bomb; Water Bottle; Waxed Dynamite Stick

Scopesmith

Keeps a scoped weapon in scope view after firing.

Role
Offensive
Trait Type
Regular
Upgrade Points
2
Bloodline Rank
22
Effect
Remain in scope view after firing a shot while using any weapon with a scope.
How to Get
Buy it from the Trait menu for 2 Upgrade Points at Bloodline Rank 22.
Works With
Berthier 1892 Deadeye; Berthier 1892 Marksman; Centennial Pointman; Centennial Sniper; Frontier 73C Marksman; Infantry 73L Sniper; Krag Sniper; Lebel 1886 Marksman; LeMat Carbine Marksman; Mosin Obrez Sharpeye; Mosin-Nagant Sniper; Nagant M1895 Deadeye; Officer Carbine Deadeye; Uppercut Deadeye; Vandal 73C Bullseye; Vetterli 71 Deadeye; Vetterli 71 Marksman

Steady Aim

Gradually reduces sway while using a scope or Aperture sight.

Role
Offensive
Trait Type
Regular
Upgrade Points
2
Bloodline Rank
30
Effect
Gradually lessen weapon sway when looking through a scope or Aperture sights.
How to Get
Buy it from the Trait menu for 2 Upgrade Points at Bloodline Rank 30.
Works With
1865 Carbine Aperture; Berthier 1892 Deadeye; Berthier 1892 Marksman; Centennial Pointman; Centennial Sniper; Crossbow Deadeye; Dolch 96 Bullseye; Frontier 73C Marksman; Infantry 73L Sniper; Krag Sniper; Lebel 1886 Aperture; Lebel 1886 Marksman; LeMat Carbine Marksman; Mako 1895 Aperture; Martini-Henry Deadeye; Martini-Henry Marksman; Maynard Sniper; Maynard Sniper Silencer; Mosin Obrez Sharpeye; Mosin-Nagant Sniper; Nagant M1895 Deadeye; Officer Carbine Deadeye; Ranger 73 Aperture; Sparks Sniper; Springfield 1866 Bullseye; Springfield 1866 Marksman; Uppercut Deadeye; Vandal 73C Bullseye; Vetterli 71 Deadeye; Vetterli 71 Marksman

Role

Defensive

10 items

Adrenaline

Restores a little stamina when your Hunter reaches critical health.

Role
Defensive
Trait Type
Regular
Upgrade Points
1
Bloodline Rank
1
Effect
Receive a small Stamina boost when entering critical health.
How to Get
Buy it from the Trait menu for 1 Upgrade Point at Bloodline Rank 1.
Works With
-

Bloodless

Stops bleeding from getting worse.

Role
Defensive
Trait Type
Regular
Upgrade Points
3
Bloodline Rank
1
Effect
Bleeding will not escalate from light to medium or intense.
How to Get
Buy it from the Trait menu for 3 Upgrade Points at Bloodline Rank 1.
Works With
-

Bulwark

Cuts explosive damage and shortens the time you are blinded by a Flash Bomb.

Role
Defensive
Trait Type
Regular
Upgrade Points
2
Bloodline Rank
1
Effect
Reduce the damage taken from explosions by 50%. Greatly reduce the duration of being fully blinded by a Flash Bomb.
How to Get
Buy it from the Trait menu for 2 Upgrade Points at Bloodline Rank 1.
Works With
-

Dauntless

Lets you defuse a thrown explosive by interacting with it.

Role
Defensive
Trait Type
Regular
Upgrade Points
1
Bloodline Rank
1
Effect
Defuse thrown explosives by interacting with them.
How to Get
Buy it from the Trait menu for 1 Upgrade Point at Bloodline Rank 1.
Works With
-

Doctor

Doubles the health restored by First Aid Kits.

Role
Defensive
Trait Type
Regular
Upgrade Points
9
Bloodline Rank
1
Effect
Double the amount of health restored by First Aid Kits.
How to Get
Buy it from the Trait menu for 9 Upgrade Points at Bloodline Rank 1.
Works With
First Aid Kit

Hornskin

Cuts damage from blunt melee attacks by 25%.

Role
Defensive
Trait Type
Regular
Upgrade Points
3
Bloodline Rank
1
Effect
Reduce damage taken from blunt melee attacks by 25%.
How to Get
Buy it from the Trait menu for 3 Upgrade Points at Bloodline Rank 1.
Works With
-

Mithridatist

Shortens the time it takes to recover from poison.

Role
Defensive
Trait Type
Regular
Upgrade Points
2
Bloodline Rank
40
Effect
Drastically reduce the time needed to recover from poisoning.
How to Get
Buy it from the Trait menu for 2 Upgrade Points at Bloodline Rank 40.
Works With
-

Physician

Speeds up First Aid Kit use.

Role
Defensive
Trait Type
Regular
Upgrade Points
5
Bloodline Rank
45
Effect
Reduce the time needed to use First Aid Kits.
How to Get
Buy it from the Trait menu for 5 Upgrade Points at Bloodline Rank 45.
Works With
First Aid Kit

Salveskin

Reduces fire damage and slows burn escalation while your Hunter is alive.

Role
Defensive
Trait Type
Regular
Upgrade Points
2
Bloodline Rank
1
Effect
While alive, reduce all fire damage and stop burn speed and stop time from escalating.
How to Get
Buy it from the Trait menu for 2 Upgrade Points at Bloodline Rank 1.
Works With
-

Vigor

Doubles health and stamina regeneration while you use Dark Sight.

Role
Defensive
Trait Type
Regular
Upgrade Points
3
Bloodline Rank
57
Effect
While using Dark Sight, double the regeneration rate for health and all stamina types.
How to Get
Buy it from the Trait menu for 3 Upgrade Points at Bloodline Rank 57.
Works With
-

Role

Movement

6 items

Gator Legs

Lets you move faster and more quietly in deep water.

Role
Movement
Trait Type
Regular
Upgrade Points
3
Bloodline Rank
56
Effect
Walk and sprint faster in deep water. Also make less noise while crouched in water.
How to Get
Buy it from the Trait menu for 3 Upgrade Points at Bloodline Rank 56.
Works With
-

Greyhound

Lets you sprint at full speed for longer.

Role
Movement
Trait Type
Regular
Upgrade Points
2
Bloodline Rank
3
Effect
Sprint at full speed for a longer duration.
How to Get
Buy it from the Trait menu for 2 Upgrade Points at Bloodline Rank 3.
Works With
-

Kiteskin

Reduces fall damage; Catalyst can make falls nonlethal.

Role
Movement
Trait Type
Regular
Upgrade Points
1
Bloodline Rank
51
Effect
Significantly reduce fall damage. With Catalyst, falls will not kill you.
How to Get
Buy it from the Trait menu for 1 Upgrade Point at Bloodline Rank 51.
Works With
-

Lightfoot

Quietens vaults, falls, ladders, and movement through noise traps.

Role
Movement
Trait Type
Regular
Upgrade Points
5
Bloodline Rank
1
Effect
Vault, fall, and climb ladders silently. Also reduces the sound of walking through noise traps. With Catalyst, your Hunter will not break branches.
How to Get
Buy it from the Trait menu for 5 Upgrade Points at Bloodline Rank 1.
Works With
-

Shadow Leap

Lets you channel to an eligible monster in Dark Sight and leap to kill it.

Role
Movement
Trait Type
Scarce
Upgrade Points
-
Bloodline Rank
-
Effect
Channel a monster within 50m in Dark Sight to leap to its location and kill it. The leap costs 20 Health. You cannot target Targets, Water Devils, Bileweavers, Meatheads, Brutes, or Ursa Mortis.
How to Get
Find it in a mission as a Scarce Trait Spur; sealed spurs cost 1 Pledge Mark.
Works With
-

Surefoot

Lets you sprint while holding primed throwables, First Aid Kits, or shots.

Role
Movement
Trait Type
Regular
Upgrade Points
6
Bloodline Rank
20
Effect
Sprint while holding primed Throwables, First Aid Kits, and Consumable Shots.
How to Get
Buy it from the Trait menu for 6 Upgrade Points at Bloodline Rank 20.
Works With
-

Role

Supportive

33 items

Ambidextrous

Speeds up dual-pistol reloads and clip reloads for semi-auto pistol sets.

Role
Supportive
Trait Type
Regular
Upgrade Points
3
Bloodline Rank
34
Effect
Quicker reloading of dual-wielded pistols, and custom clip reloads for semi-auto pistol sets.
How to Get
Buy it from the Trait menu for 3 Upgrade Points at Bloodline Rank 34.
Works With
Bornheim No. 3; Bornheim No. 3 Extended; Bornheim No. 3 Silencer; Conversion; Conversion Chain Pistol; Dolch 96; Dolch 96 Bullseye; Dolch 96 Claw; LeMat; Nagant M1895; Nagant M1895 Silencer; New Army; New Army Swift; Officer; Officer Brawler; Pax; Pax Claw; Pax Trueshot; Scottfield; Scottfield Brawler; Scottfield Spitfire; Scottfield Swift; Sparks Pistol; Sparks Pistol Silencer; Uppercut

Beastface

Makes animals react from closer range; monsters are unaffected.

Role
Supportive
Trait Type
Regular
Upgrade Points
4
Bloodline Rank
42
Effect
Reduce reaction range of animals. Does not affect monsters such as Hellhounds. With Catalyst, animals will not notice your Hunter.
How to Get
Buy it from the Trait menu for 4 Upgrade Points at Bloodline Rank 42.
Works With
-

Blade Seer

Highlights bolts, arrows, harpoons, and thrown weapons from farther away.

Role
Supportive
Trait Type
Regular
Upgrade Points
1
Bloodline Rank
54
Effect
While using Dark Sight, increases distance of highlighted Bolts, Arrows, Harpoons, Throwing Axes, and Throwing Knives to 75m. Also applies to Beetle View.
How to Get
Buy it from the Trait menu for 1 Upgrade Point at Bloodline Rank 54.
Works With
-

Blademancer

Pulls retrievable ammunition back to you while you use Dark Sight.

Role
Supportive
Trait Type
Scarce
Upgrade Points
-
Bloodline Rank
-
Effect
While using Dark Sight, retrievable ammo in front of you returns automatically to your inventory. (100m)
How to Get
Find it in a mission as a Scarce Trait Spur; sealed spurs cost 2 Pledge Marks.
Works With
-

Blast Sense

Highlights loud sounds such as gunshots and explosions in Dark Sight.

Role
Supportive
Trait Type
Regular
Upgrade Points
2
Bloodline Rank
1
Effect
While using Dark Sight, loud sounds such as gunshots and explosions are highlighted. Gunshots from silenced weapons with Subsonic Ammo can't be seen. (200m)
How to Get
Buy it from the Trait menu for 2 Upgrade Points at Bloodline Rank 1.
Works With
-

Bulletgrubber

Saves an unfired round during a partial reload.

Role
Supportive
Trait Type
Regular
Upgrade Points
4
Bloodline Rank
26
Effect
Recover unfired round when performing partial reloads.
How to Get
Buy it from the Trait menu for 4 Upgrade Points at Bloodline Rank 26.
Works With
Berthier 1892; Berthier 1892 Deadeye; Berthier 1892 Marksman; Berthier 1892 Riposte; Bornheim No. 3; Bornheim No. 3 Extended; Bornheim No. 3 Match; Bornheim No. 3 Silencer; Burgess; Burgess Bayonet; Burgess Trauma; Dolch 96; Dolch 96 Bullseye; Dolch 96 Claw; Dolch 96 Precision; Lebel 1886; Lebel 1886 Aperture; Lebel 1886 Marksman; Lebel 1886 Talon; Marathon; Marathon Swift; Mosin Obrez; Mosin Obrez Extended; Mosin Obrez Mace; Mosin Obrez Match; Mosin Obrez Sharpeye; Mosin-Nagant; Mosin-Nagant Avtomat; Mosin-Nagant Bayonet; Mosin-Nagant Sniper; Specter 1882; Specter 1882 Bayonet; Specter 1882 Shorty; Terminus; Terminus Shorty

Catalyst

Adds conditional effects to seven compatible traits when you equip them together.

Role
Supportive
Trait Type
Scarce
Upgrade Points
-
Bloodline Rank
-
Effect
Unlock conditional effects for Beastface, Frontiersman, Kiteskin, Lightfoot, Pain Sense, Vigilant, and Vulture. These effects activate when the matching Trait is equipped.
How to Get
Find it in a mission as a Scarce Trait Spur; sealed spurs cost 1 Pledge Mark.
Works With
-

Chupacabra

Restores one health chunk when you interact with a live animal or animal cage.

Role
Supportive
Trait Type
Burn
Upgrade Points
2
Bloodline Rank
1
Effect
Interact with a live horse, cow, or animal cage to restore 1 Health Chunk.
How to Get
Unlocked for everyone by the Blood Testament community event. Buy it from the Trait menu for 2 Upgrade Points.
Works With
-

Conduit

Restores health and stamina after Clues or Rifts; solo Hunters get stronger Clue effects.

Role
Supportive
Trait Type
Regular
Upgrade Points
5
Bloodline Rank
38
Effect
Get a health and stamina boost when your team picks up a Clue or closes a Rift. Solo Hunters get double the effects of investigating a Clue.
How to Get
Buy it from the Trait menu for 5 Upgrade Points at Bloodline Rank 38.
Works With
-

Corpse Seer

Grants Dark Sight Boost when you loot a downed Hunter.

Role
Supportive
Trait Type
Scarce
Upgrade Points
-
Bloodline Rank
-
Effect
Receive Dark Sight Boost when looting downed Hunters.
How to Get
Find it in a mission as a Scarce Trait Spur; sealed spurs cost 2 Pledge Marks.
Works With
-

Death Cheat

Keeps your Hunter after a failed extraction, but not its gear or missing health.

Role
Supportive
Trait Type
Burn + Scarce
Upgrade Points
-
Bloodline Rank
-
Effect
You will not lose your Hunter if you fail to extract, but equipment and missing Health Chunks will be lost.
How to Get
Find it in a mission as a Scarce Trait Spur; sealed spurs cost 3 Pledge Marks.
Works With
-

Decoy Supply

Restocks every type of Decoy from Ammo Crates.

Role
Supportive
Trait Type
Regular
Upgrade Points
1
Bloodline Rank
53
Effect
Restock all types of Decoys from Ammo Crates.
How to Get
Buy it from the Trait menu for 1 Upgrade Point at Bloodline Rank 53.
Works With
-

Determination

Lets stamina start recovering sooner.

Role
Supportive
Trait Type
Regular
Upgrade Points
1
Bloodline Rank
1
Effect
Start stamina recovery sooner.
How to Get
Buy it from the Trait menu for 1 Upgrade Point at Bloodline Rank 1.
Works With
-

Frontiersman

Adds a Tool use; Catalyst adds another use for solo Hunters.

Role
Supportive
Trait Type
Regular
Upgrade Points
6
Bloodline Rank
47
Effect
Use Tools one extra time. Solo Hunters with Catalyst can use Tools two extra times.
How to Get
Buy it from the Trait menu for 6 Upgrade Points at Bloodline Rank 47.
Works With
Alert Trip Mines; Bear Traps; Blank Fire Decoys; Choke Bombs; Concertina Trip Mines; Decoy Fuses; Decoys; Derringer Pennyshot; First Aid Kit; Flare Pistol; Fusees; Poison Trip Mines; Quad Derringer; Throwing Axes; Throwing Knives; Throwing Spear

Ghoul

Restores a little health when you kill a monster.

Role
Supportive
Trait Type
Regular
Upgrade Points
3
Bloodline Rank
1
Effect
Killing monsters restores a small amount of health.
How to Get
Buy it from the Trait menu for 3 Upgrade Points at Bloodline Rank 1.
Works With
-

Magpie

Grants Antidote, Stamina, and Regeneration effects when you take a Bounty Token.

Role
Supportive
Trait Type
Regular
Upgrade Points
1
Bloodline Rank
1
Effect
Receive Antidote, Stamina, and Regeneration effects when picking up a Bounty Token. Solo Hunters receive double the amount of Dark Sight Boost.
How to Get
Buy it from the Trait menu for 1 Upgrade Point at Bloodline Rank 1.
Works With
-

Necromancer

Revives a teammate from a distance; solo Hunters can self-revive once.

Role
Supportive
Trait Type
Burn
Upgrade Points
4
Bloodline Rank
1
Effect
Using Dark Sight, revive a downed teammate from up to 25m without spending health. Solo Hunters can self-revive once and trigger a Restoration.
How to Get
Buy it from the Trait menu for 4 Upgrade Points at Bloodline Rank 1. It can also appear in a sealed Trait Spur for 1 Pledge Mark.
Works With
-

Packmule

Adds an item when you loot a Hunter or open a Tool Box.

Role
Supportive
Trait Type
Regular
Upgrade Points
4
Bloodline Rank
1
Effect
Receive an additional item when looting Hunters or opening Tool Boxes.
How to Get
Buy it from the Trait menu for 4 Upgrade Points at Bloodline Rank 1.
Works With
-

Pain Sense

Highlights bleeding, poisoned, or burning Hunters in Dark Sight.

Role
Supportive
Trait Type
Regular
Upgrade Points
3
Bloodline Rank
59
Effect
While using Dark Sight, see nearby bleeding, poisoned, and burning Hunters up to 150m. Also applies to Beetle View. With Catalyst, this includes Hunters out of stamina.
How to Get
Buy it from the Trait menu for 3 Upgrade Points at Bloodline Rank 59.
Works With
-

Poacher

Lets you place and disarm traps quietly.

Role
Supportive
Trait Type
Regular
Upgrade Points
1
Bloodline Rank
36
Effect
Place and disarm traps quietly.
How to Get
Buy it from the Trait menu for 1 Upgrade Point at Bloodline Rank 36.
Works With
-

Poltergeist

Lets you manipulate nearby objects and animals through Dark Sight.

Role
Supportive
Trait Type
Regular
Upgrade Points
2
Bloodline Rank
62
Effect
While using Dark Sight, remotely manipulate, interact with, and agitate in-world objects and animals. (50m) Also applies to Beetle View.
How to Get
Buy it from the Trait menu for 2 Upgrade Points at Bloodline Rank 62.
Works With
-

Quartermaster

Adds one point of Weapon Capacity.

Role
Supportive
Trait Type
Regular
Upgrade Points
8
Bloodline Rank
1
Effect
Gain +1 Weapon Capacity.
How to Get
Buy it from the Trait menu for 8 Upgrade Points at Bloodline Rank 1.
Works With
-

Rampage

Restores a health chunk after a kill while you are missing one.

Role
Supportive
Trait Type
Burn + Scarce
Upgrade Points
-
Bloodline Rank
-
Effect
Killing an enemy Hunter while at least one Health Chunk is empty triggers a Restoration for your Hunter.
How to Get
Find it in a mission as a Scarce Trait Spur; sealed spurs cost 1 Pledge Mark.
Works With
-

Relentless

Prevents one health chunk from being lost when you are downed.

Role
Supportive
Trait Type
Burn + Scarce
Upgrade Points
-
Bloodline Rank
-
Effect
Your Hunter won't lose a Health Chunk when downed.
How to Get
Find it in a mission as a Scarce Trait Spur; sealed spurs cost 2 Pledge Marks.
Works With
-

Remedy

Uses a Trait Spur in Dark Sight to restore your team, then burns.

Role
Supportive
Trait Type
Burn + Scarce
Upgrade Points
-
Bloodline Rank
-
Effect
While using Dark Sight, interact with a Trait Spur within range to trigger a Restoration effect for your team. (25m) Also applies to Beetle View.
How to Get
Find it in a mission as a Scarce Trait Spur; sealed spurs cost 2 Pledge Marks.
Works With
-

Resilience

Revives your Hunter with full health across the remaining chunks.

Role
Supportive
Trait Type
Regular
Upgrade Points
3
Bloodline Rank
4
Effect
Your Hunter revives with up to full health.
How to Get
Buy it from the Trait menu for 3 Upgrade Points at Bloodline Rank 4.
Works With
-

Serpent

Lets you interact with Clues, Rifts, banishes, and Bounty Tokens through Dark Sight.

Role
Supportive
Trait Type
Regular
Upgrade Points
4
Bloodline Rank
14
Effect
Using Dark Sight, interact with nearby Clues, Rifts, banishable Targets, and Bounty Tokens within 25m. Also applies to Beetle View except for Bounty Token interactions. Solo range is 50m.
How to Get
Buy it from the Trait menu for 4 Upgrade Points at Bloodline Rank 14.
Works With
-

Shadow

Stops monsters from seeing or attacking you, though they can still hear you.

Role
Supportive
Trait Type
Scarce
Upgrade Points
-
Bloodline Rank
-
Effect
Monsters can’t see and won't attack you, but they can still hear you.
How to Get
Find it in a mission as a Scarce Trait Spur; sealed spurs cost 2 Pledge Marks.
Works With
-

Silent Killer

Reduces the noise made by melee attacks.

Role
Supportive
Trait Type
Regular
Upgrade Points
3
Bloodline Rank
60
Effect
Reduce noise when performing melee attacks.
How to Get
Buy it from the Trait menu for 3 Upgrade Points at Bloodline Rank 60.
Works With
-

Vigilant

Highlights traps and active Beetles in Dark Sight.

Role
Supportive
Trait Type
Regular
Upgrade Points
1
Bloodline Rank
36
Effect
While using Dark Sight, nearby traps and active Beetles are highlighted within 25m. Also applies to Beetle View. With Catalyst, the highlighted range doubles.
How to Get
Buy it from the Trait menu for 1 Upgrade Point at Bloodline Rank 36.
Works With
-

Vulture

Always gives money for looting; Catalyst can also grant ammo.

Role
Supportive
Trait Type
Regular
Upgrade Points
2
Bloodline Rank
24
Effect
Looting a Hunter always rewards money. If your Tools and Consumables are full, the money reward doubles. With Catalyst, you also gain some ammo from looting downed Hunters.
How to Get
Buy it from the Trait menu for 2 Upgrade Points at Bloodline Rank 24.
Works With
-

Whispersmith

Makes switching equipment quieter.

Role
Supportive
Trait Type
Regular
Upgrade Points
1
Bloodline Rank
49
Effect
Reduce noise when selecting equipment.
How to Get
Buy it from the Trait menu for 1 Upgrade Point at Bloodline Rank 49.
Works With
-

Witness

Shows dead Hunters and monsters in Dark Sight, with a small health restoration boost nearby.

Role
Supportive
Trait Type
Regular
Upgrade Points
4
Bloodline Rank
44
Effect
While using Dark Sight, dead Hunters and monsters are visible, and health restoration is marginally increased when close. Also applies to Beetle View.
How to Get
Buy it from the Trait menu for 4 Upgrade Points at Bloodline Rank 44.
Works With
-

What Traits Are and How They Work in Hunt: Showdown 1896

Traits fall into four groups: Offensive, Defensive, Movement and Supportive. Offensive traits focus on weapons and fighting, Defensive traits cut the damage you take, Movement traits help you get around the map, and Supportive traits cover things like looting, tools, reviving and teamwork. Each hunter carries its own set of traits.

Several traits are tied to specific weapons, and they only pay off when you're carrying one of them. A trait built for lever-action weapons won't do much for a crossbow, for example, so your setup should follow what you carry. No single build works for every hunter, which is why it helps to match your traits to your weapons and how you like to play.

How to Get Traits With Upgrade Points and Trait Spurs

Most regular traits are bought from the Trait menu with Upgrade Points, and each one opens up once your Bloodline rank is high enough. Each hunter has its own supply of points, and you earn more by playing, so every purchase is a trade-off against the next one.

The other source is Trait Spurs, which you find during a mission. Interacting with one gives you its trait right away. Scarce traits can't be bought at all, so a spur is the only way to get them. Some traits only show up during limited-time events and leave when those events end.

Burn, Scarce and Conditional Traits Explained

Burn traits give their effect once and are then used up, so they leave your hunter after that single use. They're worth saving for the moment they'll matter most. Scarce traits are the rarer kind, and they stay on your hunter after you use them.

A few traits only switch on under certain conditions. Catalyst is a Scarce trait that unlocks extra effects on several others, and some traits get a bonus only when you play solo, without a team.

Which Traits Are Best in Hunt: Showdown 1896

Revive and healing traits come out on top most often. Doctor, Necromancer and Resilience come up again and again, since they help you and your team stay in the fight after going down.

Movement traits come next for a lot of players. Greyhound is a common pick because it lets you sprint at full speed for longer, which helps you rotate across the map and escape.

Use these as a starting point rather than a rule. Choose your revive and healing traits first, add movement that fits how you move, then fill the remaining picks around your main weapon.

FAQ

Q.

Where do you find Trait Spurs?

Trait Spurs turn up around the map during a mission, so it pays to check rooms and corners as you move. Wild targets are worth hunting for traits too: Rotjaw drops a Scarce trait and Hellborn drops a Burn trait when killed.

Q.

What does Catalyst actually change?

Catalyst adds a bonus to seven other traits when you carry both. For example, Vigilant's highlight range doubles, Kiteskin makes falls non-lethal, Lightfoot stops you from breaking branches, and Vulture also gives you some ammo from looting downed hunters.

Q.

Which traits get a bonus when you play solo?

Necromancer, Magpie, Serpent and Conduit have extra effects that only apply when you play alone, such as Necromancer's single self-revive. In a group they still do their normal job, just without those solo bonuses.

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  • Tools and ConsumablesTools and consumables in Hunt: Showdown 1896 explained: what they do, how to unlock and carry them, and which healing, explosives and traps matter most.
  • BossesHow boss and wild targets work in Hunt: Showdown 1896: tracking them with Clues and Dark Sight, banishing them, and which damage types beat each one.
  • CompoundsEvery compound in Hunt: Showdown 1896 by map: how clues and boss lairs work inside them, which points of interest hold two clues, and how Bounty Clash uses one.
  • WeaponsEvery weapon in Hunt: Showdown 1896 by class: how weapon size and ammo types work, how variants unlock with Weapon XP, and the best guns to start with.
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