House Flipper 2's Story Mode is the guided campaign that starts with you moving into your parents' old house in Pinnacove. Jobs arrive by email, mostly from locals like Tom Marino, and each one asks you to clean, unpack, repair or rebuild a house. Finishing them brings in money, new tools and perk points, which you need to take on the bigger houses later. Players can collect and keep track of every Story Mode job they finish, area by area.
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Pinnacove Suburbs
Crayfish Coast
Coralroot Forest
Old Pinnacove
Akamatsu Valley
What Are House Flipper 2 Story Mode Jobs?
Story Mode is the campaign part of House Flipper 2, and each job is a house with its own list of goals. You might clear out trash, scrub stains, unpack boxes, paint walls or furnish a room. Every room has its own to-do list, and the jobs follow a storyline, so they're easiest to enjoy in the order they arrive.
Story Mode is different from Sandbox, the freeform mode with no storyline attached. The campaign is built to ease you in. Early jobs are mostly tidying and unpacking, while demolition and interior redesign come later, once cleaning feels routine.
How Do Story Mode Jobs Work in House Flipper 2?
Jobs come to you by email. Tom Marino, a realtor friend, sends the first one after a call about your house search, and other characters such as Robert Pattern and Emma Baker send theirs later on. Each job is scored from one to three stars, shown in the top right corner of the screen.
Stars track how thoroughly you finish. You can leave a job partly done, but it pays less and earns fewer stars. Three stars usually take one extra step past the stated goal, so it's worth doing that when you can.
Quests are tied to individual rooms, so a job can look finished in one room while others still need work. If you run out of tasks in one room but the job isn't done, check the rest of the house. Jobs also have no time limit, so you can work at a pace that suits you.
Which Story Mode Jobs Matter Most?
Some Story Mode jobs open up more than the job itself, because finishing them unlocks new houses you can buy and flip. "Adding a Café to My Bookshop" unlocks the Closed Restaurant, so finishing it is how you get that property. "A Floor Plan to Change" does the same for the Flooded Summer House.
"End to the Ugliest House!" asks you to turn the Driftwood House into a community center. Finishing it unlocks the Coastal Residence, which becomes another home you can buy and flip. Each house that opens up comes with its own goals, so the order you work through these jobs decides which projects you reach next.
How Do Tools and Perk Points Unlock in Story Mode?
Your tools arrive gradually as the jobs start asking for things you can't yet do. Cleaning and trash removal come first, and heavier tools follow as the story moves on. Perk points are how you make those tools better.
Some features stay locked until you spend points, including the spray bottle on the cleaning tool and the style-change function on the Flipper tool. Some jobs also pay out perk points, and selling unwanted items with the Flipper tool can earn one too.
Where Do the Story Mode Jobs Take Place?
The early jobs take place in Pinnacove Suburbs, the town where the campaign starts. Crayfish Coast is a seaside area with beachfront houses, and it's where house buying and flipping open up in the middle of the story. Coralroot Forest is the wooded area, with homes tucked deep among the trees.
New areas open as you progress. Old Pinnacove is a downtown district that a free update added, and it has its own set of story jobs.
Co-op Story Mode Jobs With Friends
The Co-op add-on is free and lets up to four players take on Story Mode jobs together, on PC or console. It adds Co-op jobs, with one set in each of the four Pinnacove areas, so every part of the map has a shared job to tackle.
Sakura Story Mode Jobs in Akamatsu Valley
The Sakura add-on takes you to Akamatsu Valley, a new region inspired by the Japanese countryside. An old friend who is starting an interior design business asks for your help, and the work soon grows into fixing up parts of the town. The jobs range from a cozy tearoom and an abandoned school to an onsen, which is a hot-spring bath.
The add-on also brings new buyers who like traditional Japanese architecture, and empty plots with a view can be built from scratch, even in Story Mode.
Scooby-Doo Story Mode Jobs and the Mystery Inc. Gang
The Scooby-Doo add-on brings the Mystery Inc. gang to Pinnacove, a quiet seaside town where supernatural forces have moved in. Scooby, Shaggy, Fred, Daphne and Velma investigate haunted spots around town, and you clean up the monstrous mess at each one. Each of its jobs takes place at a haunted property.
Clues can hide in the clutter, since even an ordinary piece of trash might matter to the case. Look around while you work, because the thing you're cleaning up might be the key to solving the mystery.
FAQ
Do House Flipper 2 Story Mode jobs have a time limit?
No. Jobs have no time limit, so you can take your time and come back to a room later. Clients will sometimes call while you're on site to mention optional extras for the job, and you can choose whether to take them on.
Can you sell anything in House Flipper 2 Story Mode?
Not quite. During the campaign, resale is limited to certain items, while Sandbox lets you sell anything. A preset shopping list also decides which furnishings you buy for a job, so the story controls what you have to work with.
Do I need to buy the Sakura add-on to play Akamatsu Valley?
Yes. Sakura is a paid add-on, and Akamatsu Valley is part of it. It also adds a large set of Japan-themed items, including futons, kotatsu tables, tatami mats, bonsai trees and wooden bridges, and its spring setting is full of cherry blossoms.

