Stunt Jumps use ramps, broken roads, construction sites, and shoreline edges to test whether you can launch and land in the intended area.
Route section
Broker & Dukes
Locations in Broker and Dukes, including the eastern islands and city streets.
Stunt Jump #1
Dukes - Steinway. Dukes Boulevard - clearing the fuel tanker yard.
- Jump #
- 1
- Area
- Dukes - Steinway
- Landing / requirements
- Dukes Boulevard - clearing the fuel tanker yard.
Stunt Jump #2
Dukes - Steinway. Over the park towards Franklin Street. Even landing in the pool counts.
- Jump #
- 2
- Area
- Dukes - Steinway
- Landing / requirements
- Over the park towards Franklin Street. Even landing in the pool counts.
Stunt Jump #3
Dukes - Steinway. Junction of Morris Street, over the shed, clearing all the construction blockage is not required.
- Jump #
- 3
- Area
- Dukes - Steinway
- Landing / requirements
- Junction of Morris Street, over the shed, clearing all the construction blockage is not required.
Stunt Jump #4
Dukes - Steinway. Over the wall into the ground of the junkyard on Concord Avenue. Landing on the junk will not count.
- Jump #
- 4
- Area
- Dukes - Steinway
- Landing / requirements
- Over the wall into the ground of the junkyard on Concord Avenue. Landing on the junk will not count.
Stunt Jump #5
Broker - BOABO. Over the container and fence, down to BOABO Promenade, near the Sprunk sign.
- Jump #
- 5
- Area
- Broker - BOABO
- Landing / requirements
- Over the container and fence, down to BOABO Promenade, near the Sprunk sign.
Stunt Jump #6
Dukes - East Island City. Over the low wall and pavement onto Dukes Boulevard.
- Jump #
- 6
- Area
- Dukes - East Island City
- Landing / requirements
- Over the low wall and pavement onto Dukes Boulevard.
Stunt Jump #7
Dukes - Cerveza Heights. Rooftop which immediately leads to jump #8.
- Jump #
- 7
- Area
- Dukes - Cerveza Heights
- Landing / requirements
- Rooftop which immediately leads to jump #8.
Stunt Jump #8
Dukes - Cerveza Heights. Over Huntington Street LTA tracks to Thornton Street.
- Jump #
- 8
- Area
- Dukes - Cerveza Heights
- Landing / requirements
- Over Huntington Street LTA tracks to Thornton Street.
Stunt Jump #9
Broker - Rotterdam Hill. Pedestrian walkway, lower bridge level between the LTA tracks.
- Jump #
- 9
- Area
- Broker - Rotterdam Hill
- Landing / requirements
- Pedestrian walkway, lower bridge level between the LTA tracks.
Stunt Jump #10
Broker - Beechwood City. Over the Algonquin - Dukes Expressway towards Huntington Street.
- Jump #
- 10
- Area
- Broker - Beechwood City
- Landing / requirements
- Over the Algonquin - Dukes Expressway towards Huntington Street.
Stunt Jump #11
Dukes - Willis. Over the Algonquin - Dukes Expressway towards Carson Street. Landing in the obvious target "chute" between the billboards is not required.
- Jump #
- 11
- Area
- Dukes - Willis
- Landing / requirements
- Over the Algonquin - Dukes Expressway towards Carson Street. Landing in the obvious target "chute" between the billboards is not required.
Stunt Jump #12
Dukes - Francis International Airport. On to the Expressway.
- Jump #
- 12
- Area
- Dukes - Francis International Airport
- Landing / requirements
- On to the Expressway.
Stunt Jump #13
Dukes - Francis International Airport. On to the Expressway onramp.
- Jump #
- 13
- Area
- Dukes - Francis International Airport
- Landing / requirements
- On to the Expressway onramp.
Route section
Bohan
Locations in Bohan and its industrial approaches.
Stunt Jump #14
Bohan - Industrial. Over the water to Beaumont Avenue/Windmill Street.
- Jump #
- 14
- Area
- Bohan - Industrial
- Landing / requirements
- Over the water to Beaumont Avenue/Windmill Street.
Stunt Jump #15
Bohan - South Bohan. Over S&M Auto Sales to Guantanamo Avenue.
- Jump #
- 15
- Area
- Bohan - South Bohan
- Landing / requirements
- Over S&M Auto Sales to Guantanamo Avenue.
Stunt Jump #16
Bohan - Industrial. "Island" bridge construction section leading immediately to jump #17.
- Jump #
- 16
- Area
- Bohan - Industrial
- Landing / requirements
- "Island" bridge construction section leading immediately to jump #17.
Stunt Jump #17
Bohan - Industrial. Rooftop/Rocket Street.
- Jump #
- 17
- Area
- Bohan - Industrial
- Landing / requirements
- Rooftop/Rocket Street.
Route section
Algonquin
Locations around central Liberty City and its dense urban districts.
Stunt Jump #18
Algonquin - Northwood. Over Ivy Drive North.
- Jump #
- 18
- Area
- Algonquin - Northwood
- Landing / requirements
- Over Ivy Drive North.
Stunt Jump #19
Algonquin - Northwood. Into the main eastern car parking area of the apartment complex.
- Jump #
- 19
- Area
- Algonquin - Northwood
- Landing / requirements
- Into the main eastern car parking area of the apartment complex.
Stunt Jump #20
Algonquin - Northwood. Under Frankfort Avenue/Northwood Heights Bridge archway.
- Jump #
- 20
- Area
- Algonquin - Northwood
- Landing / requirements
- Under Frankfort Avenue/Northwood Heights Bridge archway.
Stunt Jump #21
Algonquin - Northwood. On to the Northwood Heights Bridge/Grand Boulevard.
- Jump #
- 21
- Area
- Algonquin - Northwood
- Landing / requirements
- On to the Northwood Heights Bridge/Grand Boulevard.
Stunt Jump #22
Algonquin - East Holland. Over Walnut Way.
- Jump #
- 22
- Area
- Algonquin - East Holland
- Landing / requirements
- Over Walnut Way.
Stunt Jump #23
Algonquin - Middle Park East. Under the pedestrian overbridge to the Obsidian Street junction.
- Jump #
- 23
- Area
- Algonquin - Middle Park East
- Landing / requirements
- Under the pedestrian overbridge to the Obsidian Street junction.
Stunt Jump #24
Algonquin - Purgatory. Jump past the Pay 'n' Spray can down to Union Drive West.
- Jump #
- 24
- Area
- Algonquin - Purgatory
- Landing / requirements
- Jump past the Pay 'n' Spray can down to Union Drive West.
Stunt Jump #25
Algonquin - Hatton Gardens. Down to the park/garden area at the north side of the complex.
- Jump #
- 25
- Area
- Algonquin - Hatton Gardens
- Landing / requirements
- Down to the park/garden area at the north side of the complex.
Stunt Jump #26
Algonquin - Humboldt River. Just "land" it.
- Jump #
- 26
- Area
- Algonquin - Humboldt River
- Landing / requirements
- Just "land" it.
Stunt Jump #27
Algonquin - Star Junction. Burlesque near Star Junction Police Station.
- Jump #
- 27
- Area
- Algonquin - Star Junction
- Landing / requirements
- Burlesque near Star Junction Police Station.
Stunt Jump #28
Algonquin - The Triangle. Jade Street.
- Jump #
- 28
- Area
- Algonquin - The Triangle
- Landing / requirements
- Jade Street.
Stunt Jump #29
Algonquin - Fishmarket North. Feldspar Street just east of the LCPD HQ.
- Jump #
- 29
- Area
- Algonquin - Fishmarket North
- Landing / requirements
- Feldspar Street just east of the LCPD HQ.
Stunt Jump #30
Algonquin - Humboldt River. Just "land" it.
- Jump #
- 30
- Area
- Algonquin - Humboldt River
- Landing / requirements
- Just "land" it.
Stunt Jump #31
Algonquin - City Hall. Denver Avenue.
- Jump #
- 31
- Area
- Algonquin - City Hall
- Landing / requirements
- Denver Avenue.
Stunt Jump #32
Algonquin - The Exchange. Over the Freeway to Flatfish Place/Bus Lane.
- Jump #
- 32
- Area
- Algonquin - The Exchange
- Landing / requirements
- Over the Freeway to Flatfish Place/Bus Lane.
Route section
Alderney
Locations across Alderney and its industrial parks.
Stunt Jump #33
Alderney - Westdyke. Down to Beaverhead Avenue.
- Jump #
- 33
- Area
- Alderney - Westdyke
- Landing / requirements
- Down to Beaverhead Avenue.
Stunt Jump #34
Alderney - Westdyke. Opposite bank over the water.
- Jump #
- 34
- Area
- Alderney - Westdyke
- Landing / requirements
- Opposite bank over the water.
Stunt Jump #35
Alderney - Westdyke. Alleyway north of Percell Road.
- Jump #
- 35
- Area
- Alderney - Westdyke
- Landing / requirements
- Alleyway north of Percell Road.
Stunt Jump #36
Alderney - Westdyke. Down to Lemhi Street.
- Jump #
- 36
- Area
- Alderney - Westdyke
- Landing / requirements
- Down to Lemhi Street.
Stunt Jump #37
Alderney - Leftwood. Under the Plumbers Skyway to Panhandle Road is enough, although a full run-up on Sacramento Avenue will enable the jump to go over the Plumbers Skyway all the way to Hubbard Avenue/Mahesh Avenue which will also count. Landing on Plumbers Skyway does not count.
- Jump #
- 37
- Area
- Alderney - Leftwood
- Landing / requirements
- Under the Plumbers Skyway to Panhandle Road is enough, although a full run-up on Sacramento Avenue will enable the jump to go over the Plumbers Skyway all the way to Hubbard Avenue/Mahesh Avenue which will also count. Landing on Plumbers Skyway does not count.
Stunt Jump #38
Alderney - Alderney City. Down to Rael Avenue.
- Jump #
- 38
- Area
- Alderney - Alderney City
- Landing / requirements
- Down to Rael Avenue.
Stunt Jump #39
Alderney - Alderney City. Down to Rand Avenue alleyways.
- Jump #
- 39
- Area
- Alderney - Alderney City
- Landing / requirements
- Down to Rand Avenue alleyways.
Stunt Jump #40
Alderney - Alderney City. Over the West River to Middle Park West, Algonquin near Union Drive West.
- Jump #
- 40
- Area
- Alderney - Alderney City
- Landing / requirements
- Over the West River to Middle Park West, Algonquin near Union Drive West.
Stunt Jump #41
Alderney - Alderney City. Over the water onto the helipad.
- Jump #
- 41
- Area
- Alderney - Alderney City
- Landing / requirements
- Over the water onto the helipad.
Stunt Jump #42
Alderney - Alderney City. Over Plumbers Skyway.
- Jump #
- 42
- Area
- Alderney - Alderney City
- Landing / requirements
- Over Plumbers Skyway.
Stunt Jump #43
Alderney - Berchem. Onto Plumbers Skyway, potentially head-on into southbound lanes.
- Jump #
- 43
- Area
- Alderney - Berchem
- Landing / requirements
- Onto Plumbers Skyway, potentially head-on into southbound lanes.
Stunt Jump #44
Alderney - Alderney City. West side of Koresh Square.
- Jump #
- 44
- Area
- Alderney - Alderney City
- Landing / requirements
- West side of Koresh Square.
Stunt Jump #45
Alderney - Alderney City. Through to Jonestown Avenue.
- Jump #
- 45
- Area
- Alderney - Alderney City
- Landing / requirements
- Through to Jonestown Avenue.
Stunt Jump #46
Alderney - Tudor. Over Tinderbox Avenue.
- Jump #
- 46
- Area
- Alderney - Tudor
- Landing / requirements
- Over Tinderbox Avenue.
Stunt Jump #47
Alderney - Tudor. Directly under Plumbers Skyway, over the water to Plumbbob Avenue.
- Jump #
- 47
- Area
- Alderney - Tudor
- Landing / requirements
- Directly under Plumbers Skyway, over the water to Plumbbob Avenue.
Stunt Jump #48
Alderney - Tudor. Onto Latchkey Avenue.
- Jump #
- 48
- Area
- Alderney - Tudor
- Landing / requirements
- Onto Latchkey Avenue.
Stunt Jump #49
Alderney - Acter Industrial Park. Down to Acter Nuclear Power Plant, south of Red Wing Avenue.
- Jump #
- 49
- Area
- Alderney - Acter Industrial Park
- Landing / requirements
- Down to Acter Nuclear Power Plant, south of Red Wing Avenue.
Stunt Jump #50
Alderney - Acter Industrial Park. Down to Grenadier Street.
- Jump #
- 50
- Area
- Alderney - Acter Industrial Park
- Landing / requirements
- Down to Grenadier Street.
A failed attempt does not consume the row, so use a manual save before difficult jumps and retry with a vehicle suited to the approach. The gameplay notes distinguish jumps that need a particular distance from jumps that only need a clean landing.
FAQ
What vehicle works best?
Motorcycles are usually easier to correct in the air, but a car can be more stable for some ramps. Two jumps require a boat.
Why did a jump not register?
The game may require a particular landing zone, distance, or angle. Read the row's landing requirement and repeat from the approach rather than only increasing speed.
Are these the same as the episode jumps?
No. This route covers GTA IV's core stunt jumps. The Lost and Damned and The Ballad of Gay Tony are separate game scopes.

