Showing 30 of 113 items.
Category
Light
EverChar Torch
Its coal-fed flame is a dependable light for exploring dark areas.
- Type
- Torch
- Damage Type
- -
- Element
- -
- Tier
- 2
- Damage
- -
- Stun
- -
- Speed
- -
Torch
Carry it into dark caves and tunnels to keep the path visible.
- Type
- Torch
- Damage Type
- -
- Element
- -
- Tier
- 1
- Damage
- -
- Stun
- -
- Speed
- -
Torch+
Its upgraded flame lasts longer than the basic torch on extended trips underground.
- Type
- Torch
- Damage Type
- -
- Element
- -
- Tier
- 1
- Damage
- -
- Stun
- -
- Speed
- -
Slime Mold Torch
A simple portable light for keeping dark passages visible while exploring.
- Type
- Torch
- Damage Type
- -
- Element
- -
- Tier
- -
- Damage
- -
- Stun
- -
- Speed
- -
Category
Repair
Ant Queen Repair Tool
Use it to patch damaged buildings with the repair materials you keep on hand.
- Type
- Repair Tool
- Damage Type
- -
- Element
- -
- Tier
- -
- Damage
- -
- Stun
- -
- Speed
- -
Repair Tool
It patches damaged structures so a base can be maintained after attacks or accidents.
- Type
- Repair Tool
- Damage Type
- -
- Element
- -
- Tier
- -
- Damage
- -
- Stun
- -
- Speed
- -
Category
Shield
Fire Ant Shield
Blocking can sometimes corrode an attacker, leaving it more vulnerable to follow-up hits.
- Type
- Shield
- Damage Type
- -
- Element
- -
- Tier
- 3
- Damage
- -
- Stun
- -
- Speed
- -
Ladybird Shield
Blocking can sometimes make the next melee strike cost no stamina, rewarding players who defend before attacking.
- Type
- Shield
- Damage Type
- -
- Element
- -
- Tier
- 3
- Damage
- -
- Stun
- -
- Speed
- -
Infected Ant Shield
While blocking, it reduces the threat from explosive attacks, making it useful against blast-heavy fights.
- Type
- Shield
- Damage Type
- -
- Element
- -
- Tier
- 3
- Damage
- -
- Stun
- -
- Speed
- -
Black Ant Shield
Use it to absorb incoming attacks while keeping a one-handed weapon ready for a counter.
- Type
- Shield
- Damage Type
- -
- Element
- -
- Tier
- 2
- Damage
- -
- Stun
- -
- Speed
- -
Weevil Shield
Its early recipe makes it a starter choice for learning to block while keeping a one-handed weapon ready.
- Type
- Shield
- Damage Type
- -
- Element
- -
- Tier
- 1
- Damage
- -
- Stun
- -
- Speed
- -
Category
Underwater
Bone Dagger
Its underwater use makes it a practical tool for cutting through submerged plant obstacles.
- Type
- Dagger
- Damage Type
- Slashing
- Element
- -
- Tier
- 2
- Damage
- 25 / 25
- Stun
- 3
- Speed
- Fast
Bone Trident
Its reach makes underwater fights safer when diving creatures close in.
- Type
- Spear
- Damage Type
- -
- Element
- -
- Tier
- 2
- Damage
- 32 / 32 / 40
- Stun
- 5
- Speed
- Fast
Pebblet Dagger
A starter underwater blade for fighting and harvesting before better pond materials are available.
- Type
- Dagger
- Damage Type
- Slashing
- Element
- -
- Tier
- 1
- Damage
- 14 / 14
- Stun
- 0
- Speed
- Fast
Slime Lantern
It keeps submerged routes visible where a regular torch cannot be used.
- Type
- Lantern
- Damage Type
- -
- Element
- -
- Tier
- -
- Damage
- -
- Stun
- -
- Speed
- -
Slime Lantern+
Its improved underwater light helps with longer dives through dark pond areas.
- Type
- Lantern
- Damage Type
- -
- Element
- -
- Tier
- -
- Damage
- -
- Stun
- -
- Speed
- -
Category
Infused Weapons (New Game+)
Infused Axe
Its permanent random bonuses can make each drop a different build choice for gathering and combat.
- Type
- Axe
- Damage Type
- Chopping
- Element
- -
- Tier
- 4
- Damage
- 71 / 71 / 89
- Stun
- 5
- Speed
- Average
Infused Blaster
Its fixed random perk pair gives each drop a distinct role in a ranged build.
- Type
- Blaster
- Damage Type
- Explosive
- Element
- -
- Tier
- 4
- Damage
- 150
- Stun
- 0
- Speed
- Average
Infused Bow
Permanent random bonuses let an archer shape a setup around the perks on the bow they find.
- Type
- Bow
- Damage Type
- Stabbing
- Element
- -
- Tier
- 4
- Damage
- Varies
- Stun
- 0
- Speed
- Average
Infused Club
Compare its fixed perk pair before building around it, since each drop supports a different combat setup.
- Type
- Club
- Damage Type
- Generic
- Element
- -
- Tier
- 4
- Damage
- 125 / 125 / 157
- Stun
- 15/20/25
- Speed
- Slow
Infused Crossbow
Its permanent random effects can support anything from ammo efficiency to focused creature hunting.
- Type
- Crossbow
- Damage Type
- Stabbing
- Element
- -
- Tier
- 4
- Damage
- Varies
- Stun
- 0
- Speed
- Average
Infused Dagger
Its random bonuses can complement quick-hit builds, from critical effects to matchup-specific perks.
- Type
- Dagger
- Damage Type
- Slashing
- Element
- -
- Tier
- 4
- Damage
- 46 / 46
- Stun
- 0
- Speed
- Fast
Infused Greatsword
A pair of permanent random perks gives each drop a distinct role, so compare the bonuses before choosing a build.
- Type
- Sword
- Damage Type
- Slashing
- Element
- -
- Tier
- 4
- Damage
- 102 / 102 / 128
- Stun
- 0
- Speed
- Average
Infused Hammer
Its random perks can make a heavy tool useful beyond breaking materials, including for defense or resource gathering.
- Type
- Hammer
- Damage Type
- Busting
- Element
- -
- Tier
- 4
- Damage
- 86 / 86 / 108
- Stun
- 0
- Speed
- Average
Infused Scythe
Its unusual cutting roles make it useful for both combat and harvesting advanced plant materials.
- Type
- Dagger
- Damage Type
- Chopping / Slashing
- Element
- -
- Tier
- 4
- Damage
- 84 / 84 / 105
- Stun
- 2
- Speed
- Fast
Infused Spear
Its permanent perk roll can support focused builds for stamina, defense, or specific creature matchups.
- Type
- Spear
- Damage Type
- Stabbing
- Element
- -
- Tier
- 4
- Damage
- 66 / 66 / 83
- Stun
- 0
- Speed
- Fast
Infused Sword
Random modifiers shape each drop's role, so the best choice depends on its perks and your build.
- Type
- Sword
- Damage Type
- Slashing
- Element
- -
- Tier
- 4
- Damage
- 66 / 66 / 83
- Stun
- 0
- Speed
- Fast
Category
Misc
Decoy Bait
It draws nearby creatures toward a chosen spot, helping redirect them away from a route or structure.
- Type
- Bait
- Damage Type
- -
- Element
- -
- Tier
- -
- Damage
- -
- Stun
- -
- Speed
- -
Basketball
A throwable yard toy for passing around when you are taking a break from gathering or fighting.
- Type
- Ball
- Damage Type
- -
- Element
- -
- Tier
- -
- Damage
- -
- Stun
- -
- Speed
- -
Pupa Basketball
A pupa-leather yard toy for tossing around between trips and battles.
- Type
- Ball
- Damage Type
- -
- Element
- -
- Tier
- -
- Damage
- -
- Stun
- -
- Speed
- -

