Showing 21 of 109 items.
Tier
Tier 3
Abomination
Boosts Chaos Damage and Poison Damage, and unlocks the Abominable Might celestial power.
- Affinity Required
- 8 Chaos, 18 Eldritch
- Affinity Granted
- -
- Star Count
- 8
- Star Bonuses
- Star 1 — +80% Chaos Damage; +80% Poison Damage; Star 2 — +80% Vitality Damage; +80% Acid Damage; +80% Vitality Decay Damage; Star 3 — +40 Offensive Ability; +20% Poison & Acid Resistance; +3% Maximum Poison & Acid Resistance; Star 4 — +400 Health; +40 Offensive Ability; +80% Chaos Damage; +80% Vitality Damage; Star 5 — No direct stat bonus; Star 6 — +400 Health; +40 Offensive Ability; +80% Vitality Decay Damage; +80% Poison Damage; Star 7 — +12 Acid Damage; +100% Acid Damage; +100% Poison Damage; Star 8 — No direct stat bonus
- Celestial Power
- Abominable Might — unlocked at Star 5; 20% chance when attacking an enemy. Tainted Eruption — unlocked at Star 8; 15% chance when attacking an enemy
Aeon's Hourglass
Boosts Cunning and Spirit, and unlocks the Time Dilation celestial power.
- Affinity Required
- 8 Chaos, 18 Primordial
- Affinity Granted
- -
- Star Count
- 6
- Star Bonuses
- Star 1 — +40 Cunning; +40 Spirit; +40 Physique; Star 2 — +25% Reduced Bleeding Duration; +25% Reduced Frostburn Duration; +25% Reduced Burn Duration; +25% Reduced Vitality Decay Duration; +25% Reduced Electrocute Duration; +25% Reduced Internal Trauma Duration; +25% Reduced Poison Duration; +25% Reduced Life Leech Duration; Star 3 — +25% Reflected Damage Reduction; +50% Slow Resistance; +30% Reduced Entrapment Duration; Star 4 — +20% Aether Resistance; +15% Vitality Resistance; +4% Maximum Vitality Resistance; Star 5 — +70 Defensive Ability; +6% Chance to Avoid Projectiles; +6% Chance to Avoid Melee Attacks; Star 6 — No direct stat bonus
- Celestial Power
- Time Dilation — unlocked at Star 6; 100% chance when attacking an enemy
Attak Seru, the Mirage
Boosts Defensive Ability and Aether Damage, and unlocks the Arcane Currents celestial power.
- Affinity Required
- 16 Ascendant, 14 Eldritch
- Affinity Granted
- -
- Star Count
- 6
- Star Bonuses
- Star 1 — +25 Defensive Ability; +80% Aether Damage; Star 2 — +25 Defensive Ability; +80% Elemental Damage; Star 3 — +300 Health; +25% Bleeding Resistance; +25% Pierce Resistance; Star 4 — +6% Defensive Ability; +4% Offensive Ability; +100 Armor; Star 5 — +100% Aether Damage; +16 Elemental Damage; +100% Elemental Damage; Star 6 — No direct stat bonus
- Celestial Power
- Arcane Currents — unlocked at Star 6; 25% chance when attacking an enemy
Azrakaa, the Eternal Sands
Boosts Physical Damage and Pierce Damage, and unlocks the Shifting Sands celestial power.
- Affinity Required
- 12 Ascendant, 6 Order, 8 Primordial
- Affinity Granted
- -
- Star Count
- 6
- Star Bonuses
- Star 1 — +80% Physical Damage; +80% Pierce Damage; Star 2 — +300 Health; +90 Armor; Star 3 — +50 Defensive Ability; +350 Health; +6% Movement Speed; Star 4 — +120% Physical Damage; +12-16 Pierce Damage; +120% Pierce Damage; Star 5 — No direct stat bonus; Star 6 — +6% Attack Speed; +50 Defensive Ability; +6% Casting Speed
- Celestial Power
- Shifting Sands — unlocked at Star 5; 20% chance when attacking an enemy
Blind Sage
Boosts Spirit and Offensive Ability, and unlocks the Elemental Seeker celestial power.
- Affinity Required
- 10 Ascendant, 18 Eldritch
- Affinity Granted
- -
- Star Count
- 7
- Star Bonuses
- Star 1 — +30 Spirit; +25 Offensive Ability; +30 Physique; Star 2 — +40 Defensive Ability; +15% Elemental Resistance; +80% Elemental Damage; Star 3 — +30% Skill Disruption Protection; +4% Physical Resistance; +12% Crit Damage; Star 4 — +45 Offensive Ability; +100% Cold Damage; +25% Frostburn Duration; +250% Frostburn Damage; Star 5 — +45 Offensive Ability; +100% Lightning Damage; +25% Electrocute Duration; +250% Electrocute Damage; Star 6 — +45 Offensive Ability; +100% Fire Damage; +25% Burn Duration; +250% Burn Damage; Star 7 — No direct stat bonus
- Celestial Power
- Elemental Seeker — unlocked at Star 7; 100% chance when attacking an enemy
Dying God
Boosts Offensive Ability and Vitality Damage, and unlocks the Hungering Void celestial power.
- Affinity Required
- 8 Chaos, 15 Primordial
- Affinity Granted
- -
- Star Count
- 7
- Star Bonuses
- Star 1 — +20 Offensive Ability; +80% Vitality Damage; Star 2 — +20 Offensive Ability; +80% Chaos Damage; Star 3 — +35 Spirit; +3% Offensive Ability; Star 4 — +25 Defensive Ability; +45 Offensive Ability; +15% Chaos Resistance; Star 5 — +30 Defensive Ability; +100% Chaos Damage; +100% Vitality Damage; Star 6 — +5-18 Chaos Damage; +4% Crit Damage; Star 7 — No direct stat bonus
- Celestial Power
- Hungering Void — unlocked at Star 7; 33% chance when attacking an enemy
Ishtak, the Spring Maiden
Boosts Health and Energy, and unlocks the Nature's Guardians celestial power.
- Affinity Required
- 10 Order, 15 Primordial
- Affinity Granted
- -
- Star Count
- 6
- Star Bonuses
- Star 1 — +300 Health; +300 Energy; Star 2 — +300 Health; +25% Poison & Acid Resistance; Star 3 — +6% Total Speed; +30% Slow Resistance; Star 4 — +300 Health; +20% Bleeding Resistance; Star 5 — +4% Defensive Ability; +3% Spirit; Star 6 — No direct stat bonus
- Celestial Power
- Nature's Guardians — unlocked at Star 6; 25% chance when hit by an enemy
Korvaak, the Eldritch Sun
Boosts Health and All Damage, and unlocks the Eye of Korvaak celestial power.
- Affinity Required
- 10 Eldritch, 18 Primordial
- Affinity Granted
- -
- Star Count
- 6
- Star Bonuses
- Star 1 — +300 Health; +30% All Damage; Star 2 — +8% Health; +2 Energy Regeneration; Star 3 — +20% Chaos Resistance; Star 4 — +5% Offensive Ability; +50% All Damage; Star 5 — No direct stat bonus; Star 6 — +5% Crit Damage; +50% All Damage
- Celestial Power
- Eye of Korvaak — unlocked at Star 5; 100% chance on a critical hit
Leviathan
Boosts Cold Damage and Health, and unlocks the Whirlpool celestial power.
- Affinity Required
- 13 Ascendant, 13 Eldritch
- Affinity Granted
- -
- Star Count
- 7
- Star Bonuses
- Star 1 — +6 Cold Damage; +80% Cold Damage; Star 2 — +8% Health; +35 Physique; Star 3 — +60 Defensive Ability; +10% Energy; +20% Energy Regeneration; Star 4 — +20% Vitality Resistance; +5% Physical Resistance; +20% Pierce Resistance; Star 5 — +12 Cold Damage; +100% Cold Damage; Star 6 — +3% Maximum Cold Resistance; +3 Frostburn Duration; +20 Frostburn Damage; +100% Frostburn Damage; Star 7 — No direct stat bonus
- Celestial Power
- Whirlpool — unlocked at Star 7; 30% chance when attacking an enemy
Light of Empyrion
Boosts Defensive Ability and Fire Damage, and unlocks the Light of Empyrion celestial power.
- Affinity Required
- 8 Order, 18 Primordial
- Affinity Granted
- -
- Star Count
- 7
- Star Bonuses
- Star 1 — +25 Defensive Ability; +80% Fire Damage; Star 2 — +25 Defensive Ability; +80% Physical Damage; Star 3 — +10% Health; +15% Elemental Resistance; +15% Vitality Resistance; Star 4 — +10% Health; +100% Fire Damage; +100% Physical Damage; Star 5 — +20% Aether Resistance; +20% Chaos Resistance; +10% Damage to Chthonics; Star 6 — +3% Maximum Aether Resistance; +3% Maximum Chaos Resistance; +14-24 Fire Damage; Star 7 — No direct stat bonus
- Celestial Power
- Light of Empyrion — unlocked at Star 7; 30% chance when hit by an enemy
Mogdrogen the Wolf
Boosts Health and Offensive Ability, and unlocks the Howl of Mogdrogen celestial power.
- Affinity Required
- 15 Ascendant, 12 Eldritch
- Affinity Granted
- -
- Star Count
- 6
- Star Bonuses
- Star 1 — +300 Health; +35 Offensive Ability; Star 2 — +80% Bleeding Damage; +10% Damage to Undead; Star 3 — +50 Defensive Ability; +350 Health; +20% Vitality Resistance; Star 4 — +20% Increased Healing; +3 Bleeding Duration; +50% Bleeding Duration; +18 Bleeding Damage; +80% Bleeding Damage; Star 5 — +4% Offensive Ability; +15% Bleeding Resistance; +3% Maximum Bleeding Resistance; +15% Elemental Resistance; Star 6 — No direct stat bonus
- Celestial Power
- Howl of Mogdrogen — unlocked at Star 6; 20% chance when attacking an enemy
Obelisk of Menhir
Boosts Armor and Defensive Ability, and unlocks the Stone Form celestial power.
- Affinity Required
- 8 Order, 15 Primordial
- Affinity Granted
- -
- Star Count
- 7
- Star Bonuses
- Star 1 — +10% Armor; Star 2 — +30 Defensive Ability; +210 Armor; Star 3 — +40 Defensive Ability; +6% Defensive Ability; Star 4 — +120 Physical Retaliation; +140% All Retaliation Damage; Star 5 — +40% Shield Damage Blocked; +5% Shield Block Chance; Star 6 — +18% Armor Absorption; +30% Reduced Freeze Duration; +3% Maximum Pierce Resistance; +30% Reduced Stun Duration; Star 7 — No direct stat bonus
- Celestial Power
- Stone Form — unlocked at Star 7; 33% chance when blocking
Oleron
Boosts Cunning and Health, and unlocks the Blind Fury celestial power.
- Affinity Required
- 20 Ascendant, 7 Order
- Affinity Granted
- -
- Star Count
- 7
- Star Bonuses
- Star 1 — +30 Cunning; +300 Health; +30 Physique; Star 2 — +80% Physical Damage; +80% Bleeding Damage; +80% Internal Trauma Damage; Star 3 — +35 Offensive Ability; +10% Bleeding Resistance; +80 Armor; Star 4 — +350 Health; +4% Physical Resistance; Star 5 — +12-16 Physical Damage; +120% Physical Damage; +100% Bleeding Damage; Star 6 — +35 Offensive Ability; +2% Maximum Pierce Resistance; +5 Internal Trauma Duration; +24 Internal Trauma Damage; +120% Internal Trauma Damage; Star 7 — No direct stat bonus
- Celestial Power
- Blind Fury — unlocked at Star 7; 100% chance on a critical hit
Rattosh, the Veilwarden
Boosts Health and Offensive Ability, and unlocks the Will of Rattosh celestial power.
- Affinity Required
- 6 Chaos, 10 Eldritch, 6 Order
- Affinity Granted
- -
- Star Count
- 6
- Star Bonuses
- Star 1 — +350 Health; +30 Offensive Ability; Star 2 — +80% Aether Damage; +80% Vitality Damage; Star 3 — +45 Defensive Ability; +45 Offensive Ability; +50% Vitality Decay Duration; +150% Vitality Decay Damage; Star 4 — +100% Aether Damage; +100% Vitality Damage; +3 Vitality Decay Duration; +18 Vitality Decay Damage; Star 5 — +15% Bleeding Resistance; +5% Physical Resistance; +15% Pierce Resistance; +10 Vitality Damage; Star 6 — No direct stat bonus
- Celestial Power
- Will of Rattosh — unlocked at Star 6; 15% chance when attacking an enemy
Spear of the Heavens
Boosts Offensive Ability and Lightning Damage, and unlocks the Spear of the Heavens celestial power.
- Affinity Required
- 7 Chaos, 20 Primordial
- Affinity Granted
- -
- Star Count
- 6
- Star Bonuses
- Star 1 — +20 Offensive Ability; +80% Lightning Damage; Star 2 — +20 Offensive Ability; +80% Aether Damage; Star 3 — +5% Offensive Ability; +15% Aether Resistance; Star 4 — +15% Energy Regeneration; +10 Aether Damage; +5% Crit Damage; Star 5 — +3% Maximum Lightning Resistance; +100% Aether Damage; +100% Lightning Damage; Star 6 — No direct stat bonus
- Celestial Power
- Spear of the Heavens — unlocked at Star 6; 50% chance when hit by an enemy
Tree of Life
Boosts Health and Health Regeneration, and unlocks the Healing Rain celestial power.
- Affinity Required
- 7 Order, 20 Primordial
- Affinity Granted
- -
- Star Count
- 6
- Star Bonuses
- Star 1 — +8% Health; Star 2 — +60 Health Regeneration; Star 3 — +8% Health; +30% Health Regeneration; Star 4 — +30 Defensive Ability; +60 Health Regeneration; Star 5 — +8% Health; +30% Health Regeneration; Star 6 — No direct stat bonus
- Celestial Power
- Healing Rain — unlocked at Star 6; 25% chance when hit by an enemy
Ultos, Shepherd of Storms
Boosts Offensive Ability and Cold Damage, and unlocks the Hand of Ultos celestial power.
- Affinity Required
- 6 Chaos, 10 Eldritch, 10 Primordial
- Affinity Granted
- -
- Star Count
- 6
- Star Bonuses
- Star 1 — +25 Offensive Ability; +80% Cold Damage; Star 2 — +25 Offensive Ability; +80% Lightning Damage; Star 3 — +350 Health; +15% Chaos Resistance; Star 4 — +20 Offensive Ability; +5% Crit Damage; +120% Frostburn Damage; +120% Electrocute Damage; Star 5 — +100% Cold Damage; +10-30 Lightning Damage; +100% Lightning Damage; Star 6 — No direct stat bonus
- Celestial Power
- Hand of Ultos — unlocked at Star 6; 100% chance on a critical hit
Ulzuin's Torch
Boosts Offensive Ability and Fire Damage, and unlocks the Meteor Shower celestial power.
- Affinity Required
- 8 Chaos, 15 Eldritch
- Affinity Granted
- -
- Star Count
- 7
- Star Bonuses
- Star 1 — +20 Offensive Ability; +80% Fire Damage; Star 2 — +5% Offensive Ability; +15% Chaos Resistance; Star 3 — +5% Movement Speed; +5% Crit Damage; Star 4 — +12-15 Fire Damage; +100% Fire Damage; Star 5 — +3% Maximum Fire Resistance; +20% Reduced Stun Duration; +3 Burn Duration; +18 Burn Damage; +100% Burn Damage; Star 6 — +120 Armor; +50% Burn Duration; +100% Burn Damage; Star 7 — No direct stat bonus
- Celestial Power
- Meteor Shower — unlocked at Star 7; 30% chance when attacking an enemy
Unknown Soldier
Boosts Offensive Ability and Pierce Damage, and unlocks the Living Shadow celestial power.
- Affinity Required
- 15 Ascendant, 8 Order
- Affinity Granted
- -
- Star Count
- 7
- Star Bonuses
- Star 1 — +15 Offensive Ability; +80% Pierce Damage; Star 2 — +40 Offensive Ability; +3 Bleeding Duration; +18 Bleeding Damage; +80% Bleeding Damage; Star 3 — +5% Attack Speed; +400 Health; Star 4 — +120% Pierce Damage; +120% Bleeding Damage; Star 5 — +8% Health; +40 Offensive Ability; +30% Skill Disruption Protection; Star 6 — +4% Offensive Ability; +6% Crit Damage; +20 Pierce Damage; Star 7 — No direct stat bonus
- Celestial Power
- Living Shadow — unlocked at Star 7; 100% chance on a critical hit
Vire, the Stone Matron
Boosts Health and Armor, and unlocks the Fist of Vire celestial power.
- Affinity Required
- 12 Ascendant, 18 Primordial
- Affinity Granted
- -
- Star Count
- 6
- Star Bonuses
- Star 1 — +300 Health; +50 Armor; Star 2 — +80% Physical Damage; +80% Internal Trauma Damage; +120 Physical Retaliation; Star 3 — +8% Health; +30% Shield Damage Blocked; +80 Armor; Star 4 — +3% Cunning; +120% Physical Damage; +120% Internal Trauma Damage; +140% All Retaliation Damage; Star 5 — +15% Aether Resistance; +15% Bleeding Resistance; +15% Chaos Resistance; +5% Physical Resistance; Star 6 — No direct stat bonus
- Celestial Power
- Fist of Vire — unlocked at Star 6; 20% chance when hit by an enemy
Yugol, the Insatiable Night
Boosts Offensive Ability and Cold Damage, and unlocks the Black Blood of Yugol celestial power.
- Affinity Required
- 7 Chaos, 20 Eldritch
- Affinity Granted
- -
- Star Count
- 6
- Star Bonuses
- Star 1 — +25 Offensive Ability; +80% Cold Damage; Star 2 — +300 Health; +25 Offensive Ability; +80% Acid Damage; Star 3 — +25% Vitality Resistance; +10% Reflected Damage Reduction; +30% Reduced Petrify Duration; Star 4 — +4% Spirit; +100% Cold Damage; +100% Acid Damage; Star 5 — +40% Life Leech Resistance; +8 Cold Damage; +8% of Attack Damage converted to Health; +8 Acid Damage; Star 6 — No direct stat bonus
- Celestial Power
- Black Blood of Yugol — unlocked at Star 6; 30% chance when hit by an enemy

