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  4. Devotion Constellations page 3

All 109 Devotion Constellations and Their Powers in Grim Dawn - Page 3

Updated on November 1, 2026 (3 days ago)

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Showing 21 of 109 items.

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Tier

Tier 3

21 items

Abomination

Boosts Chaos Damage and Poison Damage, and unlocks the Abominable Might celestial power.

Affinity Required
8 Chaos, 18 Eldritch
Affinity Granted
-
Star Count
8
Star Bonuses
Star 1 — +80% Chaos Damage; +80% Poison Damage; Star 2 — +80% Vitality Damage; +80% Acid Damage; +80% Vitality Decay Damage; Star 3 — +40 Offensive Ability; +20% Poison & Acid Resistance; +3% Maximum Poison & Acid Resistance; Star 4 — +400 Health; +40 Offensive Ability; +80% Chaos Damage; +80% Vitality Damage; Star 5 — No direct stat bonus; Star 6 — +400 Health; +40 Offensive Ability; +80% Vitality Decay Damage; +80% Poison Damage; Star 7 — +12 Acid Damage; +100% Acid Damage; +100% Poison Damage; Star 8 — No direct stat bonus
Celestial Power
Abominable Might — unlocked at Star 5; 20% chance when attacking an enemy. Tainted Eruption — unlocked at Star 8; 15% chance when attacking an enemy

Aeon's Hourglass

Boosts Cunning and Spirit, and unlocks the Time Dilation celestial power.

Affinity Required
8 Chaos, 18 Primordial
Affinity Granted
-
Star Count
6
Star Bonuses
Star 1 — +40 Cunning; +40 Spirit; +40 Physique; Star 2 — +25% Reduced Bleeding Duration; +25% Reduced Frostburn Duration; +25% Reduced Burn Duration; +25% Reduced Vitality Decay Duration; +25% Reduced Electrocute Duration; +25% Reduced Internal Trauma Duration; +25% Reduced Poison Duration; +25% Reduced Life Leech Duration; Star 3 — +25% Reflected Damage Reduction; +50% Slow Resistance; +30% Reduced Entrapment Duration; Star 4 — +20% Aether Resistance; +15% Vitality Resistance; +4% Maximum Vitality Resistance; Star 5 — +70 Defensive Ability; +6% Chance to Avoid Projectiles; +6% Chance to Avoid Melee Attacks; Star 6 — No direct stat bonus
Celestial Power
Time Dilation — unlocked at Star 6; 100% chance when attacking an enemy

Attak Seru, the Mirage

Boosts Defensive Ability and Aether Damage, and unlocks the Arcane Currents celestial power.

Affinity Required
16 Ascendant, 14 Eldritch
Affinity Granted
-
Star Count
6
Star Bonuses
Star 1 — +25 Defensive Ability; +80% Aether Damage; Star 2 — +25 Defensive Ability; +80% Elemental Damage; Star 3 — +300 Health; +25% Bleeding Resistance; +25% Pierce Resistance; Star 4 — +6% Defensive Ability; +4% Offensive Ability; +100 Armor; Star 5 — +100% Aether Damage; +16 Elemental Damage; +100% Elemental Damage; Star 6 — No direct stat bonus
Celestial Power
Arcane Currents — unlocked at Star 6; 25% chance when attacking an enemy

Azrakaa, the Eternal Sands

Boosts Physical Damage and Pierce Damage, and unlocks the Shifting Sands celestial power.

Affinity Required
12 Ascendant, 6 Order, 8 Primordial
Affinity Granted
-
Star Count
6
Star Bonuses
Star 1 — +80% Physical Damage; +80% Pierce Damage; Star 2 — +300 Health; +90 Armor; Star 3 — +50 Defensive Ability; +350 Health; +6% Movement Speed; Star 4 — +120% Physical Damage; +12-16 Pierce Damage; +120% Pierce Damage; Star 5 — No direct stat bonus; Star 6 — +6% Attack Speed; +50 Defensive Ability; +6% Casting Speed
Celestial Power
Shifting Sands — unlocked at Star 5; 20% chance when attacking an enemy

Blind Sage

Boosts Spirit and Offensive Ability, and unlocks the Elemental Seeker celestial power.

Affinity Required
10 Ascendant, 18 Eldritch
Affinity Granted
-
Star Count
7
Star Bonuses
Star 1 — +30 Spirit; +25 Offensive Ability; +30 Physique; Star 2 — +40 Defensive Ability; +15% Elemental Resistance; +80% Elemental Damage; Star 3 — +30% Skill Disruption Protection; +4% Physical Resistance; +12% Crit Damage; Star 4 — +45 Offensive Ability; +100% Cold Damage; +25% Frostburn Duration; +250% Frostburn Damage; Star 5 — +45 Offensive Ability; +100% Lightning Damage; +25% Electrocute Duration; +250% Electrocute Damage; Star 6 — +45 Offensive Ability; +100% Fire Damage; +25% Burn Duration; +250% Burn Damage; Star 7 — No direct stat bonus
Celestial Power
Elemental Seeker — unlocked at Star 7; 100% chance when attacking an enemy

Dying God

Boosts Offensive Ability and Vitality Damage, and unlocks the Hungering Void celestial power.

Affinity Required
8 Chaos, 15 Primordial
Affinity Granted
-
Star Count
7
Star Bonuses
Star 1 — +20 Offensive Ability; +80% Vitality Damage; Star 2 — +20 Offensive Ability; +80% Chaos Damage; Star 3 — +35 Spirit; +3% Offensive Ability; Star 4 — +25 Defensive Ability; +45 Offensive Ability; +15% Chaos Resistance; Star 5 — +30 Defensive Ability; +100% Chaos Damage; +100% Vitality Damage; Star 6 — +5-18 Chaos Damage; +4% Crit Damage; Star 7 — No direct stat bonus
Celestial Power
Hungering Void — unlocked at Star 7; 33% chance when attacking an enemy

Ishtak, the Spring Maiden

Boosts Health and Energy, and unlocks the Nature's Guardians celestial power.

Affinity Required
10 Order, 15 Primordial
Affinity Granted
-
Star Count
6
Star Bonuses
Star 1 — +300 Health; +300 Energy; Star 2 — +300 Health; +25% Poison & Acid Resistance; Star 3 — +6% Total Speed; +30% Slow Resistance; Star 4 — +300 Health; +20% Bleeding Resistance; Star 5 — +4% Defensive Ability; +3% Spirit; Star 6 — No direct stat bonus
Celestial Power
Nature's Guardians — unlocked at Star 6; 25% chance when hit by an enemy

Korvaak, the Eldritch Sun

Boosts Health and All Damage, and unlocks the Eye of Korvaak celestial power.

Affinity Required
10 Eldritch, 18 Primordial
Affinity Granted
-
Star Count
6
Star Bonuses
Star 1 — +300 Health; +30% All Damage; Star 2 — +8% Health; +2 Energy Regeneration; Star 3 — +20% Chaos Resistance; Star 4 — +5% Offensive Ability; +50% All Damage; Star 5 — No direct stat bonus; Star 6 — +5% Crit Damage; +50% All Damage
Celestial Power
Eye of Korvaak — unlocked at Star 5; 100% chance on a critical hit

Leviathan

Boosts Cold Damage and Health, and unlocks the Whirlpool celestial power.

Affinity Required
13 Ascendant, 13 Eldritch
Affinity Granted
-
Star Count
7
Star Bonuses
Star 1 — +6 Cold Damage; +80% Cold Damage; Star 2 — +8% Health; +35 Physique; Star 3 — +60 Defensive Ability; +10% Energy; +20% Energy Regeneration; Star 4 — +20% Vitality Resistance; +5% Physical Resistance; +20% Pierce Resistance; Star 5 — +12 Cold Damage; +100% Cold Damage; Star 6 — +3% Maximum Cold Resistance; +3 Frostburn Duration; +20 Frostburn Damage; +100% Frostburn Damage; Star 7 — No direct stat bonus
Celestial Power
Whirlpool — unlocked at Star 7; 30% chance when attacking an enemy

Light of Empyrion

Boosts Defensive Ability and Fire Damage, and unlocks the Light of Empyrion celestial power.

Affinity Required
8 Order, 18 Primordial
Affinity Granted
-
Star Count
7
Star Bonuses
Star 1 — +25 Defensive Ability; +80% Fire Damage; Star 2 — +25 Defensive Ability; +80% Physical Damage; Star 3 — +10% Health; +15% Elemental Resistance; +15% Vitality Resistance; Star 4 — +10% Health; +100% Fire Damage; +100% Physical Damage; Star 5 — +20% Aether Resistance; +20% Chaos Resistance; +10% Damage to Chthonics; Star 6 — +3% Maximum Aether Resistance; +3% Maximum Chaos Resistance; +14-24 Fire Damage; Star 7 — No direct stat bonus
Celestial Power
Light of Empyrion — unlocked at Star 7; 30% chance when hit by an enemy

Mogdrogen the Wolf

Boosts Health and Offensive Ability, and unlocks the Howl of Mogdrogen celestial power.

Affinity Required
15 Ascendant, 12 Eldritch
Affinity Granted
-
Star Count
6
Star Bonuses
Star 1 — +300 Health; +35 Offensive Ability; Star 2 — +80% Bleeding Damage; +10% Damage to Undead; Star 3 — +50 Defensive Ability; +350 Health; +20% Vitality Resistance; Star 4 — +20% Increased Healing; +3 Bleeding Duration; +50% Bleeding Duration; +18 Bleeding Damage; +80% Bleeding Damage; Star 5 — +4% Offensive Ability; +15% Bleeding Resistance; +3% Maximum Bleeding Resistance; +15% Elemental Resistance; Star 6 — No direct stat bonus
Celestial Power
Howl of Mogdrogen — unlocked at Star 6; 20% chance when attacking an enemy

Obelisk of Menhir

Boosts Armor and Defensive Ability, and unlocks the Stone Form celestial power.

Affinity Required
8 Order, 15 Primordial
Affinity Granted
-
Star Count
7
Star Bonuses
Star 1 — +10% Armor; Star 2 — +30 Defensive Ability; +210 Armor; Star 3 — +40 Defensive Ability; +6% Defensive Ability; Star 4 — +120 Physical Retaliation; +140% All Retaliation Damage; Star 5 — +40% Shield Damage Blocked; +5% Shield Block Chance; Star 6 — +18% Armor Absorption; +30% Reduced Freeze Duration; +3% Maximum Pierce Resistance; +30% Reduced Stun Duration; Star 7 — No direct stat bonus
Celestial Power
Stone Form — unlocked at Star 7; 33% chance when blocking

Oleron

Boosts Cunning and Health, and unlocks the Blind Fury celestial power.

Affinity Required
20 Ascendant, 7 Order
Affinity Granted
-
Star Count
7
Star Bonuses
Star 1 — +30 Cunning; +300 Health; +30 Physique; Star 2 — +80% Physical Damage; +80% Bleeding Damage; +80% Internal Trauma Damage; Star 3 — +35 Offensive Ability; +10% Bleeding Resistance; +80 Armor; Star 4 — +350 Health; +4% Physical Resistance; Star 5 — +12-16 Physical Damage; +120% Physical Damage; +100% Bleeding Damage; Star 6 — +35 Offensive Ability; +2% Maximum Pierce Resistance; +5 Internal Trauma Duration; +24 Internal Trauma Damage; +120% Internal Trauma Damage; Star 7 — No direct stat bonus
Celestial Power
Blind Fury — unlocked at Star 7; 100% chance on a critical hit

Rattosh, the Veilwarden

Boosts Health and Offensive Ability, and unlocks the Will of Rattosh celestial power.

Affinity Required
6 Chaos, 10 Eldritch, 6 Order
Affinity Granted
-
Star Count
6
Star Bonuses
Star 1 — +350 Health; +30 Offensive Ability; Star 2 — +80% Aether Damage; +80% Vitality Damage; Star 3 — +45 Defensive Ability; +45 Offensive Ability; +50% Vitality Decay Duration; +150% Vitality Decay Damage; Star 4 — +100% Aether Damage; +100% Vitality Damage; +3 Vitality Decay Duration; +18 Vitality Decay Damage; Star 5 — +15% Bleeding Resistance; +5% Physical Resistance; +15% Pierce Resistance; +10 Vitality Damage; Star 6 — No direct stat bonus
Celestial Power
Will of Rattosh — unlocked at Star 6; 15% chance when attacking an enemy

Spear of the Heavens

Boosts Offensive Ability and Lightning Damage, and unlocks the Spear of the Heavens celestial power.

Affinity Required
7 Chaos, 20 Primordial
Affinity Granted
-
Star Count
6
Star Bonuses
Star 1 — +20 Offensive Ability; +80% Lightning Damage; Star 2 — +20 Offensive Ability; +80% Aether Damage; Star 3 — +5% Offensive Ability; +15% Aether Resistance; Star 4 — +15% Energy Regeneration; +10 Aether Damage; +5% Crit Damage; Star 5 — +3% Maximum Lightning Resistance; +100% Aether Damage; +100% Lightning Damage; Star 6 — No direct stat bonus
Celestial Power
Spear of the Heavens — unlocked at Star 6; 50% chance when hit by an enemy

Tree of Life

Boosts Health and Health Regeneration, and unlocks the Healing Rain celestial power.

Affinity Required
7 Order, 20 Primordial
Affinity Granted
-
Star Count
6
Star Bonuses
Star 1 — +8% Health; Star 2 — +60 Health Regeneration; Star 3 — +8% Health; +30% Health Regeneration; Star 4 — +30 Defensive Ability; +60 Health Regeneration; Star 5 — +8% Health; +30% Health Regeneration; Star 6 — No direct stat bonus
Celestial Power
Healing Rain — unlocked at Star 6; 25% chance when hit by an enemy

Ultos, Shepherd of Storms

Boosts Offensive Ability and Cold Damage, and unlocks the Hand of Ultos celestial power.

Affinity Required
6 Chaos, 10 Eldritch, 10 Primordial
Affinity Granted
-
Star Count
6
Star Bonuses
Star 1 — +25 Offensive Ability; +80% Cold Damage; Star 2 — +25 Offensive Ability; +80% Lightning Damage; Star 3 — +350 Health; +15% Chaos Resistance; Star 4 — +20 Offensive Ability; +5% Crit Damage; +120% Frostburn Damage; +120% Electrocute Damage; Star 5 — +100% Cold Damage; +10-30 Lightning Damage; +100% Lightning Damage; Star 6 — No direct stat bonus
Celestial Power
Hand of Ultos — unlocked at Star 6; 100% chance on a critical hit

Ulzuin's Torch

Boosts Offensive Ability and Fire Damage, and unlocks the Meteor Shower celestial power.

Affinity Required
8 Chaos, 15 Eldritch
Affinity Granted
-
Star Count
7
Star Bonuses
Star 1 — +20 Offensive Ability; +80% Fire Damage; Star 2 — +5% Offensive Ability; +15% Chaos Resistance; Star 3 — +5% Movement Speed; +5% Crit Damage; Star 4 — +12-15 Fire Damage; +100% Fire Damage; Star 5 — +3% Maximum Fire Resistance; +20% Reduced Stun Duration; +3 Burn Duration; +18 Burn Damage; +100% Burn Damage; Star 6 — +120 Armor; +50% Burn Duration; +100% Burn Damage; Star 7 — No direct stat bonus
Celestial Power
Meteor Shower — unlocked at Star 7; 30% chance when attacking an enemy

Unknown Soldier

Boosts Offensive Ability and Pierce Damage, and unlocks the Living Shadow celestial power.

Affinity Required
15 Ascendant, 8 Order
Affinity Granted
-
Star Count
7
Star Bonuses
Star 1 — +15 Offensive Ability; +80% Pierce Damage; Star 2 — +40 Offensive Ability; +3 Bleeding Duration; +18 Bleeding Damage; +80% Bleeding Damage; Star 3 — +5% Attack Speed; +400 Health; Star 4 — +120% Pierce Damage; +120% Bleeding Damage; Star 5 — +8% Health; +40 Offensive Ability; +30% Skill Disruption Protection; Star 6 — +4% Offensive Ability; +6% Crit Damage; +20 Pierce Damage; Star 7 — No direct stat bonus
Celestial Power
Living Shadow — unlocked at Star 7; 100% chance on a critical hit

Vire, the Stone Matron

Boosts Health and Armor, and unlocks the Fist of Vire celestial power.

Affinity Required
12 Ascendant, 18 Primordial
Affinity Granted
-
Star Count
6
Star Bonuses
Star 1 — +300 Health; +50 Armor; Star 2 — +80% Physical Damage; +80% Internal Trauma Damage; +120 Physical Retaliation; Star 3 — +8% Health; +30% Shield Damage Blocked; +80 Armor; Star 4 — +3% Cunning; +120% Physical Damage; +120% Internal Trauma Damage; +140% All Retaliation Damage; Star 5 — +15% Aether Resistance; +15% Bleeding Resistance; +15% Chaos Resistance; +5% Physical Resistance; Star 6 — No direct stat bonus
Celestial Power
Fist of Vire — unlocked at Star 6; 20% chance when hit by an enemy

Yugol, the Insatiable Night

Boosts Offensive Ability and Cold Damage, and unlocks the Black Blood of Yugol celestial power.

Affinity Required
7 Chaos, 20 Eldritch
Affinity Granted
-
Star Count
6
Star Bonuses
Star 1 — +25 Offensive Ability; +80% Cold Damage; Star 2 — +300 Health; +25 Offensive Ability; +80% Acid Damage; Star 3 — +25% Vitality Resistance; +10% Reflected Damage Reduction; +30% Reduced Petrify Duration; Star 4 — +4% Spirit; +100% Cold Damage; +100% Acid Damage; Star 5 — +40% Life Leech Resistance; +8 Cold Damage; +8% of Attack Damage converted to Health; +8 Acid Damage; Star 6 — No direct stat bonus
Celestial Power
Black Blood of Yugol — unlocked at Star 6; 30% chance when hit by an enemy
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