BloxodesBloxodes
  • Home
  • Articles
  • Wiki
  • Catalog
  • Tools
  • Stats
  • Checklists
  • Quizzes
  • Codes
  • Events
  • Games
Browse
  • Home
  • Articles
  • Wiki
  • Catalog
  • Tools
  • Stats
  • Checklists
  • Quizzes
  • Codes
  • Events
  • Games
Theme
  1. Home>
  2. Wiki>
  3. Far Far West>
  4. Jokers

All 153 Jokers and What They Do in Far Far West

Updated on November 1, 2026 (3 days ago)

Far Far West is a Western shooter, and Jokers are the perk cards that shape how you play it. Each one attaches to your hero or to one of your weapons and adds a bonus or a special effect, like a burst of speed after a kill, extra damage on weak spots, or a second chance when a hit would take you down. They come in six rarity tiers, from Normal up to Unique.

View

Showing 80 of 153 items.

Prev12Next

Rarity

Normal

21 items

Bracing

Your attacks and reloads are faster.

Rarity
Normal
Effect
+5% attack and reload speed.
Slot Cost
1
Max Stack
2
Works With
Dual Revolvers; Leveredge; Long Ranger; Quad Cylinder; Revolver; Shotgun
How to Get It
Shop; Gamba Machine; Solo mission loot

Chickshot

Attacks sometimes make a chicken sound.

Rarity
Normal
Effect
+50% chance for attacks to make chicken sounds. Useless!
Slot Cost
1
Max Stack
2
Works With
Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
How to Get It
Shop; Gamba Machine; Solo mission loot

Deadly Strong

As a ghost, you move faster and hit harder.

Rarity
Normal
Effect
Move faster and deal more damage as a dead ghost.
Slot Cost
1
Max Stack
2
Works With
Hero
How to Get It
Shop; Gamba Machine

Free Cocktail

Reloading an empty magazine restores a little health.

Rarity
Normal
Effect
When you reload an empty clip, heal for 2 HP.
Slot Cost
1
Max Stack
2
Works With
Quad Cylinder; Revolver; Long Ranger; Shotgun; Leveredge; Dual Revolvers
How to Get It
Shop; Gamba Machine; Solo mission loot

Gold Tooth

Enemy kills can drop a gold nugget.

Rarity
Normal
Effect
+10% chance for enemies to drop 1 gold nugget upon death.
Slot Cost
1
Max Stack
10
Works With
Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
How to Get It
Shop; Gamba Machine; Solo mission loot

Heavy Drinker

Healing bottles restore more health.

Rarity
Normal
Effect
Healing bottles are 25% more effective on you.
Slot Cost
1
Max Stack
1
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Heavy Weapon

The active weapon hits harder but weighs you down.

Rarity
Normal
Effect
+10% damage, but +30% gravity while the weapon is active.
Slot Cost
1
Max Stack
2
Works With
Banjo; Boomerang; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
How to Get It
Shop; Gamba Machine; Solo mission loot

Helping Hand

You revive teammates more quickly.

Rarity
Normal
Effect
You can revive your allies twice as fast.
Slot Cost
1
Max Stack
2
Works With
Hero
How to Get It
Shop; Gamba Machine

Knuckle Down

Increases melee damage.

Rarity
Normal
Effect
+10% melee damage.
Slot Cost
1
Max Stack
1
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Last Dance

Low health increases movement speed.

Rarity
Normal
Effect
While at or below 30% HP, gain +30% move speed.
Slot Cost
1
Max Stack
2
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Lightweight

Lowers gravity.

Rarity
Normal
Effect
-5% gravity.
Slot Cost
1
Max Stack
2
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Magic Reload

Casting a spell reloads your weapon.

Rarity
Normal
Effect
Automatically reload your weapon after casting a spell.
Slot Cost
1
Max Stack
1
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Panic Attack

Taking health damage briefly boosts damage.

Rarity
Normal
Effect
When you take HP damage, gain +20% damage for 3 sec.
Slot Cost
1
Max Stack
1
Works With
Banjo; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Boomerang; Jetpack
How to Get It
Shop; Gamba Machine; Solo mission loot

Party Shot

Weakspot hits can pop confetti.

Rarity
Normal
Effect
+50% chance for weakspot hits to blow confetti. Useless!
Slot Cost
1
Max Stack
2
Works With
Quad Cylinder; Revolver; Long Ranger; Minigun; Dual Revolvers; Shotgun; Bow; Sheriff Star; Leveredge
How to Get It
Shop; Gamba Machine; Solo mission loot

Pigshot

Hits can spawn a pig that explodes when attacked.

Rarity
Normal
Effect
+5% chance to spawn a pig on impact. Attack them to make them explode.
Slot Cost
1
Max Stack
2
Works With
Banjo; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun
How to Get It
Shop; Gamba Machine; Solo mission loot

Quickdraw

Speeds up weapon swaps.

Rarity
Normal
Effect
+40% swap speed.
Slot Cost
1
Max Stack
2
Works With
Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
How to Get It
Shop; Gamba Machine; Solo mission loot

Relentless

At low health, you deal more damage.

Rarity
Normal
Effect
While at or below 30% HP, deal +30% damage.
Slot Cost
1
Max Stack
1
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Rubber Duck

Walking makes rubber-duck noises.

Rarity
Normal
Effect
Walking makes rubber duck noises. Useless!
Slot Cost
1
Max Stack
1
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Shine Bright

Makes your hero glow brighter.

Rarity
Normal
Effect
+50% hero glow. You're shining! Useless!
Slot Cost
1
Max Stack
8
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Spare Bullets

Increases ammo bag size.

Rarity
Normal
Effect
+10% ammo bag.
Slot Cost
1
Max Stack
2
Works With
Hero
How to Get It
Shop; Gamba Machine

Swift Shot

Aiming increases attack speed.

Rarity
Normal
Effect
+10% attack speed when aiming.
Slot Cost
1
Max Stack
4
Works With
Quad Cylinder; Revolver; Shotgun; Leveredge; Long Ranger
How to Get It
Shop; Gamba Machine; Solo mission loot

Rarity

Fine

32 items

Anti-Gravity Falls

Enemy deaths can create a short anti-gravity zone.

Rarity
Fine
Effect
+2% chance to spawn an anti-gravity area when an enemy dies.
Slot Cost
2
Max Stack
2
Works With
Banjo; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Boomerang; Jetpack
How to Get It
Shop; Solo mission loot

Bell Shot

Weakspot hits can call a healing ghost bell.

Rarity
Fine
Effect
+5% chance for weakspot hits to summon a healing ghost bell.
Slot Cost
2
Max Stack
2
Works With
Quad Cylinder; Revolver; Long Ranger; Minigun; Dual Revolvers; Shotgun; Bow; Sheriff Star; Leveredge
How to Get It
Shop; Solo mission loot

Bouncing Ball

You deal more damage while airborne.

Rarity
Fine
Effect
+15% damage airborne.
Slot Cost
2
Max Stack
2
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Cactus Day

Enemy kills can bring a Cactus Mino into the fight.

Rarity
Fine
Effect
+5% chance for a Cactus Mino to spawn when an enemy dies.
Slot Cost
2
Max Stack
2
Works With
Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
How to Get It
Shop; Solo mission loot

Care Package

Adds one charge to utility ammo.

Rarity
Fine
Effect
+1 Utility Ammo.
Slot Cost
2
Max Stack
2
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Chad

Shows where the Wandering Trader is and lowers shop prices.

Rarity
Fine
Effect
Reveals the position of the Wandering Trader and get a 20% discount. You deserve it.
Slot Cost
2
Max Stack
1
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Clutch

Your last shots in a magazine become explosive.

Rarity
Fine
Effect
+2 explosive bullets at the end of your magazine.
Slot Cost
2
Max Stack
2
Works With
Quad Cylinder; Long Ranger; Revolver; Leveredge; Dual Revolvers
How to Get It
Shop; Gamba Machine; Solo mission loot

Crackshot

Adds a flat damage boost.

Rarity
Fine
Effect
+7% damage.
Slot Cost
2
Max Stack
2
Works With
Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
How to Get It
Shop; Gamba Machine; Solo mission loot

Fast Hands

Reloads finish faster.

Rarity
Fine
Effect
+20% reload speed.
Slot Cost
2
Max Stack
2
Works With
Dual Revolvers; Leveredge; Long Ranger; Quad Cylinder; Revolver; Shotgun
How to Get It
Shop; Gamba Machine; Solo mission loot

Fight Or Flight

Taking health damage briefly speeds up melee attacks.

Rarity
Fine
Effect
Taking HP damage grants +20% melee speed for 3 sec.
Slot Cost
2
Max Stack
2
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Fist Fight

Bare-hand hits deal more damage.

Rarity
Fine
Effect
Your bare hands hits are more powerful.
Slot Cost
2
Max Stack
4
Works With
Hero
How to Get It
Shop; Solo mission loot

Frost Bite

Melee kills on frozen enemies restore shield.

Rarity
Fine
Effect
Melee kills on frozen enemies grant 2 shield points.
Slot Cost
2
Max Stack
1
Works With
Banjo; Knuckles; Lasso
How to Get It
Shop; Gamba Machine; Solo mission loot

Gold Prospector

Earn more Gold when a mission ends.

Rarity
Fine
Effect
Increase your acquired Gold by 20% at the end of a mission.
Slot Cost
2
Max Stack
1
Works With
Hero
How to Get It
Shop; Solo mission loot

Hop

Raises jump height.

Rarity
Fine
Effect
+20% jump height.
Slot Cost
2
Max Stack
1
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Lucky Strike

Hits sometimes deal double damage.

Rarity
Fine
Effect
+10% chance to deal double damage per hit.
Slot Cost
2
Max Stack
2
Works With
Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
How to Get It
Shop; Gamba Machine; Solo mission loot

Lunge

Extends melee reach and the hit area.

Rarity
Fine
Effect
+15% melee range and hitbox size.
Slot Cost
2
Max Stack
1
Works With
Banjo; Knuckles; Lasso
How to Get It
Shop; Gamba Machine; Solo mission loot

Medicard

Picking up a Joker heals you extra.

Rarity
Fine
Effect
Picking up a joker heals for a bonus +35HP.
Slot Cost
2
Max Stack
1
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Pick Pick

Hits can launch damaging pickaxes at the target.

Rarity
Fine
Effect
+10% chance on hit to spawn damaging pickaxes on the target.
Slot Cost
2
Max Stack
2
Works With
Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
How to Get It
Shop; Solo mission loot

Precious Rush

Enemy kills can spawn a ring that boosts movement speed.

Rarity
Fine
Effect
+10% chance for a speed-boosting ring to spawn when an enemy dies; collecting the ring grants +60% movement speed.
Slot Cost
2
Max Stack
2
Works With
Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
How to Get It
Shop; Solo mission loot

Prickly Pear

Health damage you take is returned to the attacker with extra damage.

Rarity
Fine
Effect
When you take HP damage, deal the same damage plus 15 back to the attacker.
Slot Cost
2
Max Stack
1
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Rage

At low health, releases a wave that burns nearby enemies.

Rarity
Fine
Effect
Upon reaching 25% HP, release a wave that burns nearby enemies (cooldown: 60 sec.).
Slot Cost
2
Max Stack
1
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Run & Gun

Move faster while shooting.

Rarity
Fine
Effect
+30% move speed when shooting.
Slot Cost
2
Max Stack
6
Works With
Quad Cylinder; Revolver; Long Ranger; Minigun; Dual Revolvers; Shotgun; Bow; Boomerang; Sheriff Star; Leveredge
How to Get It
Shop; Gamba Machine; Solo mission loot

Run & Reload

Move faster while reloading.

Rarity
Fine
Effect
+50% move speed when reloading.
Slot Cost
2
Max Stack
6
Works With
Quad Cylinder; Revolver; Long Ranger; Dual Revolvers; Shotgun; Leveredge
How to Get It
Shop; Gamba Machine; Solo mission loot

Scout's Honor

After avoiding damage, your shield slowly returns to a minimum.

Rarity
Fine
Effect
After 10 sec. without taking damage, your shield is set to a minimum of 10 shield points.
Slot Cost
2
Max Stack
1
Works With
Hero
How to Get It
Shop; Gamba Machine

Scrub Hit

Your primary weapon strips enemy elements and adds a small burst of damage.

Rarity
Fine
Effect
Your primary weapon removes elements from enemies to instantly deal 10 damage.
Slot Cost
2
Max Stack
1
Works With
Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Shotgun
How to Get It
Shop; Gamba Machine; Solo mission loot

Shroom Grave

Enemy kills can leave a mushroom behind.

Rarity
Fine
Effect
+10% chance for a shroom to spawn when an enemy dies.
Slot Cost
2
Max Stack
2
Works With
Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun
How to Get It
Shop; Solo mission loot

Slow And Steady

Improves accuracy but slows attack speed.

Rarity
Fine
Effect
Gain +25% accuracy, but -10% attack speed.
Slot Cost
2
Max Stack
2
Works With
Dual Revolvers; Minigun; Quad Cylinder; Revolver; Shotgun
How to Get It
Shop; Gamba Machine; Solo mission loot

Soul Reaper

Earn more Souls at the end of a mission.

Rarity
Fine
Effect
Increase your acquired Souls by 20% at the end of a mission.
Slot Cost
2
Max Stack
1
Works With
Hero
How to Get It
Shop; Solo mission loot

Soul Siphon

Increases pickup range and heals when you collect a soul.

Rarity
Fine
Effect
Increased pick up range and heals for +2 HP when picking up a soul.
Slot Cost
2
Max Stack
2
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Speedy Gunzales

Move faster.

Rarity
Fine
Effect
+10% move speed.
Slot Cost
2
Max Stack
2
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Switchshot

Your first hit after a weapon swap deals extra damage.

Rarity
Fine
Effect
Your first hit after equipping a weapon deals 30% more damage. For shotguns, the bonus applies to the entire blast.
Slot Cost
2
Max Stack
2
Works With
Banjo; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun
How to Get It
Shop; Gamba Machine; Solo mission loot

Well Fed

Adds health.

Rarity
Fine
Effect
+7 HP.
Slot Cost
2
Max Stack
2
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Rarity

Prime

27 items

Ammo Supply

Enemy kills can leave a spare ammo box.

Rarity
Prime
Effect
+5% chance for enemies to drop an ammo box upon death.
Slot Cost
3
Max Stack
2
Works With
Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
How to Get It
Shop; Gamba Machine; Solo mission loot

Apprentice

Reduces spell recovery time.

Rarity
Prime
Effect
-10% spell cooldown.
Slot Cost
3
Max Stack
1
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Avalanche

You hit harder while shielded.

Rarity
Prime
Effect
+15% damage while shielded.
Slot Cost
3
Max Stack
2
Works With
Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
How to Get It
Shop; Gamba Machine; Solo mission loot

Berserker

Melee hits grow stronger as your health falls.

Rarity
Prime
Effect
Gain up to +50% melee damage as your HP gets lower.
Slot Cost
3
Max Stack
2
Works With
Banjo; Knuckles; Lasso
How to Get It
Shop; Gamba Machine; Solo mission loot

Bloodlust

Melee kills briefly increase your melee speed.

Rarity
Prime
Effect
Melee kills grant a stacking +5% melee speed for 5 sec., up to +50%.
Slot Cost
3
Max Stack
1
Works With
Banjo; Knuckles; Lasso
How to Get It
Shop; Gamba Machine; Solo mission loot

Cheapskate

Gold in your mission pack adds health up to a limit.

Rarity
Prime
Effect
Gain +1 HP for every 15 Gold in your mission inventory, up to +20 HP.
Slot Cost
3
Max Stack
2
Works With
Hero
How to Get It
Shop; Gamba Machine

Chonky

Hits harder, but your extra weight increases gravity.

Rarity
Prime
Effect
+20% damage, but +15% gravity.
Slot Cost
3
Max Stack
2
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Destroyer

The early rounds in a magazine hit harder.

Rarity
Prime
Effect
The first 25% of your clip deals +20% damage.
Slot Cost
3
Max Stack
2
Works With
Quad Cylinder; Shotgun; Long Ranger; Minigun; Revolver; Dual Revolvers; Leveredge; Jetpack
How to Get It
Shop; Gamba Machine; Solo mission loot

Disgrace

Moves faster, but your horse won't travel with you.

Rarity
Prime
Effect
Gain +30% movement speed. Your horse does not want to be with you.
Slot Cost
3
Max Stack
1
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Explosive Hits (Acid)

Hits can trigger an Acid explosion.

Rarity
Prime
Effect
+5% chance for your hits to cause an explosion (Acid).
Slot Cost
3
Max Stack
2
Works With
Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Jetpack
How to Get It
Shop; Gamba Machine; Solo mission loot

Explosive Hits (Elec)

Hits can trigger an Elec explosion.

Rarity
Prime
Effect
+5% chance for your hits to cause an explosion (Elec).
Slot Cost
3
Max Stack
2
Works With
Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Jetpack
How to Get It
Shop; Gamba Machine; Solo mission loot

Explosive Hits (Frost)

Hits can trigger a Frost explosion.

Rarity
Prime
Effect
+5% chance for your hits to cause an explosion (Frost).
Slot Cost
3
Max Stack
2
Works With
Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Jetpack
How to Get It
Shop; Gamba Machine; Solo mission loot

Explosive Hits (Pyro)

Hits can trigger a Pyro explosion.

Rarity
Prime
Effect
+5% chance for your hits to cause an explosion (Pyro).
Slot Cost
3
Max Stack
2
Works With
Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Jetpack
How to Get It
Shop; Gamba Machine; Solo mission loot

Final Ember

At low health, your hits become electrified.

Rarity
Prime
Effect
While at or below 30% HP, your hits are electrified.
Slot Cost
3
Max Stack
1
Works With
Hero
How to Get It
Redwood secret mission unlock; Hero Shop

Great Wall

You take less damage while shielded.

Rarity
Prime
Effect
Reduce all damage taken by 10% when shielded.
Slot Cost
3
Max Stack
1
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Healthy Boi

At full health, you move, reload, and attack faster.

Rarity
Prime
Effect
While at full HP, gain +20% move speed, reload speed, and attack speed.
Slot Cost
3
Max Stack
2
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Last Bastion

At low health, grants shield after a cooldown.

Rarity
Prime
Effect
Upon reaching 25% HP, gain +50 shield (cooldown: 60 sec.).
Slot Cost
3
Max Stack
1
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Lazy

Ammo pickups are disabled, but your ammo refills over time.

Rarity
Prime
Effect
Ammo pickups are disabled. Gain 10% of max ammo every 12 sec.
Slot Cost
3
Max Stack
1
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Magic Friendship

Recover health while standing near allies.

Rarity
Prime
Effect
Passively regain 0.5 HP per second while near allies.
Slot Cost
3
Max Stack
2
Works With
Hero
How to Get It
Shop; Gamba Machine

Pew Pew Pew

Increases attack speed.

Rarity
Prime
Effect
+20% attack speed.
Slot Cost
3
Max Stack
1
Works With
Banjo; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun
How to Get It
Shop; Gamba Machine; Solo mission loot

Rampage

Kills briefly increase reload speed, stacking into a large bonus.

Rarity
Prime
Effect
Gain 5% reload speed on kill for 10 sec., up to 100%.
Slot Cost
3
Max Stack
2
Works With
Dual Revolvers; Leveredge; Long Ranger; Quad Cylinder; Revolver; Shotgun
How to Get It
Shop; Gamba Machine

Reload Mastery

Reload an empty magazine faster.

Rarity
Prime
Effect
Reloading an empty clip is 50% faster.
Slot Cost
3
Max Stack
2
Works With
Quad Cylinder; Revolver; Long Ranger; Dual Revolvers; Shotgun; Leveredge
How to Get It
Shop; Gamba Machine; Solo mission loot

Sharp Shooter

Weakspot hits deal more damage.

Rarity
Prime
Effect
+20% weakspot damage.
Slot Cost
3
Max Stack
2
Works With
Quad Cylinder; Shotgun; Long Ranger; Minigun; Leveredge; Revolver; Bow; Dual Revolvers; Sheriff Star
How to Get It
Shop; Gamba Machine; Solo mission loot

Soul Eater

Picking up a soul briefly boosts damage and reload speed.

Rarity
Prime
Effect
Picking up a soul grants 20% damage and reload speed for 5 sec.
Slot Cost
3
Max Stack
2
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Stonks

Chests may give a random Joker.

Rarity
Prime
Effect
+20% chance that opening a chest gives you a random Joker.
Slot Cost
3
Max Stack
1
Works With
Hero
How to Get It
Shop; Gamba Machine; Solo mission loot

Weak Link

Boosts weakspot damage but lowers regular hit damage.

Rarity
Prime
Effect
+35% weakspot damage, but -20% regular hits damage.
Slot Cost
3
Max Stack
2
Works With
Quad Cylinder; Shotgun; Long Ranger; Minigun; Leveredge; Revolver; Bow; Dual Revolvers; Sheriff Star
How to Get It
Shop; Gamba Machine; Solo mission loot

Weakspot Refund

Weakspot hits can return ammo.

Rarity
Prime
Effect
+20% chance to get your ammo back after a weakspot hit.
Slot Cost
3
Max Stack
4
Works With
Quad Cylinder; Revolver; Long Ranger; Minigun; Dual Revolvers; Shotgun; Leveredge
How to Get It
Shop; Gamba Machine; Solo mission loot
Prev12Next

How Jokers Work on Your Hero and Weapons

Jokers only do something once they're equipped. You can attach them to your hero or to one of your weapons, and each hero and each weapon has a fixed number of slot points to fill. Every Joker costs some of those points, and the cost is printed on the card, so you can see what a card will take before you swap it in.

You don't start with the full room. At level 1 only one slot is open, and more open as your hero or weapon levels up. Prestige adds a couple more later on, which gives you space for the bigger cards once you've put in the hours.

Because the budget is tight, a good build is less about grabbing the strongest cards and more about fitting pieces that work together. A card that's great on its own can be wasted if it doesn't match the rest of your setup.

The Six Rarity Tiers

Jokers come in six tiers: Normal, Fine, Prime, Mythic, Legendary and Unique. The first five work as a ladder, with each step generally hitting harder and costing more slot points.

Don't write off the lower tiers. Early in a run, a Normal, Fine or Prime card can fill a gap until something better shows up, so they still earn a place in your build.

Unique is the odd one out. Each Unique belongs to one weapon, like Fanning Ace for the revolver, Ultra Draw for the bow and Overblast for the shotgun. Its slot cost depends on its power rather than its tier, and it only matters when that weapon is in your hands, so check your loadout before you equip one.

Where to Get Jokers

Town is the steady source. Hero Jokers are sold at Dr. Spark-Twist's Lab and weapon Jokers at the Gunsmith, and whatever you buy there stays in your collection.

The Gamba Machine is the gamble. Each spin costs 250 Souls and gives you a random Joker.

On missions, you can find Jokers in loot such as chests. Some Jokers help you find more, too. Stonks, for example, raises the chance that a chest gives you one. A Wandering Trader also sells random Jokers during missions in exchange for Uranium.

Town Jokers and Mission Jokers

These two kinds behave differently, so it helps to know which is which. Town Jokers stay with you from run to run, but they only work once you equip them on a hero or weapon before a mission starts. Mission Jokers apply on their own as soon as you pick them up, and they don't use your slots or count against duplicate limits.

The catch is that every mission Joker disappears when the run ends, so treat it as a boost for that one trip. Plan around that when you decide what to chase.

If you play with a team, each party member sees a different Joker of the same rarity from a drop and can collect their own. You can also pass most of what you've picked up to a teammate by opening the minimap and clicking the Joker in the top-right corner. Some Jokers can't be passed on, and the game marks those before you collect them. Passing one isn't possible while you're riding a mount.

Best Jokers to Build Around

Which Jokers matter most depends on how you like to fight, but a few keep coming up. For staying alive, Second Wind is the safety net most players want. When a hit would kill you, it keeps you up with 50 HP and then goes on a three-minute cooldown. Hit Me is the steadier choice, since it heals over time after you take damage and smooths out the chip damage from common enemies.

For damage, Glass Cannon is the most dependable general pick. It adds 40% to weapon and melee damage at the cost of 25% of your max HP, which is why it pairs well with Second Wind or Hit Me. Ricochet is another safe choice, since its bullets bounce to nearby enemies. Headbang suits precise guns like rifles and revolvers, adding 30% damage on weak spots.

For getting around, Run & Gun gives 30% more move speed while you're shooting, which makes it one of the easiest ways to keep moving under fire. Rampage stacks extra reload speed with each kill and shines in crowded wave fights. Speedster is the Legendary option, raising damage and fire rate as you move faster.

Shield Points open up another kind of build. Cold Blooded and All Mighty are built around Shield Points, a separate layer that absorbs damage before your health does. Machine Gun is another good one, since its fire rate climbs with the damage you deal during a mission. Joker Trick rewards a mixed loadout, adding damage and attack speed for each different rarity you have equipped on a weapon.

A good rule is to favor a card that works every time over one with a flashy effect that rarely triggers.

Secret Jokers Hidden on Far Far West Maps

Several Jokers are unlocked through secret missions on the maps rather than regular drops. Bell Shot comes from the Ghost Bells secret in Far West, and Pick Pick comes from collecting the medallions in the Canyon.

Cactus Day comes from the Cacti secret in the Desert. Shroom Grave requires activating seven mushrooms in sequence in the Woodlands. Anti-Gravity Falls comes from the Purple Obelisks secret in Area 41, and Precious Rush from The Precious secret in Hellfire.

FAQ

Q.

Can I sell Jokers I don't need?

Yes. Jokers you own from town can be sold back at Dr. Spark-Twist's Lab or the Gunsmith, and there's a sell-all option for clearing out extras in one go.

Q.

Do Jokers stack with copies of themselves?

Some do. Run & Gun can stack several times for more move speed, and Soul Siphon stacks as well. Some cards only allow a single copy, so check the card before you buy a duplicate.

Q.

Where do I find the Wandering Trader?

The trader has no fixed spot and turns up during missions, selling Jokers for Uranium. Chad, a Fine Joker, reveals where the trader is and gives a 20% discount on their stock.

Q.

Do some Jokers work better in a team?

Yes. Magic Friendship regenerates health when you're near allies, so it shines in co-op and does much less when you're on your own. When you play solo, lean on cards like Second Wind that protect you without needing a teammate close by.

Comments
0 total

Checking your account...

0/1000
No comments yet. Be the first to share a tip.

Share this collection with your friends

More Far Far West collections

  • WeaponsEvery Far Far West primary and secondary weapon with damage, DPS, magazine and Blueprint cost, from the Shotgun and Lasso to the Banjo and Jetpack.
  • SpellsEvery Far Far West spell across the Acid, Cactus, Elec, Fire, Frost and Voodoo schools, with unlock levels, cooldowns, XP rates and the combos worth knowing.
  • MapsEvery Far Far West map with its unlock questline, difficulty rating and secret mission, from the starting frontier out to Hellfire and the Redwood forest.
Far Far West wiki
BloxodesBloxodes
  • About Us
  • Browser Extension
  • Contact Us
  • How We Verify Codes
  • Privacy Policy
  • Editorial Guidelines
  • Terms of Service
  • Account Deletion
  • Disclaimer

Page Indexes

  • Codes
  • Articles
  • Stats
  • Wiki
  • Tools
  • Catalog
  • Checklists
  • Events
  • Puzzles
  • Quizzes

Top Pages

  • Roblox Music IDs
  • Free Roblox Items
  • Roblox Decal IDs
  • Roblox Color Codes
  • Grow a Garden Crop Calculator
  • The Forge Crafting Calculator
  • The Forge Inventory Optimizer

© 2026 Bloxodes. Not affiliated with Roblox.