Far Far West is a Western shooter, and Jokers are the perk cards that shape how you play it. Each one attaches to your hero or to one of your weapons and adds a bonus or a special effect, like a burst of speed after a kill, extra damage on weak spots, or a second chance when a hit would take you down. They come in six rarity tiers, from Normal up to Unique.
Showing 80 of 153 items.
Rarity
Normal
Bracing
Your attacks and reloads are faster.
- Rarity
- Normal
- Effect
- +5% attack and reload speed.
- Slot Cost
- 1
- Max Stack
- 2
- Works With
- Dual Revolvers; Leveredge; Long Ranger; Quad Cylinder; Revolver; Shotgun
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Chickshot
Attacks sometimes make a chicken sound.
- Rarity
- Normal
- Effect
- +50% chance for attacks to make chicken sounds. Useless!
- Slot Cost
- 1
- Max Stack
- 2
- Works With
- Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Deadly Strong
As a ghost, you move faster and hit harder.
- Rarity
- Normal
- Effect
- Move faster and deal more damage as a dead ghost.
- Slot Cost
- 1
- Max Stack
- 2
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine
Free Cocktail
Reloading an empty magazine restores a little health.
- Rarity
- Normal
- Effect
- When you reload an empty clip, heal for 2 HP.
- Slot Cost
- 1
- Max Stack
- 2
- Works With
- Quad Cylinder; Revolver; Long Ranger; Shotgun; Leveredge; Dual Revolvers
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Gold Tooth
Enemy kills can drop a gold nugget.
- Rarity
- Normal
- Effect
- +10% chance for enemies to drop 1 gold nugget upon death.
- Slot Cost
- 1
- Max Stack
- 10
- Works With
- Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Heavy Drinker
Healing bottles restore more health.
- Rarity
- Normal
- Effect
- Healing bottles are 25% more effective on you.
- Slot Cost
- 1
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Heavy Weapon
The active weapon hits harder but weighs you down.
- Rarity
- Normal
- Effect
- +10% damage, but +30% gravity while the weapon is active.
- Slot Cost
- 1
- Max Stack
- 2
- Works With
- Banjo; Boomerang; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Helping Hand
You revive teammates more quickly.
- Rarity
- Normal
- Effect
- You can revive your allies twice as fast.
- Slot Cost
- 1
- Max Stack
- 2
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine
Knuckle Down
Increases melee damage.
- Rarity
- Normal
- Effect
- +10% melee damage.
- Slot Cost
- 1
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Last Dance
Low health increases movement speed.
- Rarity
- Normal
- Effect
- While at or below 30% HP, gain +30% move speed.
- Slot Cost
- 1
- Max Stack
- 2
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Lightweight
Lowers gravity.
- Rarity
- Normal
- Effect
- -5% gravity.
- Slot Cost
- 1
- Max Stack
- 2
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Magic Reload
Casting a spell reloads your weapon.
- Rarity
- Normal
- Effect
- Automatically reload your weapon after casting a spell.
- Slot Cost
- 1
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Panic Attack
Taking health damage briefly boosts damage.
- Rarity
- Normal
- Effect
- When you take HP damage, gain +20% damage for 3 sec.
- Slot Cost
- 1
- Max Stack
- 1
- Works With
- Banjo; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Boomerang; Jetpack
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Party Shot
Weakspot hits can pop confetti.
- Rarity
- Normal
- Effect
- +50% chance for weakspot hits to blow confetti. Useless!
- Slot Cost
- 1
- Max Stack
- 2
- Works With
- Quad Cylinder; Revolver; Long Ranger; Minigun; Dual Revolvers; Shotgun; Bow; Sheriff Star; Leveredge
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Pigshot
Hits can spawn a pig that explodes when attacked.
- Rarity
- Normal
- Effect
- +5% chance to spawn a pig on impact. Attack them to make them explode.
- Slot Cost
- 1
- Max Stack
- 2
- Works With
- Banjo; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Quickdraw
Speeds up weapon swaps.
- Rarity
- Normal
- Effect
- +40% swap speed.
- Slot Cost
- 1
- Max Stack
- 2
- Works With
- Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Relentless
At low health, you deal more damage.
- Rarity
- Normal
- Effect
- While at or below 30% HP, deal +30% damage.
- Slot Cost
- 1
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Rubber Duck
Walking makes rubber-duck noises.
- Rarity
- Normal
- Effect
- Walking makes rubber duck noises. Useless!
- Slot Cost
- 1
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Shine Bright
Makes your hero glow brighter.
- Rarity
- Normal
- Effect
- +50% hero glow. You're shining! Useless!
- Slot Cost
- 1
- Max Stack
- 8
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Spare Bullets
Increases ammo bag size.
- Rarity
- Normal
- Effect
- +10% ammo bag.
- Slot Cost
- 1
- Max Stack
- 2
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine
Swift Shot
Aiming increases attack speed.
- Rarity
- Normal
- Effect
- +10% attack speed when aiming.
- Slot Cost
- 1
- Max Stack
- 4
- Works With
- Quad Cylinder; Revolver; Shotgun; Leveredge; Long Ranger
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Rarity
Fine
Anti-Gravity Falls
Enemy deaths can create a short anti-gravity zone.
- Rarity
- Fine
- Effect
- +2% chance to spawn an anti-gravity area when an enemy dies.
- Slot Cost
- 2
- Max Stack
- 2
- Works With
- Banjo; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Boomerang; Jetpack
- How to Get It
- Shop; Solo mission loot
Bell Shot
Weakspot hits can call a healing ghost bell.
- Rarity
- Fine
- Effect
- +5% chance for weakspot hits to summon a healing ghost bell.
- Slot Cost
- 2
- Max Stack
- 2
- Works With
- Quad Cylinder; Revolver; Long Ranger; Minigun; Dual Revolvers; Shotgun; Bow; Sheriff Star; Leveredge
- How to Get It
- Shop; Solo mission loot
Bouncing Ball
You deal more damage while airborne.
- Rarity
- Fine
- Effect
- +15% damage airborne.
- Slot Cost
- 2
- Max Stack
- 2
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Cactus Day
Enemy kills can bring a Cactus Mino into the fight.
- Rarity
- Fine
- Effect
- +5% chance for a Cactus Mino to spawn when an enemy dies.
- Slot Cost
- 2
- Max Stack
- 2
- Works With
- Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
- How to Get It
- Shop; Solo mission loot
Care Package
Adds one charge to utility ammo.
- Rarity
- Fine
- Effect
- +1 Utility Ammo.
- Slot Cost
- 2
- Max Stack
- 2
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Chad
Shows where the Wandering Trader is and lowers shop prices.
- Rarity
- Fine
- Effect
- Reveals the position of the Wandering Trader and get a 20% discount. You deserve it.
- Slot Cost
- 2
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Clutch
Your last shots in a magazine become explosive.
- Rarity
- Fine
- Effect
- +2 explosive bullets at the end of your magazine.
- Slot Cost
- 2
- Max Stack
- 2
- Works With
- Quad Cylinder; Long Ranger; Revolver; Leveredge; Dual Revolvers
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Crackshot
Adds a flat damage boost.
- Rarity
- Fine
- Effect
- +7% damage.
- Slot Cost
- 2
- Max Stack
- 2
- Works With
- Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Fast Hands
Reloads finish faster.
- Rarity
- Fine
- Effect
- +20% reload speed.
- Slot Cost
- 2
- Max Stack
- 2
- Works With
- Dual Revolvers; Leveredge; Long Ranger; Quad Cylinder; Revolver; Shotgun
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Fight Or Flight
Taking health damage briefly speeds up melee attacks.
- Rarity
- Fine
- Effect
- Taking HP damage grants +20% melee speed for 3 sec.
- Slot Cost
- 2
- Max Stack
- 2
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Fist Fight
Bare-hand hits deal more damage.
- Rarity
- Fine
- Effect
- Your bare hands hits are more powerful.
- Slot Cost
- 2
- Max Stack
- 4
- Works With
- Hero
- How to Get It
- Shop; Solo mission loot
Frost Bite
Melee kills on frozen enemies restore shield.
- Rarity
- Fine
- Effect
- Melee kills on frozen enemies grant 2 shield points.
- Slot Cost
- 2
- Max Stack
- 1
- Works With
- Banjo; Knuckles; Lasso
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Gold Prospector
Earn more Gold when a mission ends.
- Rarity
- Fine
- Effect
- Increase your acquired Gold by 20% at the end of a mission.
- Slot Cost
- 2
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Shop; Solo mission loot
Hop
Raises jump height.
- Rarity
- Fine
- Effect
- +20% jump height.
- Slot Cost
- 2
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Lucky Strike
Hits sometimes deal double damage.
- Rarity
- Fine
- Effect
- +10% chance to deal double damage per hit.
- Slot Cost
- 2
- Max Stack
- 2
- Works With
- Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Lunge
Extends melee reach and the hit area.
- Rarity
- Fine
- Effect
- +15% melee range and hitbox size.
- Slot Cost
- 2
- Max Stack
- 1
- Works With
- Banjo; Knuckles; Lasso
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Medicard
Picking up a Joker heals you extra.
- Rarity
- Fine
- Effect
- Picking up a joker heals for a bonus +35HP.
- Slot Cost
- 2
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Pick Pick
Hits can launch damaging pickaxes at the target.
- Rarity
- Fine
- Effect
- +10% chance on hit to spawn damaging pickaxes on the target.
- Slot Cost
- 2
- Max Stack
- 2
- Works With
- Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
- How to Get It
- Shop; Solo mission loot
Precious Rush
Enemy kills can spawn a ring that boosts movement speed.
- Rarity
- Fine
- Effect
- +10% chance for a speed-boosting ring to spawn when an enemy dies; collecting the ring grants +60% movement speed.
- Slot Cost
- 2
- Max Stack
- 2
- Works With
- Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
- How to Get It
- Shop; Solo mission loot
Prickly Pear
Health damage you take is returned to the attacker with extra damage.
- Rarity
- Fine
- Effect
- When you take HP damage, deal the same damage plus 15 back to the attacker.
- Slot Cost
- 2
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Rage
At low health, releases a wave that burns nearby enemies.
- Rarity
- Fine
- Effect
- Upon reaching 25% HP, release a wave that burns nearby enemies (cooldown: 60 sec.).
- Slot Cost
- 2
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Run & Gun
Move faster while shooting.
- Rarity
- Fine
- Effect
- +30% move speed when shooting.
- Slot Cost
- 2
- Max Stack
- 6
- Works With
- Quad Cylinder; Revolver; Long Ranger; Minigun; Dual Revolvers; Shotgun; Bow; Boomerang; Sheriff Star; Leveredge
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Run & Reload
Move faster while reloading.
- Rarity
- Fine
- Effect
- +50% move speed when reloading.
- Slot Cost
- 2
- Max Stack
- 6
- Works With
- Quad Cylinder; Revolver; Long Ranger; Dual Revolvers; Shotgun; Leveredge
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Scout's Honor
After avoiding damage, your shield slowly returns to a minimum.
- Rarity
- Fine
- Effect
- After 10 sec. without taking damage, your shield is set to a minimum of 10 shield points.
- Slot Cost
- 2
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine
Scrub Hit
Your primary weapon strips enemy elements and adds a small burst of damage.
- Rarity
- Fine
- Effect
- Your primary weapon removes elements from enemies to instantly deal 10 damage.
- Slot Cost
- 2
- Max Stack
- 1
- Works With
- Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Shotgun
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Shroom Grave
Enemy kills can leave a mushroom behind.
- Rarity
- Fine
- Effect
- +10% chance for a shroom to spawn when an enemy dies.
- Slot Cost
- 2
- Max Stack
- 2
- Works With
- Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun
- How to Get It
- Shop; Solo mission loot
Slow And Steady
Improves accuracy but slows attack speed.
- Rarity
- Fine
- Effect
- Gain +25% accuracy, but -10% attack speed.
- Slot Cost
- 2
- Max Stack
- 2
- Works With
- Dual Revolvers; Minigun; Quad Cylinder; Revolver; Shotgun
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Soul Reaper
Earn more Souls at the end of a mission.
- Rarity
- Fine
- Effect
- Increase your acquired Souls by 20% at the end of a mission.
- Slot Cost
- 2
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Shop; Solo mission loot
Soul Siphon
Increases pickup range and heals when you collect a soul.
- Rarity
- Fine
- Effect
- Increased pick up range and heals for +2 HP when picking up a soul.
- Slot Cost
- 2
- Max Stack
- 2
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Speedy Gunzales
Move faster.
- Rarity
- Fine
- Effect
- +10% move speed.
- Slot Cost
- 2
- Max Stack
- 2
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Switchshot
Your first hit after a weapon swap deals extra damage.
- Rarity
- Fine
- Effect
- Your first hit after equipping a weapon deals 30% more damage. For shotguns, the bonus applies to the entire blast.
- Slot Cost
- 2
- Max Stack
- 2
- Works With
- Banjo; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Well Fed
Adds health.
- Rarity
- Fine
- Effect
- +7 HP.
- Slot Cost
- 2
- Max Stack
- 2
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Rarity
Prime
Ammo Supply
Enemy kills can leave a spare ammo box.
- Rarity
- Prime
- Effect
- +5% chance for enemies to drop an ammo box upon death.
- Slot Cost
- 3
- Max Stack
- 2
- Works With
- Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Apprentice
Reduces spell recovery time.
- Rarity
- Prime
- Effect
- -10% spell cooldown.
- Slot Cost
- 3
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Avalanche
You hit harder while shielded.
- Rarity
- Prime
- Effect
- +15% damage while shielded.
- Slot Cost
- 3
- Max Stack
- 2
- Works With
- Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun; Jetpack
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Berserker
Melee hits grow stronger as your health falls.
- Rarity
- Prime
- Effect
- Gain up to +50% melee damage as your HP gets lower.
- Slot Cost
- 3
- Max Stack
- 2
- Works With
- Banjo; Knuckles; Lasso
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Bloodlust
Melee kills briefly increase your melee speed.
- Rarity
- Prime
- Effect
- Melee kills grant a stacking +5% melee speed for 5 sec., up to +50%.
- Slot Cost
- 3
- Max Stack
- 1
- Works With
- Banjo; Knuckles; Lasso
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Cheapskate
Gold in your mission pack adds health up to a limit.
- Rarity
- Prime
- Effect
- Gain +1 HP for every 15 Gold in your mission inventory, up to +20 HP.
- Slot Cost
- 3
- Max Stack
- 2
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine
Chonky
Hits harder, but your extra weight increases gravity.
- Rarity
- Prime
- Effect
- +20% damage, but +15% gravity.
- Slot Cost
- 3
- Max Stack
- 2
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Destroyer
The early rounds in a magazine hit harder.
- Rarity
- Prime
- Effect
- The first 25% of your clip deals +20% damage.
- Slot Cost
- 3
- Max Stack
- 2
- Works With
- Quad Cylinder; Shotgun; Long Ranger; Minigun; Revolver; Dual Revolvers; Leveredge; Jetpack
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Disgrace
Moves faster, but your horse won't travel with you.
- Rarity
- Prime
- Effect
- Gain +30% movement speed. Your horse does not want to be with you.
- Slot Cost
- 3
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Explosive Hits (Acid)
Hits can trigger an Acid explosion.
- Rarity
- Prime
- Effect
- +5% chance for your hits to cause an explosion (Acid).
- Slot Cost
- 3
- Max Stack
- 2
- Works With
- Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Jetpack
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Explosive Hits (Elec)
Hits can trigger an Elec explosion.
- Rarity
- Prime
- Effect
- +5% chance for your hits to cause an explosion (Elec).
- Slot Cost
- 3
- Max Stack
- 2
- Works With
- Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Jetpack
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Explosive Hits (Frost)
Hits can trigger a Frost explosion.
- Rarity
- Prime
- Effect
- +5% chance for your hits to cause an explosion (Frost).
- Slot Cost
- 3
- Max Stack
- 2
- Works With
- Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Jetpack
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Explosive Hits (Pyro)
Hits can trigger a Pyro explosion.
- Rarity
- Prime
- Effect
- +5% chance for your hits to cause an explosion (Pyro).
- Slot Cost
- 3
- Max Stack
- 2
- Works With
- Banjo; Boomerang; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Jetpack
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Final Ember
At low health, your hits become electrified.
- Rarity
- Prime
- Effect
- While at or below 30% HP, your hits are electrified.
- Slot Cost
- 3
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Redwood secret mission unlock; Hero Shop
Great Wall
You take less damage while shielded.
- Rarity
- Prime
- Effect
- Reduce all damage taken by 10% when shielded.
- Slot Cost
- 3
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Healthy Boi
At full health, you move, reload, and attack faster.
- Rarity
- Prime
- Effect
- While at full HP, gain +20% move speed, reload speed, and attack speed.
- Slot Cost
- 3
- Max Stack
- 2
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Last Bastion
At low health, grants shield after a cooldown.
- Rarity
- Prime
- Effect
- Upon reaching 25% HP, gain +50 shield (cooldown: 60 sec.).
- Slot Cost
- 3
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Lazy
Ammo pickups are disabled, but your ammo refills over time.
- Rarity
- Prime
- Effect
- Ammo pickups are disabled. Gain 10% of max ammo every 12 sec.
- Slot Cost
- 3
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Magic Friendship
Recover health while standing near allies.
- Rarity
- Prime
- Effect
- Passively regain 0.5 HP per second while near allies.
- Slot Cost
- 3
- Max Stack
- 2
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine
Pew Pew Pew
Increases attack speed.
- Rarity
- Prime
- Effect
- +20% attack speed.
- Slot Cost
- 3
- Max Stack
- 1
- Works With
- Banjo; Bow; Dual Revolvers; Knuckles; Lasso; Leveredge; Long Ranger; Minigun; Quad Cylinder; Revolver; Sheriff Star; Shotgun
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Rampage
Kills briefly increase reload speed, stacking into a large bonus.
- Rarity
- Prime
- Effect
- Gain 5% reload speed on kill for 10 sec., up to 100%.
- Slot Cost
- 3
- Max Stack
- 2
- Works With
- Dual Revolvers; Leveredge; Long Ranger; Quad Cylinder; Revolver; Shotgun
- How to Get It
- Shop; Gamba Machine
Reload Mastery
Reload an empty magazine faster.
- Rarity
- Prime
- Effect
- Reloading an empty clip is 50% faster.
- Slot Cost
- 3
- Max Stack
- 2
- Works With
- Quad Cylinder; Revolver; Long Ranger; Dual Revolvers; Shotgun; Leveredge
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Sharp Shooter
Weakspot hits deal more damage.
- Rarity
- Prime
- Effect
- +20% weakspot damage.
- Slot Cost
- 3
- Max Stack
- 2
- Works With
- Quad Cylinder; Shotgun; Long Ranger; Minigun; Leveredge; Revolver; Bow; Dual Revolvers; Sheriff Star
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Soul Eater
Picking up a soul briefly boosts damage and reload speed.
- Rarity
- Prime
- Effect
- Picking up a soul grants 20% damage and reload speed for 5 sec.
- Slot Cost
- 3
- Max Stack
- 2
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Stonks
Chests may give a random Joker.
- Rarity
- Prime
- Effect
- +20% chance that opening a chest gives you a random Joker.
- Slot Cost
- 3
- Max Stack
- 1
- Works With
- Hero
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Weak Link
Boosts weakspot damage but lowers regular hit damage.
- Rarity
- Prime
- Effect
- +35% weakspot damage, but -20% regular hits damage.
- Slot Cost
- 3
- Max Stack
- 2
- Works With
- Quad Cylinder; Shotgun; Long Ranger; Minigun; Leveredge; Revolver; Bow; Dual Revolvers; Sheriff Star
- How to Get It
- Shop; Gamba Machine; Solo mission loot
Weakspot Refund
Weakspot hits can return ammo.
- Rarity
- Prime
- Effect
- +20% chance to get your ammo back after a weakspot hit.
- Slot Cost
- 3
- Max Stack
- 4
- Works With
- Quad Cylinder; Revolver; Long Ranger; Minigun; Dual Revolvers; Shotgun; Leveredge
- How to Get It
- Shop; Gamba Machine; Solo mission loot
How Jokers Work on Your Hero and Weapons
Jokers only do something once they're equipped. You can attach them to your hero or to one of your weapons, and each hero and each weapon has a fixed number of slot points to fill. Every Joker costs some of those points, and the cost is printed on the card, so you can see what a card will take before you swap it in.
You don't start with the full room. At level 1 only one slot is open, and more open as your hero or weapon levels up. Prestige adds a couple more later on, which gives you space for the bigger cards once you've put in the hours.
Because the budget is tight, a good build is less about grabbing the strongest cards and more about fitting pieces that work together. A card that's great on its own can be wasted if it doesn't match the rest of your setup.
The Six Rarity Tiers
Jokers come in six tiers: Normal, Fine, Prime, Mythic, Legendary and Unique. The first five work as a ladder, with each step generally hitting harder and costing more slot points.
Don't write off the lower tiers. Early in a run, a Normal, Fine or Prime card can fill a gap until something better shows up, so they still earn a place in your build.
Unique is the odd one out. Each Unique belongs to one weapon, like Fanning Ace for the revolver, Ultra Draw for the bow and Overblast for the shotgun. Its slot cost depends on its power rather than its tier, and it only matters when that weapon is in your hands, so check your loadout before you equip one.
Where to Get Jokers
Town is the steady source. Hero Jokers are sold at Dr. Spark-Twist's Lab and weapon Jokers at the Gunsmith, and whatever you buy there stays in your collection.
The Gamba Machine is the gamble. Each spin costs 250 Souls and gives you a random Joker.
On missions, you can find Jokers in loot such as chests. Some Jokers help you find more, too. Stonks, for example, raises the chance that a chest gives you one. A Wandering Trader also sells random Jokers during missions in exchange for Uranium.
Town Jokers and Mission Jokers
These two kinds behave differently, so it helps to know which is which. Town Jokers stay with you from run to run, but they only work once you equip them on a hero or weapon before a mission starts. Mission Jokers apply on their own as soon as you pick them up, and they don't use your slots or count against duplicate limits.
The catch is that every mission Joker disappears when the run ends, so treat it as a boost for that one trip. Plan around that when you decide what to chase.
If you play with a team, each party member sees a different Joker of the same rarity from a drop and can collect their own. You can also pass most of what you've picked up to a teammate by opening the minimap and clicking the Joker in the top-right corner. Some Jokers can't be passed on, and the game marks those before you collect them. Passing one isn't possible while you're riding a mount.
Best Jokers to Build Around
Which Jokers matter most depends on how you like to fight, but a few keep coming up. For staying alive, Second Wind is the safety net most players want. When a hit would kill you, it keeps you up with 50 HP and then goes on a three-minute cooldown. Hit Me is the steadier choice, since it heals over time after you take damage and smooths out the chip damage from common enemies.
For damage, Glass Cannon is the most dependable general pick. It adds 40% to weapon and melee damage at the cost of 25% of your max HP, which is why it pairs well with Second Wind or Hit Me. Ricochet is another safe choice, since its bullets bounce to nearby enemies. Headbang suits precise guns like rifles and revolvers, adding 30% damage on weak spots.
For getting around, Run & Gun gives 30% more move speed while you're shooting, which makes it one of the easiest ways to keep moving under fire. Rampage stacks extra reload speed with each kill and shines in crowded wave fights. Speedster is the Legendary option, raising damage and fire rate as you move faster.
Shield Points open up another kind of build. Cold Blooded and All Mighty are built around Shield Points, a separate layer that absorbs damage before your health does. Machine Gun is another good one, since its fire rate climbs with the damage you deal during a mission. Joker Trick rewards a mixed loadout, adding damage and attack speed for each different rarity you have equipped on a weapon.
A good rule is to favor a card that works every time over one with a flashy effect that rarely triggers.
Secret Jokers Hidden on Far Far West Maps
Several Jokers are unlocked through secret missions on the maps rather than regular drops. Bell Shot comes from the Ghost Bells secret in Far West, and Pick Pick comes from collecting the medallions in the Canyon.
Cactus Day comes from the Cacti secret in the Desert. Shroom Grave requires activating seven mushrooms in sequence in the Woodlands. Anti-Gravity Falls comes from the Purple Obelisks secret in Area 41, and Precious Rush from The Precious secret in Hellfire.
FAQ
Can I sell Jokers I don't need?
Yes. Jokers you own from town can be sold back at Dr. Spark-Twist's Lab or the Gunsmith, and there's a sell-all option for clearing out extras in one go.
Do Jokers stack with copies of themselves?
Some do. Run & Gun can stack several times for more move speed, and Soul Siphon stacks as well. Some cards only allow a single copy, so check the card before you buy a duplicate.
Where do I find the Wandering Trader?
The trader has no fixed spot and turns up during missions, selling Jokers for Uranium. Chad, a Fine Joker, reveals where the trader is and gives a 20% discount on their stock.
Do some Jokers work better in a team?
Yes. Magic Friendship regenerates health when you're near allies, so it shines in co-op and does much less when you're on your own. When you play solo, lean on cards like Second Wind that protect you without needing a teammate close by.

