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  3. Far Far West>
  4. Maps

All 9 Maps and How to Unlock Them in Far Far West

Updated on November 1, 2026 (3 days ago)

Far Far West is a co-op shooter where you lead a crew of robot cowboys on bounty-hunting missions, and every mission takes place on one of the game's maps. Each map is a different stretch of the frontier with its own terrain, mechanics, quests and secrets. The starting maps are open from the first run, and the rest unlock as you move through the game's questlines.

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Availability

Available From Start

3 items

Far West

The open starter frontier holds Willy Billy's route to Woodlands and one of the three trainwrecks.

Unlock Requirement
Available from the start.
Map Difficulty
Easy
Objectives
Complete the run-selected Main Objective, defeat the bounty boss and extract; release all 10 Hero Graves. Recover this map's trainwreck black box; all three trainwrecks unlock Far Far North.
Questline
To the Woodlands We Go! (Willy Billy): find Lost Tools, dig out The Precious Engine and protect the Gatling in Pimp My Gatling; completion unlocks Woodlands.
Map Secrets
Ghost Bells secret mission (Bell Shot Joker); Purple Obelisk.

Desert

An open starting region with Dr. Spark-Twist's route to Area 41 and the Cacti secret.

Unlock Requirement
Available from the start.
Map Difficulty
Easy
Objectives
Complete the run-selected Main Objective, defeat the bounty boss and extract; release all 10 Hero Graves.
Questline
The Great Marauder Secret (Dr. Spark-Twist): complete Fighting Spy and Mass Surveillance; completion unlocks Area 41.
Map Secrets
Cacti secret mission (Cactus Day Joker); Purple Obelisk.

Canyon

A steep starter region with Otto's riding tests, minecart routes and a hidden medallion door.

Unlock Requirement
Available from the start.
Map Difficulty
Hard
Objectives
Complete the run-selected Main Objective, defeat the bounty boss and extract; release all 10 Hero Graves. Recover this map's trainwreck black box; all three trainwrecks unlock Far Far North.
Questline
Horsin' Around the Far Far West (Otto): pass The Rules of the West, Crash Test and Parkour! riding-license tests.
Map Secrets
Medallions secret mission (Pick Pick Joker); Purple Obelisk.

Availability

Unlockable

6 items

Woodlands

This forest region contains Lady Granny's Redwood unlock and the seven-mushroom secret.

Unlock Requirement
Complete To the Woodlands We Go! on Far West.
Map Difficulty
Classic
Objectives
Complete the run-selected Main Objective, defeat the bounty boss and extract; release all 10 Hero Graves.
Questline
Granny's gotta get paid (Lady Granny): complete The Lazy Granny Express, A Soup to Die From and The Last Tea Party; completion unlocks Redwood.
Map Secrets
Shroom Stone secret mission: activate seven mushrooms in sequence to earn the Shroom Grave Joker; Purple Obelisk.

Area 41

A government black-site region with a trainwreck, antenna fields and a symbol-code puzzle.

Unlock Requirement
Complete The Great Marauder Secret on Desert.
Map Difficulty
Hard
Objectives
Complete the run-selected Main Objective, defeat the bounty boss and extract; release all 10 Hero Graves. Recover this map's trainwreck black box; all three trainwrecks unlock Far Far North.
Questline
-
Map Secrets
Purple Obelisks secret mission (Anti-Gravity Falls Joker); symbol-code puzzle.

Far Far North

A frozen region with Trackman's three Post Office tasks and a train that loops around the map.

Unlock Requirement
Recover black-box data from the trainwrecks in Far West, Canyon and Area 41.
Map Difficulty
Easy
Objectives
Complete the run-selected Main Objective, defeat the bounty boss and extract; release all 10 Hero Graves.
Questline
The Papa Marquette Files (Trackman): complete The North Mirrors, The Frozen Snowmen and The Incomplete Logbook; completion unlocks Jungle.
Map Secrets
Snowmen secret mission (Cariboo skin); the Pere Marquette train loops around the region.

Jungle

A dense jungle where Arizona Jones's three temple runs open the route to Hellfire.

Unlock Requirement
Complete The Papa Marquette Files on Far Far North.
Map Difficulty
Classic
Objectives
Complete the run-selected Main Objective, defeat the bounty boss and extract; release all 10 Hero Graves.
Questline
Arizona Jones and the Temples of Doom: recover map fragments in the Skull, Maze and Trial Temples; completion unlocks Hellfire.
Map Secrets
Mysterious Braziers secret mission: place the purple, blue and green torches to earn the Juggling Emote.

Hellfire

A volcanic endgame region with Ronsau's three-part questline and The Precious secret.

Unlock Requirement
Complete Arizona Jones and the Temples of Doom on Jungle.
Map Difficulty
Classic
Objectives
Complete the run-selected Main Objective, defeat the bounty boss and extract.
Questline
The Evilest of All Evil of Darkness (Ronsau): complete The Offering of Unlimited Power, The Ascension of Darkness and The Eruption of Eternal Fire.
Map Secrets
The Precious secret mission (Precious Rush Joker).

Redwood

A dark forest region added in v0.3.0.0 and unlocked through Lady Granny's Woodlands questline.

Unlock Requirement
Complete Granny's gotta get paid on Woodlands.
Map Difficulty
-
Objectives
Complete the run-selected Main Objective, defeat the bounty boss and extract; release all 10 Hero Graves.
Questline
-
Map Secrets
Mysterious Jack's cauldron secret: bring the crow, giant pumpkin, a soul and the cave lantern's light to earn the Final Ember Joker.

What Are the Maps in Far Far West?

Every mission has three parts: a main objective, a bounty boss and a map. The map is where the mission happens, and each one has a fixed layout with its own terrain, mechanics, quests and secrets. Finishing the main objective lets you summon the bounty boss at the boss spawner, and beating the boss opens up extraction.

What changes from run to run is where things sit inside the map. The arrival point, the main objective, the boss spawner, the extraction point and various points of interest are all placed at random. So a map you know well can still feel a little different each time you drop in. You head out on a mission by talking to the Trackman, and the Saloon in town is where you gear up between runs.

Which Maps Are Open From the Start

Far West, Desert and Canyon are open from the first run, along with all of their main objectives and bounty bosses. That makes them the ground you learn on, and they introduce the game's core mechanics before the harder maps come into play. Quests on these maps also open the way to the rest of the game's maps.

The Full Unlock Order for Far Far West Maps

Every map beyond the starting ones stays locked until you finish a questline, which is a chain of quests given by characters around the world. Some maps sit behind others, so you can't skip ahead. The order goes like this:

  1. Far West, Desert and Canyon: open from the start.
  2. Woodlands: finish Willy Billy's "To the Woodlands We Go!" questline on Far West.
  3. Redwood: finish Lady Granny's "Granny's gotta get paid" questline on Woodlands. Redwood was added in the October 2026 update.
  4. Area 41: finish Dr. Spark-Twist's "The Great Marauder Secret" on Desert.
  5. Far Far North: recover the trainwreck black boxes on Far West, Canyon and Area 41.
  6. Jungle: finish the Trackman's "The Papa Marquette Files" on Far Far North.
  7. Hellfire: finish "Arizona Jones and the Temples of Doom" on Jungle.

Map Difficulty, Hero Graves and Secret Missions

Every map is rated Easy, Classic or Hard, which tells you how tough it is before you pick a run. That helps you choose a comfortable mission or a real test for your crew.

Most maps also hide 10 Hero Graves to release. They're a good reason to explore a map once the mission is done.

Most maps also have a secret mission, which rewards a Joker, an emote or a skin. A Joker is a perk that changes how you fight, while emotes and skins are cosmetic rewards that change how your robot cowboy looks and acts. They're worth doing because they add something to your run that the main missions don't.

FAQ

Q.

How do you unlock Hellfire?

Finish "Arizona Jones and the Temples of Doom" on Jungle. Hellfire sits at the far end of the chain, so you'll have worked through Desert, Area 41, Far Far North and Jungle before it opens.

Q.

How do you unlock Redwood?

Finish Lady Granny's "Granny's gotta get paid" questline on Woodlands. Woodlands itself opens after Willy Billy's "To the Woodlands We Go!" questline on Far West.

Q.

How do you unlock Jungle?

Jungle opens through The Papa Marquette Files, a questline from the Trackman on Far Far North. It's made up of three quests: The North Mirrors, The Frozen Snowmen and The Incomplete Logbook. Finishing them opens Jungle.

Q.

How do you unlock Far Far North?

Far Far North opens through a trainwreck questline. You recover the trainwreck black boxes on Far West, Canyon and Area 41, so Area 41 has to be open first. That means finishing Dr. Spark-Twist's "The Great Marauder Secret" on Desert.

Q.

Is Canyon harder than the other starting maps?

Yes. Canyon is rated Hard, while Far West and Desert are rated Easy. Area 41, which you unlock later, is also rated Hard.

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More Far Far West collections

  • JokersEvery Far Far West Joker with its rarity, effect, slot cost and stack limit, plus how to get Jokers in town, on missions and from secret map tasks.
  • WeaponsEvery Far Far West primary and secondary weapon with damage, DPS, magazine and Blueprint cost, from the Shotgun and Lasso to the Banjo and Jetpack.
  • SpellsEvery Far Far West spell across the Acid, Cactus, Elec, Fire, Frost and Voodoo schools, with unlock levels, cooldowns, XP rates and the combos worth knowing.
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